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author | Paul Gilbert | 2011-05-01 21:15:13 +1000 |
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committer | Paul Gilbert | 2011-05-01 21:15:13 +1000 |
commit | d876e0f31176f5904d33d27c77f274d1dd091e95 (patch) | |
tree | d92e42f3cc2681e66f7a7348b6c76cbfb15cca50 | |
parent | 6d8d9a45283a68a45f1a1830ebceb09b043551b9 (diff) | |
download | scummvm-rg350-d876e0f31176f5904d33d27c77f274d1dd091e95.tar.gz scummvm-rg350-d876e0f31176f5904d33d27c77f274d1dd091e95.tar.bz2 scummvm-rg350-d876e0f31176f5904d33d27c77f274d1dd091e95.zip |
TSAGE: Bugfix for having eagle fly away in Scene #9150
-rw-r--r-- | engines/tsage/ringworld_scenes10.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp index 5bceddc249..bed8b54cd3 100644 --- a/engines/tsage/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld_scenes10.cpp @@ -222,7 +222,7 @@ void Scene9150::dispatch() { if ((_sceneState != 0) && (_sceneBounds.left == 0)) { _object3._timer = 0; _sceneState = 0; - _sceneHotspot3.setAction(&_sequenceManager2, 0, 9154, &_object3, 0); + _object3.setAction(&_sequenceManager2, NULL, 9154, &_object3, NULL); _sceneHotspot10.remove(); } |