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author | Travis Howell | 2007-06-07 00:24:23 +0000 |
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committer | Travis Howell | 2007-06-07 00:24:23 +0000 |
commit | cd73da05cc1ff69cc5823a47a955531c29f2369f (patch) | |
tree | 598f4b31f697236d95a4508ebcb7346ab0773d54 | |
parent | 06aa0fb25e8970c65f639a543f5821e4669f10d1 (diff) | |
download | scummvm-rg350-cd73da05cc1ff69cc5823a47a955531c29f2369f.tar.gz scummvm-rg350-cd73da05cc1ff69cc5823a47a955531c29f2369f.tar.bz2 scummvm-rg350-cd73da05cc1ff69cc5823a47a955531c29f2369f.zip |
Add case for font data in Italian versions of earlier games too.
svn-id: r27152
-rw-r--r-- | engines/agos/charset.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/agos/charset.cpp b/engines/agos/charset.cpp index 7d5fd9c596..93d2ec7e58 100644 --- a/engines/agos/charset.cpp +++ b/engines/agos/charset.cpp @@ -2086,11 +2086,14 @@ void AGOSEngine::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) { h = 8; w = 6; - // TODO: Add font tables for German and Spanish + // TODO: Add font tables for German, Italian and Spanish switch (_language) { case Common::ES_ESP: src = english_commonFont + (chr - 0x20) * 8; break; + case Common::IT_ITA: + src = english_commonFont + (chr - 0x20) * 8; + break; case Common::FR_FRA: src = french_commonFont + (chr - 0x20) * 8; break; |