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authorTravis Howell2005-04-05 12:06:20 +0000
committerTravis Howell2005-04-05 12:06:20 +0000
commit101917d03fc05c64d3abe5b22e0b517b0899f4c6 (patch)
tree22963f541c4d58b67de6270a3ffd7014281865fe /TODO
parentaeec229615ad2afb36ce7078448f2b1d560ca51f (diff)
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Update HE issues
svn-id: r17384
Diffstat (limited to 'TODO')
-rw-r--r--TODO5
1 files changed, 2 insertions, 3 deletions
diff --git a/TODO b/TODO
index 657dce8a8a..976157ff61 100644
--- a/TODO
+++ b/TODO
@@ -253,9 +253,8 @@ SCUMM
- Add proper handling of sound looping in Humongous games
- Add sound pitch support for piano keys in piano mini game of fbear (DOS)
- Add rename/delete file support, to make file opcodes function correctly
- - Fix nukeArrays, it is nuking wrong arrays in stopObjectCode() sometimes
* Humongous entertainment >= v7 titles:
- - Add support for palette slots (_numPalettes * 1024) in HE99+ games.(For ff5demo/freddicove/pajama3)
+ - Add support for palette slots (_numPalettes * 1024) in HE99+ games.(For ff5demo/freddicove/pajama3) (Kirben)
- Add support for masking in akos codec32, the charset shouldn't be drawn under moving actors
- Add support for song sync. in HE80+ games. (Used in ff2-demo/freddi2/pajama)
- Add support for SBNG sound resources for songs (Used in ff2-demo/freddi2/pajama)
@@ -274,7 +273,7 @@ SCUMM
The U32 code seems to control the players movements on field.
- Fix actor parts disappearing in pajama2/racedemo (Related to XMAP support?)
- Fix cursor transparency in puzzle of pajama2 (Related to floodState support?)
- - Fix sprites not always redrawing
+ - Fix sprites not always redrawing (Kirben)
- Fix inventory background/items disappearing in puttzoo/zoodemo/putttime/timedemo
* Clean up class Gdi. This class right now mostly is about decoding various
graphic formats. However some other functionality has crept into it, too.