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author | RichieSams | 2013-09-21 00:04:31 -0500 |
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committer | RichieSams | 2013-09-21 00:04:31 -0500 |
commit | ca80deea62a0ca675ec53148e0e3237e716c5082 (patch) | |
tree | 4ba29f3dda1afbdcbfea405b05b231bc92411060 | |
parent | 8557b06197bde4574be34810bcf59c3530acc326 (diff) | |
download | scummvm-rg350-ca80deea62a0ca675ec53148e0e3237e716c5082.tar.gz scummvm-rg350-ca80deea62a0ca675ec53148e0e3237e716c5082.tar.bz2 scummvm-rg350-ca80deea62a0ca675ec53148e0e3237e716c5082.zip |
ZVISION: Only allow save slots in the range [1, 20]
This is the range supported by the ZNem / ZGI save menus
-rw-r--r-- | engines/zvision/save_manager.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/zvision/save_manager.cpp b/engines/zvision/save_manager.cpp index 70de9050e8..dbed109d51 100644 --- a/engines/zvision/save_manager.cpp +++ b/engines/zvision/save_manager.cpp @@ -40,6 +40,9 @@ namespace ZVision { const uint32 SaveManager::SAVEGAME_ID = MKTAG('Z', 'E', 'N', 'G'); void SaveManager::saveGame(uint slot, const Common::String &saveName) { + // The games only support 20 slots + assert(slot <=1 && slot <= 20); + Common::SaveFileManager *saveFileManager = g_system->getSavefileManager(); Common::OutSaveFile *file = saveFileManager->openForSaving(_engine->generateSaveFileName(slot)); @@ -126,6 +129,9 @@ void SaveManager::writeSaveGameData(Common::OutSaveFile *file) { } Common::Error SaveManager::loadGame(uint slot) { + // The games only support 20 slots + assert(slot <= 1 && slot <= 20); + Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(_engine->generateSaveFileName(slot)); if (saveFile == 0) { return Common::kPathDoesNotExist; |