diff options
author | Paul Gilbert | 2011-04-18 20:45:42 +1000 |
---|---|---|
committer | Paul Gilbert | 2011-04-18 20:45:42 +1000 |
commit | cec59bd124039509e79ee0fbcdac0f05235eebe3 (patch) | |
tree | 52baf6ffb84b4fead727dc8419f9c91fd249e4ed | |
parent | 4486131ca6d2e66376e8bf69e72eb1a1868a892a (diff) | |
download | scummvm-rg350-cec59bd124039509e79ee0fbcdac0f05235eebe3.tar.gz scummvm-rg350-cec59bd124039509e79ee0fbcdac0f05235eebe3.tar.bz2 scummvm-rg350-cec59bd124039509e79ee0fbcdac0f05235eebe3.zip |
TSAGE: Fix palette corruption in savegame files.
-rw-r--r-- | engines/tsage/saveload.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/engines/tsage/saveload.cpp b/engines/tsage/saveload.cpp index 7983e2a34c..594d30fa3c 100644 --- a/engines/tsage/saveload.cpp +++ b/engines/tsage/saveload.cpp @@ -261,16 +261,8 @@ void Saver::writeSavegameHeader(Common::OutSaveFile *out, tSageSavegameHeader &h out->write(header.saveName.c_str(), header.saveName.size() + 1); // Get the active palette - uint32 workPal[256]; uint8 thumbPalette[256 * 3]; - const byte *srcP = (const byte *)&workPal[0]; - byte *destP = &thumbPalette[0]; - g_system->getPaletteManager()->grabPalette((byte *)workPal, 0, 256); - for (int idx = 0; idx < 256; ++idx, ++srcP) { - *destP++ = *srcP++; - *destP++ = *srcP++; - *destP++ = *srcP++; - } + g_system->getPaletteManager()->grabPalette(thumbPalette, 0, 256); // Create a thumbnail and save it Graphics::Surface *thumb = new Graphics::Surface(); |