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author | Max Horn | 2005-04-17 11:24:42 +0000 |
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committer | Max Horn | 2005-04-17 11:24:42 +0000 |
commit | e0adf9db1701a56d5854a340cd2fd0aa612854eb (patch) | |
tree | a3c537253e66a353c0ffa73cb6d8fd19014ffd14 | |
parent | a19ab36dff38b590ce238e295fc1cd6095610c8e (diff) | |
download | scummvm-rg350-e0adf9db1701a56d5854a340cd2fd0aa612854eb.tar.gz scummvm-rg350-e0adf9db1701a56d5854a340cd2fd0aa612854eb.tar.bz2 scummvm-rg350-e0adf9db1701a56d5854a340cd2fd0aa612854eb.zip |
oops, again
svn-id: r17648
-rw-r--r-- | scumm/scumm.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 7987db421f..7af33ab45e 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -2409,7 +2409,6 @@ DetectedGameList Engine_SCUMM_detectGames(const FSList &fslist) { // E.g. it's trivial to distinguish V1 from V3 games. File tmp; byte buf[6]; - printf("Candidate game '%s', version %d, trying to open '%s'\n", g->name, g->version, file->path().c_str()); if (!tmp.open(file->path().c_str())) break; tmp.read(buf, 6); |