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author | Max Horn | 2005-03-15 21:20:44 +0000 |
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committer | Max Horn | 2005-03-15 21:20:44 +0000 |
commit | deca1352524cfc4ba32fedf85b9863f119f70063 (patch) | |
tree | 7b529b50444e92f8abd28714e09828956d670a48 | |
parent | b8ee09d21b21cfe42a12e1b92651495826080ea2 (diff) | |
download | scummvm-rg350-deca1352524cfc4ba32fedf85b9863f119f70063.tar.gz scummvm-rg350-deca1352524cfc4ba32fedf85b9863f119f70063.tar.bz2 scummvm-rg350-deca1352524cfc4ba32fedf85b9863f119f70063.zip |
Use better variable names...
svn-id: r17160
-rw-r--r-- | scumm/saveload.cpp | 8 | ||||
-rw-r--r-- | scumm/scumm.h | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 3445a453d2..32b9828816 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -52,9 +52,9 @@ struct SaveGameHeader { }; -void ScummEngine::requestSave(int slot, const char *name, bool compatible) { +void ScummEngine::requestSave(int slot, const char *name, bool temporary) { _saveLoadSlot = slot; - _saveTemporaryState = compatible; + _saveTemporaryState = temporary; _saveLoadFlag = 1; // 1 for save assert(name); strcpy(_saveLoadName, name); @@ -345,8 +345,8 @@ bool ScummEngine::loadState(int slot, bool compat) { return true; } -void ScummEngine::makeSavegameName(char *out, int slot, bool compatible) { - sprintf(out, "%s.%c%.2d", _targetName.c_str(), compatible ? 'c' : 's', slot); +void ScummEngine::makeSavegameName(char *out, int slot, bool temporary) { + sprintf(out, "%s.%c%.2d", _targetName.c_str(), temporary ? 'c' : 's', slot); } void ScummEngine::listSavegames(bool *marks, int num) { diff --git a/scumm/scumm.h b/scumm/scumm.h index 99a7581aeb..dc85c9601e 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -524,7 +524,7 @@ protected: void saveLoadResource(Serializer *ser, int type, int index); // "Obsolete" void saveResource(Serializer *ser, int type, int index); void loadResource(Serializer *ser, int type, int index); - void makeSavegameName(char *out, int slot, bool compatible); + void makeSavegameName(char *out, int slot, bool temporary); int getKeyState(int key); @@ -532,7 +532,7 @@ public: bool getSavegameName(int slot, char *desc); void listSavegames(bool *marks, int num); - void requestSave(int slot, const char *name, bool compatible = false); + void requestSave(int slot, const char *name, bool temporary = false); void requestLoad(int slot); void lock(int type, int i); |