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author | Max Horn | 2004-03-13 18:44:10 +0000 |
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committer | Max Horn | 2004-03-13 18:44:10 +0000 |
commit | 1b537be8d43c7b7a41f6eee31fb1db5175405175 (patch) | |
tree | db387c534a4c3bdb49e64cc04f680244d26202b1 /TODO | |
parent | 47cfcda3c6a63a765f14b62e6ebbc3b6caadb75a (diff) | |
download | scummvm-rg350-1b537be8d43c7b7a41f6eee31fb1db5175405175.tar.gz scummvm-rg350-1b537be8d43c7b7a41f6eee31fb1db5175405175.tar.bz2 scummvm-rg350-1b537be8d43c7b7a41f6eee31fb1db5175405175.zip |
Patch #902111: Change remaining random function calls to use RandomSource
svn-id: r13262
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 6 |
1 files changed, 0 insertions, 6 deletions
@@ -29,12 +29,6 @@ General of the subdirs). Better would be to introduce a somewhat higher level API, a replacement for File::open() which (optionally) takes a list of subdirs. E.g. for Scumm, only certain files are to be expected in the VIDEO subdir). -* Use RandomSource for all random numbers. Right now there are a few places - where we don't: - - sound/fmopl.cpp uses rand() in one function - - backends/midi/adlib.cpp has its own random_nr() function. - Any others? - Build System ============ |