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-rw-r--r--backends/dc/dc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/dc/dc.h b/backends/dc/dc.h
index 286cb99bb3..490a97ffea 100644
--- a/backends/dc/dc.h
+++ b/backends/dc/dc.h
@@ -85,7 +85,7 @@ class OSystem_Dreamcast : public OSystem {
void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
- void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor = 255);
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);