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authorTravis Howell2003-03-04 02:02:41 +0000
committerTravis Howell2003-03-04 02:02:41 +0000
commit626ef4194ae9f78ea1869a4e25349a865affdcbf (patch)
tree082758c500c4e6dc9099978e0fbc6d7e3f1050a3 /README
parentd32d4f583a93d1c7b971e75cca1b3e38cddca004 (diff)
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Add language option and mingw compile note
svn-id: r6682
Diffstat (limited to 'README')
-rw-r--r--README56
1 files changed, 38 insertions, 18 deletions
diff --git a/README b/README
index 13c5585a37..cc267e34ed 100644
--- a/README
+++ b/README
@@ -202,6 +202,10 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
* Type make (or gmake if that's what GNU make is called on your
system) and hopefully ScummVM will compile for you.
+ Mingw:
+ * Open Makefile.mingw, alter SDL paths and choose compiling options.
+ * Type make -f Makefile.mingw and hopefully ScummVM will compile for you.
+
Microsoft Visual C++:
* Open the workspace, scummwm.dsw
* Enter the path to the SDL include files in Tools|Options|Directories
@@ -284,24 +288,25 @@ Command Line Options:
[GAME] - Short name of game to load. For example, 'monkey' for Monkey Island.
- -p<path> - Path to where the game is installed. Default is Cwd.
- -b<num> - Start in room <num>.
- -c<num> - Drive to play cd audio from. E.g., 0 is first drive.
- -o<num> - Set the master volume, 0-255. Default is '192'
- -s<num> - Set the sfx volume, 0-255. Default is '192'
- -m<num> - Set the music volume, 0-255. Default is '192'
- -t<num> - Set music tempo. Adlib default: 0x1D9000, Midi: 0x4A0000
- -e<mode> - Select sound engine. See below.
- -g<mode> - Select graphics scaler. See below.
- -f - Full-screen mode.
- -n - Disable subtitles. Use with games that have voice.
- -y - Set talk speed ('yak option'). Default is '60'
- -a - Enable amiga pal conversion, for playing Amiga versions
- -d[<num>] - Set debug verbosity to <num>
- -w[<file>] - Write configuration file
- -l<file> - Load alternate configuration file
- -x[<num>] - Save game slot to load (default: autosave)
- -z - Display list of games
+ -p<path> - Path to where the game is installed. Default is Cwd.
+ -l<language> - Select language. See below.
+ -b<num> - Start in room <num>.
+ -c<num> - Drive to play cd audio from. E.g., 0 is first drive.
+ -o<num> - Set the master volume, 0-255. Default is '192'
+ -s<num> - Set the sfx volume, 0-255. Default is '192'
+ -m<num> - Set the music volume, 0-255. Default is '192'
+ -t<num> - Set music tempo. Adlib default: 0x1D9000, Midi: 0x4A0000
+ -e<mode> - Select sound engine. See below.
+ -g<mode> - Select graphics scaler. See below.
+ -f - Full-screen mode.
+ -n - Disable subtitles. Use with games that have voice.
+ -y - Set talk speed ('yak option'). Default is '60'
+ -a - Enable amiga pal conversion, for playing Amiga versions
+ -d[<num>] - Set debug verbosity to <num>
+ -w[<file>] - Write configuration file
+ -l<file> - Load alternate configuration file
+ -x[<num>] - Save game slot to load (default: autosave)
+ -z - Display list of games
Hot Keys:
@@ -344,6 +349,21 @@ Note that using ctrl-f and ctrl-g are not recommended: Games can crash when
being ran faster than their normal speed, as scripts will loose synchronisation
+Language options:
+-----------------
+ScummVM includes a language option for the Curse of Money Island and the Simon the Sorcerer 1 & 2 games.
+
+ en - English (default)
+ de - German
+ fr - French
+ it - Italian
+ pt - Portuguese
+ es - Spanish
+ ja - Japanese
+ zh - Chinese
+ ko - Korean
+ hb - Hebrew
+
Graphics filters:
-----------------
ScummVM offers several anti-aliasing filters to attempt to improve visual