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authorFilippos Karapetis2011-01-08 23:14:11 +0000
committerFilippos Karapetis2011-01-08 23:14:11 +0000
commitda52b3a267cdfa33dcf54d41afb23cd0427f1476 (patch)
treed029c00a70801e81b8a842f9848f80f14de943a6
parent2001719241a21a57e6ec03420863f189e9183d9e (diff)
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SCI2.1: Added a comment with the SCI2.1 games using a SCI2 kernel
svn-id: r55176
-rw-r--r--engines/sci/engine/kernel.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index db8172fc58..8ab7e02e8b 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -827,9 +827,15 @@ void Kernel::setKernelNamesSci2() {
void Kernel::setKernelNamesSci21(GameFeatures *features) {
// Some SCI games use a modified SCI2 kernel table instead of the
- // SCI2.1 kernel table. The GK2 demo does this as well as at least
- // one version of KQ7 (1.4). We detect which version to use based on
+ // SCI2.1 kernel table. We detect which version to use based on
// how kDoSound is called from Sound::play().
+ // Known games that use this:
+ // GK2 demo
+ // KQ7 1.4
+ // PQ4 SWAT demo
+ // LSL6
+ // PQ4CD
+ // QFG4CD
// This is interesting because they all have the same interpreter
// version (2.100.002), yet they would not be compatible with other