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authorMax Horn2008-10-02 16:58:59 +0000
committerMax Horn2008-10-02 16:58:59 +0000
commitc7fde102e325b423b1b153a78f7544697c052b72 (patch)
tree051aa4e66c66a20fa52fbb771328df5ea8d4790a
parent31be8a6b3f22880378db870600b29906135c8ef5 (diff)
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Renamed FilesystemNode -> FSNode
svn-id: r34716
-rw-r--r--backends/fs/abstract-fs.cpp2
-rw-r--r--backends/fs/abstract-fs.h20
-rw-r--r--backends/fs/amigaos4/amigaos4-fs-factory.cpp6
-rw-r--r--backends/fs/amigaos4/amigaos4-fs-factory.h6
-rw-r--r--backends/fs/amigaos4/amigaos4-fs.cpp24
-rw-r--r--backends/fs/ds/ds-fs-factory.cpp6
-rw-r--r--backends/fs/ds/ds-fs-factory.h6
-rw-r--r--backends/fs/ds/ds-fs.cpp16
-rw-r--r--backends/fs/ds/ds-fs.h20
-rw-r--r--backends/fs/fs-factory.h10
-rw-r--r--backends/fs/palmos/palmos-fs-factory.cpp6
-rw-r--r--backends/fs/palmos/palmos-fs-factory.h6
-rw-r--r--backends/fs/palmos/palmos-fs.cpp16
-rw-r--r--backends/fs/posix/posix-fs-factory.cpp6
-rw-r--r--backends/fs/posix/posix-fs-factory.h6
-rw-r--r--backends/fs/posix/posix-fs.cpp8
-rw-r--r--backends/fs/posix/posix-fs.h10
-rw-r--r--backends/fs/ps2/ps2-fs-factory.cpp6
-rw-r--r--backends/fs/ps2/ps2-fs-factory.h6
-rw-r--r--backends/fs/ps2/ps2-fs.cpp20
-rw-r--r--backends/fs/psp/psp-fs-factory.cpp6
-rw-r--r--backends/fs/psp/psp-fs-factory.h6
-rw-r--r--backends/fs/psp/psp-fs.cpp16
-rw-r--r--backends/fs/symbian/symbian-fs-factory.cpp6
-rw-r--r--backends/fs/symbian/symbian-fs-factory.h6
-rw-r--r--backends/fs/symbian/symbian-fs.cpp16
-rw-r--r--backends/fs/wii/wii-fs-factory.cpp6
-rw-r--r--backends/fs/wii/wii-fs-factory.h6
-rw-r--r--backends/fs/wii/wii-fs.cpp16
-rw-r--r--backends/fs/windows/windows-fs-factory.cpp6
-rw-r--r--backends/fs/windows/windows-fs-factory.h6
-rw-r--r--backends/fs/windows/windows-fs.cpp16
-rw-r--r--backends/platform/dc/dc-fs.cpp30
-rw-r--r--backends/platform/dc/dc.h6
-rw-r--r--backends/platform/dc/selector.cpp8
-rw-r--r--backends/platform/sdl/sdl.cpp6
-rw-r--r--backends/platform/symbian/src/SymbianOS.cpp4
-rw-r--r--backends/platform/wince/CELauncherDialog.cpp6
-rw-r--r--backends/platform/wince/CELauncherDialog.h2
-rw-r--r--backends/plugins/dc/dc-provider.cpp4
-rw-r--r--backends/plugins/dc/dc-provider.h4
-rw-r--r--backends/plugins/posix/posix-provider.cpp2
-rw-r--r--backends/plugins/posix/posix-provider.h2
-rw-r--r--backends/plugins/sdl/sdl-provider.cpp2
-rw-r--r--backends/plugins/sdl/sdl-provider.h2
-rw-r--r--backends/plugins/win32/win32-provider.cpp4
-rw-r--r--backends/plugins/win32/win32-provider.h4
-rw-r--r--backends/saves/default/default-saves.cpp20
-rw-r--r--backends/saves/default/default-saves.h2
-rw-r--r--base/commandLine.cpp16
-rw-r--r--base/plugins.cpp12
-rw-r--r--base/plugins.h6
-rw-r--r--common/advancedDetector.cpp6
-rw-r--r--common/archive.cpp22
-rw-r--r--common/archive.h14
-rw-r--r--common/config-manager.cpp2
-rw-r--r--common/file.cpp16
-rw-r--r--common/file.h10
-rw-r--r--common/fs.cpp58
-rw-r--r--common/fs.h35
-rw-r--r--common/md5.cpp10
-rw-r--r--common/md5.h6
-rw-r--r--common/system.cpp4
-rw-r--r--common/unzip.cpp2
-rw-r--r--engines/agi/detection.cpp6
-rw-r--r--engines/agi/loader_v3.cpp4
-rw-r--r--engines/agi/sound.cpp14
-rw-r--r--engines/agi/sound.h4
-rw-r--r--engines/agi/wagparser.cpp2
-rw-r--r--engines/agi/wagparser.h2
-rw-r--r--engines/engine.h2
-rw-r--r--engines/kyra/resource.cpp4
-rw-r--r--engines/parallaction/disk.h42
-rw-r--r--engines/parallaction/disk_br.cpp48
-rw-r--r--engines/scumm/detection.cpp14
-rw-r--r--engines/scumm/he/resource_he.cpp2
-rw-r--r--engines/scumm/he/script_v60he.cpp2
-rw-r--r--engines/sword1/sword1.cpp2
-rw-r--r--engines/sword2/sword2.cpp6
-rw-r--r--gui/browser.cpp12
-rw-r--r--gui/browser.h6
-rw-r--r--gui/launcher.cpp14
-rw-r--r--gui/massadd.cpp6
-rw-r--r--gui/massadd.h4
-rw-r--r--gui/options.cpp10
-rw-r--r--gui/themebrowser.cpp16
-rw-r--r--gui/themebrowser.h4
87 files changed, 436 insertions, 435 deletions
diff --git a/backends/fs/abstract-fs.cpp b/backends/fs/abstract-fs.cpp
index 6daad7152a..aa341e70d9 100644
--- a/backends/fs/abstract-fs.cpp
+++ b/backends/fs/abstract-fs.cpp
@@ -24,7 +24,7 @@
#include "backends/fs/abstract-fs.h"
-const char *AbstractFilesystemNode::lastPathComponent(const Common::String &str, const char sep) {
+const char *AbstractFSNode::lastPathComponent(const Common::String &str, const char sep) {
// TODO: Get rid of this eventually! Use Common::lastPathComponent instead
if(str.empty())
return "";
diff --git a/backends/fs/abstract-fs.h b/backends/fs/abstract-fs.h
index b3a652f2ae..68478ea8a4 100644
--- a/backends/fs/abstract-fs.h
+++ b/backends/fs/abstract-fs.h
@@ -29,22 +29,22 @@
#include "common/str.h"
#include "common/fs.h"
-class AbstractFilesystemNode;
+class AbstractFSNode;
-typedef Common::Array<AbstractFilesystemNode *> AbstractFSList;
+typedef Common::Array<AbstractFSNode *> AbstractFSList;
/**
* Abstract file system node. Private subclasses implement the actual
* functionality.
*
- * Most of the methods correspond directly to methods in class FilesystemNode,
+ * Most of the methods correspond directly to methods in class FSNode,
* so if they are not documented here, look there for more information about
* the semantics.
*/
-class AbstractFilesystemNode {
+class AbstractFSNode {
protected:
- friend class Common::FilesystemNode;
- typedef Common::FilesystemNode::ListMode ListMode;
+ friend class Common::FSNode;
+ typedef Common::FSNode::ListMode ListMode;
/**
* Returns the child node with the given name. When called on a non-directory
@@ -63,13 +63,13 @@ protected:
*
* @param name String containing the name of the child to create a new node.
*/
- virtual AbstractFilesystemNode *getChild(const Common::String &name) const = 0;
+ virtual AbstractFSNode *getChild(const Common::String &name) const = 0;
/**
* The parent node of this directory.
* The parent of the root is the root itself.
*/
- virtual AbstractFilesystemNode *getParent() const = 0;
+ virtual AbstractFSNode *getParent() const = 0;
/**
* Returns the last component of a given path.
@@ -88,7 +88,7 @@ public:
/**
* Destructor.
*/
- virtual ~AbstractFilesystemNode() {}
+ virtual ~AbstractFSNode() {}
/*
* Indicates whether the object referred by this path exists in the filesystem or not.
@@ -115,7 +115,7 @@ public:
virtual Common::String getDisplayName() const { return getName(); }
/**
- * Returns the last component of the path pointed by this FilesystemNode.
+ * Returns the last component of the path pointed by this FSNode.
*
* Examples (POSIX):
* /foo/bar.txt would return /bar.txt
diff --git a/backends/fs/amigaos4/amigaos4-fs-factory.cpp b/backends/fs/amigaos4/amigaos4-fs-factory.cpp
index 2b0b2f1908..2c7dc61278 100644
--- a/backends/fs/amigaos4/amigaos4-fs-factory.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs-factory.cpp
@@ -26,15 +26,15 @@
#include "backends/fs/amigaos4/amigaos4-fs-factory.h"
#include "backends/fs/amigaos4/amigaos4-fs.cpp"
-AbstractFilesystemNode *AmigaOSFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *AmigaOSFilesystemFactory::makeRootFileNode() const {
return new AmigaOSFilesystemNode();
}
-AbstractFilesystemNode *AmigaOSFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *AmigaOSFilesystemFactory::makeCurrentDirectoryFileNode() const {
return new AmigaOSFilesystemNode();
}
-AbstractFilesystemNode *AmigaOSFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *AmigaOSFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new AmigaOSFilesystemNode(path);
}
#endif
diff --git a/backends/fs/amigaos4/amigaos4-fs-factory.h b/backends/fs/amigaos4/amigaos4-fs-factory.h
index 03af6e95b9..89b3c7008d 100644
--- a/backends/fs/amigaos4/amigaos4-fs-factory.h
+++ b/backends/fs/amigaos4/amigaos4-fs-factory.h
@@ -34,9 +34,9 @@
*/
class AmigaOSFilesystemFactory : public FilesystemFactory {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
};
#endif /*AMIGAOS_FILESYSTEM_FACTORY_H*/
diff --git a/backends/fs/amigaos4/amigaos4-fs.cpp b/backends/fs/amigaos4/amigaos4-fs.cpp
index d517121dc0..3b8d7b635c 100644
--- a/backends/fs/amigaos4/amigaos4-fs.cpp
+++ b/backends/fs/amigaos4/amigaos4-fs.cpp
@@ -47,9 +47,9 @@ const uint32 kExAllBufferSize = 40960; // TODO: is this okay for sure?
/**
* Implementation of the ScummVM file system API.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class AmigaOSFilesystemNode : public AbstractFilesystemNode {
+class AmigaOSFilesystemNode : public AbstractFSNode {
protected:
BPTR _pFileLock;
Common::String _sDisplayName;
@@ -58,7 +58,7 @@ protected:
bool _bIsValid;
/**
- * Obtain the FileInfoBlock protection value for this FilesystemNode,
+ * Obtain the FileInfoBlock protection value for this FSNode,
* as defined in the <proto/dos.h> header.
*
* @return -1 if there were errors, 0 or a positive integer otherwise.
@@ -103,9 +103,9 @@ public:
virtual bool isReadable() const;
virtual bool isWritable() const;
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -302,7 +302,7 @@ bool AmigaOSFilesystemNode::exists() const {
return nodeExists;
}
-AbstractFilesystemNode *AmigaOSFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *AmigaOSFilesystemNode::getChild(const Common::String &n) const {
ENTER();
if (!_bIsDirectory) {
debug(6, "Not a directory");
@@ -371,9 +371,9 @@ bool AmigaOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
struct ExAllData *ead = data;
do {
- if ((mode == Common::FilesystemNode::kListAll) ||
- (EAD_IS_DRAWER(ead) && (mode == Common::FilesystemNode::kListDirectoriesOnly)) ||
- (EAD_IS_FILE(ead) && (mode == Common::FilesystemNode::kListFilesOnly))) {
+ if ((mode == Common::FSNode::kListAll) ||
+ (EAD_IS_DRAWER(ead) && (mode == Common::FSNode::kListDirectoriesOnly)) ||
+ (EAD_IS_FILE(ead) && (mode == Common::FSNode::kListFilesOnly))) {
Common::String full_path = _sPath;
full_path += (char*)ead->ed_Name;
@@ -381,7 +381,7 @@ bool AmigaOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
if (lock) {
AmigaOSFilesystemNode *entry = new AmigaOSFilesystemNode(lock, (char *)ead->ed_Name);
if (entry) {
- //FIXME: since the isValid() function is no longer part of the AbstractFilesystemNode
+ //FIXME: since the isValid() function is no longer part of the AbstractFSNode
// specification, the following call had to be changed:
// if (entry->isValid())
// Please verify that the logic of the code remains coherent. Also, remember
@@ -433,7 +433,7 @@ int AmigaOSFilesystemNode::getFibProtection() const {
return fibProt;
}
-AbstractFilesystemNode *AmigaOSFilesystemNode::getParent() const {
+AbstractFSNode *AmigaOSFilesystemNode::getParent() const {
ENTER();
if (!_bIsDirectory) {
@@ -543,7 +543,7 @@ AbstractFSList AmigaOSFilesystemNode::listVolumes() const {
AmigaOSFilesystemNode *entry = new AmigaOSFilesystemNode(volumeLock, buffer);
if (entry) {
- //FIXME: since the isValid() function is no longer part of the AbstractFilesystemNode
+ //FIXME: since the isValid() function is no longer part of the AbstractFSNode
// specification, the following call had to be changed:
// if (entry->isValid())
// Please verify that the logic of the code remains coherent. Also, remember
diff --git a/backends/fs/ds/ds-fs-factory.cpp b/backends/fs/ds/ds-fs-factory.cpp
index 5c8c3f45f8..0dfa70b716 100644
--- a/backends/fs/ds/ds-fs-factory.cpp
+++ b/backends/fs/ds/ds-fs-factory.cpp
@@ -29,7 +29,7 @@
DECLARE_SINGLETON(DSFilesystemFactory);
-AbstractFilesystemNode *DSFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *DSFilesystemFactory::makeRootFileNode() const {
if (DS::isGBAMPAvailable()) {
return new DS::GBAMPFileSystemNode();
} else {
@@ -37,7 +37,7 @@ AbstractFilesystemNode *DSFilesystemFactory::makeRootFileNode() const {
}
}
-AbstractFilesystemNode *DSFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *DSFilesystemFactory::makeCurrentDirectoryFileNode() const {
if (DS::isGBAMPAvailable()) {
return new DS::GBAMPFileSystemNode();
} else {
@@ -45,7 +45,7 @@ AbstractFilesystemNode *DSFilesystemFactory::makeCurrentDirectoryFileNode() cons
}
}
-AbstractFilesystemNode *DSFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *DSFilesystemFactory::makeFileNodePath(const Common::String &path) const {
if (DS::isGBAMPAvailable()) {
return new DS::GBAMPFileSystemNode(path);
} else {
diff --git a/backends/fs/ds/ds-fs-factory.h b/backends/fs/ds/ds-fs-factory.h
index 67e0076b78..f4b381c477 100644
--- a/backends/fs/ds/ds-fs-factory.h
+++ b/backends/fs/ds/ds-fs-factory.h
@@ -35,9 +35,9 @@
*/
class DSFilesystemFactory : public FilesystemFactory, public Common::Singleton<DSFilesystemFactory> {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
protected:
DSFilesystemFactory() {};
diff --git a/backends/fs/ds/ds-fs.cpp b/backends/fs/ds/ds-fs.cpp
index 911702316d..5fc284b4d8 100644
--- a/backends/fs/ds/ds-fs.cpp
+++ b/backends/fs/ds/ds-fs.cpp
@@ -125,7 +125,7 @@ DSFileSystemNode::DSFileSystemNode(const DSFileSystemNode* node) {
//TODO: not implemented?
}
-AbstractFilesystemNode *DSFileSystemNode::getChild(const Common::String& n) const {
+AbstractFSNode *DSFileSystemNode::getChild(const Common::String& n) const {
if (_path.lastChar() == '\\') {
return new DSFileSystemNode(_path + n);
} else {
@@ -168,8 +168,8 @@ bool DSFileSystemNode::getChildren(AbstractFSList &dirList, ListMode mode, bool
_zipFile->getFileName(n);
// consolePrintf("file: %s\n", n);
- if ( (_zipFile->isDirectory() && ((mode == Common::FilesystemNode::kListDirectoriesOnly) || (mode == Common::FilesystemNode::kListAll)) )
- || (!_zipFile->isDirectory() && ((mode == Common::FilesystemNode::kListFilesOnly) || (mode == Common::FilesystemNode::kListAll)) ) )
+ if ( (_zipFile->isDirectory() && ((mode == Common::FSNode::kListDirectoriesOnly) || (mode == Common::FSNode::kListAll)) )
+ || (!_zipFile->isDirectory() && ((mode == Common::FSNode::kListFilesOnly) || (mode == Common::FSNode::kListAll)) ) )
{
DSFileSystemNode* dsfsn = new DSFileSystemNode("ds:/" + Common::String(n), _zipFile->isDirectory());
dsfsn->_isDirectory = _zipFile->isDirectory();
@@ -182,7 +182,7 @@ bool DSFileSystemNode::getChildren(AbstractFSList &dirList, ListMode mode, bool
return true;
}
-AbstractFilesystemNode* DSFileSystemNode::getParent() const {
+AbstractFSNode* DSFileSystemNode::getParent() const {
// consolePrintf("parent\n");
DSFileSystemNode *p;
@@ -285,7 +285,7 @@ GBAMPFileSystemNode::GBAMPFileSystemNode(const GBAMPFileSystemNode* node) {
//TODO: not implemented?
}
-AbstractFilesystemNode *GBAMPFileSystemNode::getChild(const Common::String& n) const {
+AbstractFSNode *GBAMPFileSystemNode::getChild(const Common::String& n) const {
if (_path.lastChar() == '\\') {
return new DSFileSystemNode(_path + n);
} else {
@@ -322,8 +322,8 @@ bool GBAMPFileSystemNode::getChildren(AbstractFSList& dirList, ListMode mode, bo
while (entryType != TYPE_NO_MORE) {
- if ( ((entryType == TYPE_DIR) && ((mode == Common::FilesystemNode::kListDirectoriesOnly) || (mode == Common::FilesystemNode::kListAll)))
- || ((entryType == TYPE_FILE) && ((mode == Common::FilesystemNode::kListFilesOnly) || (mode == Common::FilesystemNode::kListAll))) ) {
+ if ( ((entryType == TYPE_DIR) && ((mode == Common::FSNode::kListDirectoriesOnly) || (mode == Common::FSNode::kListAll)))
+ || ((entryType == TYPE_FILE) && ((mode == Common::FSNode::kListFilesOnly) || (mode == Common::FSNode::kListAll))) ) {
GBAMPFileSystemNode* dsfsn;
consolePrintf("Fname: %s\n", fname);
@@ -353,7 +353,7 @@ bool GBAMPFileSystemNode::getChildren(AbstractFSList& dirList, ListMode mode, bo
return true;
}
-AbstractFilesystemNode* GBAMPFileSystemNode::getParent() const {
+AbstractFSNode* GBAMPFileSystemNode::getParent() const {
// consolePrintf("parent\n");
GBAMPFileSystemNode *p;
diff --git a/backends/fs/ds/ds-fs.h b/backends/fs/ds/ds-fs.h
index 36e7bc9824..24d51d9d71 100644
--- a/backends/fs/ds/ds-fs.h
+++ b/backends/fs/ds/ds-fs.h
@@ -37,9 +37,9 @@ namespace DS {
* Implementation of the ScummVM file system API.
* This class is used when a Flash cart is in use.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class DSFileSystemNode : public AbstractFilesystemNode {
+class DSFileSystemNode : public AbstractFSNode {
protected:
static ZipFile* _zipFile;
@@ -85,10 +85,10 @@ public:
/**
* Returns a copy of this node.
*/
- virtual AbstractFilesystemNode *clone() const { return new DSFileSystemNode(this); }
- virtual AbstractFilesystemNode *getChild(const Common::String& name) const;
+ virtual AbstractFSNode *clone() const { return new DSFileSystemNode(this); }
+ virtual AbstractFSNode *getChild(const Common::String& name) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -104,9 +104,9 @@ public:
* Implementation of the ScummVM file system API.
* This class is used when the GBAMP (GBA Movie Player) is used with a CompactFlash card.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class GBAMPFileSystemNode : public AbstractFilesystemNode {
+class GBAMPFileSystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
@@ -150,10 +150,10 @@ public:
/**
* Returns a copy of this node.
*/
- virtual AbstractFilesystemNode *clone() const { return new GBAMPFileSystemNode(this); }
- virtual AbstractFilesystemNode *getChild(const Common::String& name) const;
+ virtual AbstractFSNode *clone() const { return new GBAMPFileSystemNode(this); }
+ virtual AbstractFSNode *getChild(const Common::String& name) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
diff --git a/backends/fs/fs-factory.h b/backends/fs/fs-factory.h
index f0c82a0ca4..cfa5b87edd 100644
--- a/backends/fs/fs-factory.h
+++ b/backends/fs/fs-factory.h
@@ -29,7 +29,7 @@
#include "backends/fs/abstract-fs.h"
/**
- * Creates concrete FilesystemNode objects depending on the current architecture.
+ * Creates concrete FSNode objects depending on the current architecture.
*/
class FilesystemFactory {
public:
@@ -44,7 +44,7 @@ public:
* emulate it or simply return some "sensible" default directory node,
* e.g. the same value as getRoot() returns.
*/
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const = 0;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const = 0;
/**
* Construct a node based on a path; the path is in the same format as it
@@ -54,9 +54,9 @@ public:
* identical to oldNode. Hence, we can use the "path" value for persistent
* storage e.g. in the config file.
*
- * @param path The path string to create a FilesystemNode for.
+ * @param path The path string to create a FSNode for.
*/
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const = 0;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const = 0;
/**
* Returns a special node representing the filesystem root.
@@ -65,7 +65,7 @@ public:
* On Unix, this will be simply the node for / (the root directory).
* On Windows, it will be a special node which "contains" all drives (C:, D:, E:).
*/
- virtual AbstractFilesystemNode *makeRootFileNode() const = 0;
+ virtual AbstractFSNode *makeRootFileNode() const = 0;
};
#endif /*FILESYSTEM_FACTORY_H*/
diff --git a/backends/fs/palmos/palmos-fs-factory.cpp b/backends/fs/palmos/palmos-fs-factory.cpp
index bbc1639897..889d541571 100644
--- a/backends/fs/palmos/palmos-fs-factory.cpp
+++ b/backends/fs/palmos/palmos-fs-factory.cpp
@@ -28,15 +28,15 @@
DECLARE_SINGLETON(PalmOSFilesystemFactory);
-AbstractFilesystemNode *PalmOSFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *PalmOSFilesystemFactory::makeRootFileNode() const {
return new PalmOSFilesystemNode();
}
-AbstractFilesystemNode *PalmOSFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *PalmOSFilesystemFactory::makeCurrentDirectoryFileNode() const {
return new PalmOSFilesystemNode();
}
-AbstractFilesystemNode *PalmOSFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *PalmOSFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new PalmOSFilesystemNode(path);
}
#endif
diff --git a/backends/fs/palmos/palmos-fs-factory.h b/backends/fs/palmos/palmos-fs-factory.h
index f778aa89ef..72729c570d 100644
--- a/backends/fs/palmos/palmos-fs-factory.h
+++ b/backends/fs/palmos/palmos-fs-factory.h
@@ -35,9 +35,9 @@
*/
class PalmOSFilesystemFactory : public FilesystemFactory, public Common::Singleton<PalmOSFilesystemFactory> {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
protected:
PalmOSFilesystemFactory() {};
diff --git a/backends/fs/palmos/palmos-fs.cpp b/backends/fs/palmos/palmos-fs.cpp
index 7c415aa320..b828213817 100644
--- a/backends/fs/palmos/palmos-fs.cpp
+++ b/backends/fs/palmos/palmos-fs.cpp
@@ -33,9 +33,9 @@
/**
* Implementation of the ScummVM file system API based on PalmOS VFS API.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class PalmOSFilesystemNode : public AbstractFilesystemNode {
+class PalmOSFilesystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
@@ -64,9 +64,9 @@ public:
virtual bool isReadable() const { return true; } //FIXME: this is just a stub
virtual bool isWritable() const { return true; } //FIXME: this is just a stub
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -90,8 +90,8 @@ void PalmOSFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const ch
isDir = (find_data->attributes & vfsFileAttrDirectory);
- if ((!isDir && mode == Common::FilesystemNode::kListDirectoriesOnly) ||
- (isDir && mode == Common::FilesystemNode::kListFilesOnly))
+ if ((!isDir && mode == Common::FSNode::kListDirectoriesOnly) ||
+ (isDir && mode == Common::FSNode::kListFilesOnly))
return;
entry._isDirectory = isDir;
@@ -139,7 +139,7 @@ PalmOSFilesystemNode::PalmOSFilesystemNode(const Common::String &p) {
_isPseudoRoot = false;
}
-AbstractFilesystemNode *PalmOSFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *PalmOSFilesystemNode::getChild(const Common::String &n) const {
assert(_isDirectory);
Common::String newPath(_path);
@@ -190,7 +190,7 @@ bool PalmOSFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bo
return true;
}
-AbstractFilesystemNode *PalmOSFilesystemNode::getParent() const {
+AbstractFSNode *PalmOSFilesystemNode::getParent() const {
PalmOSFilesystemNode *p = 0;
if (!_isPseudoRoot) {
diff --git a/backends/fs/posix/posix-fs-factory.cpp b/backends/fs/posix/posix-fs-factory.cpp
index cbfb69b76a..ae60fbaccb 100644
--- a/backends/fs/posix/posix-fs-factory.cpp
+++ b/backends/fs/posix/posix-fs-factory.cpp
@@ -26,17 +26,17 @@
#include "backends/fs/posix/posix-fs-factory.h"
#include "backends/fs/posix/posix-fs.cpp"
-AbstractFilesystemNode *POSIXFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *POSIXFilesystemFactory::makeRootFileNode() const {
return new POSIXFilesystemNode("/");
}
-AbstractFilesystemNode *POSIXFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *POSIXFilesystemFactory::makeCurrentDirectoryFileNode() const {
char buf[MAXPATHLEN];
getcwd(buf, MAXPATHLEN);
return new POSIXFilesystemNode(buf);
}
-AbstractFilesystemNode *POSIXFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *POSIXFilesystemFactory::makeFileNodePath(const Common::String &path) const {
assert(!path.empty());
return new POSIXFilesystemNode(path);
}
diff --git a/backends/fs/posix/posix-fs-factory.h b/backends/fs/posix/posix-fs-factory.h
index c697679814..68c1fdd876 100644
--- a/backends/fs/posix/posix-fs-factory.h
+++ b/backends/fs/posix/posix-fs-factory.h
@@ -33,9 +33,9 @@
* Parts of this class are documented in the base interface class, FilesystemFactory.
*/
class POSIXFilesystemFactory : public FilesystemFactory {
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
};
#endif /*POSIX_FILESYSTEM_FACTORY_H*/
diff --git a/backends/fs/posix/posix-fs.cpp b/backends/fs/posix/posix-fs.cpp
index 8dca78d82a..463d647042 100644
--- a/backends/fs/posix/posix-fs.cpp
+++ b/backends/fs/posix/posix-fs.cpp
@@ -92,7 +92,7 @@ POSIXFilesystemNode::POSIXFilesystemNode(const Common::String &p) {
setFlags();
}
-AbstractFilesystemNode *POSIXFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *POSIXFilesystemNode::getChild(const Common::String &n) const {
assert(!_path.empty());
assert(_isDirectory);
@@ -197,8 +197,8 @@ bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, boo
continue;
// Honor the chosen mode
- if ((mode == Common::FilesystemNode::kListFilesOnly && entry._isDirectory) ||
- (mode == Common::FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
+ if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) ||
+ (mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory))
continue;
myList.push_back(new POSIXFilesystemNode(entry));
@@ -208,7 +208,7 @@ bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, boo
return true;
}
-AbstractFilesystemNode *POSIXFilesystemNode::getParent() const {
+AbstractFSNode *POSIXFilesystemNode::getParent() const {
if (_path == "/")
return 0; // The filesystem root has no parent
diff --git a/backends/fs/posix/posix-fs.h b/backends/fs/posix/posix-fs.h
index e09e433e05..7bd21c94b1 100644
--- a/backends/fs/posix/posix-fs.h
+++ b/backends/fs/posix/posix-fs.h
@@ -35,16 +35,16 @@
/**
* Implementation of the ScummVM file system API based on POSIX.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class POSIXFilesystemNode : public AbstractFilesystemNode {
+class POSIXFilesystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
bool _isDirectory;
bool _isValid;
- virtual AbstractFilesystemNode *makeNode(const Common::String &path) const {
+ virtual AbstractFSNode *makeNode(const Common::String &path) const {
return new POSIXFilesystemNode(path);
}
@@ -69,9 +69,9 @@ public:
virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; }
virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; }
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
diff --git a/backends/fs/ps2/ps2-fs-factory.cpp b/backends/fs/ps2/ps2-fs-factory.cpp
index e96671ee0a..77fb4b0866 100644
--- a/backends/fs/ps2/ps2-fs-factory.cpp
+++ b/backends/fs/ps2/ps2-fs-factory.cpp
@@ -28,15 +28,15 @@
DECLARE_SINGLETON(Ps2FilesystemFactory);
-AbstractFilesystemNode *Ps2FilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *Ps2FilesystemFactory::makeRootFileNode() const {
return new Ps2FilesystemNode();
}
-AbstractFilesystemNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *Ps2FilesystemFactory::makeCurrentDirectoryFileNode() const {
return new Ps2FilesystemNode();
}
-AbstractFilesystemNode *Ps2FilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *Ps2FilesystemFactory::makeFileNodePath(const Common::String &path) const {
// return new Ps2FilesystemNode(path);
Ps2FilesystemNode *nf = new Ps2FilesystemNode(path, true);
diff --git a/backends/fs/ps2/ps2-fs-factory.h b/backends/fs/ps2/ps2-fs-factory.h
index 432cf467c3..dd6b5dc013 100644
--- a/backends/fs/ps2/ps2-fs-factory.h
+++ b/backends/fs/ps2/ps2-fs-factory.h
@@ -35,9 +35,9 @@
*/
class Ps2FilesystemFactory : public FilesystemFactory, public Common::Singleton<Ps2FilesystemFactory> {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
protected:
Ps2FilesystemFactory() {};
diff --git a/backends/fs/ps2/ps2-fs.cpp b/backends/fs/ps2/ps2-fs.cpp
index 3d7656e9f0..fd20562a24 100644
--- a/backends/fs/ps2/ps2-fs.cpp
+++ b/backends/fs/ps2/ps2-fs.cpp
@@ -41,9 +41,9 @@ extern OSystem_PS2 *g_systemPs2;
/**
* Implementation of the ScummVM file system API based on the Ps2SDK.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class Ps2FilesystemNode : public AbstractFilesystemNode {
+class Ps2FilesystemNode : public AbstractFSNode {
friend class Ps2FilesystemFactory;
@@ -95,10 +95,10 @@ public:
return false;
}
- virtual AbstractFilesystemNode *clone() const { return new Ps2FilesystemNode(this); }
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *clone() const { return new Ps2FilesystemNode(this); }
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -210,7 +210,7 @@ bool Ps2FilesystemNode::getDirectoryFlag(const char *path) {
return false;
}
-AbstractFilesystemNode *Ps2FilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *Ps2FilesystemNode::getChild(const Common::String &n) const {
if (!_isDirectory)
return NULL;
@@ -288,9 +288,9 @@ bool Ps2FilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hi
while ((dreadRes = fio.dread(fd, &dirent)) > 0) {
if (dirent.name[0] == '.')
continue; // ignore '.' and '..'
- if (((mode == Common::FilesystemNode::kListDirectoriesOnly) && (dirent.stat.mode & FIO_S_IFDIR)) ||
- ((mode == Common::FilesystemNode::kListFilesOnly) && !(dirent.stat.mode & FIO_S_IFDIR)) ||
- (mode == Common::FilesystemNode::kListAll)) {
+ if (((mode == Common::FSNode::kListDirectoriesOnly) && (dirent.stat.mode & FIO_S_IFDIR)) ||
+ ((mode == Common::FSNode::kListFilesOnly) && !(dirent.stat.mode & FIO_S_IFDIR)) ||
+ (mode == Common::FSNode::kListAll)) {
dirEntry._isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR);
dirEntry._isRoot = false;
@@ -312,7 +312,7 @@ bool Ps2FilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hi
}
}
-AbstractFilesystemNode *Ps2FilesystemNode::getParent() const {
+AbstractFSNode *Ps2FilesystemNode::getParent() const {
if (_isRoot)
return new Ps2FilesystemNode(this);
diff --git a/backends/fs/psp/psp-fs-factory.cpp b/backends/fs/psp/psp-fs-factory.cpp
index a38462f02a..cfe8ed27d1 100644
--- a/backends/fs/psp/psp-fs-factory.cpp
+++ b/backends/fs/psp/psp-fs-factory.cpp
@@ -28,15 +28,15 @@
DECLARE_SINGLETON(PSPFilesystemFactory);
-AbstractFilesystemNode *PSPFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *PSPFilesystemFactory::makeRootFileNode() const {
return new PSPFilesystemNode();
}
-AbstractFilesystemNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
return new PSPFilesystemNode();
}
-AbstractFilesystemNode *PSPFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *PSPFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new PSPFilesystemNode(path, true);
}
#endif
diff --git a/backends/fs/psp/psp-fs-factory.h b/backends/fs/psp/psp-fs-factory.h
index abf03d288e..36ecb8188b 100644
--- a/backends/fs/psp/psp-fs-factory.h
+++ b/backends/fs/psp/psp-fs-factory.h
@@ -35,9 +35,9 @@
*/
class PSPFilesystemFactory : public FilesystemFactory, public Common::Singleton<PSPFilesystemFactory> {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
protected:
PSPFilesystemFactory() {};
diff --git a/backends/fs/psp/psp-fs.cpp b/backends/fs/psp/psp-fs.cpp
index 13cd63903b..bf08fdd2c6 100644
--- a/backends/fs/psp/psp-fs.cpp
+++ b/backends/fs/psp/psp-fs.cpp
@@ -36,9 +36,9 @@
/**
* Implementation of the ScummVM file system API based on PSPSDK API.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class PSPFilesystemNode : public AbstractFilesystemNode {
+class PSPFilesystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
@@ -67,9 +67,9 @@ public:
virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; }
virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; }
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -97,7 +97,7 @@ PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) {
}
}
-AbstractFilesystemNode *PSPFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *PSPFilesystemNode::getChild(const Common::String &n) const {
// FIXME: Pretty lame implementation! We do no error checking to speak
// of, do not check if this is a special node, etc.
assert(_isDirectory);
@@ -137,8 +137,8 @@ bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool
entry._path += "/";
// Honor the chosen mode
- if ((mode == Common::FilesystemNode::kListFilesOnly && entry._isDirectory) ||
- (mode == Common::FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
+ if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) ||
+ (mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory))
continue;
myList.push_back(new PSPFilesystemNode(entry));
@@ -151,7 +151,7 @@ bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool
}
}
-AbstractFilesystemNode *PSPFilesystemNode::getParent() const {
+AbstractFSNode *PSPFilesystemNode::getParent() const {
if (_path == ROOT_PATH)
return 0;
diff --git a/backends/fs/symbian/symbian-fs-factory.cpp b/backends/fs/symbian/symbian-fs-factory.cpp
index c31dfb594a..c70a67f339 100644
--- a/backends/fs/symbian/symbian-fs-factory.cpp
+++ b/backends/fs/symbian/symbian-fs-factory.cpp
@@ -26,17 +26,17 @@
#include "backends/fs/symbian/symbian-fs-factory.h"
#include "backends/fs/symbian/symbian-fs.cpp"
-AbstractFilesystemNode *SymbianFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *SymbianFilesystemFactory::makeRootFileNode() const {
return new SymbianFilesystemNode(true);
}
-AbstractFilesystemNode *SymbianFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *SymbianFilesystemFactory::makeCurrentDirectoryFileNode() const {
char path[MAXPATHLEN];
getcwd(path, MAXPATHLEN);
return new SymbianFilesystemNode(path);
}
-AbstractFilesystemNode *SymbianFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *SymbianFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new SymbianFilesystemNode(path);
}
#endif
diff --git a/backends/fs/symbian/symbian-fs-factory.h b/backends/fs/symbian/symbian-fs-factory.h
index ef5a231e72..2ad75b41ee 100644
--- a/backends/fs/symbian/symbian-fs-factory.h
+++ b/backends/fs/symbian/symbian-fs-factory.h
@@ -34,9 +34,9 @@
*/
class SymbianFilesystemFactory : public FilesystemFactory {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
};
#endif /*SYMBIAN_FILESYSTEM_FACTORY_H*/
diff --git a/backends/fs/symbian/symbian-fs.cpp b/backends/fs/symbian/symbian-fs.cpp
index 1c6d8435a9..74b7c28873 100644
--- a/backends/fs/symbian/symbian-fs.cpp
+++ b/backends/fs/symbian/symbian-fs.cpp
@@ -37,9 +37,9 @@
/**
* Implementation of the ScummVM file system API based on POSIX.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class SymbianFilesystemNode : public AbstractFilesystemNode {
+class SymbianFilesystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
@@ -75,9 +75,9 @@ public:
virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; } //FIXME: this is just a stub
virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; } //FIXME: this is just a stub
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -133,7 +133,7 @@ SymbianFilesystemNode::SymbianFilesystemNode(const Common::String &path) {
}
}
-AbstractFilesystemNode *SymbianFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *SymbianFilesystemNode::getChild(const Common::String &n) const {
assert(_isDirectory);
Common::String newPath(_path);
@@ -216,8 +216,8 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
entry._isDirectory = fileentry.IsDir();
// Honor the chosen mode
- if ((mode == Common::FilesystemNode::kListFilesOnly && entry._isDirectory) ||
- (mode == Common::FilesystemNode::kListDirectoriesOnly && !entry._isDirectory))
+ if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) ||
+ (mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory))
continue;
myList.push_back(new SymbianFilesystemNode(entry));
@@ -229,7 +229,7 @@ bool SymbianFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
return true;
}
-AbstractFilesystemNode *SymbianFilesystemNode::getParent() const {
+AbstractFSNode *SymbianFilesystemNode::getParent() const {
SymbianFilesystemNode *p =NULL;
// Root node is its own parent. Still we can't just return this
diff --git a/backends/fs/wii/wii-fs-factory.cpp b/backends/fs/wii/wii-fs-factory.cpp
index 69086a95f1..0112ffa150 100644
--- a/backends/fs/wii/wii-fs-factory.cpp
+++ b/backends/fs/wii/wii-fs-factory.cpp
@@ -29,11 +29,11 @@
DECLARE_SINGLETON(WiiFilesystemFactory);
-AbstractFilesystemNode *WiiFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *WiiFilesystemFactory::makeRootFileNode() const {
return new WiiFilesystemNode();
}
-AbstractFilesystemNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() const {
char buf[MAXPATHLEN];
if (getcwd(buf, MAXPATHLEN))
@@ -42,7 +42,7 @@ AbstractFilesystemNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() con
return new WiiFilesystemNode();
}
-AbstractFilesystemNode *WiiFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *WiiFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new WiiFilesystemNode(path, true);
}
#endif
diff --git a/backends/fs/wii/wii-fs-factory.h b/backends/fs/wii/wii-fs-factory.h
index 36867a392c..be20244a0e 100644
--- a/backends/fs/wii/wii-fs-factory.h
+++ b/backends/fs/wii/wii-fs-factory.h
@@ -33,9 +33,9 @@
*/
class WiiFilesystemFactory : public FilesystemFactory, public Common::Singleton<WiiFilesystemFactory> {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
protected:
WiiFilesystemFactory() {};
diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp
index a620df5471..714555b02d 100644
--- a/backends/fs/wii/wii-fs.cpp
+++ b/backends/fs/wii/wii-fs.cpp
@@ -34,9 +34,9 @@
/**
* Implementation of the ScummVM file system API based on Wii.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class WiiFilesystemNode : public AbstractFilesystemNode {
+class WiiFilesystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
@@ -64,9 +64,9 @@ public:
virtual bool isReadable() const { return _isReadable; }
virtual bool isWritable() const { return _isWritable; }
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -114,7 +114,7 @@ bool WiiFilesystemNode::exists() const {
return stat(_path.c_str (), &st) == 0;
}
-AbstractFilesystemNode *WiiFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *WiiFilesystemNode::getChild(const Common::String &n) const {
assert(_isDirectory);
Common::String newPath(_path);
@@ -147,8 +147,8 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool
bool isDir = S_ISDIR(st.st_mode);
- if ((mode == Common::FilesystemNode::kListFilesOnly && isDir) ||
- (mode == Common::FilesystemNode::kListDirectoriesOnly && !isDir))
+ if ((mode == Common::FSNode::kListFilesOnly && isDir) ||
+ (mode == Common::FSNode::kListDirectoriesOnly && !isDir))
continue;
if (isDir)
@@ -162,7 +162,7 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool
return true;
}
-AbstractFilesystemNode *WiiFilesystemNode::getParent() const {
+AbstractFSNode *WiiFilesystemNode::getParent() const {
if (_path == "/")
return 0;
diff --git a/backends/fs/windows/windows-fs-factory.cpp b/backends/fs/windows/windows-fs-factory.cpp
index ed273bb746..c74868b40d 100644
--- a/backends/fs/windows/windows-fs-factory.cpp
+++ b/backends/fs/windows/windows-fs-factory.cpp
@@ -26,15 +26,15 @@
#include "backends/fs/windows/windows-fs-factory.h"
#include "backends/fs/windows/windows-fs.cpp"
-AbstractFilesystemNode *WindowsFilesystemFactory::makeRootFileNode() const {
+AbstractFSNode *WindowsFilesystemFactory::makeRootFileNode() const {
return new WindowsFilesystemNode();
}
-AbstractFilesystemNode *WindowsFilesystemFactory::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *WindowsFilesystemFactory::makeCurrentDirectoryFileNode() const {
return new WindowsFilesystemNode("", true);
}
-AbstractFilesystemNode *WindowsFilesystemFactory::makeFileNodePath(const Common::String &path) const {
+AbstractFSNode *WindowsFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new WindowsFilesystemNode(path, false);
}
#endif
diff --git a/backends/fs/windows/windows-fs-factory.h b/backends/fs/windows/windows-fs-factory.h
index 3c7b80942d..cb2b102538 100644
--- a/backends/fs/windows/windows-fs-factory.h
+++ b/backends/fs/windows/windows-fs-factory.h
@@ -34,9 +34,9 @@
*/
class WindowsFilesystemFactory : public FilesystemFactory {
public:
- virtual AbstractFilesystemNode *makeRootFileNode() const;
- virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- virtual AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ virtual AbstractFSNode *makeRootFileNode() const;
+ virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
};
#endif /*WINDOWS_FILESYSTEM_FACTORY_H*/
diff --git a/backends/fs/windows/windows-fs.cpp b/backends/fs/windows/windows-fs.cpp
index c59c7dbe71..7f5c85ee7d 100644
--- a/backends/fs/windows/windows-fs.cpp
+++ b/backends/fs/windows/windows-fs.cpp
@@ -55,9 +55,9 @@
/**
* Implementation of the ScummVM file system API based on Windows API.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class WindowsFilesystemNode : public AbstractFilesystemNode {
+class WindowsFilesystemNode : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _path;
@@ -95,9 +95,9 @@ public:
virtual bool isReadable() const { return _access(_path.c_str(), R_OK) == 0; }
virtual bool isWritable() const { return _access(_path.c_str(), W_OK) == 0; }
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting();
@@ -142,8 +142,8 @@ void WindowsFilesystemNode::addFile(AbstractFSList &list, ListMode mode, const c
isDirectory = (find_data->dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ? true : false);
- if ((!isDirectory && mode == Common::FilesystemNode::kListDirectoriesOnly) ||
- (isDirectory && mode == Common::FilesystemNode::kListFilesOnly))
+ if ((!isDirectory && mode == Common::FSNode::kListDirectoriesOnly) ||
+ (isDirectory && mode == Common::FSNode::kListFilesOnly))
return;
entry._isDirectory = isDirectory;
@@ -223,7 +223,7 @@ WindowsFilesystemNode::WindowsFilesystemNode(const Common::String &p, const bool
_isPseudoRoot = false;
}
-AbstractFilesystemNode *WindowsFilesystemNode::getChild(const Common::String &n) const {
+AbstractFSNode *WindowsFilesystemNode::getChild(const Common::String &n) const {
assert(_isDirectory);
Common::String newPath(_path);
@@ -285,7 +285,7 @@ bool WindowsFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
return true;
}
-AbstractFilesystemNode *WindowsFilesystemNode::getParent() const {
+AbstractFSNode *WindowsFilesystemNode::getParent() const {
assert(_isValid || _isPseudoRoot);
if (_isPseudoRoot)
diff --git a/backends/platform/dc/dc-fs.cpp b/backends/platform/dc/dc-fs.cpp
index 4baba5b7dc..d77e1c86df 100644
--- a/backends/platform/dc/dc-fs.cpp
+++ b/backends/platform/dc/dc-fs.cpp
@@ -33,9 +33,9 @@
/**
* Implementation of the ScummVM file system API based on Ronin.
*
- * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
*/
-class RoninCDFileNode : public AbstractFilesystemNode {
+class RoninCDFileNode : public AbstractFSNode {
protected:
Common::String _path;
@@ -49,14 +49,14 @@ public:
virtual bool isReadable() const { return true; }
virtual bool isWritable() const { return false; }
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const { return NULL; }
+ virtual AbstractFSNode *getChild(const Common::String &n) const { return NULL; }
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const { return false; }
- virtual AbstractFilesystemNode *getParent() const;
+ virtual AbstractFSNode *getParent() const;
virtual Common::SeekableReadStream *openForReading();
virtual Common::WriteStream *openForWriting() { return 0; }
- static AbstractFilesystemNode *makeFileNodePath(const Common::String &path);
+ static AbstractFSNode *makeFileNodePath(const Common::String &path);
};
/* A directory */
@@ -65,7 +65,7 @@ public:
RoninCDDirectoryNode(const Common::String &path) : RoninCDFileNode(path) {};
virtual bool isDirectory() const { return true; }
- virtual AbstractFilesystemNode *getChild(const Common::String &n) const;
+ virtual AbstractFSNode *getChild(const Common::String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
virtual Common::SeekableReadStream *openForReading() { return 0; }
};
@@ -80,7 +80,7 @@ public:
virtual Common::SeekableReadStream *openForReading() { return 0; }
};
-AbstractFilesystemNode *RoninCDFileNode::makeFileNodePath(const Common::String &path) {
+AbstractFSNode *RoninCDFileNode::makeFileNodePath(const Common::String &path) {
assert(path.size() > 0);
int fd;
@@ -96,7 +96,7 @@ AbstractFilesystemNode *RoninCDFileNode::makeFileNodePath(const Common::String &
}
}
-AbstractFilesystemNode *RoninCDDirectoryNode::getChild(const Common::String &n) const {
+AbstractFSNode *RoninCDDirectoryNode::getChild(const Common::String &n) const {
Common::String newPath(_path);
if (_path.lastChar() != '/')
newPath += '/';
@@ -122,13 +122,13 @@ bool RoninCDDirectoryNode::getChildren(AbstractFSList &myList, ListMode mode, bo
if (dp->d_size < 0) {
// Honor the chosen mode
- if (mode == Common::FilesystemNode::kListFilesOnly)
+ if (mode == Common::FSNode::kListFilesOnly)
continue;
myList.push_back(new RoninCDDirectoryNode(newPath+"/"));
} else {
// Honor the chosen mode
- if (mode == Common::FilesystemNode::kListDirectoriesOnly)
+ if (mode == Common::FSNode::kListDirectoriesOnly)
continue;
myList.push_back(new RoninCDFileNode(newPath));
@@ -139,7 +139,7 @@ bool RoninCDDirectoryNode::getChildren(AbstractFSList &myList, ListMode mode, bo
return true;
}
-AbstractFilesystemNode *RoninCDFileNode::getParent() const {
+AbstractFSNode *RoninCDFileNode::getParent() const {
if (_path == "/")
return 0;
@@ -154,16 +154,16 @@ Common::SeekableReadStream *RoninCDFileNode::openForReading() {
return StdioStream::makeFromPath(getPath().c_str(), false);
}
-AbstractFilesystemNode *OSystem_Dreamcast::makeRootFileNode() const {
+AbstractFSNode *OSystem_Dreamcast::makeRootFileNode() const {
return new RoninCDDirectoryNode("/");
}
-AbstractFilesystemNode *OSystem_Dreamcast::makeCurrentDirectoryFileNode() const {
+AbstractFSNode *OSystem_Dreamcast::makeCurrentDirectoryFileNode() const {
return makeRootFileNode();
}
-AbstractFilesystemNode *OSystem_Dreamcast::makeFileNodePath(const Common::String &path) const {
- AbstractFilesystemNode *node = RoninCDFileNode::makeFileNodePath(path);
+AbstractFSNode *OSystem_Dreamcast::makeFileNodePath(const Common::String &path) const {
+ AbstractFSNode *node = RoninCDFileNode::makeFileNodePath(path);
return (node? node : new RoninCDNonexistingNode(path));
}
diff --git a/backends/platform/dc/dc.h b/backends/platform/dc/dc.h
index 9dfd4c331e..54cd2e982b 100644
--- a/backends/platform/dc/dc.h
+++ b/backends/platform/dc/dc.h
@@ -189,9 +189,9 @@ class OSystem_Dreamcast : public OSystem, public FilesystemFactory {
// Filesystem
FilesystemFactory *getFilesystemFactory() { return this; }
- AbstractFilesystemNode *makeRootFileNode() const;
- AbstractFilesystemNode *makeCurrentDirectoryFileNode() const;
- AbstractFilesystemNode *makeFileNodePath(const Common::String &path) const;
+ AbstractFSNode *makeRootFileNode() const;
+ AbstractFSNode *makeCurrentDirectoryFileNode() const;
+ AbstractFSNode *makeFileNodePath(const Common::String &path) const;
private:
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp
index 883787781a..f9646ff22f 100644
--- a/backends/platform/dc/selector.cpp
+++ b/backends/platform/dc/selector.cpp
@@ -146,12 +146,12 @@ struct Dir
{
char name[252];
char deficon[256];
- Common::FilesystemNode node;
+ Common::FSNode node;
};
static Game the_game;
-static bool isIcon(const Common::FilesystemNode &entry)
+static bool isIcon(const Common::FSNode &entry)
{
int l = entry.getDisplayName().size();
if (l>4 && !strcasecmp(entry.getDisplayName().c_str()+l-4, ".ICO"))
@@ -198,13 +198,13 @@ static int findGames(Game *games, int max)
{
Dir *dirs = new Dir[MAX_DIR];
int curr_game = 0, curr_dir = 0, num_dirs = 1;
- dirs[0].node = Common::FilesystemNode("");
+ dirs[0].node = Common::FSNode("");
while (curr_game < max && curr_dir < num_dirs) {
strncpy(dirs[curr_dir].name, dirs[curr_dir].node.getPath().c_str(), 252);
dirs[curr_dir].name[251] = '\0';
dirs[curr_dir].deficon[0] = '\0';
Common::FSList files, fslist;
- dirs[curr_dir++].node.getChildren(fslist, Common::FilesystemNode::kListAll);
+ dirs[curr_dir++].node.getChildren(fslist, Common::FSNode::kListAll);
for (Common::FSList::const_iterator entry = fslist.begin(); entry != fslist.end();
++entry) {
if (entry->isDirectory()) {
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index 0550017555..1c7c2fd975 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -280,7 +280,7 @@ void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority)
#ifdef DATA_PATH
// Add the global DATA_PATH to the directory search list
// FIXME: We use depth = 4 for now, to match the old code. May want to change that
- Common::FilesystemNode dataNode(DATA_PATH);
+ Common::FSNode dataNode(DATA_PATH);
if (dataNode.exists() && dataNode.isDirectory()) {
Common::ArchivePtr dataArchive(new Common::FSDirectory(dataNode, 4));
s.add(DATA_PATH, dataArchive, priority);
@@ -373,12 +373,12 @@ static Common::String getDefaultConfigFileName() {
}
Common::SeekableReadStream *OSystem_SDL::openConfigFileForReading() {
- Common::FilesystemNode file(getDefaultConfigFileName());
+ Common::FSNode file(getDefaultConfigFileName());
return file.openForReading();
}
Common::WriteStream *OSystem_SDL::openConfigFileForWriting() {
- Common::FilesystemNode file(getDefaultConfigFileName());
+ Common::FSNode file(getDefaultConfigFileName());
return file.openForWriting();
}
diff --git a/backends/platform/symbian/src/SymbianOS.cpp b/backends/platform/symbian/src/SymbianOS.cpp
index 23876c5ec1..254b716927 100644
--- a/backends/platform/symbian/src/SymbianOS.cpp
+++ b/backends/platform/symbian/src/SymbianOS.cpp
@@ -124,12 +124,12 @@ static Common::String getDefaultConfigFileName() {
}
Common::SeekableReadStream *OSystem_SDL_Symbian::openConfigFileForReading() {
- Common::FilesystemNode file(getDefaultConfigFileName());
+ Common::FSNode file(getDefaultConfigFileName());
return file.openForReading();
}
Common::WriteStream *OSystem_SDL_Symbian::openConfigFileForWriting() {
- Common::FilesystemNode file(getDefaultConfigFileName());
+ Common::FSNode file(getDefaultConfigFileName());
return file.openForWriting();
}
diff --git a/backends/platform/wince/CELauncherDialog.cpp b/backends/platform/wince/CELauncherDialog.cpp
index 7e306be114..f0dfda5ee4 100644
--- a/backends/platform/wince/CELauncherDialog.cpp
+++ b/backends/platform/wince/CELauncherDialog.cpp
@@ -72,10 +72,10 @@ void CELauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 d
}
}
-void CELauncherDialog::automaticScanDirectory(const Common::FilesystemNode &node) {
+void CELauncherDialog::automaticScanDirectory(const Common::FSNode &node) {
// First check if we have a recognized game in the current directory
Common::FSList files;
- node.getChildren(files, Common::FilesystemNode::kListFilesOnly);
+ node.getChildren(files, Common::FSNode::kListFilesOnly);
// detect
GameList candidates(EngineMan.detectGames(files));
// insert
@@ -86,7 +86,7 @@ void CELauncherDialog::automaticScanDirectory(const Common::FilesystemNode &node
}
// Then recurse on the subdirectories
Common::FSList dirs;
- node.getChildren(dirs, Common::FilesystemNode::kListDirectoriesOnly);
+ node.getChildren(dirs, Common::FSNode::kListDirectoriesOnly);
for (Common::FSList::const_iterator currentDir = dirs.begin(); currentDir != dirs.end(); ++currentDir)
automaticScanDirectory(*currentDir);
diff --git a/backends/platform/wince/CELauncherDialog.h b/backends/platform/wince/CELauncherDialog.h
index a5f3fd0d43..7e86f808fc 100644
--- a/backends/platform/wince/CELauncherDialog.h
+++ b/backends/platform/wince/CELauncherDialog.h
@@ -36,7 +36,7 @@ public:
virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data);
protected:
void addGame();
- void automaticScanDirectory(const Common::FilesystemNode &node);
+ void automaticScanDirectory(const Common::FSNode &node);
};
typedef GUI::LauncherDialog GUILauncherDialog;
diff --git a/backends/plugins/dc/dc-provider.cpp b/backends/plugins/dc/dc-provider.cpp
index 742683d7fb..f73af3854b 100644
--- a/backends/plugins/dc/dc-provider.cpp
+++ b/backends/plugins/dc/dc-provider.cpp
@@ -84,11 +84,11 @@ public:
};
-Plugin* DCPluginProvider::createPlugin(const Common::FilesystemNode &node) const {
+Plugin* DCPluginProvider::createPlugin(const Common::FSNode &node) const {
return new DCPlugin(node.getPath());
}
-bool DCPluginProvider::isPluginFilename(const Common::FilesystemNode &node) const {
+bool DCPluginProvider::isPluginFilename(const Common::FSNode &node) const {
// Check the plugin suffix
Common::String filename = node.getName();
if (!filename.hasSuffix(".PLG"))
diff --git a/backends/plugins/dc/dc-provider.h b/backends/plugins/dc/dc-provider.h
index 7a204698b8..470a586a51 100644
--- a/backends/plugins/dc/dc-provider.h
+++ b/backends/plugins/dc/dc-provider.h
@@ -32,9 +32,9 @@
class DCPluginProvider : public FilePluginProvider {
protected:
- Plugin* createPlugin(const Common::FilesystemNode &node) const;
+ Plugin* createPlugin(const Common::FSNode &node) const;
- bool isPluginFilename(const Common::FilesystemNode &node) const;
+ bool isPluginFilename(const Common::FSNode &node) const;
virtual void addCustomDirectories(Common::StringList &dirs) const {
dirs.push_back("/");
diff --git a/backends/plugins/posix/posix-provider.cpp b/backends/plugins/posix/posix-provider.cpp
index ec67e5768a..7dd25ddd67 100644
--- a/backends/plugins/posix/posix-provider.cpp
+++ b/backends/plugins/posix/posix-provider.cpp
@@ -79,7 +79,7 @@ public:
};
-Plugin* POSIXPluginProvider::createPlugin(const Common::FilesystemNode &node) const {
+Plugin* POSIXPluginProvider::createPlugin(const Common::FSNode &node) const {
return new POSIXPlugin(node.getPath());
}
diff --git a/backends/plugins/posix/posix-provider.h b/backends/plugins/posix/posix-provider.h
index 6cdc0f44d4..b7d8c9f945 100644
--- a/backends/plugins/posix/posix-provider.h
+++ b/backends/plugins/posix/posix-provider.h
@@ -32,7 +32,7 @@
class POSIXPluginProvider : public FilePluginProvider {
protected:
- Plugin* createPlugin(const Common::FilesystemNode &node) const;
+ Plugin* createPlugin(const Common::FSNode &node) const;
};
#endif // defined(DYNAMIC_MODULES) && defined(UNIX)
diff --git a/backends/plugins/sdl/sdl-provider.cpp b/backends/plugins/sdl/sdl-provider.cpp
index 221292e2dd..be04b5a1eb 100644
--- a/backends/plugins/sdl/sdl-provider.cpp
+++ b/backends/plugins/sdl/sdl-provider.cpp
@@ -79,7 +79,7 @@ public:
};
-Plugin* SDLPluginProvider::createPlugin(const Common::FilesystemNode &node) const {
+Plugin* SDLPluginProvider::createPlugin(const Common::FSNode &node) const {
return new SDLPlugin(node.getPath());
}
diff --git a/backends/plugins/sdl/sdl-provider.h b/backends/plugins/sdl/sdl-provider.h
index 27fb446146..b546b028a2 100644
--- a/backends/plugins/sdl/sdl-provider.h
+++ b/backends/plugins/sdl/sdl-provider.h
@@ -32,7 +32,7 @@
class SDLPluginProvider : public FilePluginProvider {
protected:
- Plugin* createPlugin(const Common::FilesystemNode &node) const;
+ Plugin* createPlugin(const Common::FSNode &node) const;
};
#endif // defined(DYNAMIC_MODULES) && defined(UNIX)
diff --git a/backends/plugins/win32/win32-provider.cpp b/backends/plugins/win32/win32-provider.cpp
index 0309d306af..c77d31282d 100644
--- a/backends/plugins/win32/win32-provider.cpp
+++ b/backends/plugins/win32/win32-provider.cpp
@@ -97,11 +97,11 @@ public:
};
-Plugin* Win32PluginProvider::createPlugin(const Common::FilesystemNode &node) const {
+Plugin* Win32PluginProvider::createPlugin(const Common::FSNode &node) const {
return new Win32Plugin(node.getPath());
}
-bool Win32PluginProvider::isPluginFilename(const Common::FilesystemNode &node) const {
+bool Win32PluginProvider::isPluginFilename(const Common::FSNode &node) const {
// Check the plugin suffix
Common::String filename = node.getName();
if (!filename.hasSuffix(".dll"))
diff --git a/backends/plugins/win32/win32-provider.h b/backends/plugins/win32/win32-provider.h
index 1a14c15c14..d6e146371a 100644
--- a/backends/plugins/win32/win32-provider.h
+++ b/backends/plugins/win32/win32-provider.h
@@ -32,9 +32,9 @@
class Win32PluginProvider : public FilePluginProvider {
protected:
- Plugin* createPlugin(const Common::FilesystemNode &node) const;
+ Plugin* createPlugin(const Common::FSNode &node) const;
- bool isPluginFilename(const Common::FilesystemNode &node) const;
+ bool isPluginFilename(const Common::FSNode &node) const;
virtual void addCustomDirectories(Common::StringList &dirs) const {}
};
diff --git a/backends/saves/default/default-saves.cpp b/backends/saves/default/default-saves.cpp
index 0cfd265890..f35606f793 100644
--- a/backends/saves/default/default-saves.cpp
+++ b/backends/saves/default/default-saves.cpp
@@ -71,7 +71,7 @@ DefaultSaveFileManager::DefaultSaveFileManager(const Common::String &defaultSave
Common::StringList DefaultSaveFileManager::listSavefiles(const char *pattern) {
- Common::FilesystemNode savePath(getSavePath());
+ Common::FSNode savePath(getSavePath());
Common::FSList savefiles;
Common::StringList results;
Common::String search(pattern);
@@ -85,7 +85,7 @@ Common::StringList DefaultSaveFileManager::listSavefiles(const char *pattern) {
return results;
}
-void DefaultSaveFileManager::checkPath(const Common::FilesystemNode &dir) {
+void DefaultSaveFileManager::checkPath(const Common::FSNode &dir) {
const Common::String path = dir.getPath();
clearError();
@@ -152,7 +152,7 @@ void DefaultSaveFileManager::checkPath(const Common::FilesystemNode &dir) {
#else
if (!dir.exists()) {
// TODO: We could try to mkdir the directory here; or rather, we could
- // add a mkdir method to FilesystemNode and invoke that here.
+ // add a mkdir method to FSNode and invoke that here.
setError(SFM_DIR_NOENT, "A component of the path does not exist, or the path is an empty string: "+path);
} else if (!dir.isDirectory()) {
setError(SFM_DIR_NOTDIR, "The given savepath is not a directory: "+path);
@@ -162,11 +162,11 @@ void DefaultSaveFileManager::checkPath(const Common::FilesystemNode &dir) {
Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename) {
// Ensure that the savepath is valid. If not, generate an appropriate error.
- Common::FilesystemNode savePath(getSavePath());
+ Common::FSNode savePath(getSavePath());
checkPath(savePath);
if (getError() == SFM_NO_ERROR) {
- Common::FilesystemNode file = savePath.getChild(filename);
+ Common::FSNode file = savePath.getChild(filename);
// Open the file for reading
Common::SeekableReadStream *sf = file.openForReading();
@@ -179,11 +179,11 @@ Common::InSaveFile *DefaultSaveFileManager::openForLoading(const char *filename)
Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename) {
// Ensure that the savepath is valid. If not, generate an appropriate error.
- Common::FilesystemNode savePath(getSavePath());
+ Common::FSNode savePath(getSavePath());
checkPath(savePath);
if (getError() == SFM_NO_ERROR) {
- Common::FilesystemNode file = savePath.getChild(filename);
+ Common::FSNode file = savePath.getChild(filename);
// Open the file for saving
Common::WriteStream *sf = file.openForWriting();
@@ -197,10 +197,10 @@ Common::OutSaveFile *DefaultSaveFileManager::openForSaving(const char *filename)
bool DefaultSaveFileManager::removeSavefile(const char *filename) {
clearError();
- Common::FilesystemNode savePath(getSavePath());
- Common::FilesystemNode file = savePath.getChild(filename);
+ Common::FSNode savePath(getSavePath());
+ Common::FSNode file = savePath.getChild(filename);
- // TODO: Add new method FilesystemNode::remove()
+ // TODO: Add new method FSNode::remove()
if (remove(file.getPath().c_str()) != 0) {
#ifndef _WIN32_WCE
if (errno == EACCES)
diff --git a/backends/saves/default/default-saves.h b/backends/saves/default/default-saves.h
index c02ce588c2..7e3c23f5ae 100644
--- a/backends/saves/default/default-saves.h
+++ b/backends/saves/default/default-saves.h
@@ -55,7 +55,7 @@ protected:
* Checks the given path for read access, existence, etc.
* Sets the internal error and error message accordingly.
*/
- void checkPath(const Common::FilesystemNode &dir);
+ void checkPath(const Common::FSNode &dir);
};
#endif
diff --git a/base/commandLine.cpp b/base/commandLine.cpp
index 410777209f..7c4de7b0cc 100644
--- a/base/commandLine.cpp
+++ b/base/commandLine.cpp
@@ -365,7 +365,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
END_OPTION
DO_OPTION('p', "path")
- Common::FilesystemNode path(option);
+ Common::FSNode path(option);
if (!path.exists()) {
usage("Non-existent game path '%s'", option);
} else if (!path.isReadable()) {
@@ -408,7 +408,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
END_OPTION
DO_LONG_OPTION("soundfont")
- Common::FilesystemNode path(option);
+ Common::FSNode path(option);
if (!path.exists()) {
usage("Non-existent soundfont path '%s'", option);
} else if (!path.isReadable()) {
@@ -438,7 +438,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
END_OPTION
DO_LONG_OPTION("savepath")
- Common::FilesystemNode path(option);
+ Common::FSNode path(option);
if (!path.exists()) {
usage("Non-existent savegames path '%s'", option);
} else if (!path.isWritable()) {
@@ -447,7 +447,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
END_OPTION
DO_LONG_OPTION("extrapath")
- Common::FilesystemNode path(option);
+ Common::FSNode path(option);
if (!path.exists()) {
usage("Non-existent extra path '%s'", option);
} else if (!path.isReadable()) {
@@ -465,7 +465,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
END_OPTION
DO_LONG_OPTION("themepath")
- Common::FilesystemNode path(option);
+ Common::FSNode path(option);
if (!path.exists()) {
usage("Non-existent theme path '%s'", option);
} else if (!path.isReadable()) {
@@ -623,9 +623,9 @@ static void runDetectorTest() {
gameid = name;
}
- Common::FilesystemNode dir(path);
+ Common::FSNode dir(path);
Common::FSList files;
- if (!dir.getChildren(files, Common::FilesystemNode::kListAll)) {
+ if (!dir.getChildren(files, Common::FSNode::kListAll)) {
printf(" ... invalid path, skipping\n");
continue;
}
@@ -736,7 +736,7 @@ bool processSettings(Common::String &command, Common::StringMap &settings) {
if (!settings.contains("savepath")) {
const char *dir = getenv("SCUMMVM_SAVEPATH");
if (dir && *dir && strlen(dir) < MAXPATHLEN) {
- Common::FilesystemNode saveDir(dir);
+ Common::FSNode saveDir(dir);
if (!saveDir.exists()) {
warning("Non-existent SCUMMVM_SAVEPATH save path. It will be ignored.");
} else if (!saveDir.isWritable()) {
diff --git a/base/plugins.cpp b/base/plugins.cpp
index 7af758754b..5429359658 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -207,8 +207,8 @@ PluginList FilePluginProvider::getPlugins() {
Common::FSList pluginDirs;
// Add the default directories
- pluginDirs.push_back(Common::FilesystemNode("."));
- pluginDirs.push_back(Common::FilesystemNode("plugins"));
+ pluginDirs.push_back(Common::FSNode("."));
+ pluginDirs.push_back(Common::FSNode("plugins"));
// Add the provider's custom directories
addCustomDirectories(pluginDirs);
@@ -216,14 +216,14 @@ PluginList FilePluginProvider::getPlugins() {
// Add the user specified directory
Common::String pluginsPath(ConfMan.get("pluginspath"));
if (!pluginsPath.empty())
- pluginDirs.push_back(Common::FilesystemNode(pluginsPath));
+ pluginDirs.push_back(Common::FSNode(pluginsPath));
Common::FSList::const_iterator dir;
for (dir = pluginDirs.begin(); dir != pluginDirs.end(); dir++) {
// Load all plugins.
// Scan for all plugins in this directory
Common::FSList files;
- if (!dir->getChildren(files, Common::FilesystemNode::kListFilesOnly)) {
+ if (!dir->getChildren(files, Common::FSNode::kListFilesOnly)) {
debug(1, "Couldn't open plugin directory '%s'", dir->getPath().c_str());
continue;
} else {
@@ -240,7 +240,7 @@ PluginList FilePluginProvider::getPlugins() {
return pl;
}
-bool FilePluginProvider::isPluginFilename(const Common::FilesystemNode &node) const {
+bool FilePluginProvider::isPluginFilename(const Common::FSNode &node) const {
Common::String filename = node.getName();
#ifdef PLUGIN_PREFIX
@@ -260,7 +260,7 @@ bool FilePluginProvider::isPluginFilename(const Common::FilesystemNode &node) co
void FilePluginProvider::addCustomDirectories(Common::FSList &dirs) const {
#ifdef PLUGIN_DIRECTORY
- dirs.push_back(Common::FilesystemNode(PLUGIN_DIRECTORY));
+ dirs.push_back(Common::FSNode(PLUGIN_DIRECTORY));
#endif
}
diff --git a/base/plugins.h b/base/plugins.h
index 10fbc7d5e0..bb99818648 100644
--- a/base/plugins.h
+++ b/base/plugins.h
@@ -32,7 +32,7 @@
namespace Common {
class FSList;
- class FilesystemNode;
+ class FSNode;
}
@@ -242,7 +242,7 @@ protected:
* @param node the FSNode of the loadable code module
* @return a pointer to a Plugin instance, or 0 if an error occurred.
*/
- virtual Plugin *createPlugin(const Common::FilesystemNode &node) const = 0;
+ virtual Plugin *createPlugin(const Common::FSNode &node) const = 0;
/**
* Check if the supplied file corresponds to a loadable plugin file in
@@ -251,7 +251,7 @@ protected:
* @param node the FSNode of the file to check
* @return true if the filename corresponds to a plugin, false otherwise
*/
- virtual bool isPluginFilename(const Common::FilesystemNode &node) const;
+ virtual bool isPluginFilename(const Common::FSNode &node) const;
/**
* Optionally add to the list of directories to be searched for
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp
index b0a8001587..1ec8c47715 100644
--- a/common/advancedDetector.cpp
+++ b/common/advancedDetector.cpp
@@ -246,9 +246,9 @@ PluginError AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine) c
path = ".";
warning("No path was provided. Assuming the data files are in the current directory");
}
- FilesystemNode dir(path);
+ FSNode dir(path);
FSList files;
- if (!dir.isDirectory() || !dir.getChildren(files, FilesystemNode::kListAll)) {
+ if (!dir.isDirectory() || !dir.getChildren(files, FSNode::kListAll)) {
warning("Game data path does not exist or is not a directory (%s)", path.c_str());
return kNoGameDataFoundError;
}
@@ -290,7 +290,7 @@ PluginError AdvancedMetaEngine::createInstance(OSystem *syst, Engine **engine) c
typedef HashMap<String, bool, IgnoreCase_Hash, IgnoreCase_EqualTo> StringSet;
typedef HashMap<String, int32, IgnoreCase_Hash, IgnoreCase_EqualTo> IntMap;
-typedef HashMap<String, FilesystemNode, IgnoreCase_Hash, IgnoreCase_EqualTo> FileMap;
+typedef HashMap<String, FSNode, IgnoreCase_Hash, IgnoreCase_EqualTo> FileMap;
static void reportUnknown(const StringMap &filesMD5, const IntMap &filesSize) {
// TODO: This message should be cleaned up / made more specific.
diff --git a/common/archive.cpp b/common/archive.cpp
index 11db62cc01..e65a680d37 100644
--- a/common/archive.cpp
+++ b/common/archive.cpp
@@ -54,7 +54,7 @@ int Archive::matchPattern(StringList &list, const String &pattern) {
}
-FSDirectory::FSDirectory(const FilesystemNode &node, int depth)
+FSDirectory::FSDirectory(const FSNode &node, int depth)
: _node(node), _cached(false), _depth(depth) {
}
@@ -65,11 +65,11 @@ FSDirectory::FSDirectory(const String &name, int depth)
FSDirectory::~FSDirectory() {
}
-FilesystemNode FSDirectory::getFSNode() const {
+FSNode FSDirectory::getFSNode() const {
return _node;
}
-FilesystemNode FSDirectory::lookupCache(NodeCache &cache, const String &name) {
+FSNode FSDirectory::lookupCache(NodeCache &cache, const String &name) {
// make caching as lazy as possible
if (!name.empty()) {
if (!_cached) {
@@ -81,7 +81,7 @@ FilesystemNode FSDirectory::lookupCache(NodeCache &cache, const String &name) {
return cache[name];
}
- return FilesystemNode();
+ return FSNode();
}
bool FSDirectory::hasFile(const String &name) {
@@ -89,7 +89,7 @@ bool FSDirectory::hasFile(const String &name) {
return false;
}
- FilesystemNode node = lookupCache(_fileCache, name);
+ FSNode node = lookupCache(_fileCache, name);
return node.exists();
}
@@ -98,13 +98,13 @@ SeekableReadStream *FSDirectory::openFile(const String &name) {
return 0;
}
- FilesystemNode node = lookupCache(_fileCache, name);
+ FSNode node = lookupCache(_fileCache, name);
if (!node.exists()) {
- warning("FSDirectory::openFile: FilesystemNode does not exist");
+ warning("FSDirectory::openFile: FSNode does not exist");
return 0;
} else if (node.isDirectory()) {
- warning("FSDirectory::openFile: FilesystemNode is a directory");
+ warning("FSDirectory::openFile: FSNode is a directory");
return 0;
}
@@ -121,17 +121,17 @@ FSDirectory *FSDirectory::getSubDirectory(const String &name) {
return 0;
}
- FilesystemNode node = lookupCache(_subDirCache, name);
+ FSNode node = lookupCache(_subDirCache, name);
return new FSDirectory(node);
}
-void FSDirectory::cacheDirectoryRecursive(FilesystemNode node, int depth, const String& prefix) {
+void FSDirectory::cacheDirectoryRecursive(FSNode node, int depth, const String& prefix) {
if (depth <= 0) {
return;
}
FSList list;
- node.getChildren(list, FilesystemNode::kListAll, false);
+ node.getChildren(list, FSNode::kListAll, false);
FSList::iterator it = list.begin();
for ( ; it != list.end(); it++) {
diff --git a/common/archive.h b/common/archive.h
index b2a2550094..9103586d7d 100644
--- a/common/archive.h
+++ b/common/archive.h
@@ -93,21 +93,21 @@ typedef SharedPtr<Archive> ArchivePtr;
* Searching is case-insensitive, as the main intended goal is supporting
* retrieval of game data. First case-insensitive match is returned when
* searching, thus making FSDirectory heavily dependant on the underlying
- * FilesystemNode implementation.
+ * FSNode implementation.
*/
class FSDirectory : public Archive {
- FilesystemNode _node;
+ FSNode _node;
// Caches are case insensitive, clashes are dealt with when creating
// Key is stored in lowercase.
- typedef HashMap<String, FilesystemNode, IgnoreCase_Hash, IgnoreCase_EqualTo> NodeCache;
+ typedef HashMap<String, FSNode, IgnoreCase_Hash, IgnoreCase_EqualTo> NodeCache;
NodeCache _fileCache, _subDirCache;
// look for a match
- FilesystemNode lookupCache(NodeCache &cache, const String &name);
+ FSNode lookupCache(NodeCache &cache, const String &name);
// cache management
- void cacheDirectoryRecursive(FilesystemNode node, int depth, const String& prefix);
+ void cacheDirectoryRecursive(FSNode node, int depth, const String& prefix);
bool _cached;
int _depth;
@@ -122,14 +122,14 @@ public:
* Create a FSDirectory representing a tree with the specified depth. Will result in an
* unbound FSDirectory if node does not exist or is not a directory.
*/
- FSDirectory(const FilesystemNode &node, int depth = 1);
+ FSDirectory(const FSNode &node, int depth = 1);
virtual ~FSDirectory();
/**
* This return the underlying FSNode of the FSDirectory.
*/
- FilesystemNode getFSNode() const;
+ FSNode getFSNode() const;
/**
* Create a new FSDirectory pointing to a sub directory of the instance.
diff --git a/common/config-manager.cpp b/common/config-manager.cpp
index f157763926..0d01c39c4f 100644
--- a/common/config-manager.cpp
+++ b/common/config-manager.cpp
@@ -77,7 +77,7 @@ void ConfigManager::loadDefaultConfigFile() {
void ConfigManager::loadConfigFile(const String &filename) {
_filename = filename;
- FilesystemNode node(filename);
+ FSNode node(filename);
File cfg_file;
if (!cfg_file.open(node)) {
printf("Creating configuration file: %s\n", filename.c_str());
diff --git a/common/file.cpp b/common/file.cpp
index ec605d45c1..ed432ce565 100644
--- a/common/file.cpp
+++ b/common/file.cpp
@@ -32,20 +32,20 @@
namespace Common {
void File::addDefaultDirectory(const String &directory) {
- FilesystemNode dir(directory);
+ FSNode dir(directory);
addDefaultDirectoryRecursive(dir, 1);
}
void File::addDefaultDirectoryRecursive(const String &directory, int level) {
- FilesystemNode dir(directory);
+ FSNode dir(directory);
addDefaultDirectoryRecursive(dir, level);
}
-void File::addDefaultDirectory(const FilesystemNode &directory) {
+void File::addDefaultDirectory(const FSNode &directory) {
addDefaultDirectoryRecursive(directory, 1);
}
-void File::addDefaultDirectoryRecursive(const FilesystemNode &dir, int level) {
+void File::addDefaultDirectoryRecursive(const FSNode &dir, int level) {
if (level <= 0 || !dir.exists() || !dir.isDirectory())
return;
@@ -89,7 +89,7 @@ bool File::open(const String &filename, Archive &archive) {
return open(stream, filename);
}
-bool File::open(const FilesystemNode &node) {
+bool File::open(const FSNode &node) {
assert(!_handle);
if (!node.exists()) {
@@ -196,15 +196,15 @@ bool DumpFile::open(const String &filename) {
assert(!filename.empty());
assert(!_handle);
- FilesystemNode node(filename);
+ FSNode node(filename);
return open(node);
}
-bool DumpFile::open(const FilesystemNode &node) {
+bool DumpFile::open(const FSNode &node) {
assert(!_handle);
if (node.isDirectory()) {
- warning("DumpFile::open: FilesystemNode is a directory");
+ warning("DumpFile::open: FSNode is a directory");
return false;
}
diff --git a/common/file.h b/common/file.h
index 079b0bba84..0634aecdd3 100644
--- a/common/file.h
+++ b/common/file.h
@@ -34,7 +34,7 @@
namespace Common {
-class FilesystemNode;
+class FSNode;
/**
* TODO: vital to document this core class properly!!! For both users and implementors
@@ -52,8 +52,8 @@ public:
static void addDefaultDirectory(const String &directory);
static void addDefaultDirectoryRecursive(const String &directory, int level = 4);
- static void addDefaultDirectory(const FilesystemNode &directory);
- static void addDefaultDirectoryRecursive(const FilesystemNode &directory, int level = 4);
+ static void addDefaultDirectory(const FSNode &directory);
+ static void addDefaultDirectoryRecursive(const FSNode &directory, int level = 4);
static void resetDefaultDirectories();
@@ -100,7 +100,7 @@ public:
* @param archive the archive in which to search for the file
* @return true if file was opened successfully, false otherwise
*/
- virtual bool open(const FilesystemNode &node);
+ virtual bool open(const FSNode &node);
/**
* Try to 'open' the given stream. That is, we just wrap around it, and if stream
@@ -161,7 +161,7 @@ public:
virtual ~DumpFile();
virtual bool open(const String &filename);
- virtual bool open(const FilesystemNode &node);
+ virtual bool open(const FSNode &node);
virtual void close();
diff --git a/common/fs.cpp b/common/fs.cpp
index 4d31ac09fa..c1ef26e42d 100644
--- a/common/fs.cpp
+++ b/common/fs.cpp
@@ -29,48 +29,48 @@
namespace Common {
-FilesystemNode::FilesystemNode() {
+FSNode::FSNode() {
}
-FilesystemNode::FilesystemNode(AbstractFilesystemNode *realNode)
+FSNode::FSNode(AbstractFSNode *realNode)
: _realNode(realNode) {
}
-FilesystemNode::FilesystemNode(const Common::String &p) {
+FSNode::FSNode(const Common::String &p) {
FilesystemFactory *factory = g_system->getFilesystemFactory();
- AbstractFilesystemNode *tmp = 0;
+ AbstractFSNode *tmp = 0;
if (p.empty() || p == ".")
tmp = factory->makeCurrentDirectoryFileNode();
else
tmp = factory->makeFileNodePath(p);
- _realNode = Common::SharedPtr<AbstractFilesystemNode>(tmp);
+ _realNode = Common::SharedPtr<AbstractFSNode>(tmp);
}
-bool FilesystemNode::operator<(const FilesystemNode& node) const {
+bool FSNode::operator<(const FSNode& node) const {
if (isDirectory() != node.isDirectory())
return isDirectory();
return getDisplayName().compareToIgnoreCase(node.getDisplayName()) < 0;
}
-bool FilesystemNode::exists() const {
+bool FSNode::exists() const {
if (_realNode == 0)
return false;
return _realNode->exists();
}
-FilesystemNode FilesystemNode::getChild(const Common::String &n) const {
+FSNode FSNode::getChild(const Common::String &n) const {
// If this node is invalid or not a directory, return an invalid node
if (_realNode == 0 || !_realNode->isDirectory())
- return FilesystemNode();
+ return FSNode();
- AbstractFilesystemNode *node = _realNode->getChild(n);
- return FilesystemNode(node);
+ AbstractFSNode *node = _realNode->getChild(n);
+ return FSNode(node);
}
-bool FilesystemNode::getChildren(FSList &fslist, ListMode mode, bool hidden) const {
+bool FSNode::getChildren(FSList &fslist, ListMode mode, bool hidden) const {
if (!_realNode || !_realNode->isDirectory())
return false;
@@ -81,61 +81,61 @@ bool FilesystemNode::getChildren(FSList &fslist, ListMode mode, bool hidden) con
fslist.clear();
for (AbstractFSList::iterator i = tmp.begin(); i != tmp.end(); ++i) {
- fslist.push_back(FilesystemNode(*i));
+ fslist.push_back(FSNode(*i));
}
return true;
}
-Common::String FilesystemNode::getDisplayName() const {
+Common::String FSNode::getDisplayName() const {
assert(_realNode);
return _realNode->getDisplayName();
}
-Common::String FilesystemNode::getName() const {
+Common::String FSNode::getName() const {
assert(_realNode);
return _realNode->getName();
}
-FilesystemNode FilesystemNode::getParent() const {
+FSNode FSNode::getParent() const {
if (_realNode == 0)
return *this;
- AbstractFilesystemNode *node = _realNode->getParent();
+ AbstractFSNode *node = _realNode->getParent();
if (node == 0) {
return *this;
} else {
- return FilesystemNode(node);
+ return FSNode(node);
}
}
-Common::String FilesystemNode::getPath() const {
+Common::String FSNode::getPath() const {
assert(_realNode);
return _realNode->getPath();
}
-bool FilesystemNode::isDirectory() const {
+bool FSNode::isDirectory() const {
if (_realNode == 0)
return false;
return _realNode->isDirectory();
}
-bool FilesystemNode::isReadable() const {
+bool FSNode::isReadable() const {
if (_realNode == 0)
return false;
return _realNode->isReadable();
}
-bool FilesystemNode::isWritable() const {
+bool FSNode::isWritable() const {
if (_realNode == 0)
return false;
return _realNode->isWritable();
}
-bool FilesystemNode::lookupFile(FSList &results, const Common::String &p, bool hidden, bool exhaustive, int depth) const {
+bool FSNode::lookupFile(FSList &results, const Common::String &p, bool hidden, bool exhaustive, int depth) const {
if (!isDirectory())
return false;
@@ -146,7 +146,7 @@ bool FilesystemNode::lookupFile(FSList &results, const Common::String &p, bool h
pattern.toUppercase();
// First match all files on this level
- getChildren(children, FilesystemNode::kListAll, hidden);
+ getChildren(children, FSNode::kListAll, hidden);
for (FSList::iterator entry = children.begin(); entry != children.end(); ++entry) {
if (entry->isDirectory()) {
if (depth != 0)
@@ -173,27 +173,27 @@ bool FilesystemNode::lookupFile(FSList &results, const Common::String &p, bool h
return !results.empty();
}
-Common::SeekableReadStream *FilesystemNode::openForReading() const {
+Common::SeekableReadStream *FSNode::openForReading() const {
if (_realNode == 0)
return 0;
if (!_realNode->exists()) {
- warning("FilesystemNode::openForReading: FilesystemNode does not exist");
+ warning("FSNode::openForReading: FSNode does not exist");
return false;
} else if (_realNode->isDirectory()) {
- warning("FilesystemNode::openForReading: FilesystemNode is a directory");
+ warning("FSNode::openForReading: FSNode is a directory");
return false;
}
return _realNode->openForReading();
}
-Common::WriteStream *FilesystemNode::openForWriting() const {
+Common::WriteStream *FSNode::openForWriting() const {
if (_realNode == 0)
return 0;
if (_realNode->isDirectory()) {
- warning("FilesystemNode::openForWriting: FilesystemNode is a directory");
+ warning("FSNode::openForWriting: FSNode is a directory");
return 0;
}
diff --git a/common/fs.h b/common/fs.h
index c5f7ca6b4c..e2db955c87 100644
--- a/common/fs.h
+++ b/common/fs.h
@@ -29,11 +29,11 @@
#include "common/ptr.h"
#include "common/str.h"
-class AbstractFilesystemNode;
+class AbstractFSNode;
namespace Common {
-class FilesystemNode;
+class FSNode;
class SeekableReadStream;
class WriteStream;
@@ -42,21 +42,22 @@ class WriteStream;
* This is subclass instead of just a typedef so that we can use forward
* declarations of it in other places.
*/
-class FSList : public Common::Array<FilesystemNode> {};
+class FSList : public Common::Array<FSNode> {};
/**
- * FilesystemNode provides an abstraction for file paths, allowing for portable
- * file system browsing. To this ends, multiple or single roots have to be supported
- * (compare Unix with a single root, Windows with multiple roots C:, D:, ...).
+ * FSNode, short for "File System Node", provides an abstraction for file
+ * paths, allowing for portable file system browsing. This means for example,
+ * that multiple or single roots have to be supported (compare Unix with a
+ * single root, Windows with multiple roots C:, D:, ...).
*
* To this end, we abstract away from paths; implementations can be based on
* paths (and it's left to them whether / or \ or : is the path separator :-);
* but it is also possible to use inodes or vrefs (MacOS 9) or anything else.
*/
-class FilesystemNode {
+class FSNode {
private:
- Common::SharedPtr<AbstractFilesystemNode> _realNode;
- FilesystemNode(AbstractFilesystemNode *realNode);
+ Common::SharedPtr<AbstractFSNode> _realNode;
+ FSNode(AbstractFSNode *realNode);
public:
/**
@@ -69,14 +70,14 @@ public:
};
/**
- * Create a new pathless FilesystemNode. Since there's no path associated
+ * Create a new pathless FSNode. Since there's no path associated
* with this node, path-related operations (i.e. exists(), isDirectory(),
* getPath()) will always return false or raise an assertion.
*/
- FilesystemNode();
+ FSNode();
/**
- * Create a new FilesystemNode referring to the specified path. This is
+ * Create a new FSNode referring to the specified path. This is
* the counterpart to the path() method.
*
* If path is empty or equals ".", then a node representing the "current
@@ -84,15 +85,15 @@ public:
* operating system doesn't support the concept), some other directory is
* used (usually the root directory).
*/
- explicit FilesystemNode(const Common::String &path);
+ explicit FSNode(const Common::String &path);
- virtual ~FilesystemNode() {}
+ virtual ~FSNode() {}
/**
* Compare the name of this node to the name of another. Directories
* go before normal files.
*/
- bool operator<(const FilesystemNode& node) const;
+ bool operator<(const FSNode& node) const;
/**
* Indicates whether the object referred by this node exists in the filesystem or not.
@@ -118,7 +119,7 @@ public:
* @param name the name of a child of this directory
* @return the node referring to the child with the given name
*/
- FilesystemNode getChild(const Common::String &name) const;
+ FSNode getChild(const Common::String &name) const;
/**
* Return a list of all child nodes of this directory node. If called on a node
@@ -165,7 +166,7 @@ public:
* Get the parent node of this node. If this node has no parent node,
* then it returns a duplicate of this node.
*/
- FilesystemNode getParent() const;
+ FSNode getParent() const;
/**
* Indicates whether the node refers to a directory or not.
diff --git a/common/md5.cpp b/common/md5.cpp
index 4eeb3d9a39..107990481f 100644
--- a/common/md5.cpp
+++ b/common/md5.cpp
@@ -246,15 +246,15 @@ void md5_finish(md5_context *ctx, uint8 digest[16]) {
PUT_UINT32(ctx->state[3], digest, 12);
}
-bool md5_file(const FilesystemNode &file, uint8 digest[16], uint32 length) {
+bool md5_file(const FSNode &file, uint8 digest[16], uint32 length) {
if (!file.exists()) {
- warning("md5_file: using an inexistent FilesystemNode");
+ warning("md5_file: using an inexistent FSNode");
return false;
} else if (!file.isReadable()) {
- warning("md5_file: using an unreadable FilesystemNode");
+ warning("md5_file: using an unreadable FSNode");
return false;
} else if (file.isDirectory()) {
- warning("md5_file: using a directory FilesystemNode");
+ warning("md5_file: using a directory FSNode");
return false;
}
@@ -316,7 +316,7 @@ bool md5_file(ReadStream &stream, uint8 digest[16], uint32 length) {
return true;
}
-bool md5_file_string(const FilesystemNode &file, char *md5str, uint32 length) {
+bool md5_file_string(const FSNode &file, char *md5str, uint32 length) {
uint8 digest[16];
if (!md5_file(file, digest, length))
return false;
diff --git a/common/md5.h b/common/md5.h
index a8642b1322..ffed7d7524 100644
--- a/common/md5.h
+++ b/common/md5.h
@@ -29,11 +29,11 @@
namespace Common {
-class FilesystemNode;
+class FSNode;
class ReadStream;
bool md5_file(const char *name, uint8 digest[16], uint32 length = 0);
-bool md5_file(const FilesystemNode &file, uint8 digest[16], uint32 length = 0);
+bool md5_file(const FSNode &file, uint8 digest[16], uint32 length = 0);
bool md5_file(ReadStream &stream, uint8 digest[16], uint32 length = 0);
// The following two methods work similar to the above two, but
@@ -41,7 +41,7 @@ bool md5_file(ReadStream &stream, uint8 digest[16], uint32 length = 0);
// a human readable lowercase hexstring representing the digest.
// The md5str parameter must point to a buffer of 32+1 chars.
bool md5_file_string(const char *name, char *md5str, uint32 length = 0);
-bool md5_file_string(const FilesystemNode &file, char *md5str, uint32 length = 0);
+bool md5_file_string(const FSNode &file, char *md5str, uint32 length = 0);
bool md5_file_string(ReadStream &stream, char *md5str, uint32 length = 0);
diff --git a/common/system.cpp b/common/system.cpp
index d9bc027e91..0e29dded38 100644
--- a/common/system.cpp
+++ b/common/system.cpp
@@ -163,7 +163,7 @@ static Common::String getDefaultConfigFileName() {
}
Common::SeekableReadStream *OSystem::openConfigFileForReading() {
- Common::FilesystemNode file(getDefaultConfigFileName());
+ Common::FSNode file(getDefaultConfigFileName());
return file.openForReading();
}
@@ -171,7 +171,7 @@ Common::WriteStream *OSystem::openConfigFileForWriting() {
#ifdef __DC__
return 0;
#else
- Common::FilesystemNode file(getDefaultConfigFileName());
+ Common::FSNode file(getDefaultConfigFileName());
return file.openForWriting();
#endif
}
diff --git a/common/unzip.cpp b/common/unzip.cpp
index 24744203da..894631b262 100644
--- a/common/unzip.cpp
+++ b/common/unzip.cpp
@@ -1363,7 +1363,7 @@ class ZipArchiveMember : public ArchiveMember {
unzFile _zipFile;
public:
- ZipArchiveMember(FilesystemNode &node) : _node(node) {
+ ZipArchiveMember(FSNode &node) : _node(node) {
}
String getName() const {
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index f05621e875..94cc4caf85 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -2207,7 +2207,7 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSL
bool matchedUsingWag = false;
int wagFileCount = 0;
WagFileParser wagFileParser;
- Common::FilesystemNode wagFileNode;
+ Common::FSNode wagFileNode;
Common::String description;
Common::FSList fslistCurrentDir; // Only used if fslist == NULL
@@ -2222,8 +2222,8 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSL
if (path.empty())
path = ".";
- Common::FilesystemNode fsCurrentDir(path);
- fsCurrentDir.getChildren(fslistCurrentDir, Common::FilesystemNode::kListFilesOnly);
+ Common::FSNode fsCurrentDir(path);
+ fsCurrentDir.getChildren(fslistCurrentDir, Common::FSNode::kListFilesOnly);
fslist = &fslistCurrentDir;
}
diff --git a/engines/agi/loader_v3.cpp b/engines/agi/loader_v3.cpp
index 656ae232ec..bea57069c0 100644
--- a/engines/agi/loader_v3.cpp
+++ b/engines/agi/loader_v3.cpp
@@ -48,9 +48,9 @@ int AgiLoader_v3::detectGame() {
bool found = false;
Common::FSList fslist;
- Common::FilesystemNode dir(ConfMan.get("path"));
+ Common::FSNode dir(ConfMan.get("path"));
- if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) {
+ if (!dir.getChildren(fslist, Common::FSNode::kListFilesOnly)) {
warning("AgiEngine: invalid game path '%s'", dir.getPath().c_str());
return errInvalidAGIFile;
}
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp
index 37896dc241..7138a3adad 100644
--- a/engines/agi/sound.cpp
+++ b/engines/agi/sound.cpp
@@ -1007,7 +1007,7 @@ const IIgsExeInfo *SoundMgr::getIIgsExeInfo(enum AgiGameID gameid) const {
return NULL;
}
-bool IIgsSoundMgr::loadInstrumentHeaders(const Common::FilesystemNode &exePath, const IIgsExeInfo &exeInfo) {
+bool IIgsSoundMgr::loadInstrumentHeaders(const Common::FSNode &exePath, const IIgsExeInfo &exeInfo) {
bool loadedOk = false; // Was loading successful?
Common::File file;
@@ -1078,7 +1078,7 @@ bool SoundMgr::convertWave(Common::SeekableReadStream &source, int8 *dest, uint
return !source.ioFailed();
}
-bool IIgsSoundMgr::loadWaveFile(const Common::FilesystemNode &wavePath, const IIgsExeInfo &exeInfo) {
+bool IIgsSoundMgr::loadWaveFile(const Common::FSNode &wavePath, const IIgsExeInfo &exeInfo) {
Common::File file;
// Open the wave file and read it into memory
@@ -1107,14 +1107,14 @@ bool IIgsSoundMgr::loadWaveFile(const Common::FilesystemNode &wavePath, const II
}
/**
- * A function object (i.e. a functor) for testing if a Common::FilesystemNode
+ * A function object (i.e. a functor) for testing if a Common::FSNode
* object's name is equal (Ignoring case) to a string or to at least
* one of the strings in a list of strings. Can be used e.g. with find_if().
*/
-struct fsnodeNameEqualsIgnoreCase : public Common::UnaryFunction<const Common::FilesystemNode&, bool> {
+struct fsnodeNameEqualsIgnoreCase : public Common::UnaryFunction<const Common::FSNode&, bool> {
fsnodeNameEqualsIgnoreCase(const Common::StringList &str) : _str(str) {}
fsnodeNameEqualsIgnoreCase(const Common::String str) { _str.push_back(str); }
- bool operator()(const Common::FilesystemNode &param) const {
+ bool operator()(const Common::FSNode &param) const {
for (Common::StringList::const_iterator iter = _str.begin(); iter != _str.end(); iter++)
if (param.getName().equalsIgnoreCase(*iter))
return true;
@@ -1140,8 +1140,8 @@ bool SoundMgr::loadInstruments() {
// List files in the game path
Common::FSList fslist;
- Common::FilesystemNode dir(ConfMan.get("path"));
- if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) {
+ Common::FSNode dir(ConfMan.get("path"));
+ if (!dir.getChildren(fslist, Common::FSNode::kListFilesOnly)) {
warning("Invalid game path (\"%s\"), not loading Apple IIGS instruments", dir.getPath().c_str());
return false;
}
diff --git a/engines/agi/sound.h b/engines/agi/sound.h
index c0448952c3..0a6f5e302d 100644
--- a/engines/agi/sound.h
+++ b/engines/agi/sound.h
@@ -402,8 +402,8 @@ public:
// For initializing
IIgsSoundMgr();
void setProgramChangeMapping(const MidiProgramChangeMapping *mapping);
- bool loadInstrumentHeaders(const Common::FilesystemNode &exePath, const IIgsExeInfo &exeInfo);
- bool loadWaveFile(const Common::FilesystemNode &wavePath, const IIgsExeInfo &exeInfo);
+ bool loadInstrumentHeaders(const Common::FSNode &exePath, const IIgsExeInfo &exeInfo);
+ bool loadWaveFile(const Common::FSNode &wavePath, const IIgsExeInfo &exeInfo);
// Miscellaneous methods
uint activeSounds() const; ///< How many active sounds are playing?
void stopSounds(); ///< Stops all sounds
diff --git a/engines/agi/wagparser.cpp b/engines/agi/wagparser.cpp
index b0cc400e4e..ea3893d957 100644
--- a/engines/agi/wagparser.cpp
+++ b/engines/agi/wagparser.cpp
@@ -173,7 +173,7 @@ bool WagFileParser::checkWagVersion(Common::SeekableReadStream &stream) {
}
}
-bool WagFileParser::parse(const Common::FilesystemNode &node) {
+bool WagFileParser::parse(const Common::FSNode &node) {
WagProperty property; // Temporary property used for reading
Common::SeekableReadStream *stream = NULL; // The file stream
diff --git a/engines/agi/wagparser.h b/engines/agi/wagparser.h
index 89349a8ee2..c10be541cb 100644
--- a/engines/agi/wagparser.h
+++ b/engines/agi/wagparser.h
@@ -223,7 +223,7 @@ public:
* @param filename Name of the file to be parsed.
* @return True if parsed successfully, false otherwise.
*/
- bool parse(const Common::FilesystemNode &node);
+ bool parse(const Common::FSNode &node);
/**
* Get list of the loaded properties.
diff --git a/engines/engine.h b/engines/engine.h
index d6954193c5..20147e5bbd 100644
--- a/engines/engine.h
+++ b/engines/engine.h
@@ -62,7 +62,7 @@ protected:
const Common::String _targetName; // target name for saves
- const Common::FilesystemNode _gameDataDir;
+ const Common::FSNode _gameDataDir;
private:
/**
diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp
index 0f0a643017..9a789a9eb1 100644
--- a/engines/kyra/resource.cpp
+++ b/engines/kyra/resource.cpp
@@ -57,7 +57,7 @@ Resource::~Resource() {
bool Resource::reset() {
unloadAllPakFiles();
- Common::FilesystemNode dir(ConfMan.get("path"));
+ Common::FSNode dir(ConfMan.get("path"));
if (!dir.exists() || !dir.isDirectory())
error("invalid game path '%s'", dir.getPath().c_str());
@@ -103,7 +103,7 @@ bool Resource::reset() {
}
Common::FSList fslist;
- if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly))
+ if (!dir.getChildren(fslist, Common::FSNode::kListFilesOnly))
error("can't list files inside game path '%s'", dir.getPath().c_str());
if (_vm->game() == GI_KYRA1 && _vm->gameFlags().isTalkie) {
diff --git a/engines/parallaction/disk.h b/engines/parallaction/disk.h
index 30d820c6d2..3fe8014f94 100644
--- a/engines/parallaction/disk.h
+++ b/engines/parallaction/disk.h
@@ -211,21 +211,21 @@ protected:
Parallaction *_vm;
- Common::FilesystemNode _baseDir;
- Common::FilesystemNode _partDir;
-
- Common::FilesystemNode _aniDir;
- Common::FilesystemNode _bkgDir;
- Common::FilesystemNode _mscDir;
- Common::FilesystemNode _mskDir;
- Common::FilesystemNode _pthDir;
- Common::FilesystemNode _rasDir;
- Common::FilesystemNode _scrDir;
- Common::FilesystemNode _sfxDir;
- Common::FilesystemNode _talDir;
+ Common::FSNode _baseDir;
+ Common::FSNode _partDir;
+
+ Common::FSNode _aniDir;
+ Common::FSNode _bkgDir;
+ Common::FSNode _mscDir;
+ Common::FSNode _mskDir;
+ Common::FSNode _pthDir;
+ Common::FSNode _rasDir;
+ Common::FSNode _scrDir;
+ Common::FSNode _sfxDir;
+ Common::FSNode _talDir;
protected:
- void errorFileNotFound(const Common::FilesystemNode &dir, const Common::String &filename);
+ void errorFileNotFound(const Common::FSNode &dir, const Common::String &filename);
Font *createFont(const char *name, Common::ReadStream &stream);
Sprites* createSprites(Common::ReadStream &stream);
void loadBitmap(Common::SeekableReadStream &stream, Graphics::Surface &surf, byte *palette);
@@ -273,14 +273,14 @@ protected:
Font *createFont(const char *name, Common::SeekableReadStream &stream);
void loadBackground(BackgroundInfo& info, Common::SeekableReadStream &stream);
- Common::FilesystemNode _baseBkgDir;
- Common::FilesystemNode _fntDir;
- Common::FilesystemNode _commonAniDir;
- Common::FilesystemNode _commonBkgDir;
- Common::FilesystemNode _commonMscDir;
- Common::FilesystemNode _commonMskDir;
- Common::FilesystemNode _commonPthDir;
- Common::FilesystemNode _commonTalDir;
+ Common::FSNode _baseBkgDir;
+ Common::FSNode _fntDir;
+ Common::FSNode _commonAniDir;
+ Common::FSNode _commonBkgDir;
+ Common::FSNode _commonMscDir;
+ Common::FSNode _commonMskDir;
+ Common::FSNode _commonPthDir;
+ Common::FSNode _commonTalDir;
public:
AmigaDisk_br(Parallaction *vm);
diff --git a/engines/parallaction/disk_br.cpp b/engines/parallaction/disk_br.cpp
index 24893b7b05..0009b48a3a 100644
--- a/engines/parallaction/disk_br.cpp
+++ b/engines/parallaction/disk_br.cpp
@@ -91,7 +91,7 @@ struct Sprites : public Frames {
-void DosDisk_br::errorFileNotFound(const Common::FilesystemNode &dir, const Common::String &filename) {
+void DosDisk_br::errorFileNotFound(const Common::FSNode &dir, const Common::String &filename) {
error("File '%s' not found in directory '%s'", filename.c_str(), dir.getDisplayName().c_str());
}
@@ -134,7 +134,7 @@ GfxObj* DosDisk_br::loadTalk(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadTalk(%s)", name);
Common::String path(name);
- Common::FilesystemNode node = _talDir.getChild(path);
+ Common::FSNode node = _talDir.getChild(path);
if (!node.exists()) {
path += ".tal";
node = _talDir.getChild(path);
@@ -160,11 +160,11 @@ Script* DosDisk_br::loadLocation(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadLocation");
Common::String langs[4] = { "it", "fr", "en", "ge" };
- Common::FilesystemNode locDir = _partDir.getChild(langs[_language]);
+ Common::FSNode locDir = _partDir.getChild(langs[_language]);
Common::String path(name);
path += ".slf";
- Common::FilesystemNode node = locDir.getChild(path);
+ Common::FSNode node = locDir.getChild(path);
if (!node.exists()) {
path = Common::String(name) + ".loc";
node = locDir.getChild(path);
@@ -183,7 +183,7 @@ Script* DosDisk_br::loadScript(const char* name) {
Common::String path(name);
path += ".scr";
- Common::FilesystemNode node = _scrDir.getChild(path);
+ Common::FSNode node = _scrDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_scrDir, path);
}
@@ -221,7 +221,7 @@ Frames* DosDisk_br::loadPointer(const char *name) {
Common::String path(name);
path += ".ras";
- Common::FilesystemNode node = _baseDir.getChild(path);
+ Common::FSNode node = _baseDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_baseDir, path);
}
@@ -240,7 +240,7 @@ Font* DosDisk_br::loadFont(const char* name) {
Common::String path(name);
path += ".fnt";
- Common::FilesystemNode node = _baseDir.getChild(path);
+ Common::FSNode node = _baseDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_baseDir, path);
}
@@ -255,7 +255,7 @@ GfxObj* DosDisk_br::loadObjects(const char *name) {
debugC(5, kDebugDisk, "DosDisk_br::loadObjects");
Common::String path(name);
- Common::FilesystemNode node = _partDir.getChild(path);
+ Common::FSNode node = _partDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_partDir, path);
}
@@ -274,7 +274,7 @@ GfxObj* DosDisk_br::loadStatic(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadStatic");
Common::String path(name);
- Common::FilesystemNode node = _rasDir.getChild(path);
+ Common::FSNode node = _rasDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_rasDir, path);
}
@@ -312,7 +312,7 @@ Frames* DosDisk_br::loadFrames(const char* name) {
debugC(5, kDebugDisk, "DosDisk_br::loadFrames");
Common::String path(name);
- Common::FilesystemNode node = _aniDir.getChild(path);
+ Common::FSNode node = _aniDir.getChild(path);
if (!node.exists()) {
path += ".ani";
node = _aniDir.getChild(path);
@@ -336,7 +336,7 @@ void DosDisk_br::loadSlide(BackgroundInfo& info, const char *name) {
Common::String path(name);
path += ".bmp";
- Common::FilesystemNode node = _baseDir.getChild(path);
+ Common::FSNode node = _baseDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_baseDir, path);
}
@@ -363,7 +363,7 @@ void DosDisk_br::loadMask(const char *name, MaskBuffer &buffer) {
}
Common::String filepath;
- Common::FilesystemNode node;
+ Common::FSNode node;
Common::File stream;
filepath = Common::String(name) + ".msk";
@@ -384,7 +384,7 @@ void DosDisk_br::loadScenery(BackgroundInfo& info, const char *name, const char
debugC(5, kDebugDisk, "DosDisk_br::loadScenery");
Common::String filepath;
- Common::FilesystemNode node;
+ Common::FSNode node;
Common::File stream;
if (name) {
@@ -447,7 +447,7 @@ Table* DosDisk_br::loadTable(const char* name) {
Common::String path(name);
path += ".tab";
- Common::FilesystemNode node = _partDir.getChild(path);
+ Common::FSNode node = _partDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_partDir, path);
}
@@ -518,7 +518,7 @@ AmigaDisk_br::AmigaDisk_br(Parallaction *vm) : DosDisk_br(vm) {
_baseBkgDir = _baseDir.getChild("backs");
- Common::FilesystemNode commonDir = _baseDir.getChild("common");
+ Common::FSNode commonDir = _baseDir.getChild("common");
_commonAniDir = commonDir.getChild("anims");
_commonBkgDir = commonDir.getChild("backs");
_commonMscDir = commonDir.getChild("msc");
@@ -566,7 +566,7 @@ void AmigaDisk_br::loadScenery(BackgroundInfo& info, const char* name, const cha
debugC(1, kDebugDisk, "AmigaDisk_br::loadScenery '%s', '%s' '%s'", name, mask, path);
Common::String filepath;
- Common::FilesystemNode node;
+ Common::FSNode node;
Common::File stream;
if (name) {
@@ -630,7 +630,7 @@ void AmigaDisk_br::loadSlide(BackgroundInfo& info, const char *name) {
Common::String path(name);
path += ".bkg";
- Common::FilesystemNode node = _baseBkgDir.getChild(path);
+ Common::FSNode node = _baseBkgDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_baseBkgDir, path);
}
@@ -644,7 +644,7 @@ GfxObj* AmigaDisk_br::loadStatic(const char* name) {
debugC(1, kDebugDisk, "AmigaDisk_br::loadStatic '%s'", name);
Common::String path(name);
- Common::FilesystemNode node = _rasDir.getChild(path);
+ Common::FSNode node = _rasDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_rasDir, path);
}
@@ -687,7 +687,7 @@ Frames* AmigaDisk_br::loadFrames(const char* name) {
debugC(1, kDebugDisk, "AmigaDisk_br::loadFrames '%s'", name);
Common::String path(name);
- Common::FilesystemNode node = _aniDir.getChild(path);
+ Common::FSNode node = _aniDir.getChild(path);
if (!node.exists()) {
path += ".ani";
node = _aniDir.getChild(path);
@@ -713,7 +713,7 @@ GfxObj* AmigaDisk_br::loadTalk(const char *name) {
debugC(1, kDebugDisk, "AmigaDisk_br::loadTalk '%s'", name);
Common::String path(name);
- Common::FilesystemNode node = _talDir.getChild(path);
+ Common::FSNode node = _talDir.getChild(path);
if (!node.exists()) {
path += ".tal";
node = _talDir.getChild(path);
@@ -740,7 +740,7 @@ Font* AmigaDisk_br::loadFont(const char* name) {
Common::String path(name);
path += ".font";
- Common::FilesystemNode node = _fntDir.getChild(path);
+ Common::FSNode node = _fntDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_fntDir, path);
}
@@ -773,7 +773,7 @@ Common::SeekableReadStream* AmigaDisk_br::loadMusic(const char* name) {
debugC(5, kDebugDisk, "AmigaDisk_br::loadMusic");
Common::String path(name);
- Common::FilesystemNode node = _mscDir.getChild(path);
+ Common::FSNode node = _mscDir.getChild(path);
if (!node.exists()) {
// TODO (Kirben): error out when music file is not found?
return 0;
@@ -789,7 +789,7 @@ Common::ReadStream* AmigaDisk_br::loadSound(const char* name) {
debugC(5, kDebugDisk, "AmigaDisk_br::loadSound");
Common::String path(name);
- Common::FilesystemNode node = _sfxDir.getChild(path);
+ Common::FSNode node = _sfxDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_sfxDir, path);
}
@@ -803,7 +803,7 @@ GfxObj* AmigaDisk_br::loadObjects(const char *name) {
debugC(5, kDebugDisk, "AmigaDisk_br::loadObjects");
Common::String path(name);
- Common::FilesystemNode node = _partDir.getChild(path);
+ Common::FSNode node = _partDir.getChild(path);
if (!node.exists()) {
errorFileNotFound(_partDir, path);
}
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp
index b14f51cb14..0a54f2d29b 100644
--- a/engines/scumm/detection.cpp
+++ b/engines/scumm/detection.cpp
@@ -178,7 +178,7 @@ static Common::String generateFilenameForDetection(const char *pattern, Filename
}
struct DetectorDesc {
- Common::FilesystemNode node;
+ Common::FSNode node;
Common::String md5;
const MD5Table *md5Entry; // Entry of the md5 table corresponding to this file, if any.
};
@@ -192,7 +192,7 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com
// when performing the matching. The first match is returned, so if you
// search for "resource" and two nodes "RESOURE and "resource" are present,
// the first match is used.
-static bool searchFSNode(const Common::FSList &fslist, const Common::String &name, Common::FilesystemNode &result) {
+static bool searchFSNode(const Common::FSList &fslist, const Common::String &name, Common::FSNode &result) {
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (!scumm_stricmp(file->getName().c_str(), name.c_str())) {
result = *file;
@@ -213,16 +213,16 @@ static Common::Language detectLanguage(const Common::FSList &fslist, byte id) {
// switch to MD5 based detection).
const char *filename = (id == GID_CMI) ? "LANGUAGE.TAB" : "LANGUAGE.BND";
Common::FilePtr tmp;
- Common::FilesystemNode langFile;
+ Common::FSNode langFile;
if (searchFSNode(fslist, filename, langFile))
tmp = Common::FilePtr(langFile.openForReading());
if (!tmp) {
// try loading in RESOURCE sub dir...
- Common::FilesystemNode resDir;
+ Common::FSNode resDir;
Common::FSList tmpList;
if (searchFSNode(fslist, "RESOURCE", resDir)
&& resDir.isDirectory()
- && resDir.getChildren(tmpList, Common::FilesystemNode::kListFilesOnly)
+ && resDir.getChildren(tmpList, Common::FSNode::kListFilesOnly)
&& searchFSNode(tmpList, filename, langFile)) {
tmp = Common::FilePtr(langFile.openForReading());
}
@@ -787,8 +787,8 @@ PluginError ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
// Fetch the list of files in the current directory
Common::FSList fslist;
- Common::FilesystemNode dir(ConfMan.get("path"));
- if (!dir.getChildren(fslist, Common::FilesystemNode::kListFilesOnly)) {
+ Common::FSNode dir(ConfMan.get("path"));
+ if (!dir.getChildren(fslist, Common::FSNode::kListFilesOnly)) {
return kInvalidPathError;
}
diff --git a/engines/scumm/he/resource_he.cpp b/engines/scumm/he/resource_he.cpp
index ece2b9d7f3..9858206209 100644
--- a/engines/scumm/he/resource_he.cpp
+++ b/engines/scumm/he/resource_he.cpp
@@ -166,7 +166,7 @@ int Win32ResExtractor::extractResource_(const char *resType, char *resName, byte
}
/* get file size */
- Common::FilesystemNode node(_fileName);
+ Common::FSNode node(_fileName);
fi.file = node.openForReading();
if (!fi.file) {
error("Cannot open file %s", _fileName.c_str());
diff --git a/engines/scumm/he/script_v60he.cpp b/engines/scumm/he/script_v60he.cpp
index 4af2138cad..f60bbdd84b 100644
--- a/engines/scumm/he/script_v60he.cpp
+++ b/engines/scumm/he/script_v60he.cpp
@@ -1010,7 +1010,7 @@ void ScummEngine_v60he::o60_openFile() {
// TODO / FIXME: Consider using listSavefiles to avoid unneccessary openForLoading calls
_hInFileTable[slot] = _saveFileMan->openForLoading(filename);
if (_hInFileTable[slot] == 0) {
- Common::FilesystemNode node(filename);
+ Common::FSNode node(filename);
_hInFileTable[slot] = node.openForReading();
}
break;
diff --git a/engines/sword1/sword1.cpp b/engines/sword1/sword1.cpp
index 35fe58e819..4b402ffe97 100644
--- a/engines/sword1/sword1.cpp
+++ b/engines/sword1/sword1.cpp
@@ -143,7 +143,7 @@ void Sword1CheckDirectory(const Common::FSList &fslist, bool *filesFound) {
for (int cnt = 0; cnt < ARRAYSIZE(g_dirNames); cnt++)
if (scumm_stricmp(file->getName().c_str(), g_dirNames[cnt]) == 0) {
Common::FSList fslist2;
- if (file->getChildren(fslist2, Common::FilesystemNode::kListFilesOnly))
+ if (file->getChildren(fslist2, Common::FSNode::kListFilesOnly))
Sword1CheckDirectory(fslist2, filesFound);
}
}
diff --git a/engines/sword2/sword2.cpp b/engines/sword2/sword2.cpp
index b6ee7cfcd0..73e7c49a0d 100644
--- a/engines/sword2/sword2.cpp
+++ b/engines/sword2/sword2.cpp
@@ -152,7 +152,7 @@ GameList Sword2MetaEngine::detectGames(const Common::FSList &fslist) const {
if (0 == scumm_stricmp("clusters", fileName)) {
Common::FSList recList;
- if (file->getChildren(recList, Common::FilesystemNode::kListAll)) {
+ if (file->getChildren(recList, Common::FSNode::kListAll)) {
GameList recGames(detectGames(recList));
if (!recGames.empty()) {
detectedGames.push_back(recGames);
@@ -212,8 +212,8 @@ PluginError Sword2MetaEngine::createInstance(OSystem *syst, Engine **engine) con
assert(engine);
Common::FSList fslist;
- Common::FilesystemNode dir(ConfMan.get("path"));
- if (!dir.getChildren(fslist, Common::FilesystemNode::kListAll)) {
+ Common::FSNode dir(ConfMan.get("path"));
+ if (!dir.getChildren(fslist, Common::FSNode::kListAll)) {
return kInvalidPathError;
}
diff --git a/gui/browser.cpp b/gui/browser.cpp
index 978187c17e..e417a03688 100644
--- a/gui/browser.cpp
+++ b/gui/browser.cpp
@@ -107,7 +107,7 @@ int BrowserDialog::runModal() {
err = FSRefMakePath(&ref, (UInt8*)buf, sizeof(buf)-1);
assert(err == noErr);
- _choice = Common::FilesystemNode(buf);
+ _choice = Common::FSNode(buf);
choiceMade = true;
}
@@ -160,9 +160,9 @@ BrowserDialog::BrowserDialog(const char *title, bool dirBrowser)
void BrowserDialog::open() {
if (ConfMan.hasKey("browser_lastpath"))
- _node = Common::FilesystemNode(ConfMan.get("browser_lastpath"));
+ _node = Common::FSNode(ConfMan.get("browser_lastpath"));
if (!_node.isDirectory())
- _node = Common::FilesystemNode(".");
+ _node = Common::FSNode(".");
// Alway refresh file list
updateListing();
@@ -227,9 +227,9 @@ void BrowserDialog::updateListing() {
ConfMan.set("browser_lastpath", _node.getPath());
// Read in the data from the file system
- Common::FilesystemNode::ListMode listMode =
- _isDirBrowser ? Common::FilesystemNode::kListDirectoriesOnly
- : Common::FilesystemNode::kListAll;
+ Common::FSNode::ListMode listMode =
+ _isDirBrowser ? Common::FSNode::kListDirectoriesOnly
+ : Common::FSNode::kListAll;
if (!_node.getChildren(_nodeContent, listMode)) {
_nodeContent.clear();
} else {
diff --git a/gui/browser.h b/gui/browser.h
index c8bdec26a2..8dc7eda43a 100644
--- a/gui/browser.h
+++ b/gui/browser.h
@@ -50,7 +50,7 @@ public:
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
#endif
- const Common::FilesystemNode &getResult() { return _choice; }
+ const Common::FSNode &getResult() { return _choice; }
protected:
#ifdef MACOSX
@@ -58,10 +58,10 @@ protected:
#else
ListWidget *_fileList;
StaticTextWidget *_currentPath;
- Common::FilesystemNode _node;
+ Common::FSNode _node;
Common::FSList _nodeContent;
#endif
- Common::FilesystemNode _choice;
+ Common::FSNode _choice;
bool _isDirBrowser;
#ifndef MACOSX
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index e9f718f4f0..c37a412440 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -395,7 +395,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
if (browser.runModal() > 0) {
// User made this choice...
- Common::FilesystemNode file(browser.getResult());
+ Common::FSNode file(browser.getResult());
_soundFont->setLabel(file.getPath());
if (!file.getPath().empty() && (file.getPath() != "None"))
@@ -413,11 +413,11 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
BrowserDialog browser("Select directory with game data", true);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(browser.getResult());
+ Common::FSNode dir(browser.getResult());
// TODO: Verify the game can be found in the new directory... Best
// done with optional specific gameid to pluginmgr detectgames?
- // FSList files = dir.listDir(FilesystemNode::kListFilesOnly);
+ // FSList files = dir.listDir(FSNode::kListFilesOnly);
_gamePathWidget->setLabel(dir.getPath());
draw();
@@ -431,7 +431,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
BrowserDialog browser("Select additional game directory", true);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(browser.getResult());
+ Common::FSNode dir(browser.getResult());
_extraPathWidget->setLabel(dir.getPath());
draw();
}
@@ -443,7 +443,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
BrowserDialog browser("Select directory for saved games", true);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(browser.getResult());
+ Common::FSNode dir(browser.getResult());
_savePathWidget->setLabel(dir.getPath());
draw();
}
@@ -953,9 +953,9 @@ void LauncherDialog::addGame() {
if (_browser->runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(_browser->getResult());
+ Common::FSNode dir(_browser->getResult());
Common::FSList files;
- if (!dir.getChildren(files, Common::FilesystemNode::kListAll)) {
+ if (!dir.getChildren(files, Common::FSNode::kListAll)) {
error("browser returned a node that is not a directory: '%s'",
dir.getPath().c_str());
}
diff --git a/gui/massadd.cpp b/gui/massadd.cpp
index c34c190776..6d40c4e78b 100644
--- a/gui/massadd.cpp
+++ b/gui/massadd.cpp
@@ -58,7 +58,7 @@ enum {
-MassAddDialog::MassAddDialog(const Common::FilesystemNode &startDir)
+MassAddDialog::MassAddDialog(const Common::FSNode &startDir)
: Dialog("massadddialog"),
_dirsScanned(0),
_okButton(0),
@@ -156,10 +156,10 @@ void MassAddDialog::handleTickle() {
// Perform a breadth-first scan of the filesystem.
while (!_scanStack.empty() && (g_system->getMillis() - t) < kMaxScanTime) {
- Common::FilesystemNode dir = _scanStack.pop();
+ Common::FSNode dir = _scanStack.pop();
Common::FSList files;
- if (!dir.getChildren(files, Common::FilesystemNode::kListAll)) {
+ if (!dir.getChildren(files, Common::FSNode::kListAll)) {
error("browser returned a node that is not a directory: '%s'",
dir.getPath().c_str());
}
diff --git a/gui/massadd.h b/gui/massadd.h
index 733559cf37..c2a0eff2ba 100644
--- a/gui/massadd.h
+++ b/gui/massadd.h
@@ -38,14 +38,14 @@ class StaticTextWidget;
class MassAddDialog : public Dialog {
public:
- MassAddDialog(const Common::FilesystemNode &startDir);
+ MassAddDialog(const Common::FSNode &startDir);
//void open();
void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
void handleTickle();
private:
- Common::Stack<Common::FilesystemNode> _scanStack;
+ Common::Stack<Common::FSNode> _scanStack;
GameList _games;
/**
diff --git a/gui/options.cpp b/gui/options.cpp
index 335d4bc3d0..6797e4a80c 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -835,7 +835,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3
BrowserDialog browser("Select directory for savegames", true);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(browser.getResult());
+ Common::FSNode dir(browser.getResult());
if (dir.isWritable()) {
_savePath->setLabel(dir.getPath());
} else {
@@ -851,7 +851,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3
BrowserDialog browser("Select directory for GUI themes", true);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(browser.getResult());
+ Common::FSNode dir(browser.getResult());
_themePath->setLabel(dir.getPath());
draw();
}
@@ -861,7 +861,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3
BrowserDialog browser("Select directory for extra files", true);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(browser.getResult());
+ Common::FSNode dir(browser.getResult());
_extraPath->setLabel(dir.getPath());
draw();
}
@@ -872,7 +872,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3
BrowserDialog browser("Select directory for plugins", true);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode dir(browser.getResult());
+ Common::FSNode dir(browser.getResult());
_pluginsPath->setLabel(dir.getPath());
draw();
}
@@ -883,7 +883,7 @@ void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint3
BrowserDialog browser("Select SoundFont", false);
if (browser.runModal() > 0) {
// User made his choice...
- Common::FilesystemNode file(browser.getResult());
+ Common::FSNode file(browser.getResult());
_soundFont->setLabel(file.getPath());
if (!file.getPath().empty() && (file.getPath() != "None"))
diff --git a/gui/themebrowser.cpp b/gui/themebrowser.cpp
index 6957ddcafa..bf74c16e2f 100644
--- a/gui/themebrowser.cpp
+++ b/gui/themebrowser.cpp
@@ -101,10 +101,10 @@ void ThemeBrowser::updateListing() {
// files in other places are ignored in this dialog
// TODO: let the user browse the complete FS too/only the FS?
if (ConfMan.hasKey("themepath"))
- addDir(_themes, Common::FilesystemNode(ConfMan.get("themepath")), 0);
+ addDir(_themes, Common::FSNode(ConfMan.get("themepath")), 0);
#ifdef DATA_PATH
- addDir(_themes, Common::FilesystemNode(DATA_PATH));
+ addDir(_themes, Common::FSNode(DATA_PATH));
#endif
#ifdef MACOSX
@@ -112,7 +112,7 @@ void ThemeBrowser::updateListing() {
if (resourceUrl) {
char buf[256];
if (CFURLGetFileSystemRepresentation(resourceUrl, true, (UInt8 *)buf, 256)) {
- Common::FilesystemNode resourcePath(buf);
+ Common::FSNode resourcePath(buf);
addDir(_themes, resourcePath, 0);
}
CFRelease(resourceUrl);
@@ -120,9 +120,9 @@ void ThemeBrowser::updateListing() {
#endif
if (ConfMan.hasKey("extrapath"))
- addDir(_themes, Common::FilesystemNode(ConfMan.get("extrapath")));
+ addDir(_themes, Common::FSNode(ConfMan.get("extrapath")));
- addDir(_themes, Common::FilesystemNode("."), 0);
+ addDir(_themes, Common::FSNode("."), 0);
// Populate the ListWidget
Common::StringList list;
@@ -137,7 +137,7 @@ void ThemeBrowser::updateListing() {
draw();
}
-void ThemeBrowser::addDir(ThList &list, const Common::FilesystemNode &node, int level) {
+void ThemeBrowser::addDir(ThList &list, const Common::FSNode &node, int level) {
if (level < 0)
return;
@@ -145,7 +145,7 @@ void ThemeBrowser::addDir(ThList &list, const Common::FilesystemNode &node, int
return;
Common::FSList fslist;
- if (!node.getChildren(fslist, Common::FilesystemNode::kListAll))
+ if (!node.getChildren(fslist, Common::FSNode::kListAll))
return;
for (Common::FSList::const_iterator i = fslist.begin(); i != fslist.end(); ++i) {
@@ -169,7 +169,7 @@ void ThemeBrowser::addDir(ThList &list, const Common::FilesystemNode &node, int
}
}
-bool ThemeBrowser::isTheme(const Common::FilesystemNode &node, Entry &out) {
+bool ThemeBrowser::isTheme(const Common::FSNode &node, Entry &out) {
Common::ConfigFile cfg;
Common::String type;
diff --git a/gui/themebrowser.h b/gui/themebrowser.h
index fb378d9c66..509e9dc2eb 100644
--- a/gui/themebrowser.h
+++ b/gui/themebrowser.h
@@ -57,8 +57,8 @@ private:
void updateListing();
- void addDir(ThList &list, const Common::FilesystemNode &node, int level = 4);
- bool isTheme(const Common::FilesystemNode &node, Entry &out);
+ void addDir(ThList &list, const Common::FSNode &node, int level = 4);
+ bool isTheme(const Common::FSNode &node, Entry &out);
};
} // end of namespace GUI