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authorMax Horn2006-12-19 23:58:45 +0000
committerMax Horn2006-12-19 23:58:45 +0000
commite0ee3fd06d9d547715139d89f896dda96561df12 (patch)
tree4d35acf9349006a62234357789872c68ddcc2cab
parent559f2b62ebfa57ce316825aee2da4664e244877d (diff)
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Properly walk through lists of (extended) ADGameDescriptions -- we previously only checked the first byte, which 'often' worked fine on little endian machines, but almost never worked correct on big endian ones
svn-id: r24897
-rw-r--r--common/advancedDetector.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/common/advancedDetector.cpp b/common/advancedDetector.cpp
index 9d24fb22d6..afa97935d6 100644
--- a/common/advancedDetector.cpp
+++ b/common/advancedDetector.cpp
@@ -127,7 +127,7 @@ DetectedGameList ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
Common::ADGameDescList descList;
const byte *descPtr;
- for (descPtr = descs; *descPtr != 0; descPtr += descItemSize)
+ for (descPtr = descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += descItemSize)
descList.push_back((const ADGameDescription *)descPtr);
ad.registerGameDescriptions(descList);
@@ -166,7 +166,7 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME(
Common::String gameid = ConfMan.get("gameid");
- for (descPtr = descs; *descPtr != 0; descPtr += descItemSize)
+ for (descPtr = descs; ((const ADGameDescription *)descPtr)->gameid != 0; descPtr += descItemSize)
descList.push_back((const ADGameDescription *)descPtr);
ad.registerGameDescriptions(descList);