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author | Max Horn | 2006-03-14 15:36:04 +0000 |
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committer | Max Horn | 2006-03-14 15:36:04 +0000 |
commit | e6f329e3fc91d5538e8516a032e3df7b31b18f26 (patch) | |
tree | 389c405ca397a9539674c0011320d79585a48c31 | |
parent | f319865837d2ea2dc4a42f1dc03842e39ddda501 (diff) | |
download | scummvm-rg350-e6f329e3fc91d5538e8516a032e3df7b31b18f26.tar.gz scummvm-rg350-e6f329e3fc91d5538e8516a032e3df7b31b18f26.tar.bz2 scummvm-rg350-e6f329e3fc91d5538e8516a032e3df7b31b18f26.zip |
To the best of my knowledge, it's really 'C64' and not 'C-64'
svn-id: r21296
-rw-r--r-- | engines/scumm/costume.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/object.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp index d1a88fbbea..7e65983d51 100644 --- a/engines/scumm/costume.cpp +++ b/engines/scumm/costume.cpp @@ -359,7 +359,7 @@ void ClassicCostumeRenderer::procC64(Codec1 &v1, int actor) { palette[1] = v1MMActorPalatte1[actor]; palette[2] = v1MMActorPalatte2[actor]; } else { - // Adjust for C-64 version of Zak McKracken + // Adjust for C64 version of Zak McKracken palette[1] = (_vm->_game.platform == Common::kPlatformC64) ? 10 : 8; palette[2] = _palette[actor]; } diff --git a/engines/scumm/object.cpp b/engines/scumm/object.cpp index 9455f0f817..9cee5b48b8 100644 --- a/engines/scumm/object.cpp +++ b/engines/scumm/object.cpp @@ -636,7 +636,7 @@ void ScummEngine_v3old::loadRoomObjects() { else ptr = room + 29; - // Default pointer of objects without image, in C-64 verison of Maniac Mansion + // Default pointer of objects without image, in C64 verison of Maniac Mansion int defaultPtr = READ_LE_UINT16(ptr + 2 * _numObjectsInRoom); for (i = 0; i < _numObjectsInRoom; i++) { @@ -1097,7 +1097,7 @@ byte *ScummEngine::getOBCDFromObject(int obj) { const byte *ScummEngine::getOBIMFromObjectData(const ObjectData &od) { const byte *ptr; - // For objects without image in C-64 version of Maniac Mansion + // For objects without image in C64 version of Maniac Mansion if (_game.platform == Common::kPlatformC64 && _game.id == GID_MANIAC && od.OBIMoffset == 0) return NULL; |