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authorMax Horn2002-08-21 17:35:46 +0000
committerMax Horn2002-08-21 17:35:46 +0000
commitee3ea28e6cbef89ea9416c3a38fef422a77392a3 (patch)
tree089a643d599b2bba5bd6378e8057b72e6f7f98fd
parentc0324a9e6df3b472b5483803983e8831f3777a44 (diff)
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first go at modularizing the build system
svn-id: r4796
-rw-r--r--Makefile35
-rw-r--r--Makefile.common2
-rw-r--r--backends/morphos/build.rules5
-rw-r--r--backends/sdl/build.rules16
-rw-r--r--backends/x11/build.rules7
-rw-r--r--scumm/scumm.h2
6 files changed, 39 insertions, 28 deletions
diff --git a/Makefile b/Makefile
index d88b1bd47e..c0699550ce 100644
--- a/Makefile
+++ b/Makefile
@@ -6,6 +6,10 @@ DEFINES =
LDFLAGS :=
INCLUDES:= -I. -Icommon -Iscumm
LIBS = -lncurses
+OBJS =
+
+# Load the build rules & settings for the chosen backend
+-include build.rules
# Enable this if you want ScummVM to dump all scripts it runs.
# This is mainly interesting for developers.
@@ -19,32 +23,7 @@ LIBS += -lmad
# DEFINES += -DUSE_ALSA
# LIBS += -lasound
-# Now, please choose a graphical output system between SDL, SDL/GL and X11.
-# Beware, only define one of them, otherwise the compilation will blow up.
-
-# Comment this if you want to disable SDL output
-OBJS = backends/sdl/sdl.o
-INCLUDES += `sdl-config --cflags`
-LIBS += `sdl-config --libs`
-DEFINES += -DUNIX
-
-# Uncomment this (instead of the above) to activate the SDL with OpenGL output
-# OBJS = backends/sdl/sdl_gl.o
-# INCLUDES += `sdl-config --cflags`
-# LIBS += `sdl-config --libs` -lGL
-# DEFINES += -DUNIX
-
-# Uncomment this in addition to the above if you compile on Mac OS X
-LIBS += -framework QuickTime -framework AudioUnit
-DEFINES += -DMACOSX
-
-# Uncomment this if you rather want X11 output
-# OBJS = backends/x11/x11.o
-# DEFINES += -DUNIX -DX11_BACKEND
-# LDFLAGS := -L/usr/X11R6/lib -L/usr/local/lib
-# INCLUDES+= -I/usr/X11R6/include
-# LIBS += -lpthread -lXext -lX11
-
+# Concat DEFINES and INCLUDES to for the CPPFLAGS
CPPFLAGS= $(DEFINES) $(INCLUDES)
include Makefile.common
@@ -52,3 +31,7 @@ include Makefile.common
dist:
rm -f $(ZIPFILE)
zip -q $(ZIPFILE) $(DISTFILES)
+
+# Until we add a nice configure tool, default to the SDL build rules
+build.rules:
+ ln -s backends/sdl/build.rules
diff --git a/Makefile.common b/Makefile.common
index bedb4a30ef..5636e64e77 100644
--- a/Makefile.common
+++ b/Makefile.common
@@ -3,7 +3,7 @@
# common rules, a list of common object files etc.
# List of all sub modules
-MODULES := common gui scumm simon sound
+MODULES += common gui scumm simon sound
ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip
diff --git a/backends/morphos/build.rules b/backends/morphos/build.rules
new file mode 100644
index 0000000000..d5b853984a
--- /dev/null
+++ b/backends/morphos/build.rules
@@ -0,0 +1,5 @@
+CC = g++
+CFLAGS = -Wno-multichar -fstrength-reduce -fno-rtti -O2
+DEFINES = -DNO_PPCINLINE_STDARG -DNO_PPCINLINE_VARARGS
+LDFLAGS = -noixemul -s
+LIBS = -lamiga -lamigastubs -lcdda
diff --git a/backends/sdl/build.rules b/backends/sdl/build.rules
new file mode 100644
index 0000000000..3bdb7b58ce
--- /dev/null
+++ b/backends/sdl/build.rules
@@ -0,0 +1,16 @@
+# Build settings for the SDL backend
+MODULES += backends/sdl
+OBJS += backends/sdl/sdl.o
+DEFINES += -DUNIX
+INCLUDES += `sdl-config --cflags`
+LIBS += `sdl-config --libs`
+
+# Uncomment this (instead of the above) to activate the SDL with OpenGL output
+# OBJS += backends/sdl/sdl_gl.o
+# DEFINES += -DUNIX
+# INCLUDES += `sdl-config --cflags`
+# LIBS += `sdl-config --libs` -lGL
+
+# Uncomment this in addition to the above if you compile on Mac OS X
+DEFINES += -DMACOSX
+LIBS += -framework QuickTime -framework AudioUnit
diff --git a/backends/x11/build.rules b/backends/x11/build.rules
new file mode 100644
index 0000000000..1540d452d6
--- /dev/null
+++ b/backends/x11/build.rules
@@ -0,0 +1,7 @@
+# Build settings for the X11 backend
+MODULES += backends/x11
+OBJS += backends/x11/x11.o
+DEFINES += -DUNIX -DX11_BACKEND
+LDFLAGS += -L/usr/X11R6/lib -L/usr/local/lib
+INCLUDES+= -I/usr/X11R6/include
+LIBS += -lpthread -lXext -lX11
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 930d25e5d5..140450432e 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -29,7 +29,7 @@
#include "sound.h"
#define SCUMMVM_VERSION "0.2.2 CVS"
-#define SCUMMVM_CVS "2002-08-03"
+#define SCUMMVM_CVS "2002-08-21"
#define SWAP(a,b) do{int tmp=a; a=b; b=tmp; } while(0)
#define ARRAYSIZE(x) (sizeof(x)/sizeof(x[0]))