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| author | uruk | 2013-06-18 20:32:43 +0200 | 
|---|---|---|
| committer | uruk | 2013-06-18 20:32:43 +0200 | 
| commit | d2009c014f17f11472432eb7a160aacfb7eaae80 (patch) | |
| tree | b0fab834f99245b2020b852b44664e478f75a036 | |
| parent | d53f5d9885b99e0b109489585e13acf95e832837 (diff) | |
| download | scummvm-rg350-d2009c014f17f11472432eb7a160aacfb7eaae80.tar.gz scummvm-rg350-d2009c014f17f11472432eb7a160aacfb7eaae80.tar.bz2 scummvm-rg350-d2009c014f17f11472432eb7a160aacfb7eaae80.zip  | |
AVALANCHE: Add detection. Some fix in console.h.
| -rw-r--r-- | engines/avalanche/console.h | 6 | ||||
| -rw-r--r-- | engines/avalanche/detection.cpp | 223 | ||||
| -rw-r--r-- | engines/avalanche/module.mk | 1 | 
3 files changed, 224 insertions, 6 deletions
diff --git a/engines/avalanche/console.h b/engines/avalanche/console.h index 91b77d4365..138c3db05c 100644 --- a/engines/avalanche/console.h +++ b/engines/avalanche/console.h @@ -41,12 +41,6 @@ namespace Avalanche {  	private:  		AvalancheEngine *_vm; -		bool Cmd_listScreens(int argc, const char **argv); -		bool Cmd_listObjects(int argc, const char **argv); -		bool Cmd_getObject(int argc, const char **argv); -		bool Cmd_getAllObjects(int argc, const char **argv); -		bool Cmd_gotoScreen(int argc, const char **argv); -		bool Cmd_boundaries(int argc, const char **argv);  	};  } // End of namespace Avalanche diff --git a/engines/avalanche/detection.cpp b/engines/avalanche/detection.cpp new file mode 100644 index 0000000000..7ab4101844 --- /dev/null +++ b/engines/avalanche/detection.cpp @@ -0,0 +1,223 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + +#include "engines/advancedDetector.h" +#include "common/system.h" +#include "common/savefile.h" +#include "graphics/thumbnail.h" + +#include "avalanche/avalanche.h" + +namespace Avalanche { + +uint32 AvalancheEngine::getFeatures() const { +	return _gameDescription->flags; +} + +const char *AvalancheEngine::getGameId() const { +	return _gameDescription->gameid; +} + +static const ADGameDescription gameDescriptions[] = { +	// Avalanche English +	{ +		"Avalanche", 0, +		{ +			{"avalot.sez", 0, "de10eb353228013da3d3297784f81ff9", 48763}, +			{"mainmenu.avd", 0, "89f31211af579a872045b175cc264298", 18880}, +			AD_LISTEND +		}, +		Common::EN_ANY, +		Common::kPlatformPCEngine, +		ADGF_NO_FLAGS, +		GUIO0() +	}, + +	AD_TABLE_END_MARKER +}; + +class AvalancheMetaEngine : public AdvancedMetaEngine { +public: +	AvalancheMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(ADGameDescription), 0) { +	} + +	const char *getName() const { +		return "Avalanche"; +	} + +	const char *getOriginalCopyright() const { +		return "Avalanche Engine Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman."; +	} + +	bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const; +	bool hasFeature(MetaEngineFeature f) const; + +	int getMaximumSaveSlot() const; +	SaveStateList listSaves(const char *target) const; +	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; +	void removeSaveState(const char *target, int slot) const; +}; + +bool AvalancheMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { +	if (gd) { +		*engine = new AvalancheEngine(syst, (const ADGameDescription *)gd); +		((AvalancheEngine *)*engine)->initGame((const ADGameDescription *)gd); +	} +	return gd != 0; +} + +bool AvalancheMetaEngine::hasFeature(MetaEngineFeature f) const { +	return +	    (f == kSupportsListSaves) || +	    (f == kSupportsLoadingDuringStartup) || +	    (f == kSupportsDeleteSave) || +	    (f == kSavesSupportMetaInfo) || +	    (f == kSavesSupportThumbnail) || +	    (f == kSavesSupportCreationDate); +} + +int AvalancheMetaEngine::getMaximumSaveSlot() const { return 99; } + +SaveStateList AvalancheMetaEngine::listSaves(const char *target) const { +	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); +	Common::StringArray filenames; +	Common::String pattern = target; +	pattern += "-??.SAV"; + +	filenames = saveFileMan->listSavefiles(pattern); +	sort(filenames.begin(), filenames.end());   // Sort (hopefully ensuring we are sorted numerically..) + +	SaveStateList saveList; +	char slot[3]; +	int slotNum = 0; +	for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) { +		slot[0] = filename->c_str()[filename->size() - 6]; +		slot[1] = filename->c_str()[filename->size() - 5]; +		slot[2] = '\0'; +		// Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot +		slotNum = atoi(slot); +		if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { +			Common::InSaveFile *file = saveFileMan->openForLoading(*filename); +			if (file) { +				int saveVersion = file->readByte(); + +				if (saveVersion != kSavegameVersion) { +					warning("Savegame of incompatible version"); +					delete file; +					continue; +				} + +				// read name +				uint16 nameSize = file->readUint16BE(); +				if (nameSize >= 255) { +					delete file; +					continue; +				} +				char name[256]; +				file->read(name, nameSize); +				name[nameSize] = 0; + +				saveList.push_back(SaveStateDescriptor(slotNum, name)); +				delete file; +			} +		} +	} + +	return saveList; +} + +SaveStateDescriptor AvalancheMetaEngine::querySaveMetaInfos(const char *target, int slot) const { +	Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); +	Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName); + +	if (file) { +		int saveVersion = file->readByte(); + +		if (saveVersion != kSavegameVersion) { +			warning("Savegame of incompatible version"); +			delete file; +			return SaveStateDescriptor(); +		} + +		uint32 saveNameLength = file->readUint16BE(); +		char saveName[256]; +		file->read(saveName, saveNameLength); +		saveName[saveNameLength] = 0; + +		SaveStateDescriptor desc(slot, saveName); + +		Graphics::Surface *const thumbnail = Graphics::loadThumbnail(*file); +		desc.setThumbnail(thumbnail); + +		desc.setDeletableFlag(true); +		desc.setWriteProtectedFlag(false); + +		uint32 saveDate = file->readUint32BE(); +		uint16 saveTime = file->readUint16BE(); + +		int day = (saveDate >> 24) & 0xFF; +		int month = (saveDate >> 16) & 0xFF; +		int year = saveDate & 0xFFFF; + +		desc.setSaveDate(year, month, day); + +		int hour = (saveTime >> 8) & 0xFF; +		int minutes = saveTime & 0xFF; + +		desc.setSaveTime(hour, minutes); + +		// Slot 0 is used for the 'restart game' save in all Avalanche games, thus +		// we prevent it from being deleted. +		desc.setDeletableFlag(slot != 0); +		desc.setWriteProtectedFlag(slot == 0); + +		delete file; +		return desc; +	} +	return SaveStateDescriptor(); +} + +void AvalancheMetaEngine::removeSaveState(const char *target, int slot) const { +	Common::String fileName = Common::String::format("%s-%02d.SAV", target, slot); +	g_system->getSavefileManager()->removeSavefile(fileName); +} + +} // End of namespace Avalanche + +#if PLUGIN_ENABLED_DYNAMIC(AVALANCHE) +REGISTER_PLUGIN_DYNAMIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine); +#else +REGISTER_PLUGIN_STATIC(AVALANCHE, PLUGIN_TYPE_ENGINE, Avalanche::AvalancheMetaEngine); +#endif + +namespace Avalanche { + +void AvalancheEngine::initGame(const ADGameDescription *gd) { +	_platform = gd->platform; +} + +} // End of namespace Avalanche diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk index cd14820949..9a919e6410 100644 --- a/engines/avalanche/module.mk +++ b/engines/avalanche/module.mk @@ -51,6 +51,7 @@ MODULE_OBJS = \  	convert.o \  	convmous.o \  	credits.o \ +	detection.o \  	displtxt.o \  	dropdown.o \  	dwidth.o \  | 
