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author | Travis Howell | 2003-12-20 09:44:35 +0000 |
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committer | Travis Howell | 2003-12-20 09:44:35 +0000 |
commit | fe324f1cdf057a3a7908d3387322762918c74aa1 (patch) | |
tree | 71388d4046d0a86267ab5d906163ce8d061ecaa2 /NEWS | |
parent | 030236fe62537559fac2f4a852259a57d7d55737 (diff) | |
download | scummvm-rg350-fe324f1cdf057a3a7908d3387322762918c74aa1.tar.gz scummvm-rg350-fe324f1cdf057a3a7908d3387322762918c74aa1.tar.bz2 scummvm-rg350-fe324f1cdf057a3a7908d3387322762918c74aa1.zip |
Ipdate
svn-id: r11778
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -3,6 +3,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: 0.5.7(CVS) (2003-??-??) New Games: + - Added Broken Sword 1 engine, unsupported Work in Progress - Added Broken Sword 2 engine, game is supported and completable (?) - Added Flight of the Amazon Queen engine, unsupported Work in Progress - Added support for V1 SCUMM games 'Maniac Mansion' and 'Zak McKracken' @@ -23,6 +24,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Added support for inventory graphics in Amiga versions. - Fixed brief freezes in simon1dos - Fixed minor glitches in load/save dialog in non-English versions + - Fixed missing inventory arrows in some versions of Simon the Sorcerer 1 SCUMM: - Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot. |