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authorMax Horn2007-01-25 21:16:57 +0000
committerMax Horn2007-01-25 21:16:57 +0000
commitd70c83bd4b6b5a37a8c90abfff954823b49e9524 (patch)
tree818edf68094e3c2364035e7a939b89bddbbac759
parent6844eef41a2ae4d53f8526162683737b8ac2a82c (diff)
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Lots of cleanup in the AdvancedDetector
svn-id: r25194
-rw-r--r--common/advancedDetector.cpp49
-rw-r--r--common/advancedDetector.h46
-rw-r--r--engines/agi/detection.cpp6
-rw-r--r--engines/agos/game.cpp6
-rw-r--r--engines/cine/detection.cpp6
-rw-r--r--engines/kyra/plugin.cpp79
-rw-r--r--engines/parallaction/detection.cpp4
-rw-r--r--engines/saga/game.cpp6
8 files changed, 121 insertions, 81 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp
index fcb6e5f26c..ca0b9b547f 100644
--- a/common/advancedDetector.cpp
+++ b/common/advancedDetector.cpp
@@ -33,6 +33,8 @@
namespace Common {
+namespace AdvancedDetector {
+
/**
* Detect games in specified directory.
* Parameters language and platform are used to pass on values
@@ -48,27 +50,32 @@ namespace Common {
static ADList detectGame(const FSList *fslist, const Common::ADParams &params, Language language, Platform platform);
-PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
- GameList (*detectFunc)(const FSList &fslist),
- const Common::ADParams &params
- ) {
+void upgradeTargetIfNecessary(const Common::ADParams &params) {
+ if (params.obsoleteList == 0)
+ return;
+
const char *gameid = ConfMan.get("gameid").c_str();
- if (params.obsoleteList != 0) {
- for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
- if (!scumm_stricmp(gameid, o->from)) {
- gameid = o->to;
- ConfMan.set("gameid", o->to);
+ for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) {
+ if (!scumm_stricmp(gameid, o->from)) {
+ gameid = o->to;
+ ConfMan.set("gameid", o->to);
- if (o->platform != Common::kPlatformUnknown)
- ConfMan.set("platform", Common::getPlatformCode(o->platform));
+ if (o->platform != Common::kPlatformUnknown)
+ ConfMan.set("platform", Common::getPlatformCode(o->platform));
- warning("Target upgraded from %s to %s", o->from, o->to);
- ConfMan.flushToDisk();
- break;
- }
+ warning("Target upgraded from %s to %s", o->from, o->to);
+ ConfMan.flushToDisk();
+ break;
}
}
+}
+
+PluginError detectGameForEngineCreation(
+ GameList (*detectFunc)(const FSList &fslist),
+ const Common::ADParams &params
+ ) {
+ Common::String gameid = ConfMan.get("gameid");
FSList fslist;
FilesystemNode dir(ConfMan.get("path"));
@@ -87,7 +94,7 @@ PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
return kNoGameDataFoundError;
}
-GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
+GameDescriptor findGameID(
const char *gameid,
const Common::ADParams &params
) {
@@ -128,7 +135,7 @@ static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGa
return gd;
}
-GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+GameList detectAllGames(
const FSList &fslist,
const Common::ADParams &params
) {
@@ -141,7 +148,7 @@ GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
return detectedGames;
}
-int ADVANCED_DETECTOR_DETECT_INIT_GAME(
+int detectBestMatchingGame(
const Common::ADParams &params
) {
Common::Language language = Common::UNK_LANG;
@@ -164,9 +171,7 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME(
}
}
- if (gameNumber < 0) {
- error("ADVANCED_DETECTOR_DETECT_INIT_GAME: no match found (TODO: Let the caller handle this)");
- } else {
+ if (gameNumber >= 0) {
debug(2, "Running %s", toGameDescriptor(*(const ADGameDescription *)(params.descs + gameNumber * params.descItemSize), params.list).description().c_str());
}
@@ -340,4 +345,6 @@ static ADList detectGame(const FSList *fslist, const Common::ADParams &params, L
return matched;
}
+} // End of namespace AdvancedDetector
+
} // End of namespace Common
diff --git a/common/advancedDetector.h b/common/advancedDetector.h
index 5ca9590705..ee92a82e5b 100644
--- a/common/advancedDetector.h
+++ b/common/advancedDetector.h
@@ -70,38 +70,58 @@ typedef Array<const ADGameDescription*> ADGameDescList;
#define AD_ENTRY1(f, x) {{ f, 0, x, -1}, {NULL, 0, NULL, 0}}
-// FIXME/TODO: Rename this function to something more sensible.
-GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
+namespace AdvancedDetector {
+
+/**
+ * Scan through the game descriptors specified in params and search for
+ * 'gameid' in there. If a match is found, returns a GameDescriptor
+ * with gameid and description set.
+ */
+GameDescriptor findGameID(
const char *gameid,
const Common::ADParams &params
);
// FIXME/TODO: Rename this function to something more sensible.
-GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
+GameList detectAllGames(
const FSList &fslist,
const Common::ADParams &params
);
// FIXME/TODO: Rename this function to something more sensible.
-int ADVANCED_DETECTOR_DETECT_INIT_GAME(
+int detectBestMatchingGame(
const Common::ADParams &params
);
// FIXME/TODO: Rename this function to something more sensible.
-PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
+void upgradeTargetIfNecessary(const Common::ADParams &params);
+
+// FIXME/TODO: Rename this function to something more sensible.
+PluginError detectGameForEngineCreation(
GameList (*detectFunc)(const FSList &fslist),
const Common::ADParams &params
);
-#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,className,detectFunc,params) \
+// FIXME: It would probably be good to merge detectBestMatchingGame
+// and detectGameForEngineCreation into a single function. Right now, the
+// detection code called priort to creating an engine instance
+// (i.e. detectGameForEngineCreation) differs from the detection code the
+// engines call internally (i.e. detectBestMatchingGame). This could lead
+// to hard to debug and odd errors.
+
+
+} // End of namespace AdvancedDetector
+
+
+#define ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_FUNC(engine,factoryFunc,detectFunc,params) \
GameList Engine_##engine##_gameIDList() { \
return GameList(params.list); \
} \
GameDescriptor Engine_##engine##_findGameID(const char *gameid) { \
- return Common::ADVANCED_DETECTOR_FIND_GAMEID(gameid, params); \
+ return Common::AdvancedDetector::findGameID(gameid, params); \
} \
GameList Engine_##engine##_detectGames(const FSList &fslist) { \
return detectFunc(fslist); \
@@ -109,13 +129,21 @@ PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
PluginError Engine_##engine##_create(OSystem *syst, Engine **engine) { \
assert(syst); \
assert(engine); \
- PluginError err = ADVANCED_DETECTOR_ENGINE_CREATE(detectFunc, params); \
+ Common::AdvancedDetector::upgradeTargetIfNecessary(params); \
+ PluginError err = Common::AdvancedDetector::detectGameForEngineCreation(detectFunc, params); \
if (err == kNoError) \
- *engine = new className(syst); \
+ *engine = factoryFunc(syst); \
return err; \
} \
void dummyFuncToAllowTrailingSemicolon()
+#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,className,detectFunc,params) \
+ static className *engine##_createInstance(OSystem *syst) { \
+ return new className(syst); \
+ } \
+ ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_FUNC(engine,engine##_createInstance,detectFunc,params); \
+ void dummyFuncToAllowTrailingSemicolon()
+
} // End of namespace Common
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 305db31f53..ea90ab559c 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -981,14 +981,16 @@ REGISTER_PLUGIN(AGI, "AGI v2 + v3 Engine", "Sierra AGI Engine (C) Sierra On-Line
namespace Agi {
bool AgiEngine::initGame() {
- int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
+ int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ if (i < 0)
+ return false;
_gameDescription = &gameDescriptions[i];
return true;
}
GameList GAME_detectGames(const FSList &fslist) {
- return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
+ return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
}
} // End of namespace Agi
diff --git a/engines/agos/game.cpp b/engines/agos/game.cpp
index 319755ea95..1282bb9932 100644
--- a/engines/agos/game.cpp
+++ b/engines/agos/game.cpp
@@ -102,14 +102,16 @@ REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft");
namespace AGOS {
bool AGOSEngine::initGame() {
- int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
+ int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ if (i < 0)
+ return false;
_gameDescription = &gameDescriptions[i];
return true;
}
GameList GAME_detectGames(const FSList &fslist) {
- return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
+ return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
}
int AGOSEngine::getGameId() const {
diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp
index 909b414f32..ca49b77847 100644
--- a/engines/cine/detection.cpp
+++ b/engines/cine/detection.cpp
@@ -450,14 +450,16 @@ REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Steal
namespace Cine {
bool CineEngine::initGame() {
- int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
+ int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ if (i < 0)
+ return false;
_gameDescription = &gameDescriptions[i];
return true;
}
GameList GAME_detectGames(const FSList &fslist) {
- return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
+ return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
}
} // End of namespace Cine
diff --git a/engines/kyra/plugin.cpp b/engines/kyra/plugin.cpp
index 2894d19647..adc9d807e5 100644
--- a/engines/kyra/plugin.cpp
+++ b/engines/kyra/plugin.cpp
@@ -28,50 +28,47 @@
#include "base/plugins.h"
-using namespace Kyra;
-using namespace Common;
-
struct KYRAGameDescription {
Common::ADGameDescription desc;
- GameFlags flags;
+ Kyra::GameFlags flags;
};
namespace {
-#define FLAGS(x, y, z, w, id) { UNK_LANG, kPlatformUnknown, x, y, z, w, id }
+#define FLAGS(x, y, z, w, id) { Common::UNK_LANG, Common::kPlatformUnknown, x, y, z, w, id }
-#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, GI_KYRA1)
-#define KYRA1_TOWNS_FLAGS FLAGS(false, true, true, false, GI_KYRA1)
-#define KYRA1_CD_FLAGS FLAGS(false, true, false, true, GI_KYRA1)
-#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, GI_KYRA1)
+#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA1)
+#define KYRA1_TOWNS_FLAGS FLAGS(false, true, true, false, Kyra::GI_KYRA1)
+#define KYRA1_CD_FLAGS FLAGS(false, true, false, true, Kyra::GI_KYRA1)
+#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, Kyra::GI_KYRA1)
-#define KYRA2_UNK_FLAGS FLAGS(false, false, false, false, GI_KYRA2)
+#define KYRA2_UNK_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA2)
-#define KYRA3_CD_FLAGS FLAGS(false, false, false, true, GI_KYRA3)
+#define KYRA3_CD_FLAGS FLAGS(false, false, false, true, Kyra::GI_KYRA3)
static const KYRAGameDescription adGameDescs[] = {
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "3c244298395520bb62b5edfe41688879"), EN_ANY, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "796e44863dd22fa635b042df1bf16673"), EN_ANY, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "abf8eb360e79a6c2a837751fbd4d3d24"), FR_FRA, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "6018e1dfeaca7fe83f8d0b00eb0dd049"), DE_DEU, kPlatformPC }, KYRA1_FLOPPY_FLAGS },
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "f0b276781f47c130f423ec9679fe9ed9"), DE_DEU, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from Arne.F
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "8909b41596913b3f5deaf3c9f1017b01"), ES_ESP, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from VooD
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "747861d2a9c643c59fdab570df5b9093"), ES_ESP, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // floppy 1.8 from clemmy
- { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "ef08c8c237ee1473fd52578303fc36df"), IT_ITA, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from gourry
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "3c244298395520bb62b5edfe41688879"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "796e44863dd22fa635b042df1bf16673"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "abf8eb360e79a6c2a837751fbd4d3d24"), Common::FR_FRA, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "6018e1dfeaca7fe83f8d0b00eb0dd049"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS },
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "f0b276781f47c130f423ec9679fe9ed9"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from Arne.F
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "8909b41596913b3f5deaf3c9f1017b01"), Common::ES_ESP, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from VooD
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "747861d2a9c643c59fdab570df5b9093"), Common::ES_ESP, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // floppy 1.8 from clemmy
+ { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "ef08c8c237ee1473fd52578303fc36df"), Common::IT_ITA, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from gourry
- { { "kyra1", 0, AD_ENTRY1("TWMUSIC.PAK", "e53bca3a3e3fb49107d59463ec387a59"), EN_ANY, kPlatformFMTowns }, KYRA1_TOWNS_FLAGS },
+ { { "kyra1", 0, AD_ENTRY1("TWMUSIC.PAK", "e53bca3a3e3fb49107d59463ec387a59"), Common::EN_ANY, Common::kPlatformFMTowns }, KYRA1_TOWNS_FLAGS },
- { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "fac399fe62f98671e56a005c5e94e39f"), EN_ANY, kPlatformPC }, KYRA1_CD_FLAGS },
- { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"), DE_DEU, kPlatformPC }, KYRA1_CD_FLAGS },
- { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"), FR_FRA, kPlatformPC }, KYRA1_CD_FLAGS },
+ { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "fac399fe62f98671e56a005c5e94e39f"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_CD_FLAGS },
+ { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_CD_FLAGS },
+ { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"), Common::FR_FRA, Common::kPlatformPC }, KYRA1_CD_FLAGS },
- { { "kyra1", "Demo", AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"), EN_ANY, kPlatformPC }, KYRA1_DEMO_FLAGS },
+ { { "kyra1", "Demo", AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_DEMO_FLAGS },
- { { "kyra2", 0, AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"), UNK_LANG, kPlatformPC }, KYRA2_UNK_FLAGS }, // check this! (cd version?)
+ { { "kyra2", 0, AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"), Common::UNK_LANG, Common::kPlatformPC }, KYRA2_UNK_FLAGS }, // check this! (cd version?)
- { { "kyra3", 0, AD_ENTRY1("ONETIME.PAK", "3833ff312757b8e6147f464cca0a6587"), UNK_LANG, kPlatformPC }, KYRA3_CD_FLAGS },
- { { NULL, NULL, {NULL, 0, NULL, 0}, UNK_LANG, kPlatformUnknown }, FLAGS(0, 0, 0, 0, 0) }
+ { { "kyra3", 0, AD_ENTRY1("ONETIME.PAK", "3833ff312757b8e6147f464cca0a6587"), Common::UNK_LANG, Common::kPlatformPC }, KYRA3_CD_FLAGS },
+ { { NULL, NULL, {NULL, 0, NULL, 0}, Common::UNK_LANG, Common::kPlatformUnknown }, FLAGS(0, 0, 0, 0, 0) }
};
const PlainGameDescriptor gameList[] = {
@@ -101,48 +98,48 @@ GameList Engine_KYRA_gameIDList() {
}
GameDescriptor Engine_KYRA_findGameID(const char *gameid) {
- return ADVANCED_DETECTOR_FIND_GAMEID(gameid, detectionParams);
+ return Common::AdvancedDetector::findGameID(gameid, detectionParams);
}
GameList Engine_KYRA_detectGames(const FSList &fslist) {
- return ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
+ return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
}
PluginError Engine_KYRA_create(OSystem *syst, Engine **engine) {
assert(engine);
const char *gameid = ConfMan.get("gameid").c_str();
- int id = ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
+ int id = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
if (id == -1) {
// FIXME: This case currently can never happen, as we simply error out
- // inside ADVANCED_DETECTOR_DETECT_INIT_GAME.
+ // inside AdvancedDetector::detectBestMatchingGame.
// maybe add non md5 based detection again?
return kNoGameDataFoundError;
}
- GameFlags flags = adGameDescs[id].flags;
+ Kyra::GameFlags flags = adGameDescs[id].flags;
- Platform platform = parsePlatform(ConfMan.get("platform"));
- if (platform != kPlatformUnknown) {
+ Common::Platform platform = Common::parsePlatform(ConfMan.get("platform"));
+ if (platform != Common::kPlatformUnknown) {
flags.platform = platform;
}
- if (flags.lang == UNK_LANG) {
- Language lang = parseLanguage(ConfMan.get("language"));
- if (lang != UNK_LANG) {
+ if (flags.lang == Common::UNK_LANG) {
+ Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
+ if (lang != Common::UNK_LANG) {
flags.lang = lang;
} else {
- flags.lang = EN_ANY;
+ flags.lang = Common::EN_ANY;
}
}
if (!scumm_stricmp("kyra1", gameid)) {
- *engine = new KyraEngine_v1(syst, flags);
+ *engine = new Kyra::KyraEngine_v1(syst, flags);
} else if (!scumm_stricmp("kyra2", gameid)) {
- *engine = new KyraEngine_v2(syst, flags);
+ *engine = new Kyra::KyraEngine_v2(syst, flags);
} else if (!scumm_stricmp("kyra3", gameid)) {
- *engine = new KyraEngine_v3(syst, flags);
+ *engine = new Kyra::KyraEngine_v3(syst, flags);
} else
error("Kyra engine created with invalid gameid");
diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp
index 46748e084a..6baea20f86 100644
--- a/engines/parallaction/detection.cpp
+++ b/engines/parallaction/detection.cpp
@@ -100,14 +100,14 @@ REGISTER_PLUGIN(PARALLACTION, "Parallaction engine", "Nippon Safes Inc. (C) Dyna
namespace Parallaction {
bool Parallaction::detectGame() {
- int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
+ int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
_gameDescription = &gameDescriptions[i];
return true;
}
GameList GAME_detectGames(const FSList &fslist) {
- return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
+ return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
}
} // End of namespace Parallaction
diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp
index 0521d8e6d9..d13c02a2ff 100644
--- a/engines/saga/game.cpp
+++ b/engines/saga/game.cpp
@@ -114,7 +114,9 @@ REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainme
namespace Saga {
bool SagaEngine::initGame() {
- int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams);
+ int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams);
+ if (i < 0)
+ return false;
_gameDescription = &gameDescriptions[i];
@@ -126,7 +128,7 @@ bool SagaEngine::initGame() {
}
GameList GAME_detectGames(const FSList &fslist) {
- return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams);
+ return Common::AdvancedDetector::detectAllGames(fslist, detectionParams);
}
} // End of namespace Saga