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authorMax Horn2006-06-24 10:46:47 +0000
committerMax Horn2006-06-24 10:46:47 +0000
commitd67f9623cc89f9bf23769819ee5716028e41d813 (patch)
treebe9cf0324bc606e9ba9879e326a75856aefdc035
parent3b1b06b09c03f87252da45e27098ce60929e9182 (diff)
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Typo, and stress that getSavePath() is not to be used for storing savegames via Common::File
svn-id: r23286
-rw-r--r--common/savefile.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/common/savefile.h b/common/savefile.h
index cc78039b71..cacb0bfaff 100644
--- a/common/savefile.h
+++ b/common/savefile.h
@@ -77,8 +77,8 @@ public:
/**
* Get the path to the save game directory.
- * Should only be used for error messages, and not to construct file paths
- * from it, since that is highl unportable.
+ * Should only be used for error messages, *never* to construct file paths
+ * from it, since that is highly unportable!
*/
virtual const char *getSavePath() const;
};