diff options
author | Max Horn | 2003-12-27 16:40:01 +0000 |
---|---|---|
committer | Max Horn | 2003-12-27 16:40:01 +0000 |
commit | c0cc941ea4be1190f7a046c7c36b55918e907c31 (patch) | |
tree | 861e100fe5fe286b6f4af6ff18855af4290a01cb | |
parent | 811a6d4bb8581204a465bc00c66fdb00b3475bb3 (diff) | |
download | scummvm-rg350-c0cc941ea4be1190f7a046c7c36b55918e907c31.tar.gz scummvm-rg350-c0cc941ea4be1190f7a046c7c36b55918e907c31.tar.bz2 scummvm-rg350-c0cc941ea4be1190f7a046c7c36b55918e907c31.zip |
try to make it more obvious how certain timer freqs are derived
svn-id: r11974
-rw-r--r-- | scumm/imuse_digi.cpp | 2 | ||||
-rw-r--r-- | scumm/script_v6.cpp | 6 | ||||
-rw-r--r-- | scumm/script_v8.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp index e82088bd79..6d730d64dc 100644 --- a/scumm/imuse_digi.cpp +++ b/scumm/imuse_digi.cpp @@ -672,7 +672,7 @@ IMuseDigital::IMuseDigital(ScummEngine *scumm) _bundle = new Bundle(); - _scumm->_timer->installTimerProc(timer_handler, 40000, this); + _scumm->_timer->installTimerProc(timer_handler, 1000000 / 25, this); } IMuseDigital::~IMuseDigital() { diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 26057c800f..53b1245155 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -2405,9 +2405,9 @@ void ScummEngine_v6::o6_kernelSetFunctions() { case 6: { uint32 speed; assert(getStringAddressVar(VAR_VIDEONAME)); - if (strcmp((char *)getStringAddressVar(VAR_VIDEONAME), "sq3.san") == 0) - speed = 71000; - else { + if (strcmp((char *)getStringAddressVar(VAR_VIDEONAME), "sq3.san") == 0) { + speed = 1000000 / 14; + } else { if (_smushFrameRate == 0) _smushFrameRate = 14; speed = 1000000 / _smushFrameRate; diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp index 36cb2cfcc5..a88e65cf0c 100644 --- a/scumm/script_v8.cpp +++ b/scumm/script_v8.cpp @@ -1244,7 +1244,7 @@ void ScummEngine_v8::o8_startVideo() { debug(4, "o8_startVideo(%s/%s)", getGameDataPath(), (const char*)_scriptPointer); - SmushPlayer *sp = new SmushPlayer(this, 83333); + SmushPlayer *sp = new SmushPlayer(this, 1000000 / 12); sp->play((const char*)_scriptPointer, getGameDataPath()); delete sp; |