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authorjohndoe1232014-03-11 12:10:31 +0100
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commitbf09487df06e86923d6a4fe9765e9bd6d013e9d4 (patch)
tree9fe57db0033dd0e23072bb97e9861f1ee1fbce5a
parenta06895ad594c7dd8b56bbb96993fa7af4b4e2d59 (diff)
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ILLUSIONS: Add UpdateFunctions class
-rw-r--r--engines/illusions/illusions.cpp1
-rw-r--r--engines/illusions/module.mk3
-rw-r--r--engines/illusions/updatefunctions.cpp80
-rw-r--r--engines/illusions/updatefunctions.h72
4 files changed, 155 insertions, 1 deletions
diff --git a/engines/illusions/illusions.cpp b/engines/illusions/illusions.cpp
index 07983030c0..091b381993 100644
--- a/engines/illusions/illusions.cpp
+++ b/engines/illusions/illusions.cpp
@@ -26,6 +26,7 @@
#include "illusions/camera.h"
#include "illusions/graphics.h"
#include "illusions/input.h"
+#include "illusions/updatefunctions.h"
#include "audio/audiostream.h"
#include "common/config-manager.h"
diff --git a/engines/illusions/module.mk b/engines/illusions/module.mk
index bfe521b49d..0fb336c595 100644
--- a/engines/illusions/module.mk
+++ b/engines/illusions/module.mk
@@ -7,7 +7,8 @@ MODULE_OBJS := \
graphics.o \
illusions.o \
input.o \
- resourcesystem.o
+ resourcesystem.o \
+ updatefunctions.o
# This module can be built as a plugin
ifeq ($(ENABLE_ILLUSIONS), DYNAMIC_PLUGIN)
diff --git a/engines/illusions/updatefunctions.cpp b/engines/illusions/updatefunctions.cpp
new file mode 100644
index 0000000000..9eb626c5ba
--- /dev/null
+++ b/engines/illusions/updatefunctions.cpp
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/updatefunctions.h"
+#include "common/algorithm.h"
+#include "common/system.h"
+
+namespace Illusions {
+
+uint32 getCurrentTime() {
+ // TODO, move to own file with other time related code
+ return g_system->getMillis();
+}
+
+// UpdateFunctions
+
+UpdateFunctions::UpdateFunctions() {
+}
+
+UpdateFunctions::~UpdateFunctions() {
+ // Free update functions
+ for (UpdateFunctionListIterator it = _updateFunctions.begin(); it != _updateFunctions.end(); ++it)
+ delete *it;
+}
+
+void UpdateFunctions::add(int priority, uint32 tag, UpdateFunctionCallback *callback) {
+ UpdateFunction *updateFunction = new UpdateFunction();
+ updateFunction->_priority = priority;
+ updateFunction->_tag = tag;
+ updateFunction->_callback = callback;
+ UpdateFunctionListIterator insertionPos = Common::find_if(_updateFunctions.begin(), _updateFunctions.end(),
+ FindInsertionPosition(priority));
+ _updateFunctions.insert(insertionPos, updateFunction);
+}
+
+void UpdateFunctions::update() {
+
+ // Avoid running updates multiple times in the current time slice
+ while (_lastTimerUpdateTime == getCurrentTime())
+ g_system->delayMillis(10); // CHECKME Timer resolution
+ _lastTimerUpdateTime = getCurrentTime();
+
+ UpdateFunctionListIterator it = _updateFunctions.begin();
+ while (it != _updateFunctions.end()) {
+ int r = (*it)->run();
+ switch (r) {
+ case kUFNext:
+ ++it;
+ break;
+ case kUFTerminate:
+ delete *it;
+ it = _updateFunctions.erase(it);
+ break;
+ default:
+ break;
+ }
+ }
+
+}
+
+} // End of namespace Illusions
diff --git a/engines/illusions/updatefunctions.h b/engines/illusions/updatefunctions.h
new file mode 100644
index 0000000000..bd8aef3548
--- /dev/null
+++ b/engines/illusions/updatefunctions.h
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_UPDATEFUNCTIONS_H
+#define ILLUSIONS_UPDATEFUNCTIONS_H
+
+#include "common/func.h"
+#include "common/list.h"
+
+namespace Illusions {
+
+enum {
+ kUFNext = 1, // Run next update funtion
+ kUFTerminate = 2 // Terminate update function
+};
+
+typedef Common::Functor0<int> UpdateFunctionCallback;
+
+class UpdateFunction {
+public:
+ int _priority;
+ uint32 _tag;
+ UpdateFunctionCallback *_callback;
+ UpdateFunction() : _priority(0), _tag(0), _callback(0) {}
+ ~UpdateFunction() { delete _callback; }
+ int run() { return (*_callback)(); }
+};
+
+class UpdateFunctions {
+public:
+ UpdateFunctions();
+ ~UpdateFunctions();
+ void add(int priority, uint32 tag, UpdateFunctionCallback *callback);
+ void update();
+protected:
+ typedef Common::List<UpdateFunction*> UpdateFunctionList;
+ typedef UpdateFunctionList::iterator UpdateFunctionListIterator;
+
+ struct FindInsertionPosition : public Common::UnaryFunction<const UpdateFunction*, bool> {
+ int _priority;
+ FindInsertionPosition(int priority) : _priority(priority) {}
+ bool operator()(const UpdateFunction *updateFunction) const {
+ return updateFunction->_priority > _priority;
+ }
+ };
+
+ Common::List<UpdateFunction*> _updateFunctions;
+ uint32 _lastTimerUpdateTime;
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_UPDATEFUNCTIONS_H