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author | Filippos Karapetis | 2009-08-31 21:41:25 +0000 |
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committer | Filippos Karapetis | 2009-08-31 21:41:25 +0000 |
commit | fa9ce61a5d982c8c91f7cd50c15775c06101a94c (patch) | |
tree | f3d770063a831bf1fe66672781303c9745e1ea0c | |
parent | a6f457b45d3a313242df63fefbb39ee224a2bb02 (diff) | |
download | scummvm-rg350-fa9ce61a5d982c8c91f7cd50c15775c06101a94c.tar.gz scummvm-rg350-fa9ce61a5d982c8c91f7cd50c15775c06101a94c.tar.bz2 scummvm-rg350-fa9ce61a5d982c8c91f7cd50c15775c06101a94c.zip |
Cleanup
svn-id: r43866
-rw-r--r-- | engines/sci/engine/static_selectors.cpp | 129 |
1 files changed, 65 insertions, 64 deletions
diff --git a/engines/sci/engine/static_selectors.cpp b/engines/sci/engine/static_selectors.cpp index 36333c42af..532c750032 100644 --- a/engines/sci/engine/static_selectors.cpp +++ b/engines/sci/engine/static_selectors.cpp @@ -38,61 +38,56 @@ struct SelectorRemap { const int handleIndex = 41; const int canBeHereIndex = 54; -static const char * const selectorNamesFirstPart[] = { - "y", "x", "view", "loop", "cel", // 0 - 4 - "underBits", "nsTop", "nsLeft", "nsBottom", "nsRight", // 5 - 9 - "lsTop", "lsLeft", "lsBottom", "lsRight", "signal", // 10 - 14 - "illegalBits", "brTop", "brLeft", "brBottom", "brRight", // 15 - 19 - "name", "key", "time", "text", "elements", // 20 - 25 - "color", "back", "mode", "style", "state", // 25 - 29 - "font", "type", "window", "cursor", "max", // 30 - 34 - "mark", "who", "message", "edit", "play", // 35 - 39 - "number", "handle", "client", "dx", "dy", // 40 - 44 - "b-moveCnt", "b-i1", "b-i2", "b-di", "b-xAxis", // 45 - 49 - "b-incr", "xStep", "yStep", "moveSpeed", "canBeHere", // 50 - 54 - "heading", "mover", "doit", "isBlocked", "looper", // 55 - 59 - "priority", "modifiers", "replay", "setPri", "at", // 60 - 64 - "next", "done", "width", "wordFail", "syntaxFail", // 65 - 69 - "semanticFail", "pragmaFail", "said", "claimed", "value", // 70 - 74 - "save", "restore", "title", "button", "icon", // 75 - 79 - "draw", "delete", "z" // 80 - 82 +static const char * const sci0Selectors[] = { + "y", "x", "view", "loop", "cel", // 0 - 4 + "underBits", "nsTop", "nsLeft", "nsBottom", "nsRight", // 5 - 9 + "lsTop", "lsLeft", "lsBottom", "lsRight", "signal", // 10 - 14 + "illegalBits", "brTop", "brLeft", "brBottom", "brRight", // 15 - 19 + "name", "key", "time", "text", "elements", // 20 - 25 + "color", "back", "mode", "style", "state", // 25 - 29 + "font", "type", "window", "cursor", "max", // 30 - 34 + "mark", "who", "message", "edit", "play", // 35 - 39 + "number", "handle", "client", "dx", "dy", // 40 - 44 + "b-moveCnt", "b-i1", "b-i2", "b-di", "b-xAxis", // 45 - 49 + "b-incr", "xStep", "yStep", "moveSpeed", "canBeHere", // 50 - 54 + "heading", "mover", "doit", "isBlocked", "looper", // 55 - 59 + "priority", "modifiers", "replay", "setPri", "at", // 60 - 64 + "next", "done", "width", "wordFail", "syntaxFail", // 65 - 69 + "semanticFail", "pragmaFail", "said", "claimed", "value", // 70 - 74 + "save", "restore", "title", "button", "icon", // 75 - 79 + "draw", "delete", "z" // 80 - 82 +}; + +static const char * const sci1Selectors[] = { + "parseLang", "printLang", "subtitleLang", "size", "points", // 83 - 87 + "palette", "dataInc", "handle", "min", "sec", // 88 - 92 + "frame", "vol", "pri", "perform", "moveDone" // 93 - 97 }; // Taken from Codename: Iceman (Full Game) -static const SelectorRemap sci0_selectors[] = { - { "init", 87 }, { "dispose", 88 }, { "size", 96 }, - { "caller", 119 }, { "cue", 121 }, { "owner", 130 }, - { "completed", 159 }, { "motionCue", 162 }, { "cycler", 164 }, - { "moveDone", 170 }, { "distance", 173 }, { "setCursor", 254 }, - { "points", 316 }, { "flags", 368 } +static const SelectorRemap sci0SelectorRemap[] = { + { "caller", 119 }, { "cue", 121 }, { "owner", 130 }, + { "completed", 159 }, { "motionCue", 162 }, { "cycler", 164 }, + { "moveDone", 170 }, { "distance", 173 }, { "setCursor", 254 }, + { "points", 316 }, { "flags", 368 } }; // Taken from Leisure Suit Larry 1 VGA (Full Game) -static const SelectorRemap sci1_selectors[] = { - { "parseLang", 86 }, { "printLang", 87 }, { "subtitleLang", 88 }, - { "size", 89 }, { "points", 90 }, { "palette", 91 }, - { "dataInc", 92 }, { "handle", 93 }, { "min", 94 }, - { "sec", 95 }, { "frame", 96 }, { "vol", 97 }, - { "pri", 98 }, { "moveDone", 100 }, { "flags", 102 }, - { "init", 104 }, { "dispose", 105 }, { "caller", 134 }, - { "cue", 136 }, { "owner", 150 }, { "setVol", 156 }, - { "setCursor", 183 }, { "completed", 210 }, { "cycler", 215 }, - { "distance", 224 }, { "canBeHere", 232 }, { "syncTime", 247 }, - { "syncCue", 248 } +static const SelectorRemap sci1SelectorRemap[] = { + { "flags", 102 }, { "init", 104 }, { "dispose", 105 }, + { "caller", 134 }, { "cue", 136 }, { "owner", 150 }, + { "setVol", 156 }, { "setCursor", 183 }, { "completed", 210 }, + { "cycler", 215 }, { "distance", 224 }, { "canBeHere", 232 }, + { "syncTime", 247 }, { "syncCue", 248 } }; // Taken from KQ6 floppy (Full Game) -static const SelectorRemap sci11_selectors[] = { - { "parseLang", 83 }, { "printLang", 84 }, { "subtitleLang", 85 }, - { "size", 86 }, { "points", 87 }, { "palette", 88 }, - { "dataInc", 89 }, { "handle", 90 }, { "min", 91 }, - { "sec", 92 }, { "frame", 93 }, { "vol", 94 }, - { "pri", 95 }, { "moveDone", 97 }, { "flags", 99 }, - { "init", 110 }, { "dispose", 111 }, { "caller", 143 }, - { "cue", 145 }, { "owner", 166 }, { "setVol", 172 }, - { "setCursor", 197 }, { "completed", 242 }, { "cycler", 247 }, - { "distance", 256 }, { "canBeHere", 264 }, { "syncTime", 279 }, - { "syncCue", 280 } +static const SelectorRemap sci11SelectorRemap[] = { + { "flags", 99 }, { "init", 110 }, { "dispose", 111 }, + { "caller", 143 }, { "cue", 145 }, { "owner", 166 }, + { "setVol", 172 }, { "setCursor", 197 }, { "completed", 242 }, + { "cycler", 247 }, { "distance", 256 }, { "canBeHere", 264 }, + { "syncTime", 279 }, { "syncCue", 280 } }; // A macro for loading one of the above tables in the function below @@ -102,32 +97,38 @@ static const SelectorRemap sci11_selectors[] = { Common::StringList Kernel::checkStaticSelectorNames(SciVersion version) { Common::StringList names; int offset = (version < SCI_VERSION_1_1) ? 3 : 0; - int count = ARRAYSIZE(selectorNamesFirstPart) + offset; + int count = ARRAYSIZE(sci0Selectors) + offset; names.resize(count); - const SelectorRemap *selectors = sci0_selectors; + const SelectorRemap *selectorRemap = sci0SelectorRemap; + int i; + + for (i = 0; i < offset; i++) + names[i].clear(); - for (int j = 0; j < offset; j++) - names[j].clear(); + for (i = offset; i < count; i++) + names[i] = sci0Selectors[i - offset]; - for (int i = offset; i < count; i++) { - names[i] = selectorNamesFirstPart[i - offset]; - if (version >= SCI_VERSION_1_EGA && i == handleIndex + offset) - names[i] = "nodePtr"; - if (version >= SCI_VERSION_1_EGA && i == canBeHereIndex + offset) - names[i] = "cantBeHere"; - } + if (version >= SCI_VERSION_1_EGA) { + int count2 = ARRAYSIZE(sci1Selectors); + names[handleIndex + offset] = "nodePtr"; + names[canBeHereIndex + offset] = "cantBeHere"; + names.resize(count + count2); + + for (i = count; i < count + count2; i++) + names[i] = sci1Selectors[i - count]; + } if (version <= SCI_VERSION_01) - selectors = sci0_selectors; + selectorRemap = sci0SelectorRemap; else if (version >= SCI_VERSION_1_EGA && version <= SCI_VERSION_1_LATE) - selectors = sci1_selectors; + selectorRemap = sci1SelectorRemap; else - selectors = sci11_selectors; + selectorRemap = sci11SelectorRemap; - for (uint32 k = 0; k < ARRAYSIZE(selectors); k++) { - if (selectors[k].slot >= names.size()) \ - names.resize(selectors[k].slot + 1); \ - names[selectors[k].slot] = selectors[k].name; \ + for (uint32 k = 0; k < ARRAYSIZE(selectorRemap); k++) { + if (selectorRemap[k].slot >= names.size()) \ + names.resize(selectorRemap[k].slot + 1); \ + names[selectorRemap[k].slot] = selectorRemap[k].name; \ } return names; |