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author | James Brown | 2002-07-27 13:17:50 +0000 |
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committer | James Brown | 2002-07-27 13:17:50 +0000 |
commit | ea7c0aa94b73ecae1c83240afa31b774c2a21940 (patch) | |
tree | a27b37cbcbe433756b88ad2096cf8891f60c9294 | |
parent | 84dfa4fb3ef1b7b8e44da0d26ade25653214416b (diff) | |
download | scummvm-rg350-ea7c0aa94b73ecae1c83240afa31b774c2a21940.tar.gz scummvm-rg350-ea7c0aa94b73ecae1c83240afa31b774c2a21940.tar.bz2 scummvm-rg350-ea7c0aa94b73ecae1c83240afa31b774c2a21940.zip |
Don't skip the first 1/75th of a second when playing Zak256 soundtrack
svn-id: r4654
-rw-r--r-- | sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -278,7 +278,7 @@ void Scumm::playSound(int sound) if (result == 1) return; #ifdef COMPRESSED_SOUND_FILE - if (playMP3CDTrack(track, 1, 1, 0) == -1) + if (playMP3CDTrack(track, 1, 0, 0) == -1) #endif _system->play_cdrom(track, 0, 0, 0); current_cd_sound = track; |