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authorJohannes Schickel2008-04-16 20:28:27 +0000
committerJohannes Schickel2008-04-16 20:28:27 +0000
commitd3fe05127449b75a45dac6a10637c98e5cd25f71 (patch)
tree47567c17279a1039e8a880456ccfbc8ffea7b76f
parent00dde660e32d6d0788f5588322417b5e5ea7444c (diff)
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Some more kyra3 code. This should show the first scene for a brief second. (and it initializes a bit more internal stuff)
svn-id: r31518
-rw-r--r--engines/kyra/animator_v3.cpp270
-rw-r--r--engines/kyra/kyra.h4
-rw-r--r--engines/kyra/kyra_v3.cpp296
-rw-r--r--engines/kyra/kyra_v3.h121
-rw-r--r--engines/kyra/module.mk2
-rw-r--r--engines/kyra/scene_v3.cpp647
-rw-r--r--engines/kyra/screen.cpp10
-rw-r--r--engines/kyra/screen.h2
-rw-r--r--engines/kyra/staticres.cpp12
-rw-r--r--engines/kyra/text.h2
-rw-r--r--engines/kyra/text_v3.cpp48
-rw-r--r--engines/kyra/text_v3.h47
12 files changed, 1433 insertions, 28 deletions
diff --git a/engines/kyra/animator_v3.cpp b/engines/kyra/animator_v3.cpp
index 5278ec78c3..9d6c42f084 100644
--- a/engines/kyra/animator_v3.cpp
+++ b/engines/kyra/animator_v3.cpp
@@ -24,6 +24,7 @@
*/
#include "kyra/kyra_v3.h"
+#include "kyra/wsamovie.h"
namespace Kyra {
@@ -62,4 +63,273 @@ void KyraEngine_v3::clearAnimObjects() {
}
}
+KyraEngine_v3::AnimObj *KyraEngine_v3::initAnimList(AnimObj *list, AnimObj *entry) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::initAnimList(%p, %p)", (const void*)list, (const void*)entry);
+ entry->nextObject = list;
+ return entry;
+}
+
+KyraEngine_v3::AnimObj *KyraEngine_v3::addToAnimListSorted(AnimObj *list, AnimObj *add) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::addToAnimListSorted(%p, %p)", (const void*)list, (const void*)add);
+ add->nextObject = 0;
+
+ if (!list)
+ return add;
+
+ if (add->yPos1 <= list->yPos1) {
+ add->nextObject = list;
+ return add;
+ }
+
+ AnimObj *cur = list;
+ AnimObj *prev = list;
+ while (add->yPos1 > cur->yPos1) {
+ AnimObj *temp = cur->nextObject;
+ if (!temp)
+ break;
+ prev = cur;
+ cur = temp;
+ }
+
+ if (add->yPos1 <= cur->yPos1) {
+ prev->nextObject = add;
+ add->nextObject = cur;
+ } else {
+ cur->nextObject = add;
+ add->nextObject = 0;
+ }
+ return list;
+}
+
+KyraEngine_v3::AnimObj *KyraEngine_v3::deleteAnimListEntry(AnimObj *list, AnimObj *entry) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::addToAnimListSorted(%p, %p)", (const void*)list, (const void*)entry);
+ if (!list)
+ return 0;
+
+ AnimObj *old = 0;
+ AnimObj *cur = list;
+
+ while (true) {
+ if (cur == entry)
+ break;
+ if (!cur->nextObject)
+ break;
+ old = cur;
+ cur = cur->nextObject;
+ }
+
+ if (cur != entry)
+ return list;
+
+ if (cur == list) {
+ if (!cur->nextObject)
+ return 0;
+ cur = cur->nextObject;
+ return cur;
+ }
+
+ if (!cur->nextObject) {
+ if (!old)
+ return 0;
+ old->nextObject = 0;
+ return list;
+ }
+
+ if (cur != entry)
+ return list;
+
+ old->nextObject = entry->nextObject;
+ return list;
+}
+
+void KyraEngine_v3::animSetupPaletteEntry(AnimObj *anim) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::animSetupPaletteEntry(%p)", (const void*)anim);
+ int layer = _screen->getLayer(anim->xPos1, anim->yPos1) - 1;
+ int16 count = 0;
+ for (int i = 0; i < 3; ++i)
+ count += _sceneDatPalette[layer*3+i];
+ count /= 3;
+ count *= -1;
+ count = MAX<int16>(0, MIN<int16>(count, 10));
+ anim->palette = count / 3;
+}
+
+void KyraEngine_v3::restorePage3() {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::restorePage3()");
+ musicUpdate(0);
+ _screen->copyBlockToPage(3, 0, 0, 320, 200, _gamePlayBuffer);
+ musicUpdate(0);
+}
+
+void KyraEngine_v3::drawAnimObjects() {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::drawAnimObjects()");
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+
+ int x = curObject->xPos2 - (_screen->getScreenDim(2)->sx << 3);
+ int y = curObject->yPos2 - _screen->getScreenDim(2)->sy;
+ int layer = 7;
+
+ if (curObject->flags & 0x800) {
+ if (!curObject->unk8)
+ layer = 0;
+ else
+ layer = getDrawLayer(curObject->xPos1, curObject->yPos1);
+ }
+
+ if (curObject->index)
+ drawSceneAnimObject(curObject, x, y, layer);
+ else
+ drawCharacterAnimObject(curObject, x, y, layer);
+ }
+}
+
+void KyraEngine_v3::drawSceneAnimObject(AnimObj *obj, int x, int y, int layer) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::drawSceneAnimObject(%p, %d, %d, %d)", (const void*)obj, x, y, layer);
+ if (obj->type == 1) {
+ if (obj->shapeIndex == 0xFFFF)
+ return;
+ int scale = getScale(obj->xPos1, obj->yPos1);
+ _screen->drawShape(2, getShapePtr(obj->shapeIndex), x, y, 2, obj->flags | 104, _paletteOverlay, obj->palette, layer, scale, scale);
+ } else {
+ if (obj->shapePtr) {
+ _screen->drawShape(2, obj->shapePtr, x, y, 2, obj->flags, 7);
+ } else {
+ if (obj->shapeIndex3 == 0xFFFF || obj->animNum == 0xFFFF)
+ return;
+ uint16 flags = 0x4000;
+ if (obj->flags & 0x800)
+ flags |= 0x8000;
+ int x = obj->xPos2 - _sceneAnimMovie[obj->animNum]->xAdd();
+ int y = obj->yPos1 - _sceneAnimMovie[obj->animNum]->yAdd();
+ _sceneAnimMovie[obj->animNum]->setDrawPage(2);
+ _sceneAnimMovie[obj->animNum]->setX(x);
+ _sceneAnimMovie[obj->animNum]->setY(y);
+ _sceneAnimMovie[obj->animNum]->displayFrame(obj->shapeIndex3, flags | layer);
+ }
+ }
+}
+
+void KyraEngine_v3::drawCharacterAnimObject(AnimObj *obj, int x, int y, int layer) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::drawCharacterAnimObject(%p, %d, %d, %d)", (const void*)obj, x, y, layer);
+ if (_drawNoShapeFlag)
+ return;
+
+ if (_mainCharacter.animFrame < 9)
+ _mainCharacter.animFrame = 87;
+
+ if (obj->shapeIndex == 0xFFFF || _mainCharacter.animFrame == 87)
+ return;
+
+ _screen->drawShape(2, getShapePtr(421), _mainCharacter.x3, _mainCharacter.y3, 2, obj->flags | 304, _paletteOverlay, 3, layer, _charScale, _charScale);
+ uint8 *shape = getShapePtr(_mainCharacter.animFrame);
+ if (shape)
+ _screen->drawShape(2, shape, x, y, 2, obj->flags | 2, layer, _charScale, _charScale);
+}
+
+void KyraEngine_v3::refreshAnimObjects(int force) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::refreshAnimObjects(%d)", force);
+ for (AnimObj *curObject = _animList; curObject; curObject = curObject->nextObject) {
+ if (!curObject->enabled)
+ continue;
+ if (!curObject->needRefresh && !force)
+ continue;
+
+ const int scale = (curObject->index == 0) ? _charScale : 0;
+
+ int x = curObject->xPos2 - curObject->width2;
+ if (scale)
+ x -= (0x100 - scale) >> 4;
+
+ if (x < 0)
+ x = 0;
+ if (x >= 320)
+ x = 319;
+
+ int y = curObject->yPos2 - curObject->height2;
+ if (scale)
+ y -= (0x100 - scale) >> 3;
+ if (y < 0)
+ y = 0;
+ if (y >= 187)
+ y = 186;
+
+ int width = curObject->width + curObject->width2 + 8;
+ int height = curObject->height + curObject->height2*2;
+ if (width + x > 320)
+ width -= width + x - 322;
+
+ const int maxY = _inventoryState ? 143 : 187;
+ if (height + y > maxY)
+ height -= height + y - (maxY + 1);
+
+ if (height > 0) {
+ _screen->hideMouse();
+ _screen->copyRegion(x, y, x, y, width, height, 2, 0, Screen::CR_NO_P_CHECK);
+ _screen->showMouse();
+ }
+
+ curObject->needRefresh = false;
+ }
+}
+
+void KyraEngine_v3::refreshAnimObjectsIfNeed() {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::refreshAnimObjectsIfNeed()");
+ for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject) {
+ if (curEntry->enabled && curEntry->needRefresh) {
+ restorePage3();
+ drawAnimObjects();
+ refreshAnimObjects(0);
+ _screen->updateScreen();
+ return;
+ }
+ }
+}
+
+void KyraEngine_v3::updateCharacterAnim(int charId) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v3::updateCharacterAnim(%d)", charId);
+
+ AnimObj *obj = &_animObjects[0];
+ obj->needRefresh = true;
+ obj->flags &= ~1;
+ obj->xPos1 = _mainCharacter.x1;
+ obj->yPos1 = _mainCharacter.y1;
+ obj->shapePtr = getShapePtr(_mainCharacter.animFrame);
+ obj->shapeIndex = obj->shapeIndex2 = _mainCharacter.animFrame;
+
+ int shapeOffsetX = 0, shapeOffsetY = 0;
+ //XXX if (_mainCharacter.animFrame >= 50 && _mainCharacter.animFrame <= 87) {
+ shapeOffsetX = _malcolmShapeXOffset;
+ shapeOffsetY = _malcolmShapeYOffset;
+ //} else {
+ //}
+
+ obj->xPos2 = _mainCharacter.x1;
+ obj->yPos2 = _mainCharacter.y1;
+ _charScale = getScale(_mainCharacter.x1, _mainCharacter.y1);
+ obj->xPos2 += (shapeOffsetX * _charScale) >> 8;
+ obj->yPos2 += (shapeOffsetY * _charScale) >> 8;
+ _mainCharacter.x3 = _mainCharacter.x1 - (_charScale >> 4) - 1;
+ _mainCharacter.y3 = _mainCharacter.y1 - (_charScale >> 6) - 1;
+ //if (_charSpecialWidth2 == -1) {
+ obj->width2 = 4;
+ obj->height2 = 10;
+ //}
+
+ for (int i = 1; i <= 16; ++i) {
+ if (_animObjects[i].enabled && _animObjects[i].unk8)
+ _animObjects[i].needRefresh = true;
+ }
+
+ obj = deleteAnimListEntry(_animList, obj);
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, obj);
+ else
+ _animList = initAnimList(_animList, obj);
+
+ if (!_loadingState)
+ updateCharPal(1);
+}
+
} // end of namespace Kyra
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index 20a7ba7c7f..f88b23ea05 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -129,6 +129,7 @@ public:
Common::RandomSource _rnd;
// input
+ void setMousePos(int x, int y);
Common::Point getMousePos() const;
// config specific
@@ -225,9 +226,6 @@ protected:
const int8 *_trackMap;
int _trackMapSize;
- // input
- void setMousePos(int x, int y);
-
// pathfinder
virtual int findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize);
int findSubPath(int x, int y, int toX, int toY, int *moveTable, int start, int end);
diff --git a/engines/kyra/kyra_v3.cpp b/engines/kyra/kyra_v3.cpp
index 2f42d6ec82..f26584462b 100644
--- a/engines/kyra/kyra_v3.cpp
+++ b/engines/kyra/kyra_v3.cpp
@@ -28,7 +28,7 @@
#include "kyra/screen_v3.h"
#include "kyra/wsamovie.h"
#include "kyra/sound.h"
-#include "kyra/text.h"
+#include "kyra/text_v3.h"
#include "kyra/vqa.h"
#include "kyra/gui.h"
@@ -65,6 +65,33 @@ KyraEngine_v3::KyraEngine_v3(OSystem *system, const GameFlags &flags) : KyraEngi
_mainCharacter.facing = 5;
_mainCharacter.walkspeed = 5;
memset(_mainCharacter.inventory, -1, sizeof(_mainCharacter.inventory));
+ _text = 0;
+ _commandLineY = 189;
+ _inventoryState = false;
+ memset(&_sceneScriptState, 0, sizeof(_sceneScriptState));
+ memset(&_sceneScriptData, 0, sizeof(_sceneScriptData));
+ memset(_wsaSlots, 0, sizeof(_wsaSlots));
+ _updateCharPosNextUpdate = 0;
+ memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
+ _overwriteSceneFacing = false;
+ _maskPageMinY = _maskPageMaxY = 0;
+ _sceneStrings = 0;
+ _enterNewSceneLock = 0;
+ _mainCharX = _mainCharY = -1;
+ _animList = 0;
+ _drawNoShapeFlag = false;
+ _wsaPlayingVQA = false;
+ _lastCharPalLayer = -1;
+ _charPalUpdate = false;
+ _runFlag = false;
+ _unkInputFlag = false;
+ _unkSceneScreenFlag1 = false;
+ _noScriptEnter = true;
+ _itemInHand = _handItemSet = -1;
+ _unk3 = -1;
+ _unk4 = 0;
+ _loadingState = false;
+ _noStartupChat = false;
}
KyraEngine_v3::~KyraEngine_v3() {
@@ -100,6 +127,13 @@ KyraEngine_v3::~KyraEngine_v3() {
i->_value = 0;
}
_gameShapes.clear();
+
+ _scriptInterpreter->unloadScript(&_sceneScriptData);
+
+ for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i)
+ delete _wsaSlots[i];
+
+ delete [] _sceneStrings;
}
int KyraEngine_v3::init() {
@@ -114,6 +148,8 @@ int KyraEngine_v3::init() {
assert(_soundDigital);
if (!_soundDigital->init())
error("_soundDigital->init() failed");
+ KyraEngine::_text = _text = new TextDisplayer_v3(this, _screen);
+ assert(_text);
_screen->loadFont(Screen::FID_6_FNT, "6.FNT");
_screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT");
@@ -146,9 +182,6 @@ int KyraEngine_v3::go() {
// XXX
playMenuAudioFile();
- _menuAnim->setX(0); _menuAnim->setY(0);
- _menuAnim->setDrawPage(0);
-
for (int i = 0; i < 64 && !_quitFlag; ++i) {
uint32 nextRun = _system->getMillis() + 3 * _tickLength;
_menuAnim->displayFrame(i, 0);
@@ -173,9 +206,8 @@ int KyraEngine_v3::go() {
break;
case 1:
- _soundDigital->beginFadeOut(_musicSoundChannel, 60);
- _screen->fadeToBlack(60);
playVQA("K3INTRO");
+ _wsaPlayingVQA = false;
_screen->hideMouse();
break;
@@ -206,8 +238,11 @@ int KyraEngine_v3::go() {
}
void KyraEngine_v3::initMainMenu() {
- _menuAnim = createWSAMovie();
+ _menuAnim = new WSAMovieV2(this, _screen);
_menuAnim->open("REVENGE.WSA", 1, _screen->getPalette(0));
+ _menuAnim->setX(0);
+ _menuAnim->setY(0);
+ _menuAnim->setDrawPage(0);
memset(_screen->getPalette(0), 0, 3);
_menu = new MainMenu(this);
@@ -237,8 +272,6 @@ void KyraEngine_v3::uninitMainMenu() {
void KyraEngine_v3::playVQA(const char *name) {
debugC(9, kDebugLevelMain, "KyraEngine_v3::playVQA('%s')", name);
- memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
-
VQAMovie vqa(this, _system);
char filename[20];
@@ -247,26 +280,28 @@ void KyraEngine_v3::playVQA(const char *name) {
snprintf(filename, sizeof(filename), "%s%d.VQA", name, size);
if (vqa.open(filename)) {
- uint8 pal[768];
- memcpy(pal, _screen->getPalette(0), sizeof(pal));
- if (_screen->_curPage == 0)
- _screen->copyRegion(0, 0, 0, 0, 320, 200, 0, 3);
+ _soundDigital->stopAllSounds();
_screen->hideMouse();
- _soundDigital->beginFadeOut(_musicSoundChannel, 60);
- _musicSoundChannel = -1;
+ memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
+ fadeOutMusic(60);
_screen->fadeToBlack();
+ _screen->clearPage(0);
+
vqa.setDrawPage(0);
vqa.play();
vqa.close();
+
+ _soundDigital->stopAllSounds();
_screen->showMouse();
- if (_screen->_curPage == 0)
- _screen->copyRegion(0, 0, 0, 0, 320, 200, 3, 0);
+ uint8 pal[768];
+ memset(pal, 1, sizeof(pal));
_screen->setScreenPalette(pal);
+ _screen->clearPage(0);
+ memcpy(_screen->getPalette(0), _screen->getPalette(1), 768);
+ _wsaPlayingVQA = true;
}
-
- memcpy(_screen->getPalette(0), _screen->getPalette(1), 768);
}
#pragma mark -
@@ -344,6 +379,15 @@ int KyraEngine_v3::musicUpdate(int forceRestart) {
return 1;
}
+void KyraEngine_v3::fadeOutMusic(int ticks) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::fadeOutMusic(%d)", ticks);
+ if (_musicSoundChannel >= 0) {
+ _fadeOutMusicChannel = _musicSoundChannel;
+ _soundDigital->beginFadeOut(_musicSoundChannel, ticks);
+ _curMusicTrack = -1;
+ }
+}
+
#pragma mark -
void KyraEngine_v3::preinit() {
@@ -369,6 +413,11 @@ void KyraEngine_v3::initMouseShapes() {
void KyraEngine_v3::startup() {
debugC(9, kDebugLevelMain, "KyraEngine_v3::startup()");
+ for (int i = 0; i < ARRAYSIZE(_wsaSlots); ++i) {
+ _wsaSlots[i] = new WSAMovieV2(this, _screen);
+ assert(_wsaSlots[i]);
+ }
+
musicUpdate(0);
memset(_flagsTable, 0, sizeof(_flagsTable));
@@ -471,7 +520,8 @@ void KyraEngine_v3::startup() {
//openMoondomtrWsa();
_soundDigital->beginFadeOut(_musicSoundChannel, 60);
delayWithTicks(60);
- //XXX enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
+ enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
+ _screen->updateScreen();
musicUpdate(0);
_screen->showMouse();
//XXX
@@ -643,6 +693,212 @@ void KyraEngine_v3::updateMalcolmShapes() {
#pragma mark -
+void KyraEngine_v3::showMessage(const char *string, uint8 c0, uint8 c1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::showMessage('%s', %d, %d)", string, c0, c1);
+ _shownMessage = string;
+ _screen->hideMouse();
+
+ restoreCommandLine();
+ _restoreCommandLine = false;
+
+ if (string) {
+ int x = _text->getCenterStringX(string, 0, 320);
+ int pageBackUp = _screen->_curPage;
+ _screen->_curPage = 0;
+ _text->printText(string, x, _commandLineY, c0, c1, 0);
+ _screen->_curPage = pageBackUp;
+ _screen->updateScreen();
+ //setCommandLineRestoreTimer(7);
+ }
+
+ _screen->showMouse();
+}
+
+void KyraEngine_v3::restoreCommandLine() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::restoreCommandLine()");
+ int y = _inventoryState ? 144 : 188;
+ _screen->copyBlockToPage(0, 0, y, 320, 12, _interfaceCommandLine);
+}
+
+#pragma mark -
+
+void KyraEngine_v3::moveCharacter(int facing, int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::moveCharacter(%d, %d, %d)", facing, x, y);
+ x &= ~3;
+ y &= ~1;
+ _mainCharacter.facing = facing;
+
+ _screen->hideMouse();
+ switch (facing) {
+ case 0:
+ while (_mainCharacter.y1 > y)
+ updateCharPosWithUpdate();
+ break;
+
+ case 2:
+ while (_mainCharacter.x1 < x)
+ updateCharPosWithUpdate();
+ break;
+
+ case 4:
+ while (_mainCharacter.y1 < y)
+ updateCharPosWithUpdate();
+ break;
+
+ case 6:
+ while (_mainCharacter.x1 > x)
+ updateCharPosWithUpdate();
+ break;
+
+ default:
+ break;
+ }
+ _screen->showMouse();
+}
+
+void KyraEngine_v3::updateCharPosWithUpdate() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPosWithUpdate()");
+ updateCharPos(0, 0);
+ update();
+}
+
+void KyraEngine_v3::updateCharPos(uint8 *table, int force) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPos(%p, %d)", table, force);
+ if (!force || (_updateCharPosNextUpdate > _system->getMillis()))
+ return;
+ _mainCharacter.x1 += _updateCharPosXTable[_mainCharacter.facing];
+ _mainCharacter.y1 += _updateCharPosYTable[_mainCharacter.facing];
+ updateCharAnimFrame(0, table);
+ _updateCharPosNextUpdate = _system->getMillis() + _mainCharacter.walkspeed * _tickLength;
+}
+
+void KyraEngine_v3::updateCharAnimFrame(int character, uint8 *table) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPos(%d, %p)", character, table);
+ ++_mainCharacter.animFrame;
+ int facing = _mainCharacter.facing;
+
+ if (table) {
+ if (table[0] != table[-1] && table[1] == table[-1]) {
+ facing = getOppositeFacingDirection(table[-1]);
+ table[0] = table[-1];
+ }
+ }
+
+ if (facing) {
+ if (facing == 7 || facing == 1) {
+ if (_characterAnimTable[0] > 2)
+ facing = 0;
+ memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
+ } else if (facing == 4) {
+ ++_characterAnimTable[1];
+ } else if (facing == 5 || facing == 3) {
+ if (_characterAnimTable[1] > 2)
+ facing = 4;
+ memset(_characterAnimTable, 0, sizeof(_characterAnimTable));
+ }
+ } else {
+ ++_characterAnimTable[0];
+ }
+
+ switch (facing) {
+ case 0:
+ if (_mainCharacter.animFrame < 79 || _mainCharacter.animFrame > 86)
+ _mainCharacter.animFrame = 79;
+ break;
+
+ case 1: case 2: case 3:
+ if (_mainCharacter.animFrame < 71 || _mainCharacter.animFrame > 78)
+ _mainCharacter.animFrame = 71;
+ break;
+
+ case 4:
+ if (_mainCharacter.animFrame < 55 || _mainCharacter.animFrame > 62)
+ _mainCharacter.animFrame = 55;
+ break;
+
+ case 5: case 6: case 7:
+ if (_mainCharacter.animFrame < 63 || _mainCharacter.animFrame > 70)
+ _mainCharacter.animFrame = 63;
+ break;
+
+ default:
+ break;
+ }
+
+ updateCharacterAnim(0);
+}
+
+void KyraEngine_v3::updateCharPal(int unk1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::updateCharPal(%d)", unk1);
+ int layer = _screen->getLayer(_mainCharacter.x1, _mainCharacter.y1) - 1;
+ const uint8 *src = _costPalBuffer + _malcolmShapes * 72;
+ uint8 *dst = _screen->getPalette(0) + 432;
+ const int8 *sceneDatPal = &_sceneDatPalette[layer * 3];
+
+ if (layer != _lastCharPalLayer && unk1) {
+ for (int i = 0, j = 0; i < 72; ++i) {
+ uint8 col = *dst;
+ int8 addCol = *src + *sceneDatPal;
+ addCol = MAX<int8>(0, MIN<int8>(addCol, 63));
+ addCol = (col - addCol) >> 1;
+ *dst -= addCol;
+ ++dst;
+ ++src;
+ ++sceneDatPal;
+ ++j;
+ if (j > 3) {
+ sceneDatPal = &_sceneDatPalette[layer * 3];
+ j = 0;
+ }
+ }
+ _charPalUpdate = true;
+ _screen->setScreenPalette(_screen->getPalette(0));
+ _lastCharPalLayer = layer;
+ } else if (_charPalUpdate || !unk1) {
+ memcpy(dst, src, 72);
+
+ for (int i = 0, j = 0; i < 72; ++i) {
+ uint8 col = *dst + *sceneDatPal;
+ *dst = MAX<int8>(0, MIN<int8>(col, 63));
+ ++dst;
+ ++sceneDatPal;
+ ++j;
+ if (j > 3) {
+ sceneDatPal = &_sceneDatPalette[layer * 3];
+ j = 0;
+ }
+ }
+
+ _screen->setScreenPalette(_screen->getPalette(0));
+ _charPalUpdate = false;
+ }
+}
+
+#pragma mark -
+
+void KyraEngine_v3::update() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::update()");
+ //XXX
+
+ _screen->updateScreen();
+}
+
+#pragma mark -
+
+int KyraEngine_v3::getDrawLayer(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::getDrawLayer(%d, %d)", x, y);
+ int layer = _screen->getLayer(x, y) - 1;
+ layer = _sceneDatLayerTable[layer];
+ return MAX(0, MIN(layer, 6));
+}
+
+int KyraEngine_v3::getScale(int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::getScale(%d, %d)", x, y);
+ return _scaleTable[_screen->getLayer(x, y) - 1];
+}
+
+#pragma mark -
+
int KyraEngine_v3::getMaxFileSize(const char *file) {
debugC(9, kDebugLevelMain, "KyraEngine_v3::getMaxFileSize(%s)", file);
int size = 0;
diff --git a/engines/kyra/kyra_v3.h b/engines/kyra/kyra_v3.h
index f9b5ea22b3..75c43bca7a 100644
--- a/engines/kyra/kyra_v3.h
+++ b/engines/kyra/kyra_v3.h
@@ -28,6 +28,7 @@
#include "kyra/kyra.h"
#include "kyra/screen_v3.h"
+#include "kyra/script.h"
#include "common/hashmap.h"
namespace Kyra {
@@ -36,6 +37,7 @@ class SoundDigital;
class Screen_v3;
class MainMenu;
class WSAMovieV2;
+class TextDisplayer_v3;
class KyraEngine_v3 : public KyraEngine {
public:
@@ -56,10 +58,15 @@ private:
void preinit();
void startup();
+ void update();
+
void runStartupScript(int script, int unk1);
void setupOpcodeTable();
+ bool _runFlag;
+ bool _unkInputFlag;
+
Screen_v3 *_screen;
SoundDigital *_soundDigital;
@@ -68,6 +75,7 @@ private:
void playMenuAudioFile();
int _musicSoundChannel;
+ int _fadeOutMusicChannel;
const char *_menuAudioFile;
static const char *_soundList[];
@@ -79,6 +87,7 @@ private:
void stopMusicTrack();
int musicUpdate(int forceRestart);
+ void fadeOutMusic(int ticks);
void snd_playVoiceFile(int) {}
@@ -86,7 +95,7 @@ private:
void initMainMenu();
void uninitMainMenu();
- Movie *_menuAnim;
+ WSAMovieV2 *_menuAnim;
MainMenu *_menu;
// game speed
@@ -122,6 +131,7 @@ private:
int16 xPos3, yPos3;
int16 width, height;
int16 width2, height2;
+ uint16 palette;
AnimObj *nextObject;
};
@@ -130,6 +140,26 @@ private:
void clearAnimObjects();
+ AnimObj *_animList;
+ bool _drawNoShapeFlag;
+ AnimObj *initAnimList(AnimObj *list, AnimObj *entry);
+ AnimObj *addToAnimListSorted(AnimObj *list, AnimObj *entry);
+ AnimObj *deleteAnimListEntry(AnimObj *list, AnimObj *entry);
+
+ void animSetupPaletteEntry(AnimObj *anim);
+
+ void restorePage3();
+
+ void drawAnimObjects();
+ void drawSceneAnimObject(AnimObj *obj, int x, int y, int drawLayer);
+ void drawCharacterAnimObject(AnimObj *obj, int x, int y, int drawLayer);
+
+ void refreshAnimObjects(int force);
+ void refreshAnimObjectsIfNeed();
+
+ bool _loadingState;
+ void updateCharacterAnim(int charId);
+
// interface
uint8 *_interface;
uint8 *_interfaceCommandLine;
@@ -137,6 +167,14 @@ private:
void loadInterfaceShapes();
void loadInterface();
+ void showMessage(const char *string, uint8 c0, uint8 c1);
+ void restoreCommandLine();
+
+ int _commandLineY;
+ const char *_shownMessage;
+ bool _restoreCommandLine;
+ bool _inventoryState;
+
// translation stuff
uint8 *_scoreFile;
uint8 *_cCodeFile;
@@ -144,6 +182,7 @@ private:
uint8 *_itemFile;
uint8 *_actorFile;
uint32 _actorFileSize;
+ uint8 *_sceneStrings;
// items
uint8 *_itemBuffer1;
@@ -151,11 +190,16 @@ private:
void initItems();
+ // -> hand item
+ int _itemInHand;
+ int _handItemSet;
+
// shapes
typedef Common::HashMap<int, uint8*> ShapeMap;
ShapeMap _gameShapes;
void addShapeToPool(const uint8 *data, int realIndex, int shape);
+ uint8 *getShapePtr(int shape) const { return _gameShapes[shape]; }
void initMouseShapes();
@@ -190,6 +234,9 @@ private:
WSAMovieV2 *_sceneAnimMovie[16];
uint8 *_sceneShapes[20];
+ void freeSceneShapes();
+ void freeSceneAnims();
+
// voice
int _currentTalkFile;
void openTalkFile(int file);
@@ -204,6 +251,51 @@ private:
SceneDesc *_sceneList;
uint16 _sceneExit1, _sceneExit2, _sceneExit3, _sceneExit4;
+ int _sceneEnterX1, _sceneEnterY1;
+ int _sceneEnterX2, _sceneEnterY2;
+ int _sceneEnterX3, _sceneEnterY3;
+ int _sceneEnterX4, _sceneEnterY4;
+ int _specialExitCount;
+ uint16 _specialExitTable[25];
+
+ bool _noScriptEnter;
+ void enterNewScene(uint16 scene, int facing, int unk1, int unk2, int unk3);
+ void enterNewSceneUnk1(int facing, int unk1, int unk2);
+ void enterNewSceneUnk2(int unk1);
+ int _enterNewSceneLock;
+
+ void unloadScene();
+
+ void loadScenePal();
+ void loadSceneMsc();
+ void initSceneScript(int unk1);
+ void initSceneAnims(int unk1);
+ void initSceneScreen(int unk1);
+
+ bool _noStartupChat;
+ void runSceneScript4(int unk1);
+ void runSceneScript8();
+
+ int _sceneMinY, _sceneMaxY;
+ int _maskPageMinY, _maskPageMaxY;
+
+ ScriptState _sceneScriptState;
+ ScriptData _sceneScriptData;
+ WSAMovieV2 *_wsaSlots[10];
+
+ bool _sceneSpecialScriptState[10];
+ ScriptState _sceneSpecialScripts[10];
+ uint32 _sceneSpecialScriptsTimer[10];
+
+ int8 _sceneDatPalette[45];
+ int8 _sceneDatLayerTable[15];
+
+ int getDrawLayer(int x, int y);
+
+ int getScale(int x, int y);
+ int _scaleTable[15];
+
+ bool _unkSceneScreenFlag1;
// items
struct Item {
@@ -237,6 +329,27 @@ private:
};
Character _mainCharacter;
+ int _mainCharX, _mainCharY;
+ int _charScale;
+
+ void moveCharacter(int facing, int x, int y);
+
+ void updateCharPosWithUpdate();
+ void updateCharPos(uint8 *table, int force);
+
+ uint32 _updateCharPosNextUpdate;
+ static const int8 _updateCharPosXTable[];
+ static const int8 _updateCharPosYTable[];
+
+ void updateCharAnimFrame(int character, uint8 *table);
+ int8 _characterAnimTable[2];
+ static const uint8 _characterFrameTable[];
+
+ bool _overwriteSceneFacing;
+
+ void updateCharPal(int unk1);
+ int _lastCharPalLayer;
+ bool _charPalUpdate;
// unk
uint8 *_unkBuffer1040Bytes;
@@ -245,6 +358,8 @@ private:
uint8 *_gfxBackUpRect;
uint8 *_paletteOverlay;
+ int _unk3, _unk4;
+
void loadCostPal();
void loadShadowShape();
void loadExtrasShapes();
@@ -261,6 +376,10 @@ private:
int o3_getHiddenItemsEntry(ScriptState *script);
int o3_dummy(ScriptState *script);
+ // misc
+ TextDisplayer_v3 *_text;
+ bool _wsaPlayingVQA;
+
// resource specific
private:
static const char *_languageExtension[];
diff --git a/engines/kyra/module.mk b/engines/kyra/module.mk
index e598881ce5..b2e011828c 100644
--- a/engines/kyra/module.mk
+++ b/engines/kyra/module.mk
@@ -23,6 +23,7 @@ MODULE_OBJS := \
scene.o \
scene_v1.o \
scene_v2.o \
+ scene_v3.o \
screen.o \
screen_v1.o \
screen_v2.o \
@@ -45,6 +46,7 @@ MODULE_OBJS := \
text.o \
text_v1.o \
text_v2.o \
+ text_v3.o \
timer.o \
timer_v1.o \
timer_v2.o \
diff --git a/engines/kyra/scene_v3.cpp b/engines/kyra/scene_v3.cpp
new file mode 100644
index 0000000000..66ad58d3ef
--- /dev/null
+++ b/engines/kyra/scene_v3.cpp
@@ -0,0 +1,647 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v3.h"
+#include "kyra/screen_v3.h"
+#include "kyra/wsamovie.h"
+#include "kyra/sound.h"
+
+namespace Kyra {
+
+void KyraEngine_v3::enterNewScene(uint16 sceneId, int facing, int unk1, int unk2, int unk3) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::enterNewScene('%d, %d, %d, %d, %d)", sceneId, facing, unk1, unk2, unk3);
+ ++_enterNewSceneLock;
+ _screen->hideMouse();
+
+ showMessage(0, 0xF0, 0xF0);
+ if (_inventoryState) {
+ //XXX hideInventory();
+ musicUpdate(0);
+ }
+
+ musicUpdate(0);
+ //XXX
+ musicUpdate(0);
+
+ if (!unk3) {
+ //XXX
+ musicUpdate(0);
+ }
+
+ if (unk1) {
+ int x = _mainCharacter.x1;
+ int y = _mainCharacter.y1;
+
+ switch (facing) {
+ case 0:
+ y -= 6;
+ break;
+
+ case 2:
+ x = 343;
+ break;
+
+ case 4:
+ y = 191;
+ break;
+
+ case 6:
+ x = -24;
+ break;
+ }
+
+ musicUpdate(0);
+ moveCharacter(facing, x, y);
+ }
+
+ musicUpdate(0);
+ uint32 waitUntilTimer = 0;
+ bool newSoundFile = false;
+ if (_curMusicTrack != _sceneList[sceneId].sound) {
+ fadeOutMusic(60);
+ waitUntilTimer = _system->getMillis() + 60 * _tickLength;
+ newSoundFile = true;
+ }
+
+ //XXX
+
+ if (!unk3) {
+ _scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+ _scriptInterpreter->startScript(&_sceneScriptState, 5);
+ while (_scriptInterpreter->validScript(&_sceneScriptState)) {
+ _scriptInterpreter->runScript(&_sceneScriptState);
+ musicUpdate(0);
+ }
+ }
+
+ musicUpdate(0);
+
+ for (int i = 0; i < 10; ++i)
+ _wsaSlots[i]->close();
+
+ musicUpdate(0);
+
+ _specialExitCount = 0;
+ Common::set_to(_specialExitTable, _specialExitTable+ARRAYSIZE(_specialExitTable), 0xFFFF);
+
+ musicUpdate(0);
+
+ _mainCharacter.sceneId = sceneId;
+ _sceneList[sceneId].flags &= ~1;
+ musicUpdate(0);
+ unloadScene();
+ musicUpdate(0);
+ //XXX resetMaskPage();
+
+ for (int i = 0; i < 4; ++i) {
+ if (i == _musicSoundChannel || i == _fadeOutMusicChannel)
+ _soundDigital->stopSound(i);
+ }
+ _fadeOutMusicChannel = -1;
+ musicUpdate(0);
+ loadScenePal();
+ musicUpdate(0);
+
+ if (queryGameFlag(0x1D9)) {
+ //XXX VQA code here
+ }
+
+ musicUpdate(0);
+ loadSceneMsc();
+ musicUpdate(0);
+ _sceneExit1 = _sceneList[sceneId].exit1;
+ _sceneExit2 = _sceneList[sceneId].exit2;
+ _sceneExit3 = _sceneList[sceneId].exit3;
+ _sceneExit4 = _sceneList[sceneId].exit4;
+
+ while (_system->getMillis() > waitUntilTimer)
+ _system->delayMillis(10);
+
+ musicUpdate(0);
+ initSceneScript(unk3);
+ musicUpdate(0);
+
+ if (_overwriteSceneFacing) {
+ facing = _mainCharacter.facing;
+ _overwriteSceneFacing = false;
+ }
+
+ enterNewSceneUnk1(facing, unk2, unk3);
+ musicUpdate(0);
+ //XXX setCommandLineRestoreTimer(-1);
+ _sceneScriptState.regs[3] = 1;
+ //XXX enterNewSceneUnk1();
+ if (queryGameFlag(0)) {
+ _runFlag = false;
+ } else {
+ if (!--_enterNewSceneLock)
+ _unkInputFlag = false;
+ //XXX
+ if (_itemInHand <= 0) {
+ _itemInHand = -1;
+ _handItemSet = -1;
+ _screen->setMouseCursor(0, 0, _gameShapes[0]);
+ }
+
+ Common::Point pos = getMousePos();
+ if (pos.y > 187)
+ setMousePos(pos.x, 179);
+ }
+ _screen->showMouse();
+}
+
+void KyraEngine_v3::enterNewSceneUnk1(int facing, int unk1, int unk2) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::enterNewSceneUnk1(%d, %d, %d)", facing, unk1, unk2);
+ int x = 0, y = 0;
+ int x2 = 0, y2 = 0;
+ bool needProc = true;
+
+ if (_mainCharX == -1 && _mainCharY == -1) {
+ switch (facing+1) {
+ case 1: case 2: case 8:
+ x2 = _sceneEnterX3;
+ y2 = _sceneEnterY3;
+ break;
+
+ case 3:
+ x2 = _sceneEnterX4;
+ y2 = _sceneEnterY4;
+ break;
+
+ case 4: case 5: case 6:
+ x2 = _sceneEnterX1;
+ y2 = _sceneEnterY1;
+ break;
+
+ case 7:
+ x2 = _sceneEnterX2;
+ y2 = _sceneEnterY2;
+ break;
+
+ default:
+ x2 = y2 = -1;
+ break;
+ }
+
+ if (x2 >= 316)
+ x2 = 312;
+ if (y2 >= 185)
+ y2 = 183;
+ if (x2 <= 4)
+ x2 = 8;
+ }
+
+ if (_mainCharX >= 0) {
+ x = x2 = _mainCharX;
+ needProc = false;
+ }
+
+ if (_mainCharY >= 0) {
+ y = y2 = _mainCharY;
+ needProc = false;
+ }
+
+ _mainCharX = _mainCharY = -1;
+
+ if (unk1 && needProc) {
+ x = x2;
+ y = y2;
+
+ switch (facing) {
+ case 0:
+ y2 = 191;
+ break;
+
+ case 2:
+ x2 = -24;
+ break;
+
+ case 4:
+ y2 = y - 4;
+ break;
+
+ case 6:
+ x2 = 343;
+ break;
+
+ default:
+ break;
+ }
+ }
+
+ x2 &= ~3;
+ x &= ~3;
+ y2 &= ~1;
+ y &= ~1;
+
+ _mainCharacter.facing = facing;
+ _mainCharacter.x1 = _mainCharacter.x2 = x2;
+ _mainCharacter.y1 = _mainCharacter.y2 = y2;
+ initSceneAnims(unk2);
+
+ if (_mainCharacter.sceneId == 9 && _soundDigital->isPlaying(_musicSoundChannel))
+ playMusicTrack(_sceneList[_mainCharacter.sceneId].sound, 0);
+ if (!unk2)
+ playMusicTrack(_sceneList[_mainCharacter.sceneId].sound, 0);
+
+ if (unk1 && !unk2 && _mainCharacter.animFrame != 87)
+ moveCharacter(facing, x, y);
+}
+
+void KyraEngine_v3::enterNewSceneUnk2(int unk1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::enterNewSceneUnk2(%d)", unk1);
+ _unk3 = -1;
+ if (_mainCharX == -1 && _mainCharY == -1) {
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+ updateCharacterAnim(0);
+ refreshAnimObjectsIfNeed();
+ }
+
+ if (!unk1) {
+ runSceneScript4(0);
+ //malcolmSceneStartupChat();
+ }
+
+ _unk4 = 0;
+ _unk3 = -1;
+}
+
+void KyraEngine_v3::unloadScene() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::unloadScene()");
+ delete [] _sceneStrings;
+ _sceneStrings = 0;
+ musicUpdate(0);
+ _scriptInterpreter->unloadScript(&_sceneScriptData);
+ musicUpdate(0);
+ freeSceneShapes();
+ musicUpdate(0);
+ freeSceneAnims();
+ musicUpdate(0);
+}
+
+void KyraEngine_v3::freeSceneShapes() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::freeSceneShapes()");
+ for (uint i = 0; i < ARRAYSIZE(_sceneShapes); ++i) {
+ delete [] _sceneShapes[i];
+ _sceneShapes[i] = 0;
+ }
+}
+
+void KyraEngine_v3::freeSceneAnims() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::freeSceneAnims()");
+ for (int i = 0; i < 16; ++i) {
+ _sceneAnims[i].flags = 0;
+ _sceneAnimMovie[i]->close();
+ }
+}
+
+void KyraEngine_v3::loadScenePal() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::loadScenePal()");
+ char filename[16];
+ memcpy(_screen->getPalette(2), _screen->getPalette(0), 768);
+ strcpy(filename, _sceneList[_mainCharacter.sceneId].filename1);
+ strcat(filename, ".COL");
+
+ _screen->loadBitmap(filename, 3, 3, 0);
+ memcpy(_screen->getPalette(2), _screen->getCPagePtr(3), 432);
+ memset(_screen->getPalette(2), 0, 3);
+
+ for (int i = 144; i <= 167; ++i) {
+ uint8 *palette = _screen->getPalette(2) + i * 3;
+ palette[0] = palette[2] = 63;
+ palette[1] = 0;
+ }
+
+ _screen->generateOverlay(_screen->getPalette(2), _paletteOverlay, 0xF0, 0x19);
+
+ uint8 *palette = _screen->getPalette(2) + 432;
+ const uint8 *costPal = _costPalBuffer + _malcolmShapes * 72;
+ memcpy(palette, costPal, 24*3);
+}
+
+void KyraEngine_v3::loadSceneMsc() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::loadSceneMsc()");
+ char filename[16];
+ strcpy(filename, _sceneList[_mainCharacter.sceneId].filename1);
+ strcat(filename, ".MSC");
+
+ Common::SeekableReadStream *stream = _res->getFileStream(filename);
+ assert(stream);
+ int16 minY = 0, height = 0;
+ minY = stream->readSint16LE();
+ height = stream->readSint16LE();
+ delete stream;
+ stream = 0;
+ musicUpdate(0);
+ _maskPageMinY = minY;
+ _maskPageMaxY = minY + height - 1;
+
+ _screen->setShapePages(3, 5);
+
+ musicUpdate(0);
+ _screen->loadBitmap(filename, 5, 5, 0, true);
+
+ // HACK
+ uint8 data[320*200];
+ _screen->copyRegionToBuffer(5, 0, 0, 320, 200, data);
+ _screen->fillRect(0, 0, 319, _maskPageMinY - 1, 0xFF, 5);
+ _screen->copyBlockToPage(5, 0, _maskPageMinY, 320, height, data);
+ _screen->fillRect(0, _maskPageMaxY + 1, 319, 199, 0xFF, 5);
+
+ musicUpdate(0);
+}
+
+void KyraEngine_v3::initSceneScript(int unk1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::initSceneScript(%d)", unk1);
+ const SceneDesc &scene = _sceneList[_mainCharacter.sceneId];
+ musicUpdate(0);
+
+ char filename[16];
+ strcpy(filename, scene.filename1);
+ strcat(filename, ".DAT");
+
+ Common::SeekableReadStream *stream = _res->getFileStream(filename);
+ assert(stream);
+ stream->seek(2, SEEK_CUR);
+
+ byte scaleTable[15];
+ stream->read(scaleTable, 15);
+ stream->read(_sceneDatPalette, 45);
+ stream->read(_sceneDatLayerTable, 15);
+ int16 shapesCount = stream->readSint16LE();
+
+ for (int i = 0; i < 15; ++i)
+ _scaleTable[i] = (uint16(scaleTable[i]) << 8) / 100;
+
+ if (shapesCount > 0) {
+ strcpy(filename, scene.filename1);
+ strcat(filename, "9.CPS");
+ musicUpdate(0);
+ _screen->loadBitmap(filename, 3, 3, 0);
+ int pageBackUp = _screen->_curPage;
+ _screen->_curPage = 2;
+ for (int i = 0; i < shapesCount; ++i) {
+ int16 x = stream->readSint16LE();
+ int16 y = stream->readSint16LE();
+ int16 w = stream->readSint16LE();
+ int16 h = stream->readSint16LE();
+ _sceneShapes[i] = _screen->encodeShape(x, y, w, h, 0);
+ assert(_sceneShapes[i]);
+ musicUpdate(0);
+ }
+ _screen->_curPage = pageBackUp;
+ musicUpdate(0);
+ }
+ musicUpdate(0);
+
+ strcpy(filename, scene.filename1);
+ strcat(filename, ".CPS");
+ _screen->loadBitmap(filename, 3, 3, 0);
+ musicUpdate(0);
+
+ Common::set_to(_sceneSpecialScriptState, _sceneSpecialScriptState+ARRAYSIZE(_sceneSpecialScriptState), false);
+ _sceneEnterX1 = 160;
+ _sceneEnterY1 = 0;
+ _sceneEnterX2 = 296;
+ _sceneEnterY2 = 93;
+ _sceneEnterX3 = 160;
+ _sceneEnterY3 = 171;
+ _sceneEnterX4 = 24;
+ _sceneEnterY4 = 93;
+ _sceneMinY = 0;
+ _sceneMaxY = 319;
+
+ _scriptInterpreter->initScript(&_sceneScriptState, &_sceneScriptData);
+ strcpy(filename, scene.filename2);
+ strcat(filename, ".EMC");
+ musicUpdate(0);
+ _scriptInterpreter->loadScript(filename, &_sceneScriptData, &_opcodes);
+
+ strcpy(filename, scene.filename1);
+ strcat(filename, ".");
+ loadLanguageFile(filename, _sceneStrings);
+ musicUpdate(0);
+
+ runSceneScript8();
+ _scriptInterpreter->startScript(&_sceneScriptState, 0);
+ _sceneScriptState.regs[0] = _mainCharacter.sceneId;
+ _sceneScriptState.regs[5] = unk1;
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+
+ _screen->copyRegionToBuffer(3, 0, 0, 320, 200, _gamePlayBuffer);
+ musicUpdate(0);
+
+ for (int i = 0; i < 10; ++i) {
+ _scriptInterpreter->initScript(&_sceneSpecialScripts[i], &_sceneScriptData);
+ _scriptInterpreter->startScript(&_sceneSpecialScripts[i], i+9);
+ musicUpdate(0);
+ _sceneSpecialScriptsTimer[i] = 0;
+ }
+
+ _sceneEnterX1 &= ~3;
+ _sceneEnterY1 &= ~1;
+ _sceneEnterX2 &= ~3;
+ _sceneEnterY2 &= ~1;
+ _sceneEnterX3 &= ~3;
+ _sceneEnterY3 &= ~1;
+ _sceneEnterX4 &= ~3;
+ _sceneEnterY4 &= ~1;
+ musicUpdate(0);
+}
+
+void KyraEngine_v3::initSceneAnims(int unk1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::initSceneAnims(%d)", unk1);
+ for (int i = 0; i < 67; ++i)
+ _animObjects[i].enabled = false;
+
+ AnimObj *obj = &_animObjects[0];
+
+ if (_mainCharacter.animFrame != 87 && !unk1)
+ _mainCharacter.animFrame = _characterFrameTable[_mainCharacter.facing];
+
+ obj->enabled = true;
+ obj->xPos1 = _mainCharacter.x1;
+ obj->yPos1 = _mainCharacter.y1;
+ obj->shapePtr = getShapePtr(_mainCharacter.animFrame);
+ obj->shapeIndex2 = obj->shapeIndex = _mainCharacter.animFrame;
+ obj->xPos2 = _mainCharacter.x1;
+ obj->yPos2 = _mainCharacter.y1;
+ _charScale = getScale(_mainCharacter.x1, _mainCharacter.y1);
+ obj->xPos3 = obj->xPos2 += (_malcolmShapeXOffset * _charScale) >> 8;
+ obj->yPos3 = obj->yPos2 += (_malcolmShapeYOffset * _charScale) >> 8;
+ _mainCharacter.x3 = _mainCharacter.x1 - (_charScale >> 4) - 1;
+ _mainCharacter.y3 = _mainCharacter.y1 - (_charScale >> 6) - 1;
+ obj->needRefresh = true;
+ _animList = 0;
+
+ for (int i = 0; i < 16; ++i) {
+ const SceneAnim &anim = _sceneAnims[i];
+ obj = &_animObjects[i+1];
+ obj->enabled = false;
+ obj->needRefresh = false;
+
+ if (anim.flags & 1) {
+ obj->enabled = true;
+ obj->needRefresh = true;
+ }
+
+ obj->unk8 = (anim.flags & 0x20) ? 1 : 0;
+ obj->flags = (anim.flags & 0x10) ? 0x800 : 0;
+ if (anim.flags & 2)
+ obj->flags |= 1;
+
+ obj->xPos1 = anim.x;
+ obj->yPos1 = anim.y;
+
+ if ((anim.flags & 4) && anim.shapeIndex != 0xFFFF)
+ obj->shapePtr = _sceneShapes[anim.shapeIndex];
+ else
+ obj->shapePtr = 0;
+
+ if (anim.flags & 8) {
+ obj->shapeIndex3 = anim.shapeIndex;
+ obj->animNum = i;
+ } else {
+ obj->shapeIndex3 = 0xFFFF;
+ obj->animNum = 0xFFFF;
+ }
+
+ obj->xPos3 = obj->xPos2 = anim.x2;
+ obj->yPos3 = obj->yPos3 = anim.y2;
+ obj->width = anim.width;
+ obj->height = anim.height;
+ obj->width2 = obj->height2 = anim.specialSize;
+
+ if (anim.flags & 1) {
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, obj);
+ else
+ _animList = initAnimList(_animList, obj);
+ }
+ }
+
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, &_animObjects[0]);
+ else
+ _animList = initAnimList(_animList, &_animObjects[0]);
+
+ for (int i = 0; i < 50; ++i) {
+ obj = &_animObjects[i+17];
+ const Item &item = _itemList[i];
+ if (item.id != 0xFFFF && item.sceneId == _mainCharacter.sceneId) {
+ obj->xPos1 = item.x;
+ obj->yPos1 = item.y;
+ animSetupPaletteEntry(obj);
+ obj->shapePtr = 0;
+ obj->shapeIndex = obj->shapeIndex2 = item.id + 248;
+ obj->xPos2 = item.x;
+ obj->yPos2 = item.y;
+
+ int scale = getScale(obj->xPos1, obj->yPos1);
+ const uint8 *shape = getShapePtr(obj->shapeIndex);
+ obj->xPos3 = obj->xPos2 -= (_screen->getShapeScaledWidth(shape, scale) >> 1);
+ obj->yPos3 = obj->yPos2 -= _screen->getShapeScaledHeight(shape, scale) - 1;
+ obj->enabled = true;
+ obj->needRefresh = true;
+
+ if (_animList)
+ _animList = addToAnimListSorted(_animList, obj);
+ else
+ _animList = initAnimList(_animList, obj);
+ } else {
+ obj->enabled = false;
+ obj->needRefresh = false;
+ }
+ }
+
+ for (int i = 0; i < 67; ++i)
+ _animObjects[i].needRefresh = _animObjects[i].enabled;
+
+ restorePage3();
+ drawAnimObjects();
+ _screen->hideMouse();
+ initSceneScreen(unk1);
+ _screen->showMouse();
+ refreshAnimObjects(0);
+}
+
+void KyraEngine_v3::initSceneScreen(int unk1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::initSceneScreen(%d)", unk1);
+ _screen->copyBlockToPage(2, 0, 188, 320, 12, _interfaceCommandLine);
+
+ if (_unkSceneScreenFlag1) {
+ _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
+ return;
+ }
+
+ if (_noScriptEnter) {
+ memset(_screen->getPalette(0), 0, 432);
+ if (!_wsaPlayingVQA)
+ _screen->setScreenPalette(_screen->getPalette(0));
+ }
+
+ _screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
+
+ if (_noScriptEnter) {
+ if (!_wsaPlayingVQA)
+ _screen->setScreenPalette(_screen->getPalette(2));
+ memcpy(_screen->getPalette(0), _screen->getPalette(2), 432);
+ if (_wsaPlayingVQA) {
+ _screen->fadeFromBlack(0x3C);
+ _wsaPlayingVQA = false;
+ }
+ }
+
+ updateCharPal(0);
+
+ //XXX when loading from main menu
+}
+
+void KyraEngine_v3::runSceneScript4(int unk1) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::runSceneScript4(%d)", unk1);
+ _sceneScriptState.regs[4] = _itemInHand;
+ _sceneScriptState.regs[5] = unk1;
+ _sceneScriptState.regs[3] = 0;
+ _noStartupChat = false;
+
+ _scriptInterpreter->startScript(&_sceneScriptState, 4);
+ while (_scriptInterpreter->validScript(&_sceneScriptState))
+ _scriptInterpreter->runScript(&_sceneScriptState);
+
+ if (_sceneScriptState.regs[3])
+ _noStartupChat = true;
+}
+
+void KyraEngine_v3::runSceneScript8() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v3::runSceneScript8()");
+ _scriptInterpreter->startScript(&_sceneScriptState, 8);
+ while (_scriptInterpreter->validScript(&_sceneScriptState)) {
+ musicUpdate(0);
+ _scriptInterpreter->runScript(&_sceneScriptState);
+ }
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/screen.cpp b/engines/kyra/screen.cpp
index 85a4ff79bc..cf1e068e9e 100644
--- a/engines/kyra/screen.cpp
+++ b/engines/kyra/screen.cpp
@@ -2579,8 +2579,8 @@ void Screen::shakeScreen(int times) {
}
}
-void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData) {
- debugC(9, kDebugLevelScreen, "KyraEngine::loadBitmap('%s', %d, %d, %p)", filename, tempPage, dstPage, (void *)palData);
+void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData, bool skip) {
+ debugC(9, kDebugLevelScreen, "KyraEngine::loadBitmap('%s', %d, %d, %p, %d)", filename, tempPage, dstPage, (void *)palData, skip);
uint32 fileSize;
uint8 *srcData = _vm->resource()->fileData(filename, &fileSize);
@@ -2588,6 +2588,9 @@ void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *
warning("couldn't load bitmap: '%s'", filename);
return;
}
+
+ if (skip)
+ srcData += 4;
const char *ext = filename + strlen(filename) - 3;
uint8 compType = srcData[2];
@@ -2626,6 +2629,9 @@ void Screen::loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *
Screen::convertAmigaGfx(dstData, 320, 200, false);
}
+ if (skip)
+ srcData -= 4;
+
delete [] srcData;
}
diff --git a/engines/kyra/screen.h b/engines/kyra/screen.h
index c746c41c5d..a0403e6c68 100644
--- a/engines/kyra/screen.h
+++ b/engines/kyra/screen.h
@@ -193,7 +193,7 @@ public:
void rectClip(int &x, int &y, int w, int h);
// misc
- void loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData);
+ void loadBitmap(const char *filename, int tempPage, int dstPage, uint8 *palData, bool skip=false);
bool loadPalette(const char *filename, uint8 *palData);
void loadPalette(const byte *data, uint8 *palData, int bytes);
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 1279a23709..eb4466fbc4 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -1987,6 +1987,18 @@ const KyraEngine_v3::ShapeDesc KyraEngine_v3::_shapeDescs[] = {
const int KyraEngine_v3::_shapeDescsSize = ARRAYSIZE(KyraEngine_v3::_shapeDescs);
+const int8 KyraEngine_v3::_updateCharPosXTable[] = {
+ 0, 4, 4, 4, 0, -4, -4, -4
+};
+
+const int8 KyraEngine_v3::_updateCharPosYTable[] = {
+ -2, -2, 0, 2, 2, 2, 0, -2
+};
+
+const uint8 KyraEngine_v3::_characterFrameTable[] = {
+ 0x36, 0x35, 0x35, 0x33, 0x32, 0x32, 0x34, 0x34
+};
+
} // End of namespace Kyra
diff --git a/engines/kyra/text.h b/engines/kyra/text.h
index 5d9179b1ee..d7cc5e9f81 100644
--- a/engines/kyra/text.h
+++ b/engines/kyra/text.h
@@ -52,7 +52,7 @@ public:
void printTalkTextMessage(const char *text, int x, int y, uint8 color, int srcPage, int dstPage);
void printIntroTextMessage(const char *text, int x, int y, uint8 col1, uint8 col2, uint8 col3,
int dstPage, Screen::FontId font=Screen::FID_8_FNT);
- void printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font=Screen::FID_8_FNT);
+ virtual void printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font=Screen::FID_8_FNT);
void printCharacterText(const char *text, int8 charNum, int charX);
uint16 _talkMessageY;
diff --git a/engines/kyra/text_v3.cpp b/engines/kyra/text_v3.cpp
new file mode 100644
index 0000000000..b02599faa4
--- /dev/null
+++ b/engines/kyra/text_v3.cpp
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/text_v3.h"
+
+#include "kyra/screen_v3.h"
+
+namespace Kyra {
+
+TextDisplayer_v3::TextDisplayer_v3(KyraEngine_v3 *vm, Screen_v3 *screen)
+ : TextDisplayer(vm, screen), _vm(vm), _screen(screen) {
+}
+
+void TextDisplayer_v3::printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font) {
+ debugC(9, kDebugLevelMain, "TextDisplayer_v3::printText('%s', %d, %d, %d, %d, %d)", str, x, y, c0, c1, c2);
+ uint8 colorMap[] = { 0, 255, 240, 240 };
+ colorMap[3] = c1;
+ _screen->setTextColor(colorMap, 0, 3);
+ Screen::FontId curFont = _screen->setFont(font);
+ _screen->_charWidth = -2;
+ _screen->printText(str, x, y, c0, c2);
+ _screen->_charWidth = 0;
+ _screen->setFont(curFont);
+}
+
+} // end of namespace Kyra
diff --git a/engines/kyra/text_v3.h b/engines/kyra/text_v3.h
new file mode 100644
index 0000000000..c8c9be8e46
--- /dev/null
+++ b/engines/kyra/text_v3.h
@@ -0,0 +1,47 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_TEXT_V3_H
+#define KYRA_TEXT_V3_H
+
+#include "kyra/text.h"
+
+#include "kyra/kyra_v3.h"
+
+namespace Kyra {
+
+class TextDisplayer_v3 : public TextDisplayer {
+public:
+ TextDisplayer_v3(KyraEngine_v3 *vm, Screen_v3 *screen);
+
+ void printText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 c2, Screen::FontId font=Screen::FID_8_FNT);
+protected:
+ KyraEngine_v3 *_vm;
+ Screen_v3 *_screen;
+};
+
+} // end of namespace Kyra
+
+#endif