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authorJamieson Christian2002-11-10 18:34:57 +0000
committerJamieson Christian2002-11-10 18:34:57 +0000
commitbf1efccac0ba3f2b3d76e105874218f27df8c783 (patch)
treef40c7f5db7ee83da25dc00da94c47fc6694015c6
parentafea2ba962d3befa47be56af0e348ace92134dfd (diff)
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Fixed race condition check in midi_driver_thread.
Updated do_command for Conroy Bumpus' song. svn-id: r5510
-rw-r--r--scumm/imuse.cpp26
1 files changed, 14 insertions, 12 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp
index 13d2f4a62e..a677003716 100644
--- a/scumm/imuse.cpp
+++ b/scumm/imuse.cpp
@@ -1648,10 +1648,15 @@ int32 IMuseInternal::do_command(int a, int b, int c, int d, int e, int f, int g,
switch (cmd) {
case 0:
- if (g_scumm->_gameId == GID_SAMNMAX)
- return player->_marker;
- else
+ if (g_scumm->_gameId == GID_SAMNMAX) {
+ if (d == 1)
+ return player->_marker;
+ else if (d == 2)
+ return player->_beat_index;
+ return -1;
+ } else {
return player->get_param(c, d);
+ }
case 1:
if (g_scumm->_gameId == GID_SAMNMAX)
player->jump (d - 1, (e - 1) * 4 + f, ((g * player->_ticks_per_beat) >> 2) + h);
@@ -2275,7 +2280,6 @@ void Player::parse_sysex(byte *p, uint len)
if (part) {
memcpy (buf, p + 6, 10);
buf[10] = '\0';
- // debug (0, "[%02d] Roland (model 0x%02X, cmd 0x%02X) Instrument: \"%8s\"", p[0], p[1], p[2], buf);
for (b = 0; b < ARRAYSIZE(roland_to_gm_map); ++b) {
if (!memcmp (roland_to_gm_map[b].name, buf, 10)) {
a = roland_to_gm_map[b].program;
@@ -4796,10 +4800,6 @@ int IMuseGM::midi_driver_thread(void *param)
IMuseGM *mid = (IMuseGM *)param;
int old_time, cur_time;
- // Avoid race condition
- if (NULL == g_scumm->_imuse)
- return 0;
-
old_time = mid->_system->get_msecs();
for (;;) {
@@ -4808,9 +4808,11 @@ int IMuseGM::midi_driver_thread(void *param)
cur_time = mid->_system->get_msecs();
while (old_time < cur_time) {
old_time += 10;
- // We can't use this here: mid->_se->on_timer() according to Jamieson630,
- // because we have to go through the IMuseMonitor...
- g_scumm->_imuse->on_timer();
+ // Don't use mid->_se_on_timer()
+ // We must come in through IMuseMonitor to protect
+ // against conflicts with script access to IMuse.
+ if (g_scumm->_imuse)
+ g_scumm->_imuse->on_timer();
}
}
@@ -5004,7 +5006,7 @@ void IMuseGM::part_changed(Part *part, uint16 what)
if (what & pcEffectLevel)
midiEffectLevel(mc->_chan, part->_effect_level);
- if (what & pcProgram) {
+ if (what & pcProgram && part->_program < 128) {
_midi_program_last [part->_chan] = part->_program;
if (part->_bank) {
midiControl0(mc->_chan, part->_bank);