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authorTorbjörn Andersson2006-03-15 12:44:41 +0000
committerTorbjörn Andersson2006-03-15 12:44:41 +0000
commitc473ded02284334e57ebe5c32f37e7fb644a7841 (patch)
treeadac3fd358ba1654f2fc2d9997c00bc196db4a4b
parent52b3c957fe72b36092e61847733d2d72e0b0d435 (diff)
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Revert previous change. I'm told some backends don't draw the mouse cursor
automatically, for some reason. svn-id: r21312
-rw-r--r--engines/kyra/kyra.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp
index d6b32184c5..bc78e9c36a 100644
--- a/engines/kyra/kyra.cpp
+++ b/engines/kyra/kyra.cpp
@@ -756,6 +756,9 @@ void KyraEngine::delay(uint32 amount, bool update, bool isMainLoop) {
case OSystem::EVENT_MOUSEMOVE:
_mouseX = event.mouse.x;
_mouseY = event.mouse.y;
+ // Unnecessary in the SDL backend, but perhaps
+ // needed in others.
+ _system->updateScreen();
break;
case OSystem::EVENT_QUIT:
quitGame();