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-rw-r--r--audio/decoders/quicktime.cpp235
-rw-r--r--audio/decoders/quicktime_intern.h33
2 files changed, 133 insertions, 135 deletions
diff --git a/audio/decoders/quicktime.cpp b/audio/decoders/quicktime.cpp
index bdde9db883..a22f0399ad 100644
--- a/audio/decoders/quicktime.cpp
+++ b/audio/decoders/quicktime.cpp
@@ -79,13 +79,13 @@ void QuickTimeAudioDecoder::init() {
if (_audioStreamIndex >= 0) {
AudioSampleDesc *entry = (AudioSampleDesc *)_streams[_audioStreamIndex]->sampleDescs[0];
- if (checkAudioCodecSupport(entry->codecTag, _streams[_audioStreamIndex]->objectTypeMP4)) {
- _audStream = makeQueuingAudioStream(entry->sampleRate, entry->channels == 2);
+ if (entry->isAudioCodecSupported()) {
+ _audStream = makeQueuingAudioStream(entry->_sampleRate, entry->_channels == 2);
_curAudioChunk = 0;
// Make sure the bits per sample transfers to the sample size
- if (entry->codecTag == MKTAG('r', 'a', 'w', ' ') || entry->codecTag == MKTAG('t', 'w', 'o', 's'))
- _streams[_audioStreamIndex]->sample_size = (entry->bitsPerSample / 8) * entry->channels;
+ if (entry->getCodecTag() == MKTAG('r', 'a', 'w', ' ') || entry->getCodecTag() == MKTAG('t', 'w', 'o', 's'))
+ _streams[_audioStreamIndex]->sample_size = (entry->_bitsPerSample / 8) * entry->_channels;
}
}
}
@@ -94,32 +94,31 @@ Common::QuickTimeParser::SampleDesc *QuickTimeAudioDecoder::readSampleDesc(MOVSt
if (st->codec_type == CODEC_TYPE_AUDIO) {
debug(0, "Audio Codec FourCC: \'%s\'", tag2str(format));
- AudioSampleDesc *entry = new AudioSampleDesc();
- entry->codecTag = format;
+ AudioSampleDesc *entry = new AudioSampleDesc(st, format);
uint16 stsdVersion = _fd->readUint16BE();
_fd->readUint16BE(); // revision level
_fd->readUint32BE(); // vendor
- entry->channels = _fd->readUint16BE(); // channel count
- entry->bitsPerSample = _fd->readUint16BE(); // sample size
+ entry->_channels = _fd->readUint16BE(); // channel count
+ entry->_bitsPerSample = _fd->readUint16BE(); // sample size
_fd->readUint16BE(); // compression id = 0
_fd->readUint16BE(); // packet size = 0
- entry->sampleRate = (_fd->readUint32BE() >> 16);
+ entry->_sampleRate = (_fd->readUint32BE() >> 16);
debug(0, "stsd version =%d", stsdVersion);
if (stsdVersion == 0) {
// Not used, except in special cases. See below.
- entry->samplesPerFrame = entry->bytesPerFrame = 0;
+ entry->_samplesPerFrame = entry->_bytesPerFrame = 0;
} else if (stsdVersion == 1) {
// Read QT version 1 fields. In version 0 these dont exist.
- entry->samplesPerFrame = _fd->readUint32BE();
- debug(0, "stsd samples_per_frame =%d",entry->samplesPerFrame);
+ entry->_samplesPerFrame = _fd->readUint32BE();
+ debug(0, "stsd samples_per_frame =%d",entry->_samplesPerFrame);
_fd->readUint32BE(); // bytes per packet
- entry->bytesPerFrame = _fd->readUint32BE();
- debug(0, "stsd bytes_per_frame =%d", entry->bytesPerFrame);
+ entry->_bytesPerFrame = _fd->readUint32BE();
+ debug(0, "stsd bytes_per_frame =%d", entry->_bytesPerFrame);
_fd->readUint32BE(); // bytes per sample
} else {
warning("Unsupported QuickTime STSD audio version %d", stsdVersion);
@@ -130,12 +129,12 @@ Common::QuickTimeParser::SampleDesc *QuickTimeAudioDecoder::readSampleDesc(MOVSt
// Version 0 videos (such as the Riven ones) don't have this set,
// but we need it later on. Add it in here.
if (format == MKTAG('i', 'm', 'a', '4')) {
- entry->samplesPerFrame = 64;
- entry->bytesPerFrame = 34 * entry->channels;
+ entry->_samplesPerFrame = 64;
+ entry->_bytesPerFrame = 34 * entry->_channels;
}
- if (entry->sampleRate == 0 && st->time_scale > 1)
- entry->sampleRate = st->time_scale;
+ if (entry->_sampleRate == 0 && st->time_scale > 1)
+ entry->_sampleRate = st->time_scale;
return entry;
}
@@ -143,91 +142,6 @@ Common::QuickTimeParser::SampleDesc *QuickTimeAudioDecoder::readSampleDesc(MOVSt
return 0;
}
-bool QuickTimeAudioDecoder::checkAudioCodecSupport(uint32 tag, byte objectTypeMP4) {
- // Check if the codec is a supported codec
- if (tag == MKTAG('t', 'w', 'o', 's') || tag == MKTAG('r', 'a', 'w', ' ') || tag == MKTAG('i', 'm', 'a', '4'))
- return true;
-
-#ifdef AUDIO_QDM2_H
- if (tag == MKTAG('Q', 'D', 'M', '2'))
- return true;
-#endif
-
- if (tag == MKTAG('m', 'p', '4', 'a')) {
- Common::String audioType;
- switch (objectTypeMP4) {
- case 0x40: // AAC
-#ifdef USE_FAAD
- return true;
-#else
- audioType = "AAC";
- break;
-#endif
- default:
- audioType = "Unknown";
- break;
- }
- warning("No MPEG-4 audio (%s) support", audioType.c_str());
- } else
- warning("Audio Codec Not Supported: \'%s\'", tag2str(tag));
-
- return false;
-}
-
-AudioStream *QuickTimeAudioDecoder::createAudioStream(Common::SeekableReadStream *stream) {
- if (!stream || _audioStreamIndex < 0)
- return NULL;
-
- AudioSampleDesc *entry = (AudioSampleDesc *)_streams[_audioStreamIndex]->sampleDescs[0];
-
- if (entry->codecTag == MKTAG('t', 'w', 'o', 's') || entry->codecTag == MKTAG('r', 'a', 'w', ' ')) {
- // Fortunately, most of the audio used in Myst videos is raw...
- uint16 flags = 0;
- if (entry->codecTag == MKTAG('r', 'a', 'w', ' '))
- flags |= FLAG_UNSIGNED;
- if (entry->channels == 2)
- flags |= FLAG_STEREO;
- if (entry->bitsPerSample == 16)
- flags |= FLAG_16BITS;
- uint32 dataSize = stream->size();
- byte *data = (byte *)malloc(dataSize);
- stream->read(data, dataSize);
- delete stream;
- return makeRawStream(data, dataSize, entry->sampleRate, flags);
- } else if (entry->codecTag == MKTAG('i', 'm', 'a', '4')) {
- // Riven uses this codec (as do some Myst ME videos)
- return makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), kADPCMApple, entry->sampleRate, entry->channels, 34);
- } else if (entry->codecTag == MKTAG('m', 'p', '4', 'a')) {
- // The 7th Guest iOS uses an MPEG-4 codec
-#ifdef USE_FAAD
- if (_streams[_audioStreamIndex]->objectTypeMP4 == 0x40)
- return makeAACStream(stream, DisposeAfterUse::YES, _streams[_audioStreamIndex]->extradata);
-#endif
-#ifdef AUDIO_QDM2_H
- } else if (entry->codecTag == MKTAG('Q', 'D', 'M', '2')) {
- // Myst ME uses this codec for many videos
- return makeQDM2Stream(stream, _streams[_audioStreamIndex]->extradata);
-#endif
- }
-
- error("Unsupported audio codec");
-
- return NULL;
-}
-
-uint32 QuickTimeAudioDecoder::getAudioChunkSampleCount(uint chunk) {
- if (_audioStreamIndex < 0)
- return 0;
-
- uint32 sampleCount = 0;
-
- for (uint32 j = 0; j < _streams[_audioStreamIndex]->sample_to_chunk_sz; j++)
- if (chunk >= _streams[_audioStreamIndex]->sample_to_chunk[j].first)
- sampleCount = _streams[_audioStreamIndex]->sample_to_chunk[j].count;
-
- return sampleCount;
-}
-
bool QuickTimeAudioDecoder::isOldDemuxing() const {
assert(_audioStreamIndex >= 0);
return _streams[_audioStreamIndex]->stts_count == 1 && _streams[_audioStreamIndex]->stts_data[0].duration == 1;
@@ -240,7 +154,7 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() {
_fd->seek(_streams[_audioStreamIndex]->chunk_offsets[_curAudioChunk]);
// First, we have to get the sample count
- uint32 sampleCount = getAudioChunkSampleCount(_curAudioChunk);
+ uint32 sampleCount = entry->getAudioChunkSampleCount(_curAudioChunk);
assert(sampleCount);
if (isOldDemuxing()) {
@@ -250,12 +164,12 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() {
while (sampleCount > 0) {
uint32 samples = 0, size = 0;
- if (entry->samplesPerFrame >= 160) {
- samples = entry->samplesPerFrame;
- size = entry->bytesPerFrame;
- } else if (entry->samplesPerFrame > 1) {
- samples = MIN<uint32>((1024 / entry->samplesPerFrame) * entry->samplesPerFrame, sampleCount);
- size = (samples / entry->samplesPerFrame) * entry->bytesPerFrame;
+ if (entry->_samplesPerFrame >= 160) {
+ samples = entry->_samplesPerFrame;
+ size = entry->_bytesPerFrame;
+ } else if (entry->_samplesPerFrame > 1) {
+ samples = MIN<uint32>((1024 / entry->_samplesPerFrame) * entry->_samplesPerFrame, sampleCount);
+ size = (samples / entry->_samplesPerFrame) * entry->_bytesPerFrame;
} else {
samples = MIN<uint32>(1024, sampleCount);
size = samples * _streams[_audioStreamIndex]->sample_size;
@@ -274,7 +188,7 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() {
// Find our starting sample
uint32 startSample = 0;
for (uint32 i = 0; i < _curAudioChunk; i++)
- startSample += getAudioChunkSampleCount(i);
+ startSample += entry->getAudioChunkSampleCount(i);
for (uint32 i = 0; i < sampleCount; i++) {
uint32 size = (_streams[_audioStreamIndex]->sample_size != 0) ? _streams[_audioStreamIndex]->sample_size : _streams[_audioStreamIndex]->sample_sizes[i + startSample];
@@ -288,7 +202,7 @@ void QuickTimeAudioDecoder::queueNextAudioChunk() {
}
// Now queue the buffer
- _audStream->queueAudioStream(createAudioStream(new Common::MemoryReadStream(wStream->getData(), wStream->size(), DisposeAfterUse::YES)));
+ _audStream->queueAudioStream(entry->createAudioStream(new Common::MemoryReadStream(wStream->getData(), wStream->size(), DisposeAfterUse::YES)));
delete wStream;
_curAudioChunk++;
@@ -301,7 +215,7 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) {
// Re-create the audio stream
delete _audStream;
Audio::QuickTimeAudioDecoder::AudioSampleDesc *entry = (Audio::QuickTimeAudioDecoder::AudioSampleDesc *)_streams[_audioStreamIndex]->sampleDescs[0];
- _audStream = Audio::makeQueuingAudioStream(entry->sampleRate, entry->channels == 2);
+ _audStream = Audio::makeQueuingAudioStream(entry->_sampleRate, entry->_channels == 2);
// First, we need to track down what audio sample we need
Audio::Timestamp curAudioTime = where.convertToFramerate(_streams[_audioStreamIndex]->time_scale);
@@ -325,7 +239,7 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) {
uint32 totalSamples = 0;
_curAudioChunk = 0;
for (uint32 i = 0; i < _streams[_audioStreamIndex]->chunk_count; i++, _curAudioChunk++) {
- uint32 chunkSampleCount = getAudioChunkSampleCount(i);
+ uint32 chunkSampleCount = entry->getAudioChunkSampleCount(i);
if (seekSample < totalSamples + chunkSampleCount)
break;
@@ -338,7 +252,7 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) {
if (sample != totalSamples) {
// HACK: Skip a certain amount of samples from the stream
// (There's got to be a better way to do this!)
- int skipSamples = (sample - totalSamples) * entry->channels;
+ int skipSamples = (sample - totalSamples) * entry->_channels;
int16 *tempBuffer = new int16[skipSamples];
_audStream->readBuffer(tempBuffer, skipSamples);
@@ -346,11 +260,92 @@ void QuickTimeAudioDecoder::setAudioStreamPos(const Timestamp &where) {
}
}
-QuickTimeAudioDecoder::AudioSampleDesc::AudioSampleDesc() : Common::QuickTimeParser::SampleDesc() {
- channels = 0;
- sampleRate = 0;
- samplesPerFrame = 0;
- bytesPerFrame = 0;
+QuickTimeAudioDecoder::AudioSampleDesc::AudioSampleDesc(Common::QuickTimeParser::MOVStreamContext *parentStream, uint32 codecTag) : Common::QuickTimeParser::SampleDesc(parentStream, codecTag) {
+ _channels = 0;
+ _sampleRate = 0;
+ _samplesPerFrame = 0;
+ _bytesPerFrame = 0;
+ _bitsPerSample = 0;
+}
+
+bool QuickTimeAudioDecoder::AudioSampleDesc::isAudioCodecSupported() const {
+ // Check if the codec is a supported codec
+ if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ') || _codecTag == MKTAG('i', 'm', 'a', '4'))
+ return true;
+
+#ifdef AUDIO_QDM2_H
+ if (_codecTag == MKTAG('Q', 'D', 'M', '2'))
+ return true;
+#endif
+
+ if (_codecTag == MKTAG('m', 'p', '4', 'a')) {
+ Common::String audioType;
+ switch (_parentStream->objectTypeMP4) {
+ case 0x40: // AAC
+#ifdef USE_FAAD
+ return true;
+#else
+ audioType = "AAC";
+ break;
+#endif
+ default:
+ audioType = "Unknown";
+ break;
+ }
+ warning("No MPEG-4 audio (%s) support", audioType.c_str());
+ } else
+ warning("Audio Codec Not Supported: \'%s\'", tag2str(_codecTag));
+
+ return false;
+}
+
+uint32 QuickTimeAudioDecoder::AudioSampleDesc::getAudioChunkSampleCount(uint chunk) const {
+ uint32 sampleCount = 0;
+
+ for (uint32 j = 0; j < _parentStream->sample_to_chunk_sz; j++)
+ if (chunk >= _parentStream->sample_to_chunk[j].first)
+ sampleCount = _parentStream->sample_to_chunk[j].count;
+
+ return sampleCount;
+}
+
+AudioStream *QuickTimeAudioDecoder::AudioSampleDesc::createAudioStream(Common::SeekableReadStream *stream) const {
+ if (!stream)
+ return 0;
+
+ if (_codecTag == MKTAG('t', 'w', 'o', 's') || _codecTag == MKTAG('r', 'a', 'w', ' ')) {
+ // Fortunately, most of the audio used in Myst videos is raw...
+ uint16 flags = 0;
+ if (_codecTag == MKTAG('r', 'a', 'w', ' '))
+ flags |= FLAG_UNSIGNED;
+ if (_channels == 2)
+ flags |= FLAG_STEREO;
+ if (_bitsPerSample == 16)
+ flags |= FLAG_16BITS;
+ uint32 dataSize = stream->size();
+ byte *data = (byte *)malloc(dataSize);
+ stream->read(data, dataSize);
+ delete stream;
+ return makeRawStream(data, dataSize, _sampleRate, flags);
+ } else if (_codecTag == MKTAG('i', 'm', 'a', '4')) {
+ // Riven uses this codec (as do some Myst ME videos)
+ return makeADPCMStream(stream, DisposeAfterUse::YES, stream->size(), kADPCMApple, _sampleRate, _channels, 34);
+ } else if (_codecTag == MKTAG('m', 'p', '4', 'a')) {
+ // The 7th Guest iOS uses an MPEG-4 codec
+#ifdef USE_FAAD
+ if (_parentStream->objectTypeMP4 == 0x40)
+ return makeAACStream(stream, DisposeAfterUse::YES, _parentStream->extradata);
+#endif
+#ifdef AUDIO_QDM2_H
+ } else if (_codecTag == MKTAG('Q', 'D', 'M', '2')) {
+ // Myst ME uses this codec for many videos
+ return makeQDM2Stream(stream, _parentStream->extradata);
+#endif
+ }
+
+ error("Unsupported audio codec");
+
+ return NULL;
}
/**
diff --git a/audio/decoders/quicktime_intern.h b/audio/decoders/quicktime_intern.h
index 691ef7b58c..3279ad8054 100644
--- a/audio/decoders/quicktime_intern.h
+++ b/audio/decoders/quicktime_intern.h
@@ -65,30 +65,33 @@ public:
bool loadAudioStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle);
protected:
- struct AudioSampleDesc : public Common::QuickTimeParser::SampleDesc {
- AudioSampleDesc();
-
- uint16 channels;
- uint32 sampleRate;
- uint32 samplesPerFrame;
- uint32 bytesPerFrame;
+ class AudioSampleDesc : public Common::QuickTimeParser::SampleDesc {
+ public:
+ AudioSampleDesc(Common::QuickTimeParser::MOVStreamContext *parentStream, uint32 codecTag);
+
+ bool isAudioCodecSupported() const;
+ uint32 getAudioChunkSampleCount(uint chunk) const;
+ AudioStream *createAudioStream(Common::SeekableReadStream *stream) const;
+
+ // TODO: Make private in the long run
+ uint16 _bitsPerSample;
+ uint16 _channels;
+ uint32 _sampleRate;
+ uint32 _samplesPerFrame;
+ uint32 _bytesPerFrame;
};
// Common::QuickTimeParser API
virtual Common::QuickTimeParser::SampleDesc *readSampleDesc(MOVStreamContext *st, uint32 format);
- AudioStream *createAudioStream(Common::SeekableReadStream *stream);
- bool checkAudioCodecSupport(uint32 tag, byte objectTypeMP4);
void init();
-
+ void setAudioStreamPos(const Timestamp &where);
+ bool isOldDemuxing() const;
void queueNextAudioChunk();
- uint32 getAudioChunkSampleCount(uint chunk);
- int8 _audioStreamIndex;
+
+ int _audioStreamIndex;
uint _curAudioChunk;
QueuingAudioStream *_audStream;
-
- void setAudioStreamPos(const Timestamp &where);
- bool isOldDemuxing() const;
};
} // End of namespace Audio