diff options
author | Alejandro Marzini | 2010-06-13 20:31:25 +0000 |
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committer | Alejandro Marzini | 2010-06-13 20:31:25 +0000 |
commit | 360b82858cd21307a784fe1029825021e076756f (patch) | |
tree | e5d29f0b753a1fb8e241b95f9977cc94db86412e /backends/events | |
parent | 3cfa482b43dcfef774fb0c284bf19ab07cdc4f20 (diff) | |
download | scummvm-rg350-360b82858cd21307a784fe1029825021e076756f.tar.gz scummvm-rg350-360b82858cd21307a784fe1029825021e076756f.tar.bz2 scummvm-rg350-360b82858cd21307a784fe1029825021e076756f.zip |
Added SdlEventManager.
svn-id: r49635
Diffstat (limited to 'backends/events')
-rw-r--r-- | backends/events/sdl/sdl-events.cpp | 611 | ||||
-rw-r--r-- | backends/events/sdl/sdl-events.h | 85 |
2 files changed, 696 insertions, 0 deletions
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp new file mode 100644 index 0000000000..c5c8964260 --- /dev/null +++ b/backends/events/sdl/sdl-events.cpp @@ -0,0 +1,611 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if defined(WIN32) || defined(UNIX) || defined(MACOSX) + +#include "backends/events/sdl/sdl-events.h" +#include "backends/platform/sdl/sdl.h" +#include "common/config-manager.h" + +// FIXME move joystick defines out and replace with confile file options +// we should really allow users to map any key to a joystick button +#define JOY_DEADZONE 3200 + +#ifndef __SYMBIAN32__ // Symbian wants dialog joystick i.e cursor for movement/selection + #define JOY_ANALOG +#endif + +// #define JOY_INVERT_Y +#define JOY_XAXIS 0 +#define JOY_YAXIS 1 +// buttons +#define JOY_BUT_LMOUSE 0 +#define JOY_BUT_RMOUSE 2 +#define JOY_BUT_ESCAPE 3 +#define JOY_BUT_PERIOD 1 +#define JOY_BUT_SPACE 4 +#define JOY_BUT_F5 5 + +SdlEventManager::SdlEventManager(Common::EventSource *boss) + : + _scrollLock(false), + _joystick(0), + DefaultEventManager(boss) { + + // reset mouse state + memset(&_km, 0, sizeof(_km)); + + int joystick_num = ConfMan.getInt("joystick_num"); + + if (joystick_num > -1) { + if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) { + error("Could not initialize SDL: %s", SDL_GetError()); + } + } + + // enable joystick + if (joystick_num > -1 && SDL_NumJoysticks() > 0) { + printf("Using joystick: %s\n", SDL_JoystickName(0)); + _joystick = SDL_JoystickOpen(joystick_num); + } + +} + +SdlEventManager::~SdlEventManager() { + if (_joystick) + SDL_JoystickClose(_joystick); +} + +static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { + if (key >= SDLK_F1 && key <= SDLK_F9) { + return key - SDLK_F1 + Common::ASCII_F1; + } else if (key >= SDLK_KP0 && key <= SDLK_KP9) { + return key - SDLK_KP0 + '0'; + } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) { + return key; + } else if (unicode) { + return unicode; + } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) { + return key & ~0x20; + } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) { + return 0; + } + return key; +} + +void SdlEventManager::fillMouseEvent(Common::Event &event, int x, int y) { + event.mouse.x = x; + event.mouse.y = y; + + // Update the "keyboard mouse" coords + _km.x = x; + _km.y = y; + + // Adjust for the screen scaling + /*if (!_overlayVisible) { // FIXME + event.mouse.x /= _videoMode.scaleFactor; + event.mouse.y /= _videoMode.scaleFactor; + if (_videoMode.aspectRatioCorrection) + event.mouse.y = aspect2Real(event.mouse.y); + }*/ +} + +void SdlEventManager::handleKbdMouse() { + uint32 curTime = g_system->getMillis(); + if (curTime >= _km.last_time + _km.delay_time) { + _km.last_time = curTime; + if (_km.x_down_count == 1) { + _km.x_down_time = curTime; + _km.x_down_count = 2; + } + if (_km.y_down_count == 1) { + _km.y_down_time = curTime; + _km.y_down_count = 2; + } + + if (_km.x_vel || _km.y_vel) { + if (_km.x_down_count) { + if (curTime > _km.x_down_time + _km.delay_time * 12) { + if (_km.x_vel > 0) + _km.x_vel++; + else + _km.x_vel--; + } else if (curTime > _km.x_down_time + _km.delay_time * 8) { + if (_km.x_vel > 0) + _km.x_vel = 5; + else + _km.x_vel = -5; + } + } + if (_km.y_down_count) { + if (curTime > _km.y_down_time + _km.delay_time * 12) { + if (_km.y_vel > 0) + _km.y_vel++; + else + _km.y_vel--; + } else if (curTime > _km.y_down_time + _km.delay_time * 8) { + if (_km.y_vel > 0) + _km.y_vel = 5; + else + _km.y_vel = -5; + } + } + + _km.x += _km.x_vel; + _km.y += _km.y_vel; + + if (_km.x < 0) { + _km.x = 0; + _km.x_vel = -1; + _km.x_down_count = 1; + } else if (_km.x > _km.x_max) { + _km.x = _km.x_max; + _km.x_vel = 1; + _km.x_down_count = 1; + } + + if (_km.y < 0) { + _km.y = 0; + _km.y_vel = -1; + _km.y_down_count = 1; + } else if (_km.y > _km.y_max) { + _km.y = _km.y_max; + _km.y_vel = 1; + _km.y_down_count = 1; + } + + SDL_WarpMouse((Uint16)_km.x, (Uint16)_km.y); + } + } +} + +static void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) { + + event.kbd.flags = 0; + +#ifdef LINUPY + // Yopy has no ALT key, steal the SHIFT key + // (which isn't used much anyway) + if (mod & KMOD_SHIFT) + event.kbd.flags |= Common::KBD_ALT; +#else + if (mod & KMOD_SHIFT) + event.kbd.flags |= Common::KBD_SHIFT; + if (mod & KMOD_ALT) + event.kbd.flags |= Common::KBD_ALT; +#endif + if (mod & KMOD_CTRL) + event.kbd.flags |= Common::KBD_CTRL; + + // Sticky flags + if (mod & KMOD_NUM) + event.kbd.flags |= Common::KBD_NUM; + if (mod & KMOD_CAPS) + event.kbd.flags |= Common::KBD_CAPS; +} + +bool SdlEventManager::pollSdlEvent(Common::Event &event) { + SDL_Event ev; + + handleKbdMouse(); + + // If the screen mode changed, send an Common::EVENT_SCREEN_CHANGED + /*if (_graphicsManager->_modeChanged) { // TODO: use getScreenChangeID + _graphicsManager->_modeChanged = false; + event.type = Common::EVENT_SCREEN_CHANGED; + return true; + }*/ + + while (SDL_PollEvent(&ev)) { + preprocessEvents(&ev); + if (dispatchSDLEvent(ev, event)) + return true; + } + return false; +} + +bool SdlEventManager::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) { + switch (ev.type) { + case SDL_KEYDOWN: + return handleKeyDown(ev, event); + case SDL_KEYUP: + return handleKeyUp(ev, event); + case SDL_MOUSEMOTION: + return handleMouseMotion(ev, event); + case SDL_MOUSEBUTTONDOWN: + return handleMouseButtonDown(ev, event); + case SDL_MOUSEBUTTONUP: + return handleMouseButtonUp(ev, event); + case SDL_JOYBUTTONDOWN: + return handleJoyButtonDown(ev, event); + case SDL_JOYBUTTONUP: + return handleJoyButtonUp(ev, event); + case SDL_JOYAXISMOTION: + return handleJoyAxisMotion(ev, event); + + case SDL_VIDEOEXPOSE: + ((OSystem_SDL *) g_system)->getGraphicsManager()->forceFullRedraw(); + break; + + case SDL_QUIT: + event.type = Common::EVENT_QUIT; + return true; + + } + + return false; +} + + +bool SdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) { + + SDLModToOSystemKeyFlags(SDL_GetModState(), event); + + // Handle scroll lock as a key modifier + if (ev.key.keysym.sym == SDLK_SCROLLOCK) + _scrollLock = !_scrollLock; + + if (_scrollLock) + event.kbd.flags |= Common::KBD_SCRL; + + // Alt-Return and Alt-Enter toggle full screen mode + // TODO: make a function in graphics manager for this + /*if (event.kbd.hasFlags(Common::KBD_ALT) && (ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_KP_ENTER)) { + beginGFXTransaction(); + setFullscreenMode(!_videoMode.fullscreen); + endGFXTransaction(); +#ifdef USE_OSD + if (_videoMode.fullscreen) + displayMessageOnOSD("Fullscreen mode"); + else + displayMessageOnOSD("Windowed mode"); +#endif + + return false; + }*/ + + // Alt-S: Create a screenshot + // TODO: make a function in graphics manager for this + /*if (event.kbd.hasFlags(Common::KBD_ALT) && ev.key.keysym.sym == 's') { + char filename[20]; + + for (int n = 0;; n++) { + SDL_RWops *file; + + sprintf(filename, "scummvm%05d.bmp", n); + file = SDL_RWFromFile(filename, "r"); + if (!file) + break; + SDL_RWclose(file); + } + if (saveScreenshot(filename)) + printf("Saved '%s'\n", filename); + else + printf("Could not save screenshot!\n"); + return false; + }*/ + + // Ctrl-m toggles mouse capture + if (event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'm') { + toggleMouseGrab(); + return false; + } + +#if defined(MACOSX) + // On Macintosh', Cmd-Q quits + if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') { + event.type = Common::EVENT_QUIT; + return true; + } +#elif defined(UNIX) + // On other unices, Control-Q quits + if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') { + event.type = Common::EVENT_QUIT; + return true; + } +#else + // Ctrl-z and Alt-X quit + if ((event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'z') || (event.kbd.hasFlags(Common::KBD_ALT) && ev.key.keysym.sym == 'x')) { + event.type = Common::EVENT_QUIT; + return true; + } +#endif + + if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'u') { + event.type = Common::EVENT_MUTE; + return true; + } + + // Ctrl-Alt-<key> will change the GFX mode + if ((event.kbd.flags & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) { + if (((OSystem_SDL *) g_system)->getGraphicsManager()->handleScalerHotkeys(ev.key)) + return false; + } + + if (remapKey(ev, event)) + return true; + + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; + event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + + return true; +} + +bool SdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) { + if (remapKey(ev, event)) + return true; + + event.type = Common::EVENT_KEYUP; + event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; + event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + + // Ctrl-Alt-<key> will change the GFX mode + SDLModToOSystemKeyFlags(SDL_GetModState(), event); + + // Set the scroll lock sticky flag + if (_scrollLock) + event.kbd.flags |= Common::KBD_SCRL; + + if (((OSystem_SDL *) g_system)->getGraphicsManager()->isScalerHotkey(event)) + // Swallow these key up events + return false; + + return true; +} + +bool SdlEventManager::handleMouseMotion(SDL_Event &ev, Common::Event &event) { + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, ev.motion.x, ev.motion.y); + + ((OSystem_SDL *) g_system)->getGraphicsManager()->setMousePos(event.mouse.x, event.mouse.y); + return true; +} + +bool SdlEventManager::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) { + if (ev.button.button == SDL_BUTTON_LEFT) + event.type = Common::EVENT_LBUTTONDOWN; + else if (ev.button.button == SDL_BUTTON_RIGHT) + event.type = Common::EVENT_RBUTTONDOWN; +#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN) + else if (ev.button.button == SDL_BUTTON_WHEELUP) + event.type = Common::EVENT_WHEELUP; + else if (ev.button.button == SDL_BUTTON_WHEELDOWN) + event.type = Common::EVENT_WHEELDOWN; +#endif +#if defined(SDL_BUTTON_MIDDLE) + else if (ev.button.button == SDL_BUTTON_MIDDLE) + event.type = Common::EVENT_MBUTTONDOWN; +#endif + else + return false; + + fillMouseEvent(event, ev.button.x, ev.button.y); + + return true; +} + +bool SdlEventManager::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) { + if (ev.button.button == SDL_BUTTON_LEFT) + event.type = Common::EVENT_LBUTTONUP; + else if (ev.button.button == SDL_BUTTON_RIGHT) + event.type = Common::EVENT_RBUTTONUP; +#if defined(SDL_BUTTON_MIDDLE) + else if (ev.button.button == SDL_BUTTON_MIDDLE) + event.type = Common::EVENT_MBUTTONUP; +#endif + else + return false; + fillMouseEvent(event, ev.button.x, ev.button.y); + + return true; +} + +bool SdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) { + if (ev.jbutton.button == JOY_BUT_LMOUSE) { + event.type = Common::EVENT_LBUTTONDOWN; + fillMouseEvent(event, _km.x, _km.y); + } else if (ev.jbutton.button == JOY_BUT_RMOUSE) { + event.type = Common::EVENT_RBUTTONDOWN; + fillMouseEvent(event, _km.x, _km.y); + } else { + event.type = Common::EVENT_KEYDOWN; + switch (ev.jbutton.button) { + case JOY_BUT_ESCAPE: + event.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); + break; + case JOY_BUT_PERIOD: + event.kbd.keycode = Common::KEYCODE_PERIOD; + event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); + break; + case JOY_BUT_SPACE: + event.kbd.keycode = Common::KEYCODE_SPACE; + event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); + break; + case JOY_BUT_F5: + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + break; + } + } + return true; +} + +bool SdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) { + if (ev.jbutton.button == JOY_BUT_LMOUSE) { + event.type = Common::EVENT_LBUTTONUP; + fillMouseEvent(event, _km.x, _km.y); + } else if (ev.jbutton.button == JOY_BUT_RMOUSE) { + event.type = Common::EVENT_RBUTTONUP; + fillMouseEvent(event, _km.x, _km.y); + } else { + event.type = Common::EVENT_KEYUP; + switch (ev.jbutton.button) { + case JOY_BUT_ESCAPE: + event.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); + break; + case JOY_BUT_PERIOD: + event.kbd.keycode = Common::KEYCODE_PERIOD; + event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0); + break; + case JOY_BUT_SPACE: + event.kbd.keycode = Common::KEYCODE_SPACE; + event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); + break; + case JOY_BUT_F5: + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + break; + } + } + return true; +} + +bool SdlEventManager::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) { + int axis = ev.jaxis.value; + if ( axis > JOY_DEADZONE) { + axis -= JOY_DEADZONE; + event.type = Common::EVENT_MOUSEMOVE; + } else if ( axis < -JOY_DEADZONE ) { + axis += JOY_DEADZONE; + event.type = Common::EVENT_MOUSEMOVE; + } else + axis = 0; + + if ( ev.jaxis.axis == JOY_XAXIS) { +#ifdef JOY_ANALOG + _km.x_vel = axis/2000; + _km.x_down_count = 0; +#else + if (axis != 0) { + _km.x_vel = (axis > 0) ? 1:-1; + _km.x_down_count = 1; + } else { + _km.x_vel = 0; + _km.x_down_count = 0; + } +#endif + + } else if (ev.jaxis.axis == JOY_YAXIS) { +#ifndef JOY_INVERT_Y + axis = -axis; +#endif +#ifdef JOY_ANALOG + _km.y_vel = -axis / 2000; + _km.y_down_count = 0; +#else + if (axis != 0) { + _km.y_vel = (-axis > 0) ? 1: -1; + _km.y_down_count = 1; + } else { + _km.y_vel = 0; + _km.y_down_count = 0; + } +#endif + } + + fillMouseEvent(event, _km.x, _km.y); + + return true; +} + +bool SdlEventManager::remapKey(SDL_Event &ev, Common::Event &event) { +#ifdef LINUPY + // On Yopy map the End button to quit + if ((ev.key.keysym.sym == 293)) { + event.type = Common::EVENT_QUIT; + return true; + } + // Map menu key to f5 (scumm menu) + if (ev.key.keysym.sym == 306) { + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + return true; + } + // Map action key to action + if (ev.key.keysym.sym == 291) { + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_TAB; + event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0); + return true; + } + // Map OK key to skip cinematic + if (ev.key.keysym.sym == 292) { + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_ESCAPE; + event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0); + return true; + } +#endif + +#ifdef QTOPIA + // Quit on fn+backspace on zaurus + if (ev.key.keysym.sym == 127) { + event.type = Common::EVENT_QUIT; + return true; + } + + // Map menu key (f11) to f5 (scumm menu) + if (ev.key.keysym.sym == SDLK_F11) { + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_F5; + event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0); + } + // Nap center (space) to tab (default action ) + // I wanted to map the calendar button but the calendar comes up + // + else if (ev.key.keysym.sym == SDLK_SPACE) { + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_TAB; + event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0); + } + // Since we stole space (pause) above we'll rebind it to the tab key on the keyboard + else if (ev.key.keysym.sym == SDLK_TAB) { + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = Common::KEYCODE_SPACE; + event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0); + } else { + // Let the events fall through if we didn't change them, this may not be the best way to + // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though. + // and yes i have an huge terminal size so i dont wrap soon enough. + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = ev.key.keysym.sym; + event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + } +#endif + return false; +} + +void SdlEventManager::toggleMouseGrab() { + if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF) + SDL_WM_GrabInput(SDL_GRAB_ON); + else + SDL_WM_GrabInput(SDL_GRAB_OFF); +} + +#endif diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h new file mode 100644 index 0000000000..49b040dc8f --- /dev/null +++ b/backends/events/sdl/sdl-events.h @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if !defined(BACKEND_EVENTS_SDL_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER) +#define BACKEND_EVENTS_SDL_H + +#include "backends/events/default/default-events.h" + +#if defined(__SYMBIAN32__) +#include <esdl\SDL.h> +#else +#include <SDL.h> +#endif + +class SdlEventManager : public DefaultEventManager { +public: + SdlEventManager(Common::EventSource *boss); + ~SdlEventManager(); + + virtual bool pollSdlEvent(Common::Event &event); + +protected: + virtual void preprocessEvents(SDL_Event *event) {} + + // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18. + // I am keeping the rest of the code in for now, since the joystick + // code (or rather, "hack") uses it, too. + struct KbdMouse { + int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count; + uint32 last_time, delay_time, x_down_time, y_down_time; + }; + + KbdMouse _km; + + // Scroll lock state - since SDL doesn't track it + bool _scrollLock; + + // joystick + SDL_Joystick *_joystick; + + virtual bool dispatchSDLEvent(SDL_Event &ev, Common::Event &event); + + // Handlers for specific SDL events, called by pollEvent. + // This way, if a backend inherits fromt the SDL backend, it can + // change the behavior of only a single event, without having to override all + // of pollEvent. + virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event); + virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseMotion(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event); + virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event); + virtual bool handleJoyAxisMotion(SDL_Event &ev, Common::Event &event); + + virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend + void toggleMouseGrab(); + + void handleKbdMouse(); + virtual bool remapKey(SDL_Event &ev, Common::Event &event); +}; + +#endif |