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authorMax Horn2003-04-26 11:44:13 +0000
committerMax Horn2003-04-26 11:44:13 +0000
commit5626e42f5bf50ae7fdde587047d48cf6986d61e8 (patch)
treea7519fcefd64326a6c4e2a4e6cac0241c6fce89d /Makefile
parent846034328709d13a2d7af332fef346ad9558d0c3 (diff)
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Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile
svn-id: r7131
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile12
1 files changed, 9 insertions, 3 deletions
diff --git a/Makefile b/Makefile
index 2bbc39b4ab..747d138664 100644
--- a/Makefile
+++ b/Makefile
@@ -48,11 +48,17 @@ LIBS += -lmad
#######################################################################
-# Misc stuff - you should normally never have to edit this #
+# Control which modules are built - uncomment any to disable module #
#######################################################################
-# Concat DEFINES and INCLUDES to for the CPPFLAGS
-CPPFLAGS:= $(DEFINES) $(INCLUDES)
+# DISABLE_SCUMM = 1
+# DISABLE_SIMON = 1
+# DISABLE_SKY = 1
+
+
+#######################################################################
+# Misc stuff - you should normally never have to edit this #
+#######################################################################
include Makefile.common