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authorEugene Sandulenko2019-08-28 16:58:11 +0200
committerEugene Sandulenko2019-11-13 22:07:08 +0100
commitf00fd96e54722b62fc6fe910fa41f4215e09a924 (patch)
tree4c2f328d2c7508d0550bb49ac355caf379268061
parentc1accc049e2803c9ef4c5202f2fd9401d5e59432 (diff)
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GRIFFON: Turned defines into enums
-rw-r--r--engines/griffon/engine.cpp184
-rw-r--r--engines/griffon/griffon.h64
2 files changed, 126 insertions, 122 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp
index 6ee6807340..b5b65a6de5 100644
--- a/engines/griffon/engine.cpp
+++ b/engines/griffon/engine.cpp
@@ -102,7 +102,7 @@ namespace Griffon {
void GriffonEngine::Mix_Volume(int channel, int volume) {}
int GriffonEngine::Mix_getHandle() {
- for (uint i = 0; i < SOUND_HANDLES; i++) {
+ for (uint i = 0; i < kSoundHandles; i++) {
if (!_mixer->isSoundHandleActive(_handles[i])) {
return i;
}
@@ -411,14 +411,14 @@ void GriffonEngine::game_attack() {
o = 10;
int oscript = _objectinfo[o][5];
- if (oscript == 0 && _player.inventory[INV_FLASK] < 9) {
- _player.inventory[INV_FLASK]++;
+ if (oscript == 0 && _player.inventory[kInvFlask] < 9) {
+ _player.inventory[kInvFlask]++;
game_addFloatIcon(6, lx * 16, (ly - 1) * 16);
_objmapf[_curmap][lx][ly - 1] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -430,9 +430,9 @@ void GriffonEngine::game_attack() {
return;
}
- if (oscript == 0 && _player.inventory[INV_FLASK] == 9) {
+ if (oscript == 0 && _player.inventory[kInvFlask] == 9) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndchest]);
+ int snd = Mix_PlayChannel(_sfx[kSndChest]);
Mix_Volume(snd, config.effectsvol);
}
@@ -442,7 +442,7 @@ void GriffonEngine::game_attack() {
}
if (oscript == 2) {
- _player.inventory[INV_MASTERKEY]++;
+ _player.inventory[kInvMasterKey]++;
game_addFloatIcon(14, lx * 16, (ly - 1) * 16);
@@ -456,7 +456,7 @@ void GriffonEngine::game_attack() {
_scriptflag[13][0] = 2;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -473,7 +473,7 @@ void GriffonEngine::game_attack() {
game_addFloatIcon(7, lx * 16, (ly - 1) * 16);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -493,7 +493,7 @@ void GriffonEngine::game_attack() {
_itemticks = _ticks + 215;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -513,7 +513,7 @@ void GriffonEngine::game_attack() {
_itemticks = _ticks + 215;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -524,8 +524,8 @@ void GriffonEngine::game_attack() {
}
if (oscript == 6) {
- if (_player.inventory[INV_NORMALKEY] < 9) {
- _player.inventory[INV_NORMALKEY]++;
+ if (_player.inventory[kInvNormalKey] < 9) {
+ _player.inventory[kInvNormalKey]++;
for (int s = 20; s <= 23; s++) {
if (_scriptflag[s][0] == 1) {
@@ -534,7 +534,7 @@ void GriffonEngine::game_attack() {
}
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -547,7 +547,7 @@ void GriffonEngine::game_attack() {
game_addFloatIcon(16, lx * 16, (ly - 1) * 16);
} else {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndchest]);
+ int snd = Mix_PlayChannel(_sfx[kSndChest]);
Mix_Volume(snd, config.effectsvol);
}
@@ -555,14 +555,14 @@ void GriffonEngine::game_attack() {
}
}
- if (oscript == 7 && _player.inventory[INV_DOUBLEFLASK] < 9) {
- _player.inventory[INV_DOUBLEFLASK]++;
+ if (oscript == 7 && _player.inventory[kInvDoubleFlask] < 9) {
+ _player.inventory[kInvDoubleFlask]++;
game_addFloatIcon(12, lx * 16, (ly - 1) * 16);
_objmapf[_curmap][lx][ly - 1] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -574,9 +574,9 @@ void GriffonEngine::game_attack() {
return;
}
- if (oscript == 7 && _player.inventory[INV_DOUBLEFLASK] == 9) {
+ if (oscript == 7 && _player.inventory[kInvDoubleFlask] == 9) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndchest]);
+ int snd = Mix_PlayChannel(_sfx[kSndChest]);
Mix_Volume(snd, config.effectsvol);
}
@@ -585,14 +585,14 @@ void GriffonEngine::game_attack() {
return;
}
- if (oscript == 10 && _player.inventory[INV_DOUBLEFLASK] < 9) {
- _player.inventory[INV_DOUBLEFLASK]++;
+ if (oscript == 10 && _player.inventory[kInvDoubleFlask] < 9) {
+ _player.inventory[kInvDoubleFlask]++;
game_addFloatIcon(12, lx * 16, (ly - 1) * 16);
_objmapf[_curmap][lx][ly - 1] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -604,9 +604,9 @@ void GriffonEngine::game_attack() {
return;
}
- if (oscript == 10 && _player.inventory[INV_DOUBLEFLASK] == 9) {
+ if (oscript == 10 && _player.inventory[kInvDoubleFlask] == 9) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndchest]);
+ int snd = Mix_PlayChannel(_sfx[kSndChest]);
Mix_Volume(snd, config.effectsvol);
}
@@ -615,14 +615,14 @@ void GriffonEngine::game_attack() {
return;
}
- if (oscript == 11 && _player.inventory[INV_SHOCK] < 9) {
- _player.inventory[INV_SHOCK]++;
+ if (oscript == 11 && _player.inventory[kInvShock] < 9) {
+ _player.inventory[kInvShock]++;
game_addFloatIcon(17, lx * 16, (ly - 1) * 16);
_objmapf[_curmap][lx][ly - 1] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -634,9 +634,9 @@ void GriffonEngine::game_attack() {
return;
}
- if (oscript == 11 && _player.inventory[INV_SHOCK] == 9) {
+ if (oscript == 11 && _player.inventory[kInvShock] == 9) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndchest]);
+ int snd = Mix_PlayChannel(_sfx[kSndChest]);
Mix_Volume(snd, config.effectsvol);
}
@@ -651,7 +651,7 @@ void GriffonEngine::game_attack() {
game_addFloatIcon(5, lx * 16, (ly - 1) * 16);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -668,13 +668,13 @@ void GriffonEngine::game_attack() {
_scriptflag[60][0] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndlever]);
+ int snd = Mix_PlayChannel(_sfx[kSndLever]);
Mix_Volume(snd, config.effectsvol);
}
} else if (_curmap == 58 && _scriptflag[60][0] > 0) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[snddoor]);
+ int snd = Mix_PlayChannel(_sfx[kSndDoor]);
Mix_Volume(snd, config.effectsvol);
}
@@ -683,14 +683,14 @@ void GriffonEngine::game_attack() {
if (_curmap == 54 && _scriptflag[60][0] == 1) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndlever]);
+ int snd = Mix_PlayChannel(_sfx[kSndLever]);
Mix_Volume(snd, config.effectsvol);
}
_scriptflag[60][0] = 2;
} else if (_curmap == 54 && _scriptflag[60][0] > 1) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[snddoor]);
+ int snd = Mix_PlayChannel(_sfx[kSndDoor]);
Mix_Volume(snd, config.effectsvol);
}
@@ -707,7 +707,7 @@ void GriffonEngine::game_attack() {
_itemticks = _ticks + 215;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -724,7 +724,7 @@ void GriffonEngine::game_attack() {
_itemticks = _ticks + 215;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -741,7 +741,7 @@ void GriffonEngine::game_attack() {
_itemticks = _ticks + 215;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -838,13 +838,13 @@ void GriffonEngine::game_castspell(int spellnum, float homex, float homey, float
if (_menabled && config.effects) {
if (spellnum == 1) {
- int snd = Mix_PlayChannel(_sfx[sndthrow]);
+ int snd = Mix_PlayChannel(_sfx[kSndThrow]);
Mix_Volume(snd, config.effectsvol);
} else if (spellnum == 5) {
- int snd = Mix_PlayChannel(_sfx[sndcrystal]);
+ int snd = Mix_PlayChannel(_sfx[kSndCrystal]);
Mix_Volume(snd, config.effectsvol);
} else if (spellnum == 8 || spellnum == 9) {
- int snd = Mix_PlayChannel(_sfx[sndlightning]);
+ int snd = Mix_PlayChannel(_sfx[kSndLightning]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -892,7 +892,7 @@ void GriffonEngine::game_checkhit() {
if (hit) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndswordhit]);
+ int snd = Mix_PlayChannel(_sfx[kSndSwordHit]);
Mix_Volume(snd, config.effectsvol);
}
@@ -946,7 +946,7 @@ void GriffonEngine::game_checkinputs() {
game_attack();
if (_itemselon == 1 && _itemticks < _ticks) {
- if (_curitem == 0 && _player.inventory[INV_FLASK] > 0) {
+ if (_curitem == 0 && _player.inventory[kInvFlask] > 0) {
_itemticks = _ticks + ntickdelay;
int heal = 50;
@@ -961,10 +961,10 @@ void GriffonEngine::game_checkinputs() {
sprintf(text, "+%i", heal);
game_addFloatText(text, _player.px + 16 - 4 * strlen(text), _player.py + 16, 5);
- _player.inventory[INV_FLASK]--;
+ _player.inventory[kInvFlask]--;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -972,7 +972,7 @@ void GriffonEngine::game_checkinputs() {
_forcepause = false;
}
- if (_curitem == 1 && _player.inventory[INV_DOUBLEFLASK] > 0) {
+ if (_curitem == 1 && _player.inventory[kInvDoubleFlask] > 0) {
_itemticks = _ticks + ntickdelay;
int heal = 200;
@@ -987,10 +987,10 @@ void GriffonEngine::game_checkinputs() {
sprintf(text, "+%i", heal);
game_addFloatText(text, _player.px + 16 - 4 * strlen(text), _player.py + 16, 5);
- _player.inventory[INV_DOUBLEFLASK]--;
+ _player.inventory[kInvDoubleFlask]--;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -998,12 +998,12 @@ void GriffonEngine::game_checkinputs() {
_forcepause = false;
}
- if (_curitem == 2 && _player.inventory[INV_SHOCK] > 0) {
+ if (_curitem == 2 && _player.inventory[kInvShock] > 0) {
game_castspell(8, _player.px, _player.py, _npcinfo[_curenemy].x, _npcinfo[_curenemy].y, 0);
_forcepause = true;
- _player.inventory[INV_SHOCK]--;
+ _player.inventory[kInvShock]--;
_itemticks = _ticks + ntickdelay;
_selenemyon = 0;
@@ -1011,11 +1011,11 @@ void GriffonEngine::game_checkinputs() {
}
- if (_curitem == 3 && _player.inventory[INV_NORMALKEY] > 0 && _canusekey == 1 && _locktype == 1) {
+ if (_curitem == 3 && _player.inventory[kInvNormalKey] > 0 && _canusekey == 1 && _locktype == 1) {
_roomlocks[_roomtounlock] = 0;
game_eventtext("UnLocked!");
- _player.inventory[INV_NORMALKEY]--;
+ _player.inventory[kInvNormalKey]--;
_itemticks = _ticks + ntickdelay;
_selenemyon = 0;
@@ -1023,11 +1023,11 @@ void GriffonEngine::game_checkinputs() {
return;
}
- if (_curitem == 4 && _player.inventory[INV_MASTERKEY] > 0 && _canusekey == 1 && _locktype == 2) {
+ if (_curitem == 4 && _player.inventory[kInvMasterKey] > 0 && _canusekey == 1 && _locktype == 2) {
_roomlocks[_roomtounlock] = 0;
game_eventtext("UnLocked!");
- _player.inventory[INV_MASTERKEY]--;
+ _player.inventory[kInvMasterKey]--;
_itemticks = _ticks + ntickdelay;
_selenemyon = 0;
@@ -1425,7 +1425,7 @@ void GriffonEngine::game_configmenu() {
Mix_Volume(_menuchannel, config.musicvol);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[snddoor]);
+ int snd = Mix_PlayChannel(_sfx[kSndDoor]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -1448,7 +1448,7 @@ void GriffonEngine::game_configmenu() {
Mix_Volume(_menuchannel, config.musicvol);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[snddoor]);
+ int snd = Mix_PlayChannel(_sfx[kSndDoor]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -1551,7 +1551,7 @@ void GriffonEngine::game_configmenu() {
if (cursel == 9 && config.effects == 0) {
config.effects = 1;
if (_menabled == 1) {
- int snd = Mix_PlayChannel(_sfx[snddoor]);
+ int snd = Mix_PlayChannel(_sfx[kSndDoor]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -2831,7 +2831,7 @@ void GriffonEngine::game_drawnpcs(int mode) {
if (_player.hp > 0) {
game_damageplayer(damage);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndfire]);
+ int snd = Mix_PlayChannel(_sfx[kSndFire]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -2857,7 +2857,7 @@ void GriffonEngine::game_drawnpcs(int mode) {
if (_player.hp > 0) {
game_damageplayer(damage);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndfire]);
+ int snd = Mix_PlayChannel(_sfx[kSndFire]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -3672,38 +3672,38 @@ void GriffonEngine::game_handlewalking() {
if (o > -1) {
// fsk
- if (_objectinfo[o][4] == 2 && _player.inventory[INV_FLASK] < 9) {
+ if (_objectinfo[o][4] == 2 && _player.inventory[kInvFlask] < 9) {
_objmap[lx][ly] = -1;
- _player.inventory[INV_FLASK]++;
+ _player.inventory[kInvFlask]++;
game_addFloatIcon(6, lx * 16, ly * 16);
_objmapf[_curmap][lx][ly] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
}
- if (_objectinfo[o][5] == 7 && _player.inventory[INV_DOUBLEFLASK] < 9) {
+ if (_objectinfo[o][5] == 7 && _player.inventory[kInvDoubleFlask] < 9) {
_objmap[lx][ly] = -1;
- _player.inventory[INV_DOUBLEFLASK]++;
+ _player.inventory[kInvDoubleFlask]++;
game_addFloatIcon(12, lx * 16, ly * 16);
_objmapf[_curmap][lx][ly] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
}
- if (_objectinfo[o][5] == 9 && _player.inventory[INV_SHOCK] < 9 && (_curmap == 41 && _scriptflag[9][1] == 0)) {
+ if (_objectinfo[o][5] == 9 && _player.inventory[kInvShock] < 9 && (_curmap == 41 && _scriptflag[9][1] == 0)) {
_objmap[lx][ly] = -1;
- _player.inventory[INV_SHOCK]++;
+ _player.inventory[kInvShock]++;
game_addFloatIcon(17, lx * 16, ly * 16);
_objmapf[_curmap][lx][ly] = 1;
@@ -3711,22 +3711,22 @@ void GriffonEngine::game_handlewalking() {
_scriptflag[9][1] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
}
- if (_objectinfo[o][5] == 9 && _player.inventory[INV_SHOCK] < 9) {
+ if (_objectinfo[o][5] == 9 && _player.inventory[kInvShock] < 9) {
_objmap[lx][ly] = -1;
- _player.inventory[INV_SHOCK]++;
+ _player.inventory[kInvShock]++;
game_addFloatIcon(17, lx * 16, ly * 16);
_objmapf[_curmap][lx][ly] = 1;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
@@ -4804,7 +4804,7 @@ void GriffonEngine::game_processtrigger(int trignum) {
if (tmap > 0) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[snddoor]);
+ int snd = Mix_PlayChannel(_sfx[kSndDoor]);
Mix_Volume(snd, config.effectsvol);
}
@@ -6005,7 +6005,7 @@ void GriffonEngine::game_updnpcs() {
_npcinfo[i].attackattempt = _ticks + 100;
if ((int)(RND() * 2) == 0) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndenemyhit]);
+ int snd = Mix_PlayChannel(_sfx[kSndEnemyHit]);
Mix_Volume(snd, config.effectsvol);
}
@@ -6032,7 +6032,7 @@ void GriffonEngine::game_updnpcs() {
if ((dist) < 24) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndbite]);
+ int snd = Mix_PlayChannel(_sfx[kSndBite]);
Mix_Volume(snd, config.effectsvol);
}
@@ -6138,7 +6138,7 @@ void GriffonEngine::game_updnpcs() {
if ((dist) < 36) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndbite]);
+ int snd = Mix_PlayChannel(_sfx[kSndBite]);
Mix_Volume(snd, config.effectsvol);
}
@@ -6318,7 +6318,7 @@ void GriffonEngine::game_updnpcs() {
if ((dist) < 24) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndbite]);
+ int snd = Mix_PlayChannel(_sfx[kSndBite]);
Mix_Volume(snd, config.effectsvol);
}
@@ -6392,7 +6392,7 @@ void GriffonEngine::game_updnpcs() {
_npcinfo[i].attackattempt = _ticks + 100;
if ((int)(RND() * 2) == 0) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndenemyhit]);
+ int snd = Mix_PlayChannel(_sfx[kSndEnemyHit]);
Mix_Volume(snd, config.effectsvol);
}
@@ -6417,7 +6417,7 @@ void GriffonEngine::game_updnpcs() {
_npcinfo[i].attackattempt = _ticks + 100;
if ((int)(RND() * 2) == 0) {
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndice]);
+ int snd = Mix_PlayChannel(_sfx[kSndIce]);
Mix_Volume(snd, config.effectsvol);
}
_npcinfo[i].attacking = 1;
@@ -6798,7 +6798,7 @@ void GriffonEngine::game_updspells() {
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
game_damagenpc(e, damage, 1);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndice]);
+ int snd = Mix_PlayChannel(_sfx[kSndIce]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -6826,7 +6826,7 @@ void GriffonEngine::game_updspells() {
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndice]);
+ int snd = Mix_PlayChannel(_sfx[kSndIce]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -6877,7 +6877,7 @@ void GriffonEngine::game_updspells() {
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
game_damagenpc(e, damage, 1);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndmetalhit]);
+ int snd = Mix_PlayChannel(_sfx[kSndMetalHit]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -6920,7 +6920,7 @@ void GriffonEngine::game_updspells() {
if (_player.hp > 0) {
game_damageplayer(damage);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndmetalhit]);
+ int snd = Mix_PlayChannel(_sfx[kSndMetalHit]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -6948,7 +6948,7 @@ void GriffonEngine::game_updspells() {
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndmetalhit]);
+ int snd = Mix_PlayChannel(_sfx[kSndMetalHit]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -6999,7 +6999,7 @@ void GriffonEngine::game_updspells() {
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
game_damagenpc(e, damage, 1);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndrocks]);
+ int snd = Mix_PlayChannel(_sfx[kSndRocks]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -7028,7 +7028,7 @@ void GriffonEngine::game_updspells() {
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndrocks]);
+ int snd = Mix_PlayChannel(_sfx[kSndRocks]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -7227,7 +7227,7 @@ void GriffonEngine::game_updspells() {
game_damageplayer(damage);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndfire]);
+ int snd = Mix_PlayChannel(_sfx[kSndFire]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -7715,7 +7715,7 @@ void GriffonEngine::game_updspellsunder() {
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
game_damagenpc(e, damage, 1);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndfire]);
+ int snd = Mix_PlayChannel(_sfx[kSndFire]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -7734,7 +7734,7 @@ void GriffonEngine::game_updspellsunder() {
game_damageplayer(damage);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndfire]);
+ int snd = Mix_PlayChannel(_sfx[kSndFire]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -7759,7 +7759,7 @@ void GriffonEngine::game_updspellsunder() {
_clipbg2->fillRect(rcSrc, 0);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndfire]);
+ int snd = Mix_PlayChannel(_sfx[kSndFire]);
Mix_Volume(snd, config.effectsvol);
}
@@ -7830,7 +7830,7 @@ void GriffonEngine::game_updspellsunder() {
if (_player.hp > 0) {
game_damageplayer(damage);
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndfire]);
+ int snd = Mix_PlayChannel(_sfx[kSndFire]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -8341,7 +8341,7 @@ void GriffonEngine::sys_update() {
_player.spelldamage = _player.level * 13 / 10;
if (_menabled && config.effects) {
- int snd = Mix_PlayChannel(_sfx[sndpowerup]);
+ int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
Mix_Volume(snd, config.effectsvol);
}
}
@@ -8403,7 +8403,7 @@ void GriffonEngine::sys_update() {
if (_player.hpflashb == 2)
_player.hpflashb = 0;
if (_menabled && config.effects && _player.hpflashb == 0 && _player.hp < _player.maxhp / 4) {
- int snd = Mix_PlayChannel(_sfx[sndbeep]);
+ int snd = Mix_PlayChannel(_sfx[kSndBeep]);
Mix_Volume(snd, config.effectsvol);
}
}
diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h
index 66815d3180..e07b912d7a 100644
--- a/engines/griffon/griffon.h
+++ b/engines/griffon/griffon.h
@@ -49,41 +49,46 @@ namespace Griffon {
class Console;
-#define SOUND_HANDLES 16
-
+#define kSoundHandles 16
#define kMaxNPC 32
#define kMaxFloat 32
#define kMaxSpell 32
// spells
-#define kSpellIce 0
-#define kSpellSteel 1
-#define kSpellWood 2
-#define kSpellRock 3
-#define kSpellFire 4
+enum {
+ kSpellIce = 0,
+ kSpellSteel,
+ kSpellWood,
+ kSpellRock,
+ kSpellFire
+};
// inventory items
-#define INV_FLASK 0
-#define INV_DOUBLEFLASK 1
-#define INV_SHOCK 2
-#define INV_NORMALKEY 3
-#define INV_MASTERKEY 4
-
-#define sndbite 0
-#define sndcrystal 1
-#define snddoor 2
-#define sndenemyhit 3
-#define sndice 4
-#define sndlever 5
-#define sndlightning 6
-#define sndmetalhit 7
-#define sndpowerup 8
-#define sndrocks 9
-#define sndswordhit 10
-#define sndthrow 11
-#define sndchest 12
-#define sndfire 13
-#define sndbeep 14
+enum {
+ kInvFlask = 0,
+ kInvDoubleFlask,
+ kInvShock,
+ kInvNormalKey,
+ kInvMasterKey
+};
+
+enum {
+ kSndBite = 0,
+ kSndCrystal,
+ kSndDoor,
+ kSndEnemyHit,
+ kSndIce,
+ kSndLever,
+ kSndLightning,
+ kSndMetalHit,
+ kSndPowerUp,
+ kSndRocks,
+ kSndSwordHit,
+ kSndThrow,
+ kSndChest,
+ kSndFire,
+ kSndBeep
+};
#define kEpsilon 0.001
@@ -326,7 +331,6 @@ private:
Graphics::TransparentSurface *_mapbg, *_clipbg, *_clipbg2;
unsigned int _clipsurround[4][4];
- int fullscreen;
float _animspd; // CHECKME: it seems to always be 0.5
int _rampdata[40][24];
@@ -428,7 +432,7 @@ private:
int _loopseta;
DataChunk *_sfx[21];
- Audio::SoundHandle _handles[SOUND_HANDLES];
+ Audio::SoundHandle _handles[kSoundHandles];
Audio::Mixer *_mixer;
// TODO: Check those variables, at least _canusekey is a boolean, and the case is wrong in all the names