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authorAlejandro Marzini2010-06-13 20:31:25 +0000
committerAlejandro Marzini2010-06-13 20:31:25 +0000
commit360b82858cd21307a784fe1029825021e076756f (patch)
treee5d29f0b753a1fb8e241b95f9977cc94db86412e /backends/events
parent3cfa482b43dcfef774fb0c284bf19ab07cdc4f20 (diff)
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Added SdlEventManager.
svn-id: r49635
Diffstat (limited to 'backends/events')
-rw-r--r--backends/events/sdl/sdl-events.cpp611
-rw-r--r--backends/events/sdl/sdl-events.h85
2 files changed, 696 insertions, 0 deletions
diff --git a/backends/events/sdl/sdl-events.cpp b/backends/events/sdl/sdl-events.cpp
new file mode 100644
index 0000000000..c5c8964260
--- /dev/null
+++ b/backends/events/sdl/sdl-events.cpp
@@ -0,0 +1,611 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(WIN32) || defined(UNIX) || defined(MACOSX)
+
+#include "backends/events/sdl/sdl-events.h"
+#include "backends/platform/sdl/sdl.h"
+#include "common/config-manager.h"
+
+// FIXME move joystick defines out and replace with confile file options
+// we should really allow users to map any key to a joystick button
+#define JOY_DEADZONE 3200
+
+#ifndef __SYMBIAN32__ // Symbian wants dialog joystick i.e cursor for movement/selection
+ #define JOY_ANALOG
+#endif
+
+// #define JOY_INVERT_Y
+#define JOY_XAXIS 0
+#define JOY_YAXIS 1
+// buttons
+#define JOY_BUT_LMOUSE 0
+#define JOY_BUT_RMOUSE 2
+#define JOY_BUT_ESCAPE 3
+#define JOY_BUT_PERIOD 1
+#define JOY_BUT_SPACE 4
+#define JOY_BUT_F5 5
+
+SdlEventManager::SdlEventManager(Common::EventSource *boss)
+ :
+ _scrollLock(false),
+ _joystick(0),
+ DefaultEventManager(boss) {
+
+ // reset mouse state
+ memset(&_km, 0, sizeof(_km));
+
+ int joystick_num = ConfMan.getInt("joystick_num");
+
+ if (joystick_num > -1) {
+ if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1) {
+ error("Could not initialize SDL: %s", SDL_GetError());
+ }
+ }
+
+ // enable joystick
+ if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
+ printf("Using joystick: %s\n", SDL_JoystickName(0));
+ _joystick = SDL_JoystickOpen(joystick_num);
+ }
+
+}
+
+SdlEventManager::~SdlEventManager() {
+ if (_joystick)
+ SDL_JoystickClose(_joystick);
+}
+
+static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
+ if (key >= SDLK_F1 && key <= SDLK_F9) {
+ return key - SDLK_F1 + Common::ASCII_F1;
+ } else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
+ return key - SDLK_KP0 + '0';
+ } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
+ return key;
+ } else if (unicode) {
+ return unicode;
+ } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
+ return key & ~0x20;
+ } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
+ return 0;
+ }
+ return key;
+}
+
+void SdlEventManager::fillMouseEvent(Common::Event &event, int x, int y) {
+ event.mouse.x = x;
+ event.mouse.y = y;
+
+ // Update the "keyboard mouse" coords
+ _km.x = x;
+ _km.y = y;
+
+ // Adjust for the screen scaling
+ /*if (!_overlayVisible) { // FIXME
+ event.mouse.x /= _videoMode.scaleFactor;
+ event.mouse.y /= _videoMode.scaleFactor;
+ if (_videoMode.aspectRatioCorrection)
+ event.mouse.y = aspect2Real(event.mouse.y);
+ }*/
+}
+
+void SdlEventManager::handleKbdMouse() {
+ uint32 curTime = g_system->getMillis();
+ if (curTime >= _km.last_time + _km.delay_time) {
+ _km.last_time = curTime;
+ if (_km.x_down_count == 1) {
+ _km.x_down_time = curTime;
+ _km.x_down_count = 2;
+ }
+ if (_km.y_down_count == 1) {
+ _km.y_down_time = curTime;
+ _km.y_down_count = 2;
+ }
+
+ if (_km.x_vel || _km.y_vel) {
+ if (_km.x_down_count) {
+ if (curTime > _km.x_down_time + _km.delay_time * 12) {
+ if (_km.x_vel > 0)
+ _km.x_vel++;
+ else
+ _km.x_vel--;
+ } else if (curTime > _km.x_down_time + _km.delay_time * 8) {
+ if (_km.x_vel > 0)
+ _km.x_vel = 5;
+ else
+ _km.x_vel = -5;
+ }
+ }
+ if (_km.y_down_count) {
+ if (curTime > _km.y_down_time + _km.delay_time * 12) {
+ if (_km.y_vel > 0)
+ _km.y_vel++;
+ else
+ _km.y_vel--;
+ } else if (curTime > _km.y_down_time + _km.delay_time * 8) {
+ if (_km.y_vel > 0)
+ _km.y_vel = 5;
+ else
+ _km.y_vel = -5;
+ }
+ }
+
+ _km.x += _km.x_vel;
+ _km.y += _km.y_vel;
+
+ if (_km.x < 0) {
+ _km.x = 0;
+ _km.x_vel = -1;
+ _km.x_down_count = 1;
+ } else if (_km.x > _km.x_max) {
+ _km.x = _km.x_max;
+ _km.x_vel = 1;
+ _km.x_down_count = 1;
+ }
+
+ if (_km.y < 0) {
+ _km.y = 0;
+ _km.y_vel = -1;
+ _km.y_down_count = 1;
+ } else if (_km.y > _km.y_max) {
+ _km.y = _km.y_max;
+ _km.y_vel = 1;
+ _km.y_down_count = 1;
+ }
+
+ SDL_WarpMouse((Uint16)_km.x, (Uint16)_km.y);
+ }
+ }
+}
+
+static void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
+
+ event.kbd.flags = 0;
+
+#ifdef LINUPY
+ // Yopy has no ALT key, steal the SHIFT key
+ // (which isn't used much anyway)
+ if (mod & KMOD_SHIFT)
+ event.kbd.flags |= Common::KBD_ALT;
+#else
+ if (mod & KMOD_SHIFT)
+ event.kbd.flags |= Common::KBD_SHIFT;
+ if (mod & KMOD_ALT)
+ event.kbd.flags |= Common::KBD_ALT;
+#endif
+ if (mod & KMOD_CTRL)
+ event.kbd.flags |= Common::KBD_CTRL;
+
+ // Sticky flags
+ if (mod & KMOD_NUM)
+ event.kbd.flags |= Common::KBD_NUM;
+ if (mod & KMOD_CAPS)
+ event.kbd.flags |= Common::KBD_CAPS;
+}
+
+bool SdlEventManager::pollSdlEvent(Common::Event &event) {
+ SDL_Event ev;
+
+ handleKbdMouse();
+
+ // If the screen mode changed, send an Common::EVENT_SCREEN_CHANGED
+ /*if (_graphicsManager->_modeChanged) { // TODO: use getScreenChangeID
+ _graphicsManager->_modeChanged = false;
+ event.type = Common::EVENT_SCREEN_CHANGED;
+ return true;
+ }*/
+
+ while (SDL_PollEvent(&ev)) {
+ preprocessEvents(&ev);
+ if (dispatchSDLEvent(ev, event))
+ return true;
+ }
+ return false;
+}
+
+bool SdlEventManager::dispatchSDLEvent(SDL_Event &ev, Common::Event &event) {
+ switch (ev.type) {
+ case SDL_KEYDOWN:
+ return handleKeyDown(ev, event);
+ case SDL_KEYUP:
+ return handleKeyUp(ev, event);
+ case SDL_MOUSEMOTION:
+ return handleMouseMotion(ev, event);
+ case SDL_MOUSEBUTTONDOWN:
+ return handleMouseButtonDown(ev, event);
+ case SDL_MOUSEBUTTONUP:
+ return handleMouseButtonUp(ev, event);
+ case SDL_JOYBUTTONDOWN:
+ return handleJoyButtonDown(ev, event);
+ case SDL_JOYBUTTONUP:
+ return handleJoyButtonUp(ev, event);
+ case SDL_JOYAXISMOTION:
+ return handleJoyAxisMotion(ev, event);
+
+ case SDL_VIDEOEXPOSE:
+ ((OSystem_SDL *) g_system)->getGraphicsManager()->forceFullRedraw();
+ break;
+
+ case SDL_QUIT:
+ event.type = Common::EVENT_QUIT;
+ return true;
+
+ }
+
+ return false;
+}
+
+
+bool SdlEventManager::handleKeyDown(SDL_Event &ev, Common::Event &event) {
+
+ SDLModToOSystemKeyFlags(SDL_GetModState(), event);
+
+ // Handle scroll lock as a key modifier
+ if (ev.key.keysym.sym == SDLK_SCROLLOCK)
+ _scrollLock = !_scrollLock;
+
+ if (_scrollLock)
+ event.kbd.flags |= Common::KBD_SCRL;
+
+ // Alt-Return and Alt-Enter toggle full screen mode
+ // TODO: make a function in graphics manager for this
+ /*if (event.kbd.hasFlags(Common::KBD_ALT) && (ev.key.keysym.sym == SDLK_RETURN || ev.key.keysym.sym == SDLK_KP_ENTER)) {
+ beginGFXTransaction();
+ setFullscreenMode(!_videoMode.fullscreen);
+ endGFXTransaction();
+#ifdef USE_OSD
+ if (_videoMode.fullscreen)
+ displayMessageOnOSD("Fullscreen mode");
+ else
+ displayMessageOnOSD("Windowed mode");
+#endif
+
+ return false;
+ }*/
+
+ // Alt-S: Create a screenshot
+ // TODO: make a function in graphics manager for this
+ /*if (event.kbd.hasFlags(Common::KBD_ALT) && ev.key.keysym.sym == 's') {
+ char filename[20];
+
+ for (int n = 0;; n++) {
+ SDL_RWops *file;
+
+ sprintf(filename, "scummvm%05d.bmp", n);
+ file = SDL_RWFromFile(filename, "r");
+ if (!file)
+ break;
+ SDL_RWclose(file);
+ }
+ if (saveScreenshot(filename))
+ printf("Saved '%s'\n", filename);
+ else
+ printf("Could not save screenshot!\n");
+ return false;
+ }*/
+
+ // Ctrl-m toggles mouse capture
+ if (event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'm') {
+ toggleMouseGrab();
+ return false;
+ }
+
+#if defined(MACOSX)
+ // On Macintosh', Cmd-Q quits
+ if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+#elif defined(UNIX)
+ // On other unices, Control-Q quits
+ if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+#else
+ // Ctrl-z and Alt-X quit
+ if ((event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'z') || (event.kbd.hasFlags(Common::KBD_ALT) && ev.key.keysym.sym == 'x')) {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+#endif
+
+ if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'u') {
+ event.type = Common::EVENT_MUTE;
+ return true;
+ }
+
+ // Ctrl-Alt-<key> will change the GFX mode
+ if ((event.kbd.flags & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
+ if (((OSystem_SDL *) g_system)->getGraphicsManager()->handleScalerHotkeys(ev.key))
+ return false;
+ }
+
+ if (remapKey(ev, event))
+ return true;
+
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+
+ return true;
+}
+
+bool SdlEventManager::handleKeyUp(SDL_Event &ev, Common::Event &event) {
+ if (remapKey(ev, event))
+ return true;
+
+ event.type = Common::EVENT_KEYUP;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+
+ // Ctrl-Alt-<key> will change the GFX mode
+ SDLModToOSystemKeyFlags(SDL_GetModState(), event);
+
+ // Set the scroll lock sticky flag
+ if (_scrollLock)
+ event.kbd.flags |= Common::KBD_SCRL;
+
+ if (((OSystem_SDL *) g_system)->getGraphicsManager()->isScalerHotkey(event))
+ // Swallow these key up events
+ return false;
+
+ return true;
+}
+
+bool SdlEventManager::handleMouseMotion(SDL_Event &ev, Common::Event &event) {
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, ev.motion.x, ev.motion.y);
+
+ ((OSystem_SDL *) g_system)->getGraphicsManager()->setMousePos(event.mouse.x, event.mouse.y);
+ return true;
+}
+
+bool SdlEventManager::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event.type = Common::EVENT_LBUTTONDOWN;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = Common::EVENT_RBUTTONDOWN;
+#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
+ else if (ev.button.button == SDL_BUTTON_WHEELUP)
+ event.type = Common::EVENT_WHEELUP;
+ else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
+ event.type = Common::EVENT_WHEELDOWN;
+#endif
+#if defined(SDL_BUTTON_MIDDLE)
+ else if (ev.button.button == SDL_BUTTON_MIDDLE)
+ event.type = Common::EVENT_MBUTTONDOWN;
+#endif
+ else
+ return false;
+
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+}
+
+bool SdlEventManager::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event.type = Common::EVENT_LBUTTONUP;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = Common::EVENT_RBUTTONUP;
+#if defined(SDL_BUTTON_MIDDLE)
+ else if (ev.button.button == SDL_BUTTON_MIDDLE)
+ event.type = Common::EVENT_MBUTTONUP;
+#endif
+ else
+ return false;
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+}
+
+bool SdlEventManager::handleJoyButtonDown(SDL_Event &ev, Common::Event &event) {
+ if (ev.jbutton.button == JOY_BUT_LMOUSE) {
+ event.type = Common::EVENT_LBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (ev.jbutton.button == JOY_BUT_RMOUSE) {
+ event.type = Common::EVENT_RBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else {
+ event.type = Common::EVENT_KEYDOWN;
+ switch (ev.jbutton.button) {
+ case JOY_BUT_ESCAPE:
+ event.kbd.keycode = Common::KEYCODE_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_PERIOD:
+ event.kbd.keycode = Common::KEYCODE_PERIOD;
+ event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_SPACE:
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_F5:
+ event.kbd.keycode = Common::KEYCODE_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ break;
+ }
+ }
+ return true;
+}
+
+bool SdlEventManager::handleJoyButtonUp(SDL_Event &ev, Common::Event &event) {
+ if (ev.jbutton.button == JOY_BUT_LMOUSE) {
+ event.type = Common::EVENT_LBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (ev.jbutton.button == JOY_BUT_RMOUSE) {
+ event.type = Common::EVENT_RBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else {
+ event.type = Common::EVENT_KEYUP;
+ switch (ev.jbutton.button) {
+ case JOY_BUT_ESCAPE:
+ event.kbd.keycode = Common::KEYCODE_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_PERIOD:
+ event.kbd.keycode = Common::KEYCODE_PERIOD;
+ event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_SPACE:
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_F5:
+ event.kbd.keycode = Common::KEYCODE_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ break;
+ }
+ }
+ return true;
+}
+
+bool SdlEventManager::handleJoyAxisMotion(SDL_Event &ev, Common::Event &event) {
+ int axis = ev.jaxis.value;
+ if ( axis > JOY_DEADZONE) {
+ axis -= JOY_DEADZONE;
+ event.type = Common::EVENT_MOUSEMOVE;
+ } else if ( axis < -JOY_DEADZONE ) {
+ axis += JOY_DEADZONE;
+ event.type = Common::EVENT_MOUSEMOVE;
+ } else
+ axis = 0;
+
+ if ( ev.jaxis.axis == JOY_XAXIS) {
+#ifdef JOY_ANALOG
+ _km.x_vel = axis/2000;
+ _km.x_down_count = 0;
+#else
+ if (axis != 0) {
+ _km.x_vel = (axis > 0) ? 1:-1;
+ _km.x_down_count = 1;
+ } else {
+ _km.x_vel = 0;
+ _km.x_down_count = 0;
+ }
+#endif
+
+ } else if (ev.jaxis.axis == JOY_YAXIS) {
+#ifndef JOY_INVERT_Y
+ axis = -axis;
+#endif
+#ifdef JOY_ANALOG
+ _km.y_vel = -axis / 2000;
+ _km.y_down_count = 0;
+#else
+ if (axis != 0) {
+ _km.y_vel = (-axis > 0) ? 1: -1;
+ _km.y_down_count = 1;
+ } else {
+ _km.y_vel = 0;
+ _km.y_down_count = 0;
+ }
+#endif
+ }
+
+ fillMouseEvent(event, _km.x, _km.y);
+
+ return true;
+}
+
+bool SdlEventManager::remapKey(SDL_Event &ev, Common::Event &event) {
+#ifdef LINUPY
+ // On Yopy map the End button to quit
+ if ((ev.key.keysym.sym == 293)) {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+ // Map menu key to f5 (scumm menu)
+ if (ev.key.keysym.sym == 306) {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = Common::KEYCODE_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ return true;
+ }
+ // Map action key to action
+ if (ev.key.keysym.sym == 291) {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = Common::KEYCODE_TAB;
+ event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0);
+ return true;
+ }
+ // Map OK key to skip cinematic
+ if (ev.key.keysym.sym == 292) {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = Common::KEYCODE_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ return true;
+ }
+#endif
+
+#ifdef QTOPIA
+ // Quit on fn+backspace on zaurus
+ if (ev.key.keysym.sym == 127) {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+
+ // Map menu key (f11) to f5 (scumm menu)
+ if (ev.key.keysym.sym == SDLK_F11) {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = Common::KEYCODE_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ }
+ // Nap center (space) to tab (default action )
+ // I wanted to map the calendar button but the calendar comes up
+ //
+ else if (ev.key.keysym.sym == SDLK_SPACE) {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = Common::KEYCODE_TAB;
+ event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0);
+ }
+ // Since we stole space (pause) above we'll rebind it to the tab key on the keyboard
+ else if (ev.key.keysym.sym == SDLK_TAB) {
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = Common::KEYCODE_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ } else {
+ // Let the events fall through if we didn't change them, this may not be the best way to
+ // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
+ // and yes i have an huge terminal size so i dont wrap soon enough.
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ }
+#endif
+ return false;
+}
+
+void SdlEventManager::toggleMouseGrab() {
+ if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF)
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+ else
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+}
+
+#endif
diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h
new file mode 100644
index 0000000000..49b040dc8f
--- /dev/null
+++ b/backends/events/sdl/sdl-events.h
@@ -0,0 +1,85 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if !defined(BACKEND_EVENTS_SDL_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
+#define BACKEND_EVENTS_SDL_H
+
+#include "backends/events/default/default-events.h"
+
+#if defined(__SYMBIAN32__)
+#include <esdl\SDL.h>
+#else
+#include <SDL.h>
+#endif
+
+class SdlEventManager : public DefaultEventManager {
+public:
+ SdlEventManager(Common::EventSource *boss);
+ ~SdlEventManager();
+
+ virtual bool pollSdlEvent(Common::Event &event);
+
+protected:
+ virtual void preprocessEvents(SDL_Event *event) {}
+
+ // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
+ // I am keeping the rest of the code in for now, since the joystick
+ // code (or rather, "hack") uses it, too.
+ struct KbdMouse {
+ int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
+ uint32 last_time, delay_time, x_down_time, y_down_time;
+ };
+
+ KbdMouse _km;
+
+ // Scroll lock state - since SDL doesn't track it
+ bool _scrollLock;
+
+ // joystick
+ SDL_Joystick *_joystick;
+
+ virtual bool dispatchSDLEvent(SDL_Event &ev, Common::Event &event);
+
+ // Handlers for specific SDL events, called by pollEvent.
+ // This way, if a backend inherits fromt the SDL backend, it can
+ // change the behavior of only a single event, without having to override all
+ // of pollEvent.
+ virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event);
+ virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event);
+ virtual bool handleMouseMotion(SDL_Event &ev, Common::Event &event);
+ virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
+ virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
+ virtual bool handleJoyButtonDown(SDL_Event &ev, Common::Event &event);
+ virtual bool handleJoyButtonUp(SDL_Event &ev, Common::Event &event);
+ virtual bool handleJoyAxisMotion(SDL_Event &ev, Common::Event &event);
+
+ virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend
+ void toggleMouseGrab();
+
+ void handleKbdMouse();
+ virtual bool remapKey(SDL_Event &ev, Common::Event &event);
+};
+
+#endif