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author | Travis Howell | 2003-12-11 05:32:27 +0000 |
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committer | Travis Howell | 2003-12-11 05:32:27 +0000 |
commit | e11c741e825883f0771bef889fb73c03b9c47d32 (patch) | |
tree | e3f68b7d29baf7a3530d64a124ae7a9304bbc66c /README | |
parent | 1e90d540eb55387dcac94293053c6917b11de74e (diff) | |
download | scummvm-rg350-e11c741e825883f0771bef889fb73c03b9c47d32.tar.gz scummvm-rg350-e11c741e825883f0771bef889fb73c03b9c47d32.tar.bz2 scummvm-rg350-e11c741e825883f0771bef889fb73c03b9c47d32.zip |
Drop OpenGL backend, since it has no maintainer and is too buggy.
svn-id: r11569
Diffstat (limited to 'README')
-rw-r--r-- | README | 6 |
1 files changed, 0 insertions, 6 deletions
@@ -443,7 +443,6 @@ They are: hq3x - Very nice high quality filter but slow. Factor 3x. tv2x - Interlace filter, tries to emulate a TV. Factor 2x. dotmatrix - Dot matrix effect. Factor 2x. - opengl - OpenGL with bilinear filtering [Unsupported] To select a graphics filter, pass its name via the '-g' option to scummvm, for example: @@ -461,11 +460,6 @@ Note #3: The Fm Towns version of Zak (zaktowns target) uses an original resolution of 320x240 - hence for this game scalers will scale to 640x480 or 960x720. -Note #4: The OpenGL filter is included as a curiosity only. It's use is -unsupported, and unrecommended. The only benefit is hardware accelerated -scaling, but any machine with an OpenGL card should be fast enough to use -the software scalers (see above). - 5.4 Hot Keys: --- --------- ScummVM supports various in game hotkeys. They differ between the SCUMM and |