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authorEugene Sandulenko2013-07-15 11:48:05 +0300
committerEugene Sandulenko2013-07-15 11:48:05 +0300
commite0e6b9538422a1129a06c5b38a56092d3ca1e583 (patch)
tree87952beac5d493885bc7ee62928fa244a7b8e382
parentb1c886334dadd206db29a51b7b6922ef6d1f95a3 (diff)
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INSANE: Fix CID 1003734. Missing break in switch
-rw-r--r--engines/scumm/insane/insane_enemy.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index c192d2f06a..3876966fd1 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -2435,6 +2435,7 @@ void Insane::actor12Reaction(int32 buttons) {
smlayer_setActorFacing(1, 2, 6, 180);
smlayer_setActorLayer(1, 2, 25);
_actor[1].act[2].state = 103;
+ break;
case 103:
_actor[1].kicking = false;