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author | Max Horn | 2004-03-28 16:30:50 +0000 |
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committer | Max Horn | 2004-03-28 16:30:50 +0000 |
commit | 14378cb56e18237cf1b8b5e088995e0b91f47410 (patch) | |
tree | e646deabd966699f0538880f74883255df2810bb /backends/PalmOS/Src/palm.h | |
parent | efb5f3777a2aa664c6bc5e7fb5ab3f2b92da6ca8 (diff) | |
download | scummvm-rg350-14378cb56e18237cf1b8b5e088995e0b91f47410.tar.gz scummvm-rg350-14378cb56e18237cf1b8b5e088995e0b91f47410.tar.bz2 scummvm-rg350-14378cb56e18237cf1b8b5e088995e0b91f47410.zip |
Renamed more OSystem methods
svn-id: r13410
Diffstat (limited to 'backends/PalmOS/Src/palm.h')
-rw-r--r-- | backends/PalmOS/Src/palm.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/backends/PalmOS/Src/palm.h b/backends/PalmOS/Src/palm.h index 910daff9c0..8cf579641e 100644 --- a/backends/PalmOS/Src/palm.h +++ b/backends/PalmOS/Src/palm.h @@ -54,7 +54,7 @@ public: // Draw a bitmap to screen. // The screen will not be updated to reflect the new bitmap - void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h); + void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); // Moves the screen content around by the given amount of pixels // but only the top height pixel rows, the rest stays untouched @@ -64,7 +64,7 @@ public: void updateScreen(); // Either show or hide the mouse cursor - bool show_mouse(bool visible); + bool showMouse(bool visible); // Set the position of the mouse cursor void set_mouse_pos(int x, int y); @@ -72,11 +72,11 @@ public: // Warp the mouse cursor. Where set_mouse_pos() only informs the // backend of the mouse cursor's current position, this function // actually moves the cursor to the specified position. - void warp_mouse(int x, int y); + void warpMouse(int x, int y); // Set the bitmap that's used when drawing the cursor. - void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y); + void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y); // Shaking is used in SCUMM. Set current shake position. void set_shake_pos(int shake_pos); @@ -140,11 +140,11 @@ public: UInt8 _quitCount; // Overlay - void show_overlay(); - void hide_overlay(); - void clear_overlay(); - void grab_overlay(byte *buf, int pitch); - void copy_rect_overlay(const byte *buf, int pitch, int x, int y, int w, int h); + void showOverlay(); + void hideOverlay(); + void clearOverlay(); + void grabOverlay(byte *buf, int pitch); + void copyRectToOverlay(const byte *buf, int pitch, int x, int y, int w, int h); int16 getWidth(); int16 getHeight(); |