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authorMax Horn2004-01-30 23:39:56 +0000
committerMax Horn2004-01-30 23:39:56 +0000
commit6c86f714686a1ca0f3967b772a8b8a4b399c61a8 (patch)
tree31a9a579d7112f350d9e6b5389235e01641ed45b /README
parentda76ac5890ee662cb8026ea07a0566c61889df4a (diff)
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Removed references to build.rules; updated Mac OS X build instructions (though they still could be improved a lot; same for the general build instructions)
svn-id: r12681
Diffstat (limited to 'README')
-rw-r--r--README26
1 files changed, 12 insertions, 14 deletions
diff --git a/README b/README
index 31f8a9a7ce..19dd08e1f3 100644
--- a/README
+++ b/README
@@ -912,17 +912,13 @@ Visual C++ are supported. If you wish to use MP3-compressed CD tracks or
USE_MAD. Tools for compressing .SOU files to .SO3 files can be
found in the 'tools' CVS module, or in the 'scummvm-tools' package.
-You can also comment/uncomment appropriate lines in the build.rules file to
-use sdl_gl.cpp instead of sdl.cpp. This allows hardware accelerated bilinear
-filtering by using OpenGL textures.
-
On Win9x/NT/XP you can define USE_WINDBG and attach WinDbg to browse debug
messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
GCC:
* Type ./configure
- * Type make (or gmake if that's what GNU make is called on your
- system) and hopefully ScummVM will compile for you.
+ * Type make (or gmake, or gnumake, depending on what GNU make is
+ called on your system) and hopefully ScummVM will compile for you.
Mingw - Windows 95/98/ME/NT/2000/XP/2003:
* Open Makefile.mingw, alter SDL paths and choose compiling options.
@@ -959,15 +955,17 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
Mac OS X:
* Make sure you have the developer tools installed.
- * Edit backends/sdl/build.rules, and enable the Mac OS X specific
- line(s).
- * Depending on where you have installed SDL, you have to add the
- location of its headers to the INCLUDES variables. For example if you
- installed SDL via Fink, you can add this at the end of build.rules:
- INCLUDES+= -I/sw/include
- * You can now 'make' to create a command line binary.
+ * The SDL developer package for OS X available on the SDL web site is
+ _not_ suitable. Rather, you require a unix-style build of SDL. One
+ way to get that is to install SDL via Fink (http://fink.sf.net).
+ Alternatively you could compile SDL manually from source using its
+ unix build system (configure && make).
+ * Type ./configure in the ScummVM directory
+ * You can now type 'make' to create a command line binary.
* To get a version you can run from Finder, type 'make bundle' which
- will create ScummVM.app.
+ will create ScummVM.app (this only works if you installed SDL
+ etc. via Fink and into \texttt{/sw}. If you have installed SDL
+ in another way, you'll have to edit the Makefile).
X.X Credits:
--- --------