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authorTorbjörn Andersson2004-01-29 15:25:13 +0000
committerTorbjörn Andersson2004-01-29 15:25:13 +0000
commitd61ecae6bad9ccc4f2c5e6798e08aafc325ca624 (patch)
treeb39c11689b04a32e4c78316a3158bcf987a65e6b
parent2c4aac375bb6244dd6c2f4d42f1857c5dab5b5fa (diff)
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Broken Sword doesn't do auto-saving either, as far as I know.
svn-id: r12662
-rw-r--r--README2
-rw-r--r--doc/06_01.tex2
2 files changed, 2 insertions, 2 deletions
diff --git a/README b/README
index ecdbd7be86..0e9f1a86f9 100644
--- a/README
+++ b/README
@@ -582,7 +582,7 @@ Windows example:
Because ScummVM is still a beta product, it -can- crash and/or hang
occasionally. As such, every five minutes it will save a game in Slot 0. This
game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not,
-however, occur with Simon the Sorcerer 1 and 2.
+however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword I and II.
7.0) Music and Sound:
diff --git a/doc/06_01.tex b/doc/06_01.tex
index 1e03c5b5a9..5a5b109703 100644
--- a/doc/06_01.tex
+++ b/doc/06_01.tex
@@ -2,4 +2,4 @@
Because ScummVM is still a beta product, it -can- crash and/or hang
occasionally. As such, every five minutes it will save a game in Slot 0. This
game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not,
-however, occur with Simon the Sorcerer 1 and 2.
+however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword I and II.