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authorMax Horn2004-12-27 14:43:58 +0000
committerMax Horn2004-12-27 14:43:58 +0000
commitfd57497d9e083cc9ab9d34c796c8f175718b8d33 (patch)
tree20a2c5d9d0ed2c8baaa00676ec82d9977dfd48ff
parent01fc7adffdd8f43c1646486c064e49057c47c97e (diff)
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Add some compression tool TODOs
svn-id: r16334
-rw-r--r--TODO16
1 files changed, 16 insertions, 0 deletions
diff --git a/TODO b/TODO
index 6acecbb1e1..4c45d6d567 100644
--- a/TODO
+++ b/TODO
@@ -160,6 +160,9 @@ Audio
=====
* Get the high quality resample code to work
[Fingolfin has started work on this]
+* Consider changing the mixer volume to use range 0-255, for sake of
+ consistency (but at a slight loss of efficiency). Note that this requires
+ changes in at least rate.cpp and mixer.cpp.
Config Manager
==============
@@ -372,6 +375,19 @@ General
=======
* Try to unify the usage of the compression tools, where possible /
necessary.
+* Make compress_san use the common encoder "API" in compress.c
+* Make compress_queen use the common encoder "API" in compress.c
+* Add FLAC support to compress_sword1 (and the sword1 engine)
+* Add FLAC and MP3 support to compress_san (and the SMUSH player in the scumm
+ engine)
+* Look into troubles with new lame version (see bug #934026)
+* Consider using library APIs to encode data, instead of invoking the
+ lame/oggenc/flac binaries.
+ Pro: Tighter integration, no need to create temporary files.
+ Con: Requires the resp. libs/headers to be compiled in, and the resulting
+ binary would only run if all needed shared libs are present
+ (unless we static link), whereas the current binary will work even
+ if lame/oggenc/flac are missing
Descumm
=======