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author | Chris Apers | 2004-03-02 13:26:50 +0000 |
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committer | Chris Apers | 2004-03-02 13:26:50 +0000 |
commit | 94edde90e4e5e0c0974e4a4d6d1a373434f251ef (patch) | |
tree | fb133880b6ab07d65b4ea02f9d7616d0e6e7e31a /backends/PalmOS/Src/builder | |
parent | b088395e560751c182310ada55757ee8f8c6a760 (diff) | |
download | scummvm-rg350-94edde90e4e5e0c0974e4a4d6d1a373434f251ef.tar.gz scummvm-rg350-94edde90e4e5e0c0974e4a4d6d1a373434f251ef.tar.bz2 scummvm-rg350-94edde90e4e5e0c0974e4a4d6d1a373434f251ef.zip |
FLAC support
svn-id: r13146
Diffstat (limited to 'backends/PalmOS/Src/builder')
-rw-r--r-- | backends/PalmOS/Src/builder/simon/bs_simon.c | 34 |
1 files changed, 25 insertions, 9 deletions
diff --git a/backends/PalmOS/Src/builder/simon/bs_simon.c b/backends/PalmOS/Src/builder/simon/bs_simon.c index b89493b062..d590ecbd24 100644 --- a/backends/PalmOS/Src/builder/simon/bs_simon.c +++ b/backends/PalmOS/Src/builder/simon/bs_simon.c @@ -23,10 +23,12 @@ typedef struct { const char wav_filename[12]; const char voc_filename[12]; const char mp3_filename[12]; + const char flac_filename[12]; const char vorbis_filename[12]; const char voc_effects_filename[12]; const char mp3_effects_filename[12]; const char vorbis_effects_filename[12]; + const char flac_effects_filename[12]; const char gamepc_filename[12]; #endif } GameSpecificSettings; @@ -35,15 +37,17 @@ static void addSimon_simon1_settings() { GameSpecificSettings simon1_settings = { - "SIMON.GME", // gme_filename - "SIMON.WAV", // wav_filename - "SIMON.VOC", // voc_filename - "SIMON.MP3", // mp3_filename - "SIMON.OGG", // vorbis_filename - "EFFECTS.VOC", // voc_effects_filename - "EFFECTS.MP3", // mp3_effects_filename - "EFFECTS.OGG", // vorbis_effects_filename - "GAMEPC", // gamepc_filename + "SIMON.GME", // gme_filename + "SIMON.WAV", // wav_filename + "SIMON.VOC", // voc_filename + "SIMON.MP3", // mp3_filename + "SIMON.OGG", // vorbis_filename + "SIMON.FLA", // flac_filename + "EFFECTS.VOC", // voc_effects_filename + "EFFECTS.MP3", // mp3_effects_filename + "EFFECTS.OGG", // vorbis_effects_filename + "EFFECTS.FLA", // flac_effects_filename + "GAMEPC", // gamepc_filename }; writeRecord(&simon1_settings, sizeof(simon1_settings), GBVARS_SIMON1SETTINGS_INDEX, GBVARS_SIMON); @@ -58,9 +62,11 @@ static void addSimon_simon1acorn_settings() { "SIMON", // voc_filename "SIMON.MP3", // mp3_filename "SIMON.OGG", // vorbis_filename + "SIMON.FLA", // flac_filename "EFFECTS", // voc_effects_filename "EFFECTS.MP3", // mp3_effects_filename "EFFECTS.OGG", // vorbis_effects_filename + "EFFECTS.FLA", // flac_effects_filename "GAMEBASE", // gamepc_filename }; @@ -76,9 +82,11 @@ static void addSimon_simon1amiga_settings() { "", // voc_filename "SIMON.MP3", // mp3_filename "SIMON.OGG", // vorbis_filename + "SIMON.FLA", // flac_filename "", // voc_effects_filename "", // mp3_effects_filename "", // vorbis_effects_filename + "", // flac_effects_filename "gameamiga", // gamepc_filename }; @@ -96,9 +104,11 @@ static void addSimon_simon1demo_settings() { "", // voc_filename "", // mp3_filename "", // vorbis_filename + "", // flac_filename "", // voc_effects_filename "", // mp3_effects_filename "", // vorbis_effects_filename + "", // flac_effects_filename "GDEMO", // gamepc_filename }; @@ -114,9 +124,11 @@ static void addSimon_simon2win_settings() { "SIMON2.VOC", // voc_filename "SIMON2.MP3", // mp3_filename "SIMON2.OGG", // vorbis_filename + "SIMON2.FLA", // flac_filename "", // voc_effects_filename "", // mp3_effects_filename "", // vorbis_effects_filename + "", // flac_effects_filename "GSPTR30", // gamepc_filename }; @@ -133,9 +145,11 @@ static void addSimon_simon2mac_settings() { "", // voc_filename "SIMON2.MP3", // mp3_filename "SIMON2.OGG", // vorbis_filename + "SIMON2.FLA", // flac_filename "", // voc_effects_filename "", // mp3_effects_filename "", // vorbis_effects_filename + "", // flac_effects_filename "gsptr30", // gamepc_filename }; @@ -151,9 +165,11 @@ static void addSimon_simon2dos_settings() { "", // voc_filename "", // mp3_filename "", // vorbis_filename + "", // flac_filename "", // voc_effects_filename "", // mp3_effects_filename "", // vorbis_effects_filename + "", // flac_effects_filename "GAME32", // gamepc_filename }; |