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author | James Brown | 2003-03-23 14:36:28 +0000 |
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committer | James Brown | 2003-03-23 14:36:28 +0000 |
commit | ca0489deb40b2beb7ee4f297147a3995ba8df108 (patch) | |
tree | 19268d9747674620212b3aeb4ea2c3f0ac0ec681 | |
parent | a2b7675536ba2e0901bfa8874b5186086e431158 (diff) | |
download | scummvm-rg350-ca0489deb40b2beb7ee4f297147a3995ba8df108.tar.gz scummvm-rg350-ca0489deb40b2beb7ee4f297147a3995ba8df108.tar.bz2 scummvm-rg350-ca0489deb40b2beb7ee4f297147a3995ba8df108.zip |
Because Kirben said so.
svn-id: r6850
-rw-r--r-- | NEWS | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -3,11 +3,11 @@ For a more comprehensive changelog for the latest experimental CVS code, see: 0.3.9-cvs (2003-03-24) - Curse of Monkey Island (comi) support (experimental) +- Many important Simon the Sorcerer 1/2 improvements and fixes - Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything. - New debug console and several GUI/Launcher enhancements (incomplete) - New Save/Load code (easier to expand while retaining compatability) - DreamCast port now works with new games added for 0.3.0b -- Many more Simon the Sorcerer fixes - Various minor SCUMM game fixes - Large memory leak fixed for The Dig/ComI - SMUSH code optimised, framedropping added for slower machines |