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authorMax Horn2005-03-15 21:20:44 +0000
committerMax Horn2005-03-15 21:20:44 +0000
commitdeca1352524cfc4ba32fedf85b9863f119f70063 (patch)
tree7b529b50444e92f8abd28714e09828956d670a48
parentb8ee09d21b21cfe42a12e1b92651495826080ea2 (diff)
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Use better variable names...
svn-id: r17160
-rw-r--r--scumm/saveload.cpp8
-rw-r--r--scumm/scumm.h4
2 files changed, 6 insertions, 6 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index 3445a453d2..32b9828816 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -52,9 +52,9 @@ struct SaveGameHeader {
};
-void ScummEngine::requestSave(int slot, const char *name, bool compatible) {
+void ScummEngine::requestSave(int slot, const char *name, bool temporary) {
_saveLoadSlot = slot;
- _saveTemporaryState = compatible;
+ _saveTemporaryState = temporary;
_saveLoadFlag = 1; // 1 for save
assert(name);
strcpy(_saveLoadName, name);
@@ -345,8 +345,8 @@ bool ScummEngine::loadState(int slot, bool compat) {
return true;
}
-void ScummEngine::makeSavegameName(char *out, int slot, bool compatible) {
- sprintf(out, "%s.%c%.2d", _targetName.c_str(), compatible ? 'c' : 's', slot);
+void ScummEngine::makeSavegameName(char *out, int slot, bool temporary) {
+ sprintf(out, "%s.%c%.2d", _targetName.c_str(), temporary ? 'c' : 's', slot);
}
void ScummEngine::listSavegames(bool *marks, int num) {
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 99a7581aeb..dc85c9601e 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -524,7 +524,7 @@ protected:
void saveLoadResource(Serializer *ser, int type, int index); // "Obsolete"
void saveResource(Serializer *ser, int type, int index);
void loadResource(Serializer *ser, int type, int index);
- void makeSavegameName(char *out, int slot, bool compatible);
+ void makeSavegameName(char *out, int slot, bool temporary);
int getKeyState(int key);
@@ -532,7 +532,7 @@ public:
bool getSavegameName(int slot, char *desc);
void listSavegames(bool *marks, int num);
- void requestSave(int slot, const char *name, bool compatible = false);
+ void requestSave(int slot, const char *name, bool temporary = false);
void requestLoad(int slot);
void lock(int type, int i);