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author | James Brown | 2003-05-27 10:07:27 +0000 |
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committer | James Brown | 2003-05-27 10:07:27 +0000 |
commit | 1543a7d5396730df627f6d653df7f0b25dc64bf4 (patch) | |
tree | 07188390f8d790e13e2e41e85ec4255b6261f3a8 /README | |
parent | 2564ad64f727d8b146ccb83c711800d97c9aa6e4 (diff) | |
download | scummvm-rg350-1543a7d5396730df627f6d653df7f0b25dc64bf4.tar.gz scummvm-rg350-1543a7d5396730df627f6d653df7f0b25dc64bf4.tar.bz2 scummvm-rg350-1543a7d5396730df627f6d653df7f0b25dc64bf4.zip |
Oops, fix alphabetical order
svn-id: r8033
Diffstat (limited to 'README')
-rw-r--r-- | README | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -712,9 +712,9 @@ Credits: Special thanks to: Sander Buskens - For his work on the initial reversing of Monkey2 - Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codecs - Jimmi Thogersen - For ScummRev, and much obscure code/documentation + Kevin Carnes - For Scumm16, the basis of ScummVM older gfx codec Jim Leiterman - Various info on his FmTowns/Marty SCUMM ports + Jimmi Thogersen - For ScummRev, and much obscure code/documentation Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at LucasFilm/LucasArts who made SCUMM the insane mess to reimplement |