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authorMax Horn2011-05-03 10:33:03 +0200
committerMax Horn2011-05-03 13:22:00 +0200
commitf62fd4f25f5fcc237d59054af0d6182da8d8eff8 (patch)
tree05fd53a36cd791f91419e261a547c7c2406daa98 /backends/fs/psp/psp-fs-factory.cpp
parent5ea9e14c2fcd3c1054ce95867ca7df7c8498a2d8 (diff)
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BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions.
Diffstat (limited to 'backends/fs/psp/psp-fs-factory.cpp')
-rw-r--r--backends/fs/psp/psp-fs-factory.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/backends/fs/psp/psp-fs-factory.cpp b/backends/fs/psp/psp-fs-factory.cpp
index 7ed84de034..7fd8d8b077 100644
--- a/backends/fs/psp/psp-fs-factory.cpp
+++ b/backends/fs/psp/psp-fs-factory.cpp
@@ -23,8 +23,9 @@
*/
#if defined(__PSP__)
+
#include "backends/fs/psp/psp-fs-factory.h"
-#include "backends/fs/psp/psp-fs.cpp"
+#include "backends/fs/psp/psp-fs.h"
DECLARE_SINGLETON(PSPFilesystemFactory);
@@ -34,7 +35,7 @@ AbstractFSNode *PSPFilesystemFactory::makeRootFileNode() const {
AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
char buf[MAXPATHLEN];
- char * ret = 0;
+ char *ret = 0;
PowerMan.beginCriticalSection();
ret = getcwd(buf, MAXPATHLEN);
@@ -46,4 +47,5 @@ AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
AbstractFSNode *PSPFilesystemFactory::makeFileNodePath(const Common::String &path) const {
return new PSPFilesystemNode(path, true);
}
+
#endif