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| author | Joost Peters | 2003-11-03 03:42:20 +0000 | 
|---|---|---|
| committer | Joost Peters | 2003-11-03 03:42:20 +0000 | 
| commit | c4d5445b007c072446ae52f78e53e67bc9709c9e (patch) | |
| tree | 19913b74ce07f348d91dda806cf1651e760a8373 | |
| parent | 1cc656412c2de1702c1101125a37ea3abdc3b657 (diff) | |
| download | scummvm-rg350-c4d5445b007c072446ae52f78e53e67bc9709c9e.tar.gz scummvm-rg350-c4d5445b007c072446ae52f78e53e67bc9709c9e.tar.bz2 scummvm-rg350-c4d5445b007c072446ae52f78e53e67bc9709c9e.zip | |
Add partial roomname enum
svn-id: r11085
| -rw-r--r-- | queen/cutaway.cpp | 2 | ||||
| -rw-r--r-- | queen/defs.h | 46 | ||||
| -rw-r--r-- | queen/queen.cpp | 4 | 
3 files changed, 49 insertions, 3 deletions
| diff --git a/queen/cutaway.cpp b/queen/cutaway.cpp index 33a9a0fe3f..f72551ac6b 100644 --- a/queen/cutaway.cpp +++ b/queen/cutaway.cpp @@ -859,7 +859,7 @@ byte *Cutaway::handleAnimation(byte *ptr, CutawayObject &object) {  	}  	// Boat room hard coded -	if (_logic->currentRoom() == 43) { +	if (_logic->currentRoom() == ROOM_TEMPLE_OUTSIDE) {  		BobSlot *bob = _graphics->bob(0);  		if (bob->x < 320)  			_graphics->bobMove( diff --git a/queen/defs.h b/queen/defs.h index b78c3385e2..8c11b7d136 100644 --- a/queen/defs.h +++ b/queen/defs.h @@ -74,6 +74,52 @@ enum {  }; +enum { +	ROOM_JUNGLE_BUD_SKIP     =  9, +	ROOM_JUNGLE_MISSIONARY   =  13, +	 +	ROOM_AMAZON_ENTRANCE     =  16, +	ROOM_AMAZON_HIDEOUT      =  17, +	ROOM_AMAZON_THRONE       =  18, +	ROOM_AMAZON_JAIL         =  19, +	 +	ROOM_VILLAGE             =  20, +	ROOM_TRADER_BOBS         =  21, +	 +	ROOM_FLODA_OUTSIDE       =  22, +	ROOM_FLODA_KITCHEN       =  26, +	ROOM_FLODA_LOCKERROOM    =  27, +	ROOM_FLODA_OFFICE        =  35, +	ROOM_FLODA_FRONTDESK     = 103, + +	ROOM_TEMPLE_OUTSIDE      =  43, +	ROOM_TEMPLE_MUMMIES      =  46, +	ROOM_TEMPLE_ZOMBIES      =  50, +	ROOM_TEMPLE_SNAKE        =  53, +	ROOM_TEMPLE_LIZARD_LASER =  55, +	 +	ROOM_HOTEL_UPSTAIRS      =  70, +	ROOM_HOTEL_DOWNSTAIRS    =  71, +	ROOM_HOTEL_LOLA          =  72, +	ROOM_HOTEL_LOBBY         =  73, + +	//special +	SPARKY_OUTSIDE_HOTEL     =  77, +	DEATH_MASK               =  79, +	IBI_LOGO                 =  82, +	COMIC_1                  =  87, +	COMIC_2                  =  88, +	COMIC_3                  =  89, +	UNUSED_INTRO_1           =  91, +	UNUSED_INTRO_2           =  92, +	UNUSED_INTRO_3           =  93, +	UNUSED_INTRO_4           =  94, +	FOTAQ_LOGO               =  95, +	AZURA_1                  = 106, +	WARNER_LOGO              = 126 +}; + +  //! GameState vars  enum {  	VAR_DRESSING_MODE  =  19, // 0=normal clothes, 1=underwear, 2=dress diff --git a/queen/queen.cpp b/queen/queen.cpp index 64fbc80a4b..f81c11021c 100644 --- a/queen/queen.cpp +++ b/queen/queen.cpp @@ -128,7 +128,7 @@ void QueenEngine::roomChanged() {  		// XXX R_MAP();  		// XXX fadeout(0,223);  	} -	else if (_logic->currentRoom() == 95 && _logic->gameState(VAR_INTRO_PLAYED) == 0) { +	else if (_logic->currentRoom() == FOTAQ_LOGO && _logic->gameState(VAR_INTRO_PLAYED) == 0) {  		_logic->roomDisplay(_logic->roomName(_logic->currentRoom()), RDM_FADE_NOJOE, 100, 2, true);  		if (_resource->isDemo()) { @@ -151,7 +151,7 @@ void QueenEngine::roomChanged() {  			_logic->playCutaway("cred.cut");  		} -		_logic->currentRoom(73); +		_logic->currentRoom(ROOM_HOTEL_UPSTAIRS);  		_logic->entryObj(584);  		_logic->roomDisplay(_logic->roomName(_logic->currentRoom()), RDM_FADE_JOE, 100, 2, true); | 
