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author | Matthew Hoops | 2011-06-02 18:40:49 -0400 |
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committer | Matthew Hoops | 2011-06-02 23:44:40 -0400 |
commit | 2e066816983935b8e365fc555f953bdce9f64e46 (patch) | |
tree | 08760ac1ed5e7d1754792d8353e0fff19704f42d /audio | |
parent | 717248e1625bc42fc7f777ca9d3029f6ef8978e6 (diff) | |
download | scummvm-rg350-2e066816983935b8e365fc555f953bdce9f64e46.tar.gz scummvm-rg350-2e066816983935b8e365fc555f953bdce9f64e46.tar.bz2 scummvm-rg350-2e066816983935b8e365fc555f953bdce9f64e46.zip |
COMMON: Begin objectifying QuickTimeParser::SampleDesc further
This is preparation for multiple video and audio tracks
Diffstat (limited to 'audio')
-rw-r--r-- | audio/decoders/quicktime.cpp | 235 | ||||
-rw-r--r-- | audio/decoders/quicktime_intern.h | 33 |
2 files changed, 133 insertions, 135 deletions
diff --git a/audio/decoders/quicktime.cpp b/audio/decoders/quicktime.cpp index bdde9db883..a22f0399ad 100644 --- a/audio/decoders/quicktime.cpp +++ b/audio/decoders/quicktime.cpp @@ -79,13 +79,13 @@ void QuickTimeAudioDecoder::init() { if (_audioStreamIndex >= 0) { AudioSampleDesc *entry = (AudioSampleDesc *)_streams[_audioStreamIndex]->sampleDescs[0]; - if (checkAudioCodecSupport(entry->codecTag, _streams[_audioStreamIndex]->objectTypeMP4)) { - _audStream = makeQueuingAudioStream(entry->sampleRate, entry->channels == 2); + if (entry->isAudioCodecSupported()) { + _audStream = makeQueuingAudioStream(entry->_sampleRate, entry->_channels == 2); _curAudioChunk = 0; // Make sure the bits per sample transfers to the sample size - if (entry->codecTag == MKTAG('r', 'a', 'w', ' ') || entry->codecTag == MKTAG('t', 'w', 'o', 's')) - _streams[_audioStreamIndex]->sample_size = (entry->bitsPerSample / 8) * entry->channels; + if (entry->getCodecTag() == MKTAG('r', 'a', 'w', ' ') || entry->getCodecTag() == MKTAG('t', 'w', 'o', 's')) + _streams[_audioStreamIndex]->sample_size = (entry->_bitsPerSample / 8) * entry->_channels; } } } @@ -94,32 +94,31 @@ Common::QuickTimeParser::SampleDesc *QuickTimeAudioDecoder::readSampleDesc(MOVSt if (st->codec_type == CODEC_TYPE_AUDIO) { debug(0, "Audio Codec FourCC: \'%s\'", tag2str(format)); - AudioSampleDesc *entry = new AudioSampleDesc(); - entry->codecTag = format; + AudioSampleDesc *entry = new AudioSampleDesc(st, format); uint16 stsdVersion = _fd->readUint16BE(); _fd->readUint16BE(); // revision level _fd->readUint32BE(); // vendor - entry->channels = _fd->readUint16BE(); // channel count - entry->bitsPerSample = _fd->readUint16BE(); // sample size + entry->_channels = _fd->readUint16BE(); // channel count + entry->_bitsPerSample = _fd->readUint16BE(); // sample size _fd->readUint16BE(); // compression id = 0 _fd->readUint16BE(); // packet size = 0 - entry->sampleRate = (_fd->readUint32BE() >> 16); + entry->_sampleRate = (_fd->readUint32BE() >> 16); debug(0, "stsd version =%d", stsdVersion); if (stsdVersion == 0) { // Not used, except in special cases. See below. - entry->samplesPerFrame = entry->bytesPerFrame = 0; + entry->_samplesPerFrame = entry->_bytesPerFrame = 0; } else if (stsdVersion == 1) { // Read QT version 1 fields. In version 0 these dont exist. - entry->samplesPerFrame = _fd->readUint32BE(); - debug(0, "stsd samples_per_frame =%d",entry->samplesPerFrame); + entry->_samplesPerFrame = _fd->readUint32BE(); + debug(0, "stsd samples_per_frame =%d",entry->_samplesPerFrame); _fd->readUint32BE(); // bytes per packet - entry->bytesPerFrame = _fd->readUint32BE(); - debug(0, "stsd bytes_per_frame =%d", entry->bytesPerFrame); + entry->_bytesPerFrame = _fd->readUint32BE(); + debug(0, "stsd bytes_per_frame =%d", entry->_bytesPerFrame); _fd->readUint32BE(); // bytes per sample } else { warning("Unsupported QuickTime STSD audio version %d", stsdVersion); @@ -130,12 +129,12 @@ Common::QuickTimeParser::SampleDesc *QuickTimeAudioDecoder::readSampleDesc(MOVSt // Version 0 videos (such as the Riven ones) don't have this set, // but we need it later on. Add it in here. if (format == MKTAG('i', 'm', 'a', '4')) { - entry->samplesPerFrame = 64; - entry->bytesPerFrame = 34 * entry->channels; + entry->_samplesPerFrame = 64; + entry->_bytesPerFrame = 34 * entry->_channels; } - if (entry->sampleRate == 0 && st->time_scale > 1) - entry->sampleRate = st->time_scale; + if (entry->_sampleRate == 0 && st->time_scale > 1) + entry->_sampleRate = st->time_scale; return entry; } @@ -143,91 +142,6 @@ Common::QuickTimeParser::SampleDesc *QuickTimeAudioDecoder::readSampleDesc(MOVSt return 0; } -bool QuickTimeAudioDecoder::checkAudioCodecSupport(uint32 tag, byte objectTypeMP4) { - // Check if the codec is a supported codec - if (tag == MKTAG('t', 'w', 'o', 's') || tag == MKTAG('r', 'a', 'w', ' ') || tag == MKTAG('i', 'm', 'a', '4')) - return true; - -#ifdef AUDIO_QDM2_H - if (tag == MKTAG('Q', 'D', 'M', '2')) - return true; -#endif - - if (tag == MKTAG('m', 'p', '4', 'a')) { - Common::String audioType; - switch (objectTypeMP4) { - case 0x40: // AAC -#ifdef USE_FAAD - return true; -#else - audioType = "AAC"; - break; -#endif - default: - audioType = "Unknown"; - break; - } - warning("No MPEG-4 audio (%s) support", audioType.c_str()); - } else - warning("Audio Codec Not Supported: \'%s\'", tag2str(tag)); - - return false; -} - -AudioStream *QuickTimeAudioDecoder::createAudioStream(Common::SeekableReadStream *stream) { - if (!stream || _audioStreamIndex < 0) - return NULL; - - AudioSampleDesc *entry = (AudioSampleDesc *)_streams[_audioStreamIndex]->sampleDescs[0]; - - if (entry->codecTag == MKTAG('t', 'w', 'o', 's') || entry->codecTag == MKTAG('r', 'a', 'w', ' ')) { - // Fortunately, most of the audio used in Myst videos is raw... - uint16 flags = 0; - if (entry->codecTag == MKTAG('r', 'a', 'w', ' ')) - flags |= FLAG_UNSIGNED; - if (entry->channels == 2) - flags |= FLAG_STEREO; - if (entry->bitsPerSample == 16) - flags |= FLAG_16BITS; - uint32 dataSize = stream->size(); - byte *data = (byte *)malloc(dataSize); - stream->read(data, dataSize); - delete stream; - return makeRawStream(data, dataSize, entry->sampleRate, flags); - } else if (entry->codecTag == MKTAG('i', 'm', 'a', '4')) { - // Riven uses this codec (as do some Myst ME videos) - return makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), kADPCMApple, entry->sampleRate, entry->channels, 34); - } else if (entry->codecTag == MKTAG('m', 'p', '4', 'a')) { - // The 7th Guest iOS uses an MPEG-4 codec -#ifdef USE_FAAD - if (_streams[_audioStreamIndex]->objectTypeMP4 == 0x40) - return makeAACStream(stream, DisposeAfterUse::YES, _streams[_audioStreamIndex]->extradata); -#endif -#ifdef AUDIO_QDM2_H - } else if (entry->codecTag == MKTAG('Q', 'D', 'M', '2')) { - // Myst ME uses this codec for many videos - return makeQDM2Stream(stream, _streams[_audioStreamIndex]->extradata); -#endif - } - - error("Unsupported audio codec"); - - return NULL; -} - -uint32 QuickTimeAudioDecoder::getAudioChunkSampleCount(uint chunk) { - if (_audioStreamIndex < 0) - return 0; - - uint32 sampleCount = 0; - - for (uint32 j = 0; j < _streams[_audioStreamIndex]->sample_to_chunk_sz; j++) - if (chunk >= _streams[_audioStreamIndex]->sample_to_chunk[j].first) - sampleCount = _streams[_audioStreamIndex]->sample_to_chunk[j].count; - - return sampleCount; -} - bool QuickTimeAudioDecoder::isOldDemuxing() const { assert(_audioStreamIndex >= 0); return _streams[_audioStreamIndex]->stts_count == 1 && _streams[_audioStreamIndex]->stts_data[0].duration == 1; @@ -240,7 +154,7 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() { _fd->seek(_streams[_audioStreamIndex]->chunk_offsets[_curAudioChunk]); // First, we have to get the sample count - uint32 sampleCount = getAudioChunkSampleCount(_curAudioChunk); + uint32 sampleCount = entry->getAudioChunkSampleCount(_curAudioChunk); assert(sampleCount); if (isOldDemuxing()) { @@ -250,12 +164,12 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() { while (sampleCount > 0) { uint32 samples = 0, size = 0; - if (entry->samplesPerFrame >= 160) { - samples = entry->samplesPerFrame; - size = entry->bytesPerFrame; - } else if (entry->samplesPerFrame > 1) { - samples = MIN<uint32>((1024 / entry->samplesPerFrame) * entry->samplesPerFrame, sampleCount); - size = (samples / entry->samplesPerFrame) * entry->bytesPerFrame; + if (entry->_samplesPerFrame >= 160) { + samples = entry->_samplesPerFrame; + size = entry->_bytesPerFrame; + } else if (entry->_samplesPerFrame > 1) { + samples = MIN<uint32>((1024 / entry->_samplesPerFrame) * entry->_samplesPerFrame, sampleCount); + size = (samples / entry->_samplesPerFrame) * entry->_bytesPerFrame; } else { samples = MIN<uint32>(1024, sampleCount); size = samples * _streams[_audioStreamIndex]->sample_size; @@ -274,7 +188,7 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() { // Find our starting sample uint32 startSample = 0; for (uint32 i = 0; i < _curAudioChunk; i++) - startSample += getAudioChunkSampleCount(i); + startSample += entry->getAudioChunkSampleCount(i); for (uint32 i = 0; i < sampleCount; i++) { uint32 size = (_streams[_audioStreamIndex]->sample_size != 0) ? _streams[_audioStreamIndex]->sample_size : _streams[_audioStreamIndex]->sample_sizes[i + startSample]; @@ -288,7 +202,7 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() { } // Now queue the buffer - _audStream->queueAudioStream(createAudioStream(new Common::MemoryReadStream(wStream->getData(), wStream->size(), DisposeAfterUse::YES))); + _audStream->queueAudioStream(entry->createAudioStream(new Common::MemoryReadStream(wStream->getData(), wStream->size(), DisposeAfterUse::YES))); delete wStream; _curAudioChunk++; @@ -301,7 +215,7 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) { // Re-create the audio stream delete _audStream; Audio::QuickTimeAudioDecoder::AudioSampleDesc *entry = (Audio::QuickTimeAudioDecoder::AudioSampleDesc *)_streams[_audioStreamIndex]->sampleDescs[0]; - _audStream = Audio::makeQueuingAudioStream(entry->sampleRate, entry->channels == 2); + _audStream = Audio::makeQueuingAudioStream(entry->_sampleRate, entry->_channels == 2); // First, we need to track down what audio sample we need Audio::Timestamp curAudioTime = where.convertToFramerate(_streams[_audioStreamIndex]->time_scale); @@ -325,7 +239,7 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) { uint32 totalSamples = 0; _curAudioChunk = 0; for (uint32 i = 0; i < _streams[_audioStreamIndex]->chunk_count; i++, _curAudioChunk++) { - uint32 chunkSampleCount = getAudioChunkSampleCount(i); + uint32 chunkSampleCount = entry->getAudioChunkSampleCount(i); if (seekSample < totalSamples + chunkSampleCount) break; @@ -338,7 +252,7 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) { if (sample != totalSamples) { // HACK: Skip a certain amount of samples from the stream // (There's got to be a better way to do this!) - int skipSamples = (sample - totalSamples) * entry->channels; + int skipSamples = (sample - totalSamples) * entry->_channels; int16 *tempBuffer = new int16[skipSamples]; _audStream->readBuffer(tempBuffer, skipSamples); @@ -346,11 +260,92 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) { } } -QuickTimeAudioDecoder::AudioSampleDesc::AudioSampleDesc() : Common::QuickTimeParser::SampleDesc() { - channels = 0; - sampleRate = 0; - samplesPerFrame = 0; - bytesPerFrame = 0; +QuickTimeAudioDecoder::AudioSampleDesc::AudioSampleDesc(Common::QuickTimeParser::MOVStreamContext *parentStream, uint32 codecTag) : Common::QuickTimeParser::SampleDesc(parentStream, codecTag) { + _channels = 0; + _sampleRate = 0; + _samplesPerFrame = 0; + _bytesPerFrame = 0; + _bitsPerSample = 0; +} + +bool QuickTimeAudioDecoder::AudioSampleDesc::isAudioCodecSupported() const { + // Check if the codec is a supported codec + if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ') || _codecTag == MKTAG('i', 'm', 'a', '4')) + return true; + +#ifdef AUDIO_QDM2_H + if (_codecTag == MKTAG('Q', 'D', 'M', '2')) + return true; +#endif + + if (_codecTag == MKTAG('m', 'p', '4', 'a')) { + Common::String audioType; + switch (_parentStream->objectTypeMP4) { + case 0x40: // AAC +#ifdef USE_FAAD + return true; +#else + audioType = "AAC"; + break; +#endif + default: + audioType = "Unknown"; + break; + } + warning("No MPEG-4 audio (%s) support", audioType.c_str()); + } else + warning("Audio Codec Not Supported: \'%s\'", tag2str(_codecTag)); + + return false; +} + +uint32 QuickTimeAudioDecoder::AudioSampleDesc::getAudioChunkSampleCount(uint chunk) const { + uint32 sampleCount = 0; + + for (uint32 j = 0; j < _parentStream->sample_to_chunk_sz; j++) + if (chunk >= _parentStream->sample_to_chunk[j].first) + sampleCount = _parentStream->sample_to_chunk[j].count; + + return sampleCount; +} + +AudioStream *QuickTimeAudioDecoder::AudioSampleDesc::createAudioStream(Common::SeekableReadStream *stream) const { + if (!stream) + return 0; + + if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ')) { + // Fortunately, most of the audio used in Myst videos is raw... + uint16 flags = 0; + if (_codecTag == MKTAG('r', 'a', 'w', ' ')) + flags |= FLAG_UNSIGNED; + if (_channels == 2) + flags |= FLAG_STEREO; + if (_bitsPerSample == 16) + flags |= FLAG_16BITS; + uint32 dataSize = stream->size(); + byte *data = (byte *)malloc(dataSize); + stream->read(data, dataSize); + delete stream; + return makeRawStream(data, dataSize, _sampleRate, flags); + } else if (_codecTag == MKTAG('i', 'm', 'a', '4')) { + // Riven uses this codec (as do some Myst ME videos) + return makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), kADPCMApple, _sampleRate, _channels, 34); + } else if (_codecTag == MKTAG('m', 'p', '4', 'a')) { + // The 7th Guest iOS uses an MPEG-4 codec +#ifdef USE_FAAD + if (_parentStream->objectTypeMP4 == 0x40) + return makeAACStream(stream, DisposeAfterUse::YES, _parentStream->extradata); +#endif +#ifdef AUDIO_QDM2_H + } else if (_codecTag == MKTAG('Q', 'D', 'M', '2')) { + // Myst ME uses this codec for many videos + return makeQDM2Stream(stream, _parentStream->extradata); +#endif + } + + error("Unsupported audio codec"); + + return NULL; } /** diff --git a/audio/decoders/quicktime_intern.h b/audio/decoders/quicktime_intern.h index 691ef7b58c..3279ad8054 100644 --- a/audio/decoders/quicktime_intern.h +++ b/audio/decoders/quicktime_intern.h @@ -65,30 +65,33 @@ public: bool loadAudioStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle); protected: - struct AudioSampleDesc : public Common::QuickTimeParser::SampleDesc { - AudioSampleDesc(); - - uint16 channels; - uint32 sampleRate; - uint32 samplesPerFrame; - uint32 bytesPerFrame; + class AudioSampleDesc : public Common::QuickTimeParser::SampleDesc { + public: + AudioSampleDesc(Common::QuickTimeParser::MOVStreamContext *parentStream, uint32 codecTag); + + bool isAudioCodecSupported() const; + uint32 getAudioChunkSampleCount(uint chunk) const; + AudioStream *createAudioStream(Common::SeekableReadStream *stream) const; + + // TODO: Make private in the long run + uint16 _bitsPerSample; + uint16 _channels; + uint32 _sampleRate; + uint32 _samplesPerFrame; + uint32 _bytesPerFrame; }; // Common::QuickTimeParser API virtual Common::QuickTimeParser::SampleDesc *readSampleDesc(MOVStreamContext *st, uint32 format); - AudioStream *createAudioStream(Common::SeekableReadStream *stream); - bool checkAudioCodecSupport(uint32 tag, byte objectTypeMP4); void init(); - + void setAudioStreamPos(const Timestamp &where); + bool isOldDemuxing() const; void queueNextAudioChunk(); - uint32 getAudioChunkSampleCount(uint chunk); - int8 _audioStreamIndex; + + int _audioStreamIndex; uint _curAudioChunk; QueuingAudioStream *_audStream; - - void setAudioStreamPos(const Timestamp &where); - bool isOldDemuxing() const; }; } // End of namespace Audio |