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author | Matthew Hoops | 2011-09-20 22:05:09 -0400 |
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committer | Matthew Hoops | 2011-09-20 22:05:09 -0400 |
commit | e310da1aa80123c1d558388fc345253daed7f63d (patch) | |
tree | 209bed0676caa4b9c5a09a5f13e2051aa2281465 | |
parent | 6c47e909da0fb6d47c5e9105d4c44fdd0db1c7dc (diff) | |
download | scummvm-rg350-e310da1aa80123c1d558388fc345253daed7f63d.tar.gz scummvm-rg350-e310da1aa80123c1d558388fc345253daed7f63d.tar.bz2 scummvm-rg350-e310da1aa80123c1d558388fc345253daed7f63d.zip |
PEGASUS: Add new menu class
-rwxr-xr-x | engines/pegasus/menu.cpp | 44 | ||||
-rwxr-xr-x | engines/pegasus/menu.h | 55 | ||||
-rw-r--r-- | engines/pegasus/module.mk | 1 |
3 files changed, 100 insertions, 0 deletions
diff --git a/engines/pegasus/menu.cpp b/engines/pegasus/menu.cpp new file mode 100755 index 0000000000..f7ffbea15f --- /dev/null +++ b/engines/pegasus/menu.cpp @@ -0,0 +1,44 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/menu.h" +#include "pegasus/pegasus.h" + +namespace Pegasus { + +GameMenu::GameMenu(const uint32 id) : IDObject(id), InputHandler((InputHandler *)((PegasusEngine *)g_engine)) { + _previousHandler = 0; + _lastCommand = kMenuCmdNoCommand; +} + +void GameMenu::becomeCurrentHandler() { + _previousHandler = InputHandler::setInputHandler(this); +} + +void GameMenu::restorePreviousHandler() { + InputHandler::setInputHandler(_previousHandler); +} + +} // End of namespace Pegasus diff --git a/engines/pegasus/menu.h b/engines/pegasus/menu.h new file mode 100755 index 0000000000..ecb751aec9 --- /dev/null +++ b/engines/pegasus/menu.h @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef PEGASUS_MENU_H +#define PEGASUS_MENU_H + +#include "pegasus/constants.h" +#include "pegasus/input.h" +#include "pegasus/util.h" + +namespace Pegasus { + +class GameMenu : public IDObject, public InputHandler { +public: + GameMenu(const uint32); + virtual ~GameMenu() {} + + virtual void becomeCurrentHandler(); + virtual void restorePreviousHandler(); + + tGameMenuCommand getLastCommand() { return _lastCommand; } + void clearLastCommand() { _lastCommand = kMenuCmdNoCommand; } + +protected: + void setLastCommand(const tGameMenuCommand command) { _lastCommand = command; } + + InputHandler *_previousHandler; + tGameMenuCommand _lastCommand; +}; + +} // End of namespace Pegasus + +#endif diff --git a/engines/pegasus/module.mk b/engines/pegasus/module.mk index 7207e488bd..485b10787a 100644 --- a/engines/pegasus/module.mk +++ b/engines/pegasus/module.mk @@ -10,6 +10,7 @@ MODULE_OBJS = \ graphics.o \ hotspot.o \ input.o \ + menu.o \ movie.o \ notification.o \ pegasus.o \ |