diff options
-rw-r--r-- | common/advancedDetector.cpp | 49 | ||||
-rw-r--r-- | common/advancedDetector.h | 46 | ||||
-rw-r--r-- | engines/agi/detection.cpp | 6 | ||||
-rw-r--r-- | engines/agos/game.cpp | 6 | ||||
-rw-r--r-- | engines/cine/detection.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/plugin.cpp | 79 | ||||
-rw-r--r-- | engines/parallaction/detection.cpp | 4 | ||||
-rw-r--r-- | engines/saga/game.cpp | 6 |
8 files changed, 121 insertions, 81 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp index fcb6e5f26c..ca0b9b547f 100644 --- a/common/advancedDetector.cpp +++ b/common/advancedDetector.cpp @@ -33,6 +33,8 @@ namespace Common { +namespace AdvancedDetector { + /** * Detect games in specified directory. * Parameters language and platform are used to pass on values @@ -48,27 +50,32 @@ namespace Common { static ADList detectGame(const FSList *fslist, const Common::ADParams ¶ms, Language language, Platform platform); -PluginError ADVANCED_DETECTOR_ENGINE_CREATE( - GameList (*detectFunc)(const FSList &fslist), - const Common::ADParams ¶ms - ) { +void upgradeTargetIfNecessary(const Common::ADParams ¶ms) { + if (params.obsoleteList == 0) + return; + const char *gameid = ConfMan.get("gameid").c_str(); - if (params.obsoleteList != 0) { - for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) { - if (!scumm_stricmp(gameid, o->from)) { - gameid = o->to; - ConfMan.set("gameid", o->to); + for (const Common::ADObsoleteGameID *o = params.obsoleteList; o->from; ++o) { + if (!scumm_stricmp(gameid, o->from)) { + gameid = o->to; + ConfMan.set("gameid", o->to); - if (o->platform != Common::kPlatformUnknown) - ConfMan.set("platform", Common::getPlatformCode(o->platform)); + if (o->platform != Common::kPlatformUnknown) + ConfMan.set("platform", Common::getPlatformCode(o->platform)); - warning("Target upgraded from %s to %s", o->from, o->to); - ConfMan.flushToDisk(); - break; - } + warning("Target upgraded from %s to %s", o->from, o->to); + ConfMan.flushToDisk(); + break; } } +} + +PluginError detectGameForEngineCreation( + GameList (*detectFunc)(const FSList &fslist), + const Common::ADParams ¶ms + ) { + Common::String gameid = ConfMan.get("gameid"); FSList fslist; FilesystemNode dir(ConfMan.get("path")); @@ -87,7 +94,7 @@ PluginError ADVANCED_DETECTOR_ENGINE_CREATE( return kNoGameDataFoundError; } -GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID( +GameDescriptor findGameID( const char *gameid, const Common::ADParams ¶ms ) { @@ -128,7 +135,7 @@ static GameDescriptor toGameDescriptor(const ADGameDescription &g, const PlainGa return gd; } -GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION( +GameList detectAllGames( const FSList &fslist, const Common::ADParams ¶ms ) { @@ -141,7 +148,7 @@ GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION( return detectedGames; } -int ADVANCED_DETECTOR_DETECT_INIT_GAME( +int detectBestMatchingGame( const Common::ADParams ¶ms ) { Common::Language language = Common::UNK_LANG; @@ -164,9 +171,7 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME( } } - if (gameNumber < 0) { - error("ADVANCED_DETECTOR_DETECT_INIT_GAME: no match found (TODO: Let the caller handle this)"); - } else { + if (gameNumber >= 0) { debug(2, "Running %s", toGameDescriptor(*(const ADGameDescription *)(params.descs + gameNumber * params.descItemSize), params.list).description().c_str()); } @@ -340,4 +345,6 @@ static ADList detectGame(const FSList *fslist, const Common::ADParams ¶ms, L return matched; } +} // End of namespace AdvancedDetector + } // End of namespace Common diff --git a/common/advancedDetector.h b/common/advancedDetector.h index 5ca9590705..ee92a82e5b 100644 --- a/common/advancedDetector.h +++ b/common/advancedDetector.h @@ -70,38 +70,58 @@ typedef Array<const ADGameDescription*> ADGameDescList; #define AD_ENTRY1(f, x) {{ f, 0, x, -1}, {NULL, 0, NULL, 0}} -// FIXME/TODO: Rename this function to something more sensible. -GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID( +namespace AdvancedDetector { + +/** + * Scan through the game descriptors specified in params and search for + * 'gameid' in there. If a match is found, returns a GameDescriptor + * with gameid and description set. + */ +GameDescriptor findGameID( const char *gameid, const Common::ADParams ¶ms ); // FIXME/TODO: Rename this function to something more sensible. -GameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION( +GameList detectAllGames( const FSList &fslist, const Common::ADParams ¶ms ); // FIXME/TODO: Rename this function to something more sensible. -int ADVANCED_DETECTOR_DETECT_INIT_GAME( +int detectBestMatchingGame( const Common::ADParams ¶ms ); // FIXME/TODO: Rename this function to something more sensible. -PluginError ADVANCED_DETECTOR_ENGINE_CREATE( +void upgradeTargetIfNecessary(const Common::ADParams ¶ms); + +// FIXME/TODO: Rename this function to something more sensible. +PluginError detectGameForEngineCreation( GameList (*detectFunc)(const FSList &fslist), const Common::ADParams ¶ms ); -#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,className,detectFunc,params) \ +// FIXME: It would probably be good to merge detectBestMatchingGame +// and detectGameForEngineCreation into a single function. Right now, the +// detection code called priort to creating an engine instance +// (i.e. detectGameForEngineCreation) differs from the detection code the +// engines call internally (i.e. detectBestMatchingGame). This could lead +// to hard to debug and odd errors. + + +} // End of namespace AdvancedDetector + + +#define ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_FUNC(engine,factoryFunc,detectFunc,params) \ GameList Engine_##engine##_gameIDList() { \ return GameList(params.list); \ } \ GameDescriptor Engine_##engine##_findGameID(const char *gameid) { \ - return Common::ADVANCED_DETECTOR_FIND_GAMEID(gameid, params); \ + return Common::AdvancedDetector::findGameID(gameid, params); \ } \ GameList Engine_##engine##_detectGames(const FSList &fslist) { \ return detectFunc(fslist); \ @@ -109,13 +129,21 @@ PluginError ADVANCED_DETECTOR_ENGINE_CREATE( PluginError Engine_##engine##_create(OSystem *syst, Engine **engine) { \ assert(syst); \ assert(engine); \ - PluginError err = ADVANCED_DETECTOR_ENGINE_CREATE(detectFunc, params); \ + Common::AdvancedDetector::upgradeTargetIfNecessary(params); \ + PluginError err = Common::AdvancedDetector::detectGameForEngineCreation(detectFunc, params); \ if (err == kNoError) \ - *engine = new className(syst); \ + *engine = factoryFunc(syst); \ return err; \ } \ void dummyFuncToAllowTrailingSemicolon() +#define ADVANCED_DETECTOR_DEFINE_PLUGIN(engine,className,detectFunc,params) \ + static className *engine##_createInstance(OSystem *syst) { \ + return new className(syst); \ + } \ + ADVANCED_DETECTOR_DEFINE_PLUGIN_WITH_FUNC(engine,engine##_createInstance,detectFunc,params); \ + void dummyFuncToAllowTrailingSemicolon() + } // End of namespace Common diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 305db31f53..ea90ab559c 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -981,14 +981,16 @@ REGISTER_PLUGIN(AGI, "AGI v2 + v3 Engine", "Sierra AGI Engine (C) Sierra On-Line namespace Agi { bool AgiEngine::initGame() { - int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams); + int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); + if (i < 0) + return false; _gameDescription = &gameDescriptions[i]; return true; } GameList GAME_detectGames(const FSList &fslist) { - return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams); + return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); } } // End of namespace Agi diff --git a/engines/agos/game.cpp b/engines/agos/game.cpp index 319755ea95..1282bb9932 100644 --- a/engines/agos/game.cpp +++ b/engines/agos/game.cpp @@ -102,14 +102,16 @@ REGISTER_PLUGIN(AGOS, "AGOS", "AGOS (C) Adventure Soft"); namespace AGOS { bool AGOSEngine::initGame() { - int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams); + int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); + if (i < 0) + return false; _gameDescription = &gameDescriptions[i]; return true; } GameList GAME_detectGames(const FSList &fslist) { - return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams); + return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); } int AGOSEngine::getGameId() const { diff --git a/engines/cine/detection.cpp b/engines/cine/detection.cpp index 909b414f32..ca49b77847 100644 --- a/engines/cine/detection.cpp +++ b/engines/cine/detection.cpp @@ -450,14 +450,16 @@ REGISTER_PLUGIN(CINE, "Cinematique evo 1 engine", "Future Wars & Operation Steal namespace Cine { bool CineEngine::initGame() { - int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams); + int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); + if (i < 0) + return false; _gameDescription = &gameDescriptions[i]; return true; } GameList GAME_detectGames(const FSList &fslist) { - return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams); + return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); } } // End of namespace Cine diff --git a/engines/kyra/plugin.cpp b/engines/kyra/plugin.cpp index 2894d19647..adc9d807e5 100644 --- a/engines/kyra/plugin.cpp +++ b/engines/kyra/plugin.cpp @@ -28,50 +28,47 @@ #include "base/plugins.h" -using namespace Kyra; -using namespace Common; - struct KYRAGameDescription { Common::ADGameDescription desc; - GameFlags flags; + Kyra::GameFlags flags; }; namespace { -#define FLAGS(x, y, z, w, id) { UNK_LANG, kPlatformUnknown, x, y, z, w, id } +#define FLAGS(x, y, z, w, id) { Common::UNK_LANG, Common::kPlatformUnknown, x, y, z, w, id } -#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, GI_KYRA1) -#define KYRA1_TOWNS_FLAGS FLAGS(false, true, true, false, GI_KYRA1) -#define KYRA1_CD_FLAGS FLAGS(false, true, false, true, GI_KYRA1) -#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, GI_KYRA1) +#define KYRA1_FLOPPY_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA1) +#define KYRA1_TOWNS_FLAGS FLAGS(false, true, true, false, Kyra::GI_KYRA1) +#define KYRA1_CD_FLAGS FLAGS(false, true, false, true, Kyra::GI_KYRA1) +#define KYRA1_DEMO_FLAGS FLAGS(true, false, false, false, Kyra::GI_KYRA1) -#define KYRA2_UNK_FLAGS FLAGS(false, false, false, false, GI_KYRA2) +#define KYRA2_UNK_FLAGS FLAGS(false, false, false, false, Kyra::GI_KYRA2) -#define KYRA3_CD_FLAGS FLAGS(false, false, false, true, GI_KYRA3) +#define KYRA3_CD_FLAGS FLAGS(false, false, false, true, Kyra::GI_KYRA3) static const KYRAGameDescription adGameDescs[] = { - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "3c244298395520bb62b5edfe41688879"), EN_ANY, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "796e44863dd22fa635b042df1bf16673"), EN_ANY, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "abf8eb360e79a6c2a837751fbd4d3d24"), FR_FRA, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "6018e1dfeaca7fe83f8d0b00eb0dd049"), DE_DEU, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "f0b276781f47c130f423ec9679fe9ed9"), DE_DEU, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from Arne.F - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "8909b41596913b3f5deaf3c9f1017b01"), ES_ESP, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from VooD - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "747861d2a9c643c59fdab570df5b9093"), ES_ESP, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // floppy 1.8 from clemmy - { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "ef08c8c237ee1473fd52578303fc36df"), IT_ITA, kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from gourry + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "3c244298395520bb62b5edfe41688879"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "796e44863dd22fa635b042df1bf16673"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "abf8eb360e79a6c2a837751fbd4d3d24"), Common::FR_FRA, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "6018e1dfeaca7fe83f8d0b00eb0dd049"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "f0b276781f47c130f423ec9679fe9ed9"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from Arne.F + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "8909b41596913b3f5deaf3c9f1017b01"), Common::ES_ESP, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from VooD + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "747861d2a9c643c59fdab570df5b9093"), Common::ES_ESP, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // floppy 1.8 from clemmy + { { "kyra1", 0, AD_ENTRY1("GEMCUT.EMC", "ef08c8c237ee1473fd52578303fc36df"), Common::IT_ITA, Common::kPlatformPC }, KYRA1_FLOPPY_FLAGS }, // from gourry - { { "kyra1", 0, AD_ENTRY1("TWMUSIC.PAK", "e53bca3a3e3fb49107d59463ec387a59"), EN_ANY, kPlatformFMTowns }, KYRA1_TOWNS_FLAGS }, + { { "kyra1", 0, AD_ENTRY1("TWMUSIC.PAK", "e53bca3a3e3fb49107d59463ec387a59"), Common::EN_ANY, Common::kPlatformFMTowns }, KYRA1_TOWNS_FLAGS }, - { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "fac399fe62f98671e56a005c5e94e39f"), EN_ANY, kPlatformPC }, KYRA1_CD_FLAGS }, - { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"), DE_DEU, kPlatformPC }, KYRA1_CD_FLAGS }, - { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"), FR_FRA, kPlatformPC }, KYRA1_CD_FLAGS }, + { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "fac399fe62f98671e56a005c5e94e39f"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_CD_FLAGS }, + { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "230f54e6afc007ab4117159181a1c722"), Common::DE_DEU, Common::kPlatformPC }, KYRA1_CD_FLAGS }, + { { "kyra1", "CD", AD_ENTRY1("GEMCUT.PAK", "b037c41768b652a040360ffa3556fd2a"), Common::FR_FRA, Common::kPlatformPC }, KYRA1_CD_FLAGS }, - { { "kyra1", "Demo", AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"), EN_ANY, kPlatformPC }, KYRA1_DEMO_FLAGS }, + { { "kyra1", "Demo", AD_ENTRY1("DEMO1.WSA", "fb722947d94897512b13b50cc84fd648"), Common::EN_ANY, Common::kPlatformPC }, KYRA1_DEMO_FLAGS }, - { { "kyra2", 0, AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"), UNK_LANG, kPlatformPC }, KYRA2_UNK_FLAGS }, // check this! (cd version?) + { { "kyra2", 0, AD_ENTRY1("FATE.PAK", "28cbad1c5bf06b2d3825ae57d760d032"), Common::UNK_LANG, Common::kPlatformPC }, KYRA2_UNK_FLAGS }, // check this! (cd version?) - { { "kyra3", 0, AD_ENTRY1("ONETIME.PAK", "3833ff312757b8e6147f464cca0a6587"), UNK_LANG, kPlatformPC }, KYRA3_CD_FLAGS }, - { { NULL, NULL, {NULL, 0, NULL, 0}, UNK_LANG, kPlatformUnknown }, FLAGS(0, 0, 0, 0, 0) } + { { "kyra3", 0, AD_ENTRY1("ONETIME.PAK", "3833ff312757b8e6147f464cca0a6587"), Common::UNK_LANG, Common::kPlatformPC }, KYRA3_CD_FLAGS }, + { { NULL, NULL, {NULL, 0, NULL, 0}, Common::UNK_LANG, Common::kPlatformUnknown }, FLAGS(0, 0, 0, 0, 0) } }; const PlainGameDescriptor gameList[] = { @@ -101,48 +98,48 @@ GameList Engine_KYRA_gameIDList() { } GameDescriptor Engine_KYRA_findGameID(const char *gameid) { - return ADVANCED_DETECTOR_FIND_GAMEID(gameid, detectionParams); + return Common::AdvancedDetector::findGameID(gameid, detectionParams); } GameList Engine_KYRA_detectGames(const FSList &fslist) { - return ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams); + return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); } PluginError Engine_KYRA_create(OSystem *syst, Engine **engine) { assert(engine); const char *gameid = ConfMan.get("gameid").c_str(); - int id = ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams); + int id = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); if (id == -1) { // FIXME: This case currently can never happen, as we simply error out - // inside ADVANCED_DETECTOR_DETECT_INIT_GAME. + // inside AdvancedDetector::detectBestMatchingGame. // maybe add non md5 based detection again? return kNoGameDataFoundError; } - GameFlags flags = adGameDescs[id].flags; + Kyra::GameFlags flags = adGameDescs[id].flags; - Platform platform = parsePlatform(ConfMan.get("platform")); - if (platform != kPlatformUnknown) { + Common::Platform platform = Common::parsePlatform(ConfMan.get("platform")); + if (platform != Common::kPlatformUnknown) { flags.platform = platform; } - if (flags.lang == UNK_LANG) { - Language lang = parseLanguage(ConfMan.get("language")); - if (lang != UNK_LANG) { + if (flags.lang == Common::UNK_LANG) { + Common::Language lang = Common::parseLanguage(ConfMan.get("language")); + if (lang != Common::UNK_LANG) { flags.lang = lang; } else { - flags.lang = EN_ANY; + flags.lang = Common::EN_ANY; } } if (!scumm_stricmp("kyra1", gameid)) { - *engine = new KyraEngine_v1(syst, flags); + *engine = new Kyra::KyraEngine_v1(syst, flags); } else if (!scumm_stricmp("kyra2", gameid)) { - *engine = new KyraEngine_v2(syst, flags); + *engine = new Kyra::KyraEngine_v2(syst, flags); } else if (!scumm_stricmp("kyra3", gameid)) { - *engine = new KyraEngine_v3(syst, flags); + *engine = new Kyra::KyraEngine_v3(syst, flags); } else error("Kyra engine created with invalid gameid"); diff --git a/engines/parallaction/detection.cpp b/engines/parallaction/detection.cpp index 46748e084a..6baea20f86 100644 --- a/engines/parallaction/detection.cpp +++ b/engines/parallaction/detection.cpp @@ -100,14 +100,14 @@ REGISTER_PLUGIN(PARALLACTION, "Parallaction engine", "Nippon Safes Inc. (C) Dyna namespace Parallaction { bool Parallaction::detectGame() { - int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams); + int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); _gameDescription = &gameDescriptions[i]; return true; } GameList GAME_detectGames(const FSList &fslist) { - return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams); + return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); } } // End of namespace Parallaction diff --git a/engines/saga/game.cpp b/engines/saga/game.cpp index 0521d8e6d9..d13c02a2ff 100644 --- a/engines/saga/game.cpp +++ b/engines/saga/game.cpp @@ -114,7 +114,9 @@ REGISTER_PLUGIN(SAGA, "SAGA Engine", "Inherit the Earth (C) Wyrmkeep Entertainme namespace Saga { bool SagaEngine::initGame() { - int i = Common::ADVANCED_DETECTOR_DETECT_INIT_GAME(detectionParams); + int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); + if (i < 0) + return false; _gameDescription = &gameDescriptions[i]; @@ -126,7 +128,7 @@ bool SagaEngine::initGame() { } GameList GAME_detectGames(const FSList &fslist) { - return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(fslist, detectionParams); + return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); } } // End of namespace Saga |