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authorMax Horn2003-10-02 17:12:51 +0000
committerMax Horn2003-10-02 17:12:51 +0000
commit67c73b6fee1bc0d2ba375cd5be984979da6648a2 (patch)
tree243c0a74763d3103c2042152956d460ed2c95a06 /TODO
parent2d216530e6b22ad9e26e2260203bf272fefdeceb (diff)
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some more TODO items
svn-id: r10542
Diffstat (limited to 'TODO')
-rw-r--r--TODO10
1 files changed, 9 insertions, 1 deletions
diff --git a/TODO b/TODO
index 5aeb3055f5..c9ff5a2425 100644
--- a/TODO
+++ b/TODO
@@ -24,12 +24,20 @@ General
in the game detector, in favor of getting all these directly from the
config system).
* fix the Map<> template, make it more robust; maybe use a red-black tree?
+* add iterators to List<> template and make use of them
+* allow for return-to-launcher instead of a normal "quit" ?
GUI
===
+* implement "tabs" for multi-pane prefs dialog
+ -> could also be used by the Scumm help dialog in scumm/help.cpp
* LAUNCHER: fix global options dialog to be properly persistent
* LAUNCHER: add more options to global options dialog
-* LAUNCHER: add more options to game options dialog
+* LAUNCHER: add more options to game target options dialog
+* global & game target options dialogs probably could share some "panes"
+ -> write code allowing this
+ -> also, 'in game' option dialogs (for volume/scaler/etc. settings)
+ could potentially reuse these, too
Audio
=====