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authorMax Horn2003-05-09 22:44:16 +0000
committerMax Horn2003-05-09 22:44:16 +0000
commit37724d929721836821065b2a177ae2f298bd1ed5 (patch)
tree50ddae26d30216a6230062335129d0d40ef5ed16 /README
parent54a9ad3204140aba204474d186058db627b2584d (diff)
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Patch #735294: AdvMame3x scaler
svn-id: r7409
Diffstat (limited to 'README')
-rw-r--r--README3
1 files changed, 2 insertions, 1 deletions
diff --git a/README b/README
index bb8bdc8525..a40b7cbacc 100644
--- a/README
+++ b/README
@@ -346,7 +346,7 @@ simon games.
Ctrl-z OR Alt-x - quit
Keyboard Arrow Keys - simulate mouse movement
Ctrl-f - runs in fast mode.
- Ctrl-Alt 1-9 - Switch between graphics filters
+ Ctrl-Alt 0-9 - Switch between graphics filters
Ctrl-Alt 1 - Switch beetwen bilinear and non-linear filtering [OpenGL backend]
Ctrl-Alt 2 - Don't fit the game in the whole screen (black borders) [OpenGL backend]
Ctrl-Alt 3 - Fit the game in the whole screen (no black borders) [OpenGL backend]
@@ -408,6 +408,7 @@ They are:
super2xsai - Enhanced 2xsai filtering. 640x400 screen/window size
supereagle - Less blurry than 2xsai, but slower. Also 640x400
advmame2x - 640x400 scaling. Doesn't rely on blurring like 2xSAI.
+ advmame3x - 960x600 scaling. Doesn't rely on blurring like 2xSAI.
tv2x - 640x400 scaling. Horizontal scanlines.
dotmatrix - 640x400 scaling. Dot matrix effect.