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authorMax Horn2004-05-06 09:20:21 +0000
committerMax Horn2004-05-06 09:20:21 +0000
commit88fdb5a6274c8e4a832daaf7de00ba275e7d895e (patch)
tree179f9323e4a28d89e266a6434efbf6702bb3cc49 /backends/dc
parentbd19811d19023f172152e4ef59b49e9358f9a5d0 (diff)
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Removed default value for keycolor in the OSystem implementations
svn-id: r13796
Diffstat (limited to 'backends/dc')
-rw-r--r--backends/dc/dc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/dc/dc.h b/backends/dc/dc.h
index 286cb99bb3..490a97ffea 100644
--- a/backends/dc/dc.h
+++ b/backends/dc/dc.h
@@ -85,7 +85,7 @@ class OSystem_Dreamcast : public OSystem {
void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor = 255);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);