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| author | Torbjörn Andersson | 2004-01-29 15:25:13 +0000 |
|---|---|---|
| committer | Torbjörn Andersson | 2004-01-29 15:25:13 +0000 |
| commit | d61ecae6bad9ccc4f2c5e6798e08aafc325ca624 (patch) | |
| tree | b39c11689b04a32e4c78316a3158bcf987a65e6b /README | |
| parent | 2c4aac375bb6244dd6c2f4d42f1857c5dab5b5fa (diff) | |
| download | scummvm-rg350-d61ecae6bad9ccc4f2c5e6798e08aafc325ca624.tar.gz scummvm-rg350-d61ecae6bad9ccc4f2c5e6798e08aafc325ca624.tar.bz2 scummvm-rg350-d61ecae6bad9ccc4f2c5e6798e08aafc325ca624.zip | |
Broken Sword doesn't do auto-saving either, as far as I know.
svn-id: r12662
Diffstat (limited to 'README')
| -rw-r--r-- | README | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -582,7 +582,7 @@ Windows example: Because ScummVM is still a beta product, it -can- crash and/or hang occasionally. As such, every five minutes it will save a game in Slot 0. This game can be loaded via Ctrl-0, or the F5 menu. This autosaving does not, -however, occur with Simon the Sorcerer 1 and 2. +however, occur with Simon the Sorcerer 1 and 2, nor with Broken Sword I and II. 7.0) Music and Sound: |
