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author | Eugene Sandulenko | 2018-08-02 11:04:45 +0200 |
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committer | Eugene Sandulenko | 2018-08-02 11:04:45 +0200 |
commit | d79667015a3986038999e7a9528f5e4f24348a33 (patch) | |
tree | 07db1faab0b43caddb569423a05266f0e1788116 /NEWS | |
parent | 8da86418bfb1701cc39301e2e65b2549c69d7c77 (diff) | |
download | scummvm-rg350-d79667015a3986038999e7a9528f5e4f24348a33.tar.gz scummvm-rg350-d79667015a3986038999e7a9528f5e4f24348a33.tar.bz2 scummvm-rg350-d79667015a3986038999e7a9528f5e4f24348a33.zip |
NEWS: Formatting fixes
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -54,15 +54,15 @@ For a more comprehensive changelog of the latest experimental code, see: as fullscreen (320x200px) in the game data files. Tinsel: - - Fix loading Discworld 1 savegames from the launcher where Rincewind had a held item + - Fix loading Discworld 1 savegames from the launcher where Rincewind had a held item. - Script patch for hang in Discworld 1 GRA using items on Temple big hammer. - In Discworld 1, Held items being released that were never in the Luggage or Rincewind's inventory will now be automatically dropped into the Luggage rather than being lost. Titanic: - Fixed bug in entering floor numbers numerically that could crash the game. - - Fixed parser not getting properly reset across sentences in a conversation. - - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted. + - Fixed parser not getting properly reset across sentences in a conversation. + - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted. Tucker: - Fixed multiple graphic issues in Bud Tucker in Double Trouble. |