diff options
Diffstat (limited to 'engines/pegasus/menu.cpp')
-rwxr-xr-x | engines/pegasus/menu.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/engines/pegasus/menu.cpp b/engines/pegasus/menu.cpp new file mode 100755 index 0000000000..f7ffbea15f --- /dev/null +++ b/engines/pegasus/menu.cpp @@ -0,0 +1,44 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * Additional copyright for this file: + * Copyright (C) 1995-1997 Presto Studios, Inc. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "pegasus/menu.h" +#include "pegasus/pegasus.h" + +namespace Pegasus { + +GameMenu::GameMenu(const uint32 id) : IDObject(id), InputHandler((InputHandler *)((PegasusEngine *)g_engine)) { + _previousHandler = 0; + _lastCommand = kMenuCmdNoCommand; +} + +void GameMenu::becomeCurrentHandler() { + _previousHandler = InputHandler::setInputHandler(this); +} + +void GameMenu::restorePreviousHandler() { + InputHandler::setInputHandler(_previousHandler); +} + +} // End of namespace Pegasus |